Vale of the Mage

Last updated
Vale of the Mage
WG12 TSR9270 Vale of the Mage.jpg
Cover art by Roger Loveless, 1989
CodeWG12
Authors Jean Rabe
First published1989

Vale of the Mage is an adventure module published by TSR in 1989 for the fantasy role-playing game Advanced Dungeons & Dragons .

Contents

Plot summary

Vale of the Mage is an adventure scenario in which the player characters pursue renegade wizards that have fled across the Barrier Peaks to the Vale of the Mage, where the characters must seek assistance from the Vale's master against the wizards. [1]

Publication history

WG12 Vale of the Mage was the twelfth and last module in the World of Greyhawk line of adventures, published by TSR in 1989 as a 64-page booklet with an outer folder. [1] It was written by Jean Rabe, with interior art by Frey Graphics, David C. Sutherland III, and Valerie Valusek, and cover art by Roger Loveless.

Reception

In the June 1990 edition of Games International (Issue 15), the reviewer compared this adventure to its predecessor, WG 11 Puppets , and said Vale of the Mage was "beefier, featuring [...] a lot of dodgy goings on involving Dark Elves." [2]

Reviews

Related Research Articles

Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with Dungeons & Dragons publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA's massively shared Living Greyhawk campaign from 2000–2008.

<i>The Temple of Elemental Evil</i> Dungeons & Dragons adventure module

The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules. It was written by Gary Gygax and Frank Mentzer, and is an expansion of an earlier Gygax module, The Village of Hommlet. The Temple of Elemental Evil is also the title of a related 2001 Thomas M. Reid novel and an Atari computer game.

<i>Expedition to the Barrier Peaks</i> Dungeons & Dragons module by Gary Gygax

Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax. While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. It takes place on a downed spaceship; the ship's crew has died of an unspecified disease, but functioning robots and strange creatures still inhabit the ship. The player characters fight monsters and robots, and gather the futuristic weapons and colored access cards that are necessary for advancing the story.

<i>Dungeonland</i> Dungeons & Dragons adventure module

Dungeonland (EX1) is a 1983 adventure module for the Dungeons & Dragons (D&D) roleplaying game, written by Gary Gygax for use with the First Edition Advanced Dungeons & Dragons (AD&D) rules. It is an adaptation of Lewis Carroll's 1865 novel Alice's Adventures in Wonderland, with the various characters from the book translated into AD&D terms.

<i>The Keep on the Borderlands</i> Dungeons & Dragons adventure module

The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the Dungeons & Dragons Basic Set, and was included in the 1979–1982 editions of the Basic Set. It was designed for people new to Dungeons & Dragons.

<i>Greyhawk Adventures</i> 1988 sourcebook by Jim Ward

Greyhawk Adventures is an accessory for the Advanced Dungeons & Dragons (AD&D) World of Greyhawk campaign setting.

<span class="mw-page-title-main">Mordenkainen</span> Fictional character in Dungeons & Dragons

Mordenkainen is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. He was created by Gary Gygax as a player character, only months after the start of Gygax's Greyhawk campaign and is therefore one of the oldest characters continuously associated with Dungeons & Dragons.

<i>Scourge of the Slave Lords</i> Dungeons & Dragons adventure module

Scourge of the Slave Lords (A1–4) is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with Advanced Dungeons & Dragons first edition rules.

<i>Greyhawk Ruins</i> Dungeons & Dragons adventure module

Greyhawk Ruins is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. It was published in 1990 by TSR, Inc. for the second edition Advanced Dungeons & Dragons rules.

<i>White Plume Mountain</i> Role-playing game adventure

White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. The 16-page adventure bears the code "S2". The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. The adventure contains art by Erol Otus, and a cover by Jeff Dee. A sequel, Return to White Plume Mountain, was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. The original was again updated for the 5th edition in 2017 as the fourth part of Tales from the Yawning Portal.

<i>Isle of the Ape</i> Dungeons & Dragons adventure module

Isle of the Ape is an adventure module for the Dungeons & Dragons role-playing game World of Greyhawk campaign setting, in which the events occur in a magical demiplane of the same name created by the mad archmage Zagyg Yragerne.

<i>Mordenkainens Fantastic Adventure</i> Dungeons & Dragons adventure module

Mordenkainen's Fantastic Adventure by Robert J. Kuntz and Gary Gygax is an adventure module for the Dungeons & Dragons role-playing game, published by TSR, Inc. in 1984. It originally bore the code "WG5" and was intended for use with the Advanced Dungeons & Dragons first edition rules. Because it is one of the WG modules, it is a module intended for the World of Greyhawk campaign setting. It was later updated in 2004 to the Third Edition Revised rules in Dungeon magazine, issue #112, as Maure Castle. There were subsequently two additional installments in issues #124 and #139.

<i>The Lost Caverns of Tsojcanth</i> Role-playing game adventure

The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons (AD&D) rules. The 64-page adventure bears the code "S4" and is set in the Greyhawk campaign setting. It is divided into two parts, a 32-page adventure, and a 32-page booklet of monsters and magic items. The plot involves the player characters investigating rumors of lost treasure. After traversing a wilderness and two levels of dungeons, the players face Drelnza, the vampiric daughter of long-deceased archmage Iggwilv.

<i>Castle Greyhawk</i> (module) Dungeons & Dragons adventure module

Castle Greyhawk is a comedic adventure module for the Dungeons & Dragons fantasy roleplaying game set in the World of Greyhawk campaign setting. The module bears the code WG7 and was published by TSR, Inc. in 1988 for the first edition Advanced Dungeons & Dragons rules.

<i>Gargoyle</i> (module) Dungeons & Dragons adventure module

Gargoyle is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module has the code WG9 and was published by TSR, Inc. in 1989 for the second edition Advanced Dungeons & Dragons rules.

<i>Expedition to the Ruins of Greyhawk</i> Dungeons & Dragons adventure book

Expedition to the Ruins of Greyhawk is an adventure book for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle Greyhawk and its dungeons. As such, it is an update to the 1990 adventure module WGR1 - Greyhawk Ruins. The adventure also provides updates on a number of important Greyhawk personages as well as encounters in the Free City of Greyhawk itself.

<i>Dwellers of the Forbidden City</i> Dungeons & Dragons adventure module

Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons (D&D) fantasy role-playing game. The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition Advanced Dungeons & Dragons rules. The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module. In the adventure, the characters are hired to find an object taken to a lost oriental-style city, which has been taken over by a cult of snake-worshipers, the yuan-ti, and their servants, the mongrelmen and tasloi.

<i>Greyhawk</i> (supplement) Tabletop role-playing game supplement for Dungeons & Dragons

Greyhawk is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game. It has been called "the first and most important supplement" to the original D&D rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, Greyhawk did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of D&D.

<i>Puppets</i> (module) Dungeons & Dragons adventure module

Puppets is an adventure module published by TSR in 1989 for the fantasy role-playing game Advanced Dungeons & Dragons.

References

  1. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 118. ISBN   0-87975-653-5.
  2. "Role Games". Games International . No. 15. June 1990. p. 39.
  3. "Greyhawk Adventures | Article | RPGGeek".