Aces Game Studio

Last updated

Aces Game Studio
Formerly
  • Bruce Artwick Organization Limited
    (1988–1995)
  • Microsoft Simulation Group
    (1995–2002)
Company type Subsidiary
Industry Video games
Founded1988;36 years ago (1988) in Champaign, Illinois
Founder Bruce Artwick
DefunctJanuary 22, 2009;15 years ago (2009-01-22)
Fate Dissolved
Headquarters,
U.S.
Key people
Shawn Firminger (studio manager)
Products Microsoft Flight Simulator series
Parent

Aces Game Studio (ACES) was an American video game developer based in Redmond, Washington, owned by Microsoft Game Studios. It was founded in 1988 under the name Bruce Artwick Organization Limited (BAO Ltd.) at Champaign, Illinois, by Bruce Artwick, creator of Microsoft Flight Simulator , Microsoft Space Simulator and also co-founder of Sublogic. [1]

Following the purchase of BAO Ltd. in December 1995, Microsoft renamed the studio to Microsoft Simulation Group, moving employees from Champaign, Illinois, to the company's headquarters in Redmond, Washington, where it became part of its Games Group division, which at the time was also co-owner of DreamWorks Interactive. [2] The studio continued to develop its simulation games, acting as the developer of the Microsoft Flight Simulator and Microsoft Combat Flight Simulator series. The group had also assisted Kuju Entertainment in developing Microsoft Train Simulator . [3] With the launch of the first Xbox console, the group was moved to Microsoft Games (later renamed Microsoft Game Studios) in 2000 and renamed to Aces Game Studio in 2002. They worked with Stormfront Studios to develop Blood Wake as a launch title for the Xbox in 2001. [4]

In the following years, Aces led development on the next three iterations of Microsoft Flight Simulator, including Microsoft Flight Simulator 2004: A Century of Flight (2004) and Microsoft Flight Simulator X (2006).

As part of a move that cut 5,000 jobs at Microsoft, Aces Game Studio was closed on January 22, 2009. [5] [6] [7]

In October 2009, Rick Selby and Kathie Flood, alongside other former members of Aces Game Studio, launched a new studio, Cascade Game Foundry, for the development of simulation games. [8]

Notable alumni of Aces include Rod Fergusson, who after Aces worked at both Epic Games and The Coalition as one of the lead designers in the Gears of War series. [4]

Related Research Articles

<i>Microsoft Flight Simulator</i> Windows-based flight simulator software

Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. As of November 2022, Microsoft Flight Simulator is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator is one of the longest-running PC video game series of all time.

<span class="mw-page-title-main">Xbox Game Studios</span> American video game publisher

Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, and web-based portals.

<i>Microsoft Train Simulator</i> 2001 video game

Microsoft Train Simulator is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games for Windows. It was released on June 18, 2001.

<i>Microsoft Space Simulator</i> 1994 video game

Microsoft Space Simulator is a space flight simulator program, based on Microsoft Flight Simulator for MS-DOS. It was one of the first general-purpose space flight simulators and it incorporated concepts from astrodynamics, motion, and celestial mechanics. Microsoft Space Simulator is a space flight simulator program that was developed by Microsoft and released in 1994. The program allows users to experience the thrill of space flight, while also providing a realistic simulation of the physics and mechanics of space travel.

Sublogic Corporation is an American software development company. It was formed in 1977 by Bruce Artwick, and incorporated in 1978 by Artwick's partner Stu Moment as Sublogic Communications Corporation. Sublogic is best known as the creator of the Flight Simulator series, later known as Microsoft Flight Simulator, but it also created other video games such as Night Mission Pinball, Football, and Adventure on a Boat; educational software; and an Apple II graphics library.

Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators.

<i>Microsoft Flight Simulator X</i> Flight simulation computer game

Microsoft Flight Simulator X is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. FSX is the first version in the series to be released on DVD media.

Microsoft Train Simulator 2 was a train simulation game in development by Microsoft Game Studios on two occasions. Meant to be the successor to Microsoft Train Simulator, it was originally announced in 2003, until being cancelled in 2004. The second attempt at the game was first announced on January 19, 2007, and originally scheduled for release in the last quarter of 2009. It was postponed indefinitely and virtually cancelled due to the closure of Aces Game Studio in 2009.

Bruce Arthur Artwick is an American software engineer. He is the creator of the first consumer flight simulator software. He founded Sublogic after graduating from the University of Illinois at Urbana–Champaign in 1977, and released the first version of Flight Simulator for the Apple II in 1979. His original Apple II software was purchased by Microsoft in 1982 and became Microsoft Flight Simulator 1.0.

