Chaos Overlords

Last updated
Chaos Overlords
Chaos overlords cover art.jpg
Developer(s) Stick Man Games
Publisher(s) New World Computing
Designer(s) John K. Morris [1]
Platform(s) Windows, Mac OS
ReleaseMay 10, 1996 [2]
February 17, 1998 (Japan)
February 17, 1998 (Europe)
May 28, 2013 (GOG.com)
Genre(s) Turn-based strategy
Mode(s) Single player, Multiplayer (2-6 players)

Chaos Overlords is a turn-based strategy computer game developed by Stick Man Games and published by New World Computing for Microsoft Windows and classic Mac OS in 1996. Chaos Overlords was re-released for Windows in downloadable format by GOG.com in May, 2013. (However, as of July 2024, the GOG release does not work properly out of the box, and a semi-complicated workaround is necessary to be able to play the game.) [3]

Contents

Setting

Gangs working for rival Chaos Overlords engage in combat. Chaos Overlords screenshot.png
Gangs working for rival Chaos Overlords engage in combat.

Chaos Overlords is set in a dystopian cyberpunk future. By 2046, private industries started to purchase bankrupt national governments. By 2050, all governments had merged under one corporation, the World United Solidarity (WUS). WUS became a corrupt monopoly, and attempted to control the population by instituting censorship and banning ownership of weapons, drugs and pornography. Former crime lords and corporate heads arose to exploit the people by creating "chaos": selling drugs, guns, and pornography, running the numbers, and engaging in extortion and blackmail. These criminals, known as Chaos Overlords, bribed WUS to avoid crackdowns. As gangs joined them and they grew in power, cities became battlegrounds for their struggles to destroy each other in pursuit of money and power. [4]

Gameplay

The player takes the role of a Chaos Overlord attempting to control a city. Gameplay involves hiring mercenary gangs and deploying them on an 8-by-8 grid of city sectors to generate income, occupy sectors and take over the city. The player can choose from 10 different victory conditions. The four timed scenarios involve attaining the most cash, sectors, support, or all three. The six objective scenarios have no time limit and require the player to fulfill a specific goal, ranging from killing all other Chaos Overlords to controlling specific sectors of importance.

Reception

Chaos Overlords attracted mixed reviews from the gaming press. [9] GameSpot praised its addictive qualities, [10] while Allgame noted its ability to generate strategic depth from a simple game concept. [11] Computer Gaming World criticized the game's rough presentation and monotonous graphics, but commented that dedicated gamers with the patience to look past first impressions would be rewarded with a "novel, truly strategic wargame". [12] Next Generation found the turn-based, menu-driven gameplay made it less exciting than Syndicate , but praised the variety of scenarios and support for online play, and concluded, "It's no replacement for the likes of Warcraft 2 or Duke Nukem 3D , but it's a decent showing from the creators of Heroes of Might and Magic ." [5] Inside Mac Games rated the game 3 out of 5, calling it a "very challenging strategic wargame" with a "strong and honest AI opponent." The review felt the game became fun only after spending hours learning the game's mechanics and interface. [13]

Andy Butcher reviewed Chaos Overlords for Arcane magazine, rating it a 5 out of 10 overall. [6] Butcher comments that "If you've got the luxury of a multi-player link-up, Chaos Overlords has a lot to recommend it. Otherwise, there are much better strategy games around." [6]

In a retrospective for IGN, gaming journalist Tom Chick praised the clarity of the game's design, claiming its "elegant and exciting" gameplay was hampered mainly by a mouse-intensive interface. [14]

Reviews

Sequel

Chaos Overlords developer John K. Morris began work on a sequel in 2006. [17] As of September 2008, development was indefinitely on hold. [18] In December 2009, Morris announced active development on the sequel with three members of the original development team (names not specified), but provided no indication of a potential release date. [19] Morris updated the Evolution Interactive blog May 5, 2010, to indicate Chaos Overlords 2 was still under development but had been put on hold for another project. The development team has also joined Facebook. A recent post (2013) hinted that the project was still on hold. [20]

