Designers | Eleanor Abbott |
---|---|
Publishers | Milton Bradley Hasbro |
Publication | 1949 |
Years active | 1949–present |
Genres | Board game |
Languages | English |
Players | 2–4 |
Playing time | 30' |
Chance | Complete |
Age range | 3+ |
Candy Land is a simple racing board game created by Eleanor Abbott and published by Milton Bradley in 1948. The game requires no reading and minimal counting skills, making it suitable for young children. No strategy is involved as players are never required to make choices; only following directions is required. About one million copies per year are sold. Since the year Candyland came out it has sold over 50 Million dollars. [1]
The game was designed in 1948 by Eleanor Abbott, while she was recovering from polio in San Diego, California. The game was made for and tested by the children in the same wards on the hospital. The children suggested that Abbott submit the game to Milton Bradley Company. The game was bought by Milton Bradley and first published in 1949 as a temporary fill-in for their then main product line, school supplies. Candy Land became Milton Bradley's best-selling game, surpassing its previous top seller, Uncle Wiggily, and put the company in the same league as its main competitor, Parker Brothers. The original art has been purported to be by Abbott, although this is uncertain. [1]
In 1984, Hasbro purchased Milton Bradley. [2] Landmark Entertainment Group revamped the game with new art that same year, adding characters and a storyline. [3]
Hasbro produces several versions of the game and treats it as a brand. For example, it markets Candy Land puzzles, a travel version,[ citation needed ] a personal computer game, and a handheld electronic version. [1]
Candy Land was involved in one of the first disputes over Internet domain names in 1996. An adult web content provider registered candyland.com, and Hasbro objected. Hasbro obtained an injunction against the use. [4]
In 2012, Hasbro announced a film, which triggered a lawsuit by Landmark Entertainment Group over ownership and royalties owed for the characters and storyline introduced in the 1984 edition. [3] There was another film in 2005, called Candy Land: The Great Lollipop Adventure. [5]
This section needs additional citations for verification .(May 2023) |
The race is woven around a storyline about finding King Kandy, the lost king of Candy Land. [6] The board consists of a winding, linear track made of 134 spaces, most red, green, blue, yellow, orange, or purple. The remaining pink spaces are named locations, such as Candy Cane Forest and Gumdrop Mountain, or characters, such as Queen Frostine and Gramma Nutt.
Players take turns removing the top card from a stack, most of which show one of six colors, and then moving their marker ahead to the next space of that color. Some cards have two marks of a color, in which case the player moves the marker ahead to the second-next space of that color. The deck has one card for each named location, and drawing such a card moves a player directly to that board location. This move can be either forward or backward in the classic game. Backward moves can be ignored for younger players in the 2004 version of the game.
Prior to the 2006 edition, the board had three colored spaces marked with a dot. Two of these spaces were designated as "cherry pitfalls" and the other was situated in Molasses Swamp. A player who lands on such a space is stuck (all cards are ignored until a card is drawn of the same color as the square). In the 2006 version, dot spaces were replaced with licorice spaces that cause the player landing on it simply to lose the next turn.
The game is won by landing on or passing the final square and thus reaching the goal of the Candy Castle. In the original version, that final square is purple, but the official rules specify that any card that would cause the player to advance past the last square wins the game. Many people, however, play with a rule that one must land exactly on the last square to win. The 2004 version changed the last space to rainbow color, meaning it applies to any color drawn by a player, which renders the rule superfluous.
As of 2013 [update] , Candy Land is being sold by Hasbro with a spinner instead of cards. The spinner includes all outcomes that were previously on the cards.
At least four versions of the Candy Land board game were made. The first dates from 1949. This version, and other early versions, had only locations (Molasses Swamp, Gumdrop Mountains, etc.) and no characters. A board copyrighted in 1962 shows a track layout different from the more recent versions. [7]
In the first edition, the pawns were wooden, but they were changed in the 1967 version to plastic gingerbread men. [1]
The 1984 edition introduced a storyline and characters such as Mr. Mint and Gramma Nutt. [3] It has the modern track layout and ends with a purple square.
Some of the characters and place names were changed in 2002. Queen Frostine became "Princess" Frostine, the classic Molasses Swamp was changed to Chocolate Swamp, Princess Lolly was changed to Lolly, and the character Plumpy was removed entirely.
A VCR board game version was released in 1986. Hasbro released an electronic version of the game for Windows in 1998. [8] An animated feature, Candy Land: The Great Lollipop Adventure, was produced in 2005 and later spawned a DVD game version of Candy Land.