<span class="mw-page-title-main">Asobo Studio</span> French video game developer

Asobo Studio SAS is a French video game developer based in Bordeaux and founded in 2002. The studio is most known for developing video game adaptations of several Pixar movies, A Plague Tale: Innocence, and the 2020 and 2024 versions of Microsoft Flight Simulator. To develop most of their games, they use their own game engine called Zouna, which was originally developed in the 1990s by some of their own employees who used to work at Kalisto Entertainment. It was later further developed by Asobo. The studio's name is derived from the Japanese word "asobō" (遊ぼう) that means "let's play".

<i>Microsoft Flight Simulator for Windows 95</i> 1996 video game

Microsoft Flight Simulator for Windows 95, abbreviated commonly as FS95 or FSW95, is a flight simulator video game. It was released in late 1996 for Windows.

<i>Microsoft Flight Simulator 1.0</i> 1982 flight simulator video game

Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 1.0, is a flight simulator video game, released in November 1982 for the IBM PC. It is the first release in the Microsoft Flight Simulator series.

<i>Microsoft Flight Simulator 4.0</i> 1989 video game

Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 4.0 or FS4, is a 1989 video game developed by Bruce Artwick Organization and published by Microsoft.

<span class="mw-page-title-main">Flight simulation video game</span> Video game genre

A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware. Open-source software that is used by the aerospace industry like FlightGear, whose flight dynamics engine (JSBSim) is used in a 2015 NASA benchmark to judge new simulation code to space industry standards, is also available for private use. A popular type of flight simulators video games are combat flight simulators, which simulate combat air operations from the pilot and crew's point of view. Combat flight simulation titles are more numerous than civilian flight simulators due to variety of subject matter available and market demand.

Dovetail Games (DTG), a trading name of RailSimulator.com Ltd (RSC), is a British simulation video game developer and publisher established in 2008 by former Electronic Arts executive Paul Jackson, Fund4Games backers Tim Gatland and Charlie McMicking, and a development team from Kuju Entertainment.

<span class="mw-page-title-main">Rod Fergusson</span> Canadian video game producer

Rod Fergusson is a Canadian video game producer, best known for overseeing the development of the Gears of War franchise, originally at Epic Games and then as head of The Coalition. More recently, Fergusson moved over to Blizzard Entertainment to oversee development on the Diablo series.

<i>FS1 Flight Simulator</i> 1979 video game

FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight Simulator.

<i>Microsoft Flight Simulator</i> (2020 video game) 2020 amateur flight simulator

Microsoft Flight Simulator is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six years prior to its release. It was released on August 18, 2020, for Windows, with a virtual reality (VR) version released in December of the same year as part of the free Sim 2 update. Microsoft Flight Simulator is the first game in the series to see a VR and console release, with it being released on the Xbox Series X and Series S on July 27, 2021.

<i>Microsoft Flight Simulator</i> (1986 video game) 1986 video game

Microsoft Flight Simulator is a 1986 video game developed by Sublogic and published by Microsoft for the Macintosh.

Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system in the early 1970s.

References

  1. "BAO Ltd. history to date". J.H. Archived from the original on September 21, 2022. Retrieved August 24, 2021.
  2. "Microsoft acquires Bruce Artwick Organization Ltd". Mrgr. Archived from the original on August 25, 2021. Retrieved August 24, 2021.
  3. Ibata, David (June 29, 2001). "Simulator aims to put railroading on fast track". Chicago Tribune . Archived from the original on October 20, 2023. Retrieved February 8, 2020.
  4. 1 2 Klepek, Patrick (December 7, 2019). "'Gears 5' Director on His Career of Salvaging Game Development Trainwrecks". Vice . Archived from the original on December 7, 2019. Retrieved February 8, 2020.
  5. Takahashi, Dean (January 23, 2009). "Microsoft's game studios take a beating in layoffs; flight sim studio closure confirmed". venturebeat.com. Archived from the original on February 3, 2009. Retrieved July 3, 2019.
  6. Ocampo, Jason (January 23, 2009). "Microsoft Confirms Aces Closure". IGN . Ziff Davis. Archived from the original on November 9, 2012. Retrieved July 3, 2019.
  7. "ACES Game Studio". GameSpy . Archived from the original on January 12, 2006. Retrieved July 3, 2019.
  8. Alexander, Leigh (October 13, 2009). "Aces Studio Vets Launch Cascade Game Foundry, Will Focus On Simulation". Gamasutra . Archived from the original on May 11, 2012. Retrieved July 3, 2019.