Notes

  1. Chow and Rettig 1996, p. 3.
  2. "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-15.
  3. "Release: Chaos Overlords". GOG.com. Retrieved May 28, 2012.
  4. Chow and Rettig 1996, pp. 6-7.
  5. 1 2 "Chaos Overloads[ sic ]". Next Generation . No. 21. Imagine Media. September 1996. p. 154.
  6. 1 2 3 Butcher, Andy (June 1996). "Games Reviews". Arcane (7). Future Publishing: 67–68.
  7. Gehrs, Scott (June 1996). "Chaos Theory". Computer Game Review . Archived from the original on December 21, 1996.
  8. Brenesal, Barry (May 1996). "Chaos Overlords". PC Games. Archived from the original on 1996-10-18. Retrieved 2018-11-23.
  9. "Chaos Overlords". Metacritic . Retrieved 2007-02-28.
  10. Blevins, Tal (1996-08-15). "Chaos Overlords review". GameSpot. Retrieved 2007-02-28.
  11. Honeywell, Steve. "Chaos Overlords review". Allgame. Retrieved 2007-02-28.
  12. "Nuns with guns?". Computer Gaming World . Golden Empire Publications, Inc. 1 August 1996. p. 188.
  13. Kelly, Sean M. (August 1996). "Review: Chaos Overlords". Inside Mac Games . Vol. 4, no. 8.
  14. Chick, Tom (2000-12-01). "PC Retroview: Chaos Overlords". IGN. Archived from the original on August 9, 2002. Retrieved 2007-03-02.
  15. "The Duelist # 13". October 1996.
  16. "Australian Realms Magazine - Complete Collection". June 1988.
  17. John K Morris (2006-09-22). "Chaos Overlords" . Retrieved 2007-02-28.
  18. John K Morris (2008-09-11). "What am I up to?" . Retrieved 2009-01-28.
  19. John K Morris (2009-12-11). "Chaos Overlords 2 Status Update" . Retrieved 2010-01-08.
  20. John K Morris (2014-03-06). "Chaos Overlords 2 Status Update". Facebook . Retrieved 2014-07-29.

Related Research Articles

<i>Netrunner</i> Collectible card game designed by Richard Garfield

Netrunner is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of Magic: The Gathering. It was published by Wizards of the Coast and introduced in April 1996. It was produced until 1999. The game took place in the setting for the Cyberpunk 2020 role-playing game (RPG), but it also drew from the broader cyberpunk genre.

<i>Europa Universalis II</i> 2001 grand strategy video game

Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.

Star Wars: Customizable Card Game (SW:CCG) is an out-of-print customizable card game based on the Star Wars fictional universe. It was created by Decipher, Inc., which also produced the Star Trek Customizable Card Game and The Lord of the Rings Trading Card Game. The game was produced from December 1995 until December 2001. Since 2002, the game has been maintained by the Star Wars CCG Players Committee, with new virtual cards being released every few months and the capability to play both in person and online.

<i>Knightmare Chess</i> Chess variant played with rule-modifying cards

Knightmare Chess is a fantasy chess variant published by Steve Jackson Games (SJG) in 1996. It is a translation of a French game Tempête sur l'échiquier, designed by Pierre Cléquin and Bruno Faidutti. A stand-alone 80 card expansion called Series 2 was scheduled for a December 1997 release.

<i>Warhammer: Shadow of the Horned Rat</i> 1995 video game

Warhammer: Shadow of the Horned Rat is a single-player fantasy real-time tactics computer game based upon the Warhammer Fantasy Battle table-top game and miniatures. It was developed and published by Mindscape, and released in November 1995 for Microsoft Windows, and on PlayStation in November 1996. The game's story takes place within the Warhammer Fantasy world setting, and focuses on players managing a group of mercenaries, who take on work for various clients but become involved in stopping a plot by the Skaven. The game's main focus is on battles that feature a mixture of medieval warfare and fantasy elements, using a variety of units based upon those from within the Warhammer setting.