The "Give Kids the World: Village edition" of Candy Land was produced by Hasbro especially for the Give Kids The World Village, a non-profit resort in Kissimmee, Florida for children with life-threatening illnesses and their families. Traditional Candy Land characters and locations were replaced with the venues and characters of the Village, such as Mayor Clayton and Ms. Merry.
There are licensed versions of Candy Land with characters such as Winnie the Pooh, Dora the Explorer, and SpongeBob.
Title | SKU # | Notes |
---|---|---|
Candy Land | 4921 | 1949 edition [1] |
Candy Land | 4403 | 1950s edition |
Candy Land | 4700 | 1962 edition [1] |
Candy Land | 1967 edition | |
Candy Land | 4700 | 1978 edition [1] |
Candy Land | 4700 [UPC 32244-04700] | 1984 edition |
Candy Land | 1985 edition | |
Candy Land: VCR Board Game | 1986 | |
Candy Land: A Child's First Game Comes to Life | 1998 | |
Candy Land: 50th Anniversary Collector's Tin | MB1001 | 1999 |
Candy Land | 04700 | 2002 edition |
Candy Land | 04700-G C-1827A / 0544700RGB [UPC 32244-04700] | 2004 edition |
Candy Land | 0544700SGB [UPC 53569-44124] | 2010 edition |
Candy Land | 05404700TGB | 2010 edition |
Candy Land: Winnie-the-Pooh Edition | 41051 | copyright 1998 "Pooh 100 Acre Wood Picnic Edition" |
Candy Land: Collector's Series Game Tin | 41605 | |
Candy Land: Dora the Explorer | 42588 | |
Candy Land: Deluxe | 42743 | sold only at Toys R Us |
Candy Land: DVD Game | 42328 | |
Candy Land: Dora the Explorer with Memory Game Tin | 53678 | |
Candy Land Castle Game | ||
Candy Land: Fun on the Run | 114866 | portable |
Candy Land: Give Kids the World: Village Edition | ||
Candy Land: Classic Edition | 1189 | published by Winning Moves |
Candy Land Adventure | video game |
Characters depend on the version of the game.
The Candy section of Toys "R" Us in New York City's Times Square maintained a Candy Land theme until losing its license for the characters in 2006. [9] The theme included a colored pathway that mimicked the board for the game, several Candy Land characters, and candy-themed shelving and ceiling decorations. [10]
Candy Land was one of several Hasbro properties featured in the 2011 one-shot comic book Unit: E, which attempted to revamp and tie together several of Hasbro's dormant properties. Princess Lolly is seen in one page, with Synergy (from Jem), the son of Acroyear and his servant Biotron (both from Micronauts ) discussing her and other fairies that have crossed over from their land onto Earth more than once. Synergy believes the creatures of Primordia (an attempted reworking of Inhumanoids ) may have been the result of someone angering the fairies in the past, though she admits she's uncertain if this is in fact the case. [11]
An animated feature, Candy Land: The Great Lollipop Adventure, was released in 2005. [12] It was dedicated to Eleanor Abbott, creator of the game, who died before the film came out.
In February 2009, Universal Pictures announced plans for a film based on the Candy Land board game. [13] Etan Cohen, a writer for comedies like Madagascar: Escape 2 Africa and Tropic Thunder , was hired to write the screenplay. Kevin Lima, who directed Enchanted , was set to direct. [14] However, in 2011, a new screenwriting team was designated, composed of Jonathan Aibel and Glenn Berger. They said, "We don't see it as a movie based on a board game, although it has characters from that world and takes the idea of people finding themselves in a world that happens to be made entirely of candy where there are huge battles going on. We are going for real comedy, real action, and real emotions at stake." [15]
By January 2012 Columbia Pictures, Happy Madison, and Adam Sandler were in final negotiations to develop the film, with Sandler both starring and co-writing the screenplay with Robert Smigel. [16] In July 2014, a lawsuit by Landmark Entertainment Group took place over ownership and royalties owned for the characters and storyline introduced in the 1984 edition. [3]
A cooking competition show, which was based on the game and hosted by Kristin Chenoweth, premiered on Food Network on November 15, 2020. Teams of dessert chefs competed over six weeks for a $25,000 grand prize. [17] [18]
The Toy Industry Association named Candy Land as the most popular toy in the US in the 1940s. [19] In 2005, the game was inducted into the National Toy Hall of Fame at The Strong Museum in Rochester, New York. [20] About one million copies per year are sold. [1]
Monopoly is a multiplayer economics-themed board game. In the game, players roll two dice to move around the game board, buying and trading properties and developing them with houses and hotels. Players collect rent from their opponents and aim to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards and tax squares. Players receive a salary every time they pass "Go" and can end up in jail, from which they cannot move until they have met one of three conditions. House rules, hundreds of different editions, many spin-offs, and related media exist.
