UML diagram types |
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Structural UML diagrams |
Behavioral UML diagrams |
In Unified Modeling Language (UML), a component diagram depicts how components are wired together to form larger components or software systems. They are used to illustrate the structure of arbitrarily complex systems.
A component diagram allows verification that a system's required functionality is acceptable. These diagrams are also used as a communication tool between the developer and stakeholders of the system. Programmers and developers use the diagrams to formalize a roadmap for the implementation, allowing for better decision-making about task assignment or needed skill improvements. System administrators can use component diagrams to plan ahead, using the view of the logical software components and their relationships on the system. [1]
The component diagram extends the information given in a component notation element. One way of illustrating a component's provided and required interfaces is through a rectangular compartment attached to the component element. [2] Another accepted way of presenting the interfaces is the ball-and-socket graphic convention. A provided dependency from a component to an interface is illustrated with a solid line to the component using the interface from a "lollipop", or ball, labelled with the name of the interface. A required usage dependency from a component to an interface is illustrated by a half-circle, or socket, labelled with the name of the interface, attached by a solid line to the component that requires this interface. Inherited interfaces may be shown with a lollipop, preceding the name label with a caret symbol. To illustrate dependencies between the two, use a solid line with a plain arrowhead joining the socket to the lollipop. [3]
A motherboard is the main printed circuit board (PCB) in general-purpose computers and other expandable systems. It holds and allows communication between many of the crucial electronic components of a system, such as the central processing unit (CPU) and memory, and provides connectors for other peripherals. Unlike a backplane, a motherboard usually contains significant sub-systems, such as the central processor, the chipset's input/output and memory controllers, interface connectors, and other components integrated for general use.
An object-modeling language is a standardized set of symbols used to model a software system using an object-oriented framework. The symbols can be either informal or formal ranging from predefined graphical templates to formal object models defined by grammars and specifications.
The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system.
The facade pattern is a software-design pattern commonly used in object-oriented programming. Analogous to a facade in architecture, a facade is an object that serves as a front-facing interface masking more complex underlying or structural code. A facade can:
In software and systems engineering, the phrase use case is a polyseme with two senses:
IBM DevOps Code ClearCase (also known as IBM Rational ClearCase) is a family of computer software tools that supports software configuration management (SCM) of source code and other software development assets. It also supports design-data management of electronic design artifacts, thus enabling hardware and software co-development. ClearCase includes revision control and forms the basis for configuration management at large and medium-sized businesses, accommodating projects with hundreds or thousands of developers. It is developed by IBM.
In computing, Web-Based Enterprise Management (WBEM) comprises a set of systems-management technologies developed to unify the management of distributed computing environments. The WBEM initiative, initially sponsored in 1996 by BMC Software, Cisco Systems, Compaq Computer, Intel, and Microsoft, is now widely adopted. WBEM is based on Internet standards and Distributed Management Task Force (DMTF) open standards:
A stereotype is one of three types of extensibility mechanisms in the Unified Modeling Language (UML), the other two being tags and constraints. They allow designers to extend the vocabulary of UML in order to create new model elements, derived from existing ones, but that have specific properties that are suitable for a particular domain or otherwise specialized usage. The nomenclature is derived from the original meaning of stereotype, used in printing. For example, when modeling a network you might need to have symbols for representing routers and hubs. By using stereotyped nodes you can make these things appear as primitive building blocks.
In software engineering, a sequence diagram shows process interactions arranged in time sequence. This diagram depicts the processes and objects involved and the sequence of messages exchanged as needed to carry out the functionality. Sequence diagrams are typically associated with use case realizations in the 4+1 architectural view model of the system under development. Sequence diagrams are sometimes called event diagrams or event scenarios.
In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations, and the relationships among objects.
A package diagram in the Unified Modeling Language depicts the dependencies between the packages that make up a model.
Glossary of Unified Modeling Language (UML) terms provides a compilation of terminology used in all versions of UML, along with their definitions. Any notable distinctions that may exist between versions are noted with the individual entry it applies to.
Executable UML is both a software development method and a highly abstract software language. It was described for the first time in 2002 in the book "Executable UML: A Foundation for Model-Driven Architecture". The language "combines a subset of the UML graphical notation with executable semantics and timing rules." The Executable UML method is the successor to the Shlaer–Mellor method.
MagicDraw is a proprietary visual UML, SysML, BPMN, and UPDM modeling tool with team collaboration support.
Object-oriented design (OOD) is the process of planning a system of interacting objects to solve a software problem. It is a method for software design. By defining classes and their functionality for their children, each object can run the same implementation of the class with its state.
Composite structure diagram in the Unified Modeling Language (UML) is a type of static structure diagram, that shows the internal structure of a class and the collaborations that this structure makes possible.
In the Unified Modeling Language (UML), a Dependency is a relationship that shows that an element, or set of elements, requires other model elements for their specification or implementation. The element is dependent upon the independent element, called the supplier. Two or more elements in this relationship are called tuples.
A component in the Unified Modeling Language represents a modular part of a system that encapsulates the state and behavior of a number of classifiers. Its behavior is defined in terms of provided and required interfaces, is self-contained, and substitutable. A number of UML standard stereotypes exist that apply to components.
UML is a modeling language used by software developers. UML can be used to develop diagrams and provide users (programmers) with ready-to-use, expressive modeling examples. Some UML tools generate program language code from UML. UML can be used for modeling a system independent of a platform language. UML is a graphical language for visualizing, specifying, constructing, and documenting information about software-intensive systems. UML gives a standard way to write a system model, covering conceptual ideas. With an understanding of modeling, the use and application of UML can make the software development process more efficient.
Prosa UML Modeller assists software developers to design applications visually by using Unified Modeling Language. Unified Modeling Language - UML , is a standardized graphic notation developed to create visual models of object oriented software systems.
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