<i>Crusader: No Remorse</i> 1995 video game

Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts. It was first released in 1995 for MS-DOS, with the Sony PlayStation and Sega Saturn ports following in 1997. Set in a dystopian future 22nd century, the game centers on The Captain, a special ops officer and supersoldier, who defects from the tyrannical world government, the World Economic Consortium (WEC), and joins the Resistance rebels.

<span class="mw-page-title-main">Middle-earth Collectible Card Game</span> 1995 collectible card game

Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG based on J.R.R. Tolkien's fictional universe of Middle-earth, with added content from ICE's Middle-earth Role Playing Game.

<i>Combat Mission: Beyond Overlord</i> 2000 video game

Combat Mission: Beyond Overlord is a 2000 computer wargame developed and published by Big Time Software. It is a simulation of tactical land battles in World War II.

<i>Heroes of Might and Magic: A Strategic Quest</i> 1995 video game

Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's Might and Magic series of role-playing video games, the success of Heroes of Might and Magic led to a number of sequels.

<i>Wings</i> (1990 video game) 1990 video game

Wings is a World War I video game developed and published by Cinemaware. It was released for the Amiga in 1990. The action sequences are similar in style to those of the 1927 silent film Wings.

<i>Space Hulk: Vengeance of the Blood Angels</i> 1995 video game

Space Hulk: Vengeance of the Blood Angels is a video game published by Electronic Arts in 1995 for the 3DO, which was later ported to PlayStation, Sega Saturn, and Microsoft Windows. It is based on Games Workshop's board game Space Hulk and is the sequel to the 1993 video game Space Hulk. Like its predecessor, Vengeance of the Blood Angels combines first-person shooter gameplay with real-time tactical elements. Space Hulk: Vengeance of the Blood Angels is part of the Warhammer 40,000 universe.

Turn-based tactics (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them in a generally realistic manner.

Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the absence of classic resource micromanagement and base or unit building, and by the greater importance of individual units and a focus on complex battlefield tactics.

<i>Panzer General II</i> 1997 video game

Panzer General II is a computer wargame by Strategic Simulations, Inc. Released October 15, 1997, Panzer General II is the sixth SSI game in the Panzer General series and the first in the "Living Battlefield" series. It takes place during World War II, covering events from the Spanish Civil War in 1938 to hypothetical battles in 1946. In the April 2000 issue of the magazine PC Gamer, it was voted the 44th best computer game of all time, and the highest rating in the Panzer General series. The game was re-released in 2010 on GOG.com.

<i>Dark Sun: Wake of the Ravager</i> 1994 video game

Dark Sun: Wake of the Ravager is a role-playing video game developed and published by Strategic Simulations in 1994 for the MS-DOS operating system. It is the sequel to Dark Sun: Shattered Lands.

<i>Fantasy General</i> 1996 video game

Fantasy General is a fantasy computer wargame published by Strategic Simulations in 1996. Its structure was taken from the game Panzer General with some modifications to the base system. It was the third in the Five Star General series. It allows gaming against other human players by email. It was published on GOG.com in May 2015 with support for Windows, macOS, and Linux after GOG Ltd acquired the copyright to the title.

<i>Anvil of Dawn</i> 1995 video game

Anvil of Dawn is a 1995 fantasy role-playing video game developed by DreamForge Intertainment and published by New World Computing. Anvil of Dawn was named the best role-playing game of 1995 by Computer Gaming World and Computer Game Review.

<i>Mythos</i> (card game) Collectible card game

Mythos is an out-of-print collectible card game published by Chaosium from 1996 to 1997. It is based on the Cthulhu Mythos stories of the horror author H. P. Lovecraft, as well as on Chaosium's own Call of Cthulhu role-playing game.

<span class="mw-page-title-main">Computer wargame</span> Wargame played on a computer or other digital device

A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.

<i>Wargame Construction Set III: Age of Rifles 1846–1905</i> 1996 computer wargame

Wargame Construction Set III: Age of Rifles 1846–1905 is a turn-based computer wargame for MS-DOS, written by Norm Koger. It was published in 1996 by Strategic Simulations. It is the third game in the Wargame Construction Set series, following Wargame Construction Set (1986) and Wargame Construction Set II: Tanks! (1994).

References

Further reading