Cluedo, known as Clue in North America, is a murder mystery game for three to six players that was devised in 1943 by British board game designer Anthony E. Pratt. The game was first manufactured by Waddingtons in the United Kingdom in 1949. Since then, it has been relaunched and updated several times, and it is currently owned and published by the American game and toy company Hasbro.
Trivial Pursuit is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card. Each correct answer allows the player's turn to continue; a correct answer on one of the into the answerer's playing piece. The object of the game is to collect all six wedges from each "category headquarters" space, and then return to the center "hub" space to answer a question in a category selected by the other players.
Lolly may refer to:
A lollipop is a type of sugar candy usually consisting of hard candy mounted on a stick and intended for sucking or licking. Different informal terms are used in different places, including lolly, sucker, sticky-pop, etc. Lollipops are available in many flavors and shapes.
HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions have been released, each adding new tiles, traps, artifacts, and monsters to the core system.
Don't Break the Ice is a children's tabletop game for two to four players ages 3 and up. First marketed by Schaper Toys in 1968, the game was sold to Hasbro subsidiary Milton Bradley in 1986. It is still in production, and special editions were released in conjunction with the films Frozen (2013) and Frozen II (2019).
Mouse Trap is a board game first published by Ideal in 1963 for two to four players. It is one of the first mass-produced three-dimensional board games. Players at first cooperate to build a working mouse trap in the style of a Rube Goldberg machine. Then, players turn against each other to trap opponents' mouse-shaped game pieces.
Guess Who? is a two-player board game in which players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster, the founders of Theora Design. It was first released in Dutch in 1979 under the name Wie is het? Milton Bradley then produced the game in the United Kingdom, and it was brought to the United States in 1982. It is now owned by Hasbro.
Monopoly Junior is a simplified version of the board game Monopoly, designed for young children, which was originally released in 1990. It has a rectangular board that is smaller than the standard game and rather than using street names it is based on a city's amusements to make the game more child-friendly. There are many different models of the game.
Gumdrops are a type of gummy candy. They are brightly colored pectin-based pieces, shaped like a narrow dome, often coated in granulated sugar and having fruit and spice flavors; the latter are also known as spice drops.
The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The game simulates a person's travels through their life, from early adulthood to retirement, with college if necessary, jobs, marriage, and possible children along the way. Up to six players, depending on the version, can participate in a single game. Variations of the game accommodate up to ten players.
The Cookie Carnival is an animated short produced by Walt Disney Productions and originally released as part of the Silly Symphony series on May 25, 1935. It is a Cinderella story involving a cookie girl who wishes to be queen at the cookie carnival, and a homage to the Atlantic City boardwalk parade and bathing beauty contest of the 1920s and 1930s. Contrary to the claim in Film Superlist: 1894-1939, the film is not in the public domain as its copyright was renewed in 1964. It will enter the public domain in 2031 in accordance with current copyright laws. The depiction of "Miss Licorice" was left in the film despite being a racial stereotype. The film release in 1935 was at a time when there was less public awareness that these kinds of racial stereotypes were offensive to Black Americans. Walt Disney did not begin censoring offensive racial stereotypes until the late 1940s.
Monopoly Star Wars is the 1997 Monopoly Star Wars video game based on the board game and set in the Star Wars fictional universe. It is one of many Monopoly video game adaptions. The game was developed by Artech Studios and published by Hasbro Interactive. It was released exclusively for Microsoft Windows computers. The game employs the same basic ruleset of traditional Monopoly gameplay, but the Star Wars theme includes famous characters and locales in place of the original game pieces and properties.
Candy Land, or Candyland, is a racing board game currently published by Hasbro.
Adventure Time: Pirates of the Enchiridion is a 2018 role-playing video game developed by Climax Studios and published by Outright Games. It was released in July 2018 for Nintendo Switch, PlayStation 4, Windows and Xbox One, on Amazon Luna in December 2021, and on Google Stadia in March 2022, and is based on Cartoon Network's Adventure Time television series. It is the fifth game based on the series, set during the events of its tenth and final season.
Cluedo, known as Clue in North America, is a murder mystery-themed multimedia franchise started in 1949 with the manufacture of the Cluedo board game. The franchise has since expanded to film, television game shows, book series, computer games, board game spinoffs, a comic, a play, a musical, jigsaws, card games, and other media.