Wyrd is a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny. The word is ancestral to Modern English weird , whose meaning has drifted towards an adjectival use with a more general sense of "supernatural" or "uncanny", or simply "unexpected".
The cognate term to wyrd in Old Norse is urðr, with a similar meaning, but also personified as a deity: Urðr (anglicized as Urd), one of the Norns in Norse mythology. The word also appears in the name of the well where the Norns meet, Urðarbrunnr.
The Old English term wyrd derives from a Proto-Germanic term *wurđíz. [1] Wyrd has cognates in Old Saxon wurd, [2] Old High German wurt, [3] Old Norse urðr , [4] Dutch worden (to become), [5] and German werden. [3] The Proto-Indo-European root is *wert- meaning 'to twist', which is related to Latin vertere 'turning, rotating', [6] and in Proto-Germanic is *werþan- with a meaning 'to come to pass, to become, to be due'. [5] The same root is also found in * weorþ , with the notion of 'origin' or 'worth' both in the sense of 'connotation, price, value' and 'affiliation, identity, esteem, honour and dignity'.[ citation needed ]
Wyrd is a noun formed from the Old English verb weorþan , meaning 'to come to pass, to become'. [7] Adjectival use of wyrd developed in the 15th century, in the sense 'having the power to control destiny', originally in the name of the Weird Sisters , i.e. the classical Fates, who in the Elizabethan period were detached from their classical background and given an English personification as fays .
The weird sisters notably appear as the Three Witches in Shakespeare's Macbeth . [8] To elucidate this, many editors of the play include a footnote associating the "Weird Sisters" with the Old English word wyrd or 'fate'. [9]
The modern English usage actually developed from Scots, in which beginning in the 14th century, to weird was used as a verb with the sense of 'to preordain by decree of fate'.[ citation needed ] This use then gave rise to the early nineteenth century adjective meaning 'unearthly', which then developed into modern English weird.
The modern spelling weird first appeared in Scottish and Northern English dialects in the 16th century and was taken up in standard literary English starting in the 17th century. The regular form ought to have been wird, from Early Modern English werd. The replacement of werd by weird in the northern dialects is "difficult to account for". [10]
The most common modern meaning of weird –'odd, strange' –is first attested in 1815, originally with a connotation of the supernatural or portentous (especially in the collocation weird and wonderful), but by the early 20th century increasingly applied to everyday situations. [11]
According to J. Duncan Spaeth, "Wyrd (Norse Urd, one of the three Norns) is the Old English goddess of Fate, whom even Christianity could not entirely displace." [12]
Wyrd is a feminine noun, [13] and its Norse cognate urðr, besides meaning 'fate', is the name of one of the deities known as Norns. For this reason, Wyrd has been interpreted by some scholars as a pre-Christian goddess of fate. Other scholars deny a pagan signification of wyrd in the Old English period, but allow that wyrd may have been a deity in the pre-Christian period. [14] In particular, some scholars argue that the three Norns are a late influence from the three Moirai in Greek and Roman mythology, who are goddesses of fate. [15]
The names of the Norns are Urðr, Verðandi, and Skuld. Urðr means 'that which has come to pass', verðandi means "that which is in the process of happening" (it is the present participle of the verb cognate to weorþan), and skuld means 'debt' or 'guilt' (from a Germanic root *skul- 'to owe', also found in English should and shall).
Between themselves, the Norns weave fate or ørlǫg (from ór 'out, from, beyond' and lǫg 'law', and may be interpreted literally as 'beyond law'). According to Voluspa 20, the three Norns "set up the laws", "decided on the lives of the children of time" and "promulgate their ørlǫg". Frigg, on the other hand, while she "knows all ørlǫg", "says it not herself" ( Lokasenna 30). Lawless that is "ørlǫglausa" occurs in Voluspa 17 in reference to driftwood, that is given breath, warmth and spirit by three gods, to create the first humans, Ask and Embla ('Ash' and possibly 'Elm' or 'Vine').
Mentions of wyrd in Old English literature include The Wanderer, "Wyrd bið ful aræd" ('Fate remains wholly inexorable') and Beowulf , "Gæð a wyrd swa hio scel!" ('Fate goes ever as she shall!'). In The Wanderer, wyrd is irrepressible and relentless. She or it "snatches the earls away from the joys of life," and "the wearied mind of man cannot withstand her" for her decrees "change all the world beneath the heavens". [16]
Like other aspects of Germanic paganism, the concept of wyrd plays a role in modern Germanic Heathenry.[ citation needed ]
The Wyrd Mons, a mountain on Venus, is named after an "Anglo-Saxon weaving goddess". [17] Frank Herbert used the word "weird" in his science-fiction novel Dune to connote power, e.g. a martial art is referred to as "the Weirding Way", which takes place at the speed of thought. This was modified by director David Lynch, in his 1984 film version of the book, to become a system of sonic weapons called "weirding modules." [18]
Baldr is a god in Germanic mythology. In Norse mythology, he is a son of the god Odin and the goddess Frigg, and has numerous brothers, such as Thor and Váli. In wider Germanic mythology, the god was known in Old English as Bældæġ, and in Old High German as Balder, all ultimately stemming from the Proto-Germanic theonym *Balðraz.
Frigg is a goddess, one of the Æsir, in Germanic mythology. In Norse mythology, the source of most surviving information about her, she is associated with marriage, prophecy, clairvoyance and motherhood, and dwells in the wetland halls of Fensalir. In wider Germanic mythology, she is known in Old High German as Frīja, in Langobardic as Frēa, in Old English as Frīg, in Old Frisian as Frīa, and in Old Saxon as Frī, all ultimately stemming from the Proto-Germanic theonym *Frijjō. Nearly all sources portray her as the wife of the god Odin.
The Norns are deities in Norse mythology responsible for shaping the course of human destinies.
In Norse mythology, Verðandi, sometimes anglicized as Verdandi or Verthandi, is one of the norns. Along with Urðr and Skuld, Verðandi makes up a trio of Norns that are described as deciding the fates (wyrd) of people.
Hel is an afterlife location in Norse mythology and paganism. It is ruled over by a being of the same name, Hel. In late Icelandic sources, varying descriptions of Hel are given and various figures are described as being buried with items that will facilitate their journey to Hel after their death. In the Poetic Edda, Brynhildr's trip to Hel after her death is described and Odin, while alive, also visits Hel upon his horse Sleipnir. In the Prose Edda, Baldr goes to Hel on his death and subsequently Hermóðr uses Sleipnir to attempt to retrieve him.
In Norse mythology, a valkyrie is one of a host of female figures who guide souls of the dead to the god Odin's hall Valhalla. There, the deceased warriors become einherjar. When the einherjar are not preparing for the cataclysmic events of Ragnarök, the valkyries bear them mead. Valkyries also appear as lovers of heroes and other mortals, where they are sometimes described as the daughters of royalty, sometimes accompanied by ravens and sometimes connected to swans or horses.
In ancient Greek religion and mythology, the Moirai often known in English as the Fates—were the personifications of destiny. They were three sisters: Clotho, Lachesis, and Atropos. Their Roman equivalent is the Parcae.
A scop was a poet as represented in Old English poetry. The scop is the Old English counterpart of the Old Norse skald, with the important difference that "skald" was applied to historical persons, and scop is used, for the most part, to designate oral poets within Old English literature. Very little is known about scops, and their historical existence is questioned by some scholars.
In Norse mythology, a dís is a female deity, ghost, or spirit associated with Fate who can be either benevolent or antagonistic toward mortals. Dísir may act as protective spirits of Norse clans. It is possible that their original function was that of fertility goddesses who were the object of both private and official worship called dísablót, and their veneration may derive from the worship of the spirits of the dead. The dísir, like the valkyries, norns, and vættir, are always referred collectively in surviving references. The North Germanic dísir and West Germanic Idisi are believed by some scholars to be related due to linguistic and mythological similarities, but the direct evidence of Anglo-Saxon and Continental German mythology is limited. The dísir play roles in Norse texts that resemble those of fylgjur, valkyries, and norns, so that some have suggested that dísir is a broad term including the other beings.
In Norse mythology, Óðr or Óð, sometimes anglicized as Odr or Od, is a figure associated with the major goddess Freyja. The Prose Edda and Heimskringla, written in the 13th century by Snorri Sturluson, both describe Óðr as Freyja's husband and father of her daughter Hnoss. Heimskringla adds that the couple produced another daughter, Gersemi. A number of theories have been proposed about Óðr, generally that he is a hypostasis of the deity Odin due to their similarities.
Urðarbrunnr is a well in Norse mythology. Urðarbrunnr is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda, written in the 13th century by Snorri Sturluson. In both sources, the well lies beneath the world tree Yggdrasil, and is associated with a trio of norns. In the Prose Edda, Urðarbrunnr is cited as one of three wells existing beneath three roots of Yggdrasil that reach into three distant, different lands; the other two wells being Hvergelmir, located beneath a root in Niflheim, and Mímisbrunnr, located beneath a root near the home of the frost jötnar. Scholarly theory and speculation surrounds the well.
Oisc, or, in a later spelling, Ēsc was, if he existed, an early king of Kent and, according to Bede, the eponymous founder of the tribe known as Oiscingas (early Old English.
Skuld is a Norn in Norse mythology. Along with Urðr and Verðandi, Skuld makes up a trio of Norns that are described as deciding the fates of people. Skuld appears in at least two poems as a Valkyrie.
Urðr is one of the Norns in Norse mythology. Along with Verðandi and Skuld, Urðr makes up a trio of Norns that are described as deciding the fates of people. Urðr is attested in stanza 20 of the Poetic Edda poem Völuspá and the Prose Edda book Gylfaginning.
The English word god comes from the Old English god, which itself is derived from the Proto-Germanic *gudą. Its cognates in other Germanic languages include guþ, gudis, guð, god, and got.
The Fates are a common motif in European polytheism, most frequently represented as a trio of goddesses. The Fates shape the destiny of each human, often expressed in textile metaphors such as spinning fibers into yarn, or weaving threads on a loom. The trio are generally conceived of as sisters and are often given the names Clotho, Lachesis, and Atropos, which are the names of the Moirai, the version of the Fates who appear in Greek mythology. These divine figures are often artistically depicted as beautiful maidens with consideration to their serious responsibility: the life of mortals. Poets, on the other hand, typically express the Fates as ugly and unwavering, representing the gravity of their role within the mythological and human worlds.
Time and fate deities are personifications of time, often in the sense of human lifetime and human fate, in polytheistic religions. In monotheism, Time can still be personified, like Father Time.
Neorxnawang is an Old English noun used to translate the Christian concept of paradise in Anglo-Saxon literature. Scholars propose that the noun originally derives from Germanic mythology, referring to a "heavenly meadow" or place without toil or worries.
Gunnr is an Old Norse term meaning "battle". It is the name of a valkyrie in Norse mythology, and was also used as a feminine given name. The modern forms Gun and Gunn remain in use as a feminine given name in Scandinavia. The word is from Proto-Germanic *gunþiz, which is a common element of Germanic names not only in North but also in West Germanic, as second element especially frequent in feminine names, as first element also in masculine names.
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