Dungeons & Dragons-related products

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The Dungeons & Dragons (D&D) fantasy role-playing game has spawned many related products, including magazines, films and video games.

Contents

Magazines

Dragon Magazine, #342 (Paizo, 2006) Dragon342Cover.jpg
Dragon Magazine, #342 (Paizo, 2006)

In 1975, TSR began publishing The Strategic Review . At the time, role-playing games were still seen as a subgenre of the wargaming industry, and the magazine was designed not only to support D&D and TSR's other games, but also to cover wargaming in general. In short order, however, the popularity and growth of D&D made it clear that the game had not only separated itself from its wargaming origins, but had launched an entirely new industry unto itself. The following year, after only seven issues, TSR cancelled The Strategic Review and replaced it in 1976 with The Dragon (later Dragon Magazine).

Although Dragon Magazine was originally designed to support the role-playing industry in general, it has always been primarily a house organ for TSR's games with a particular focus on D&D. Most of the magazine's articles provide supplementary material for the game, including new races, classes, spells, traps, monsters, skills, and rules. Other articles will provide tips and suggestions for players and DMs. The magazine has also published a number of well-known, gamer-oriented comic strips over the years, including Wormy , SnarfQuest , Yamara, Knights of the Dinner Table , Nodwick , Dork Tower , and The Order of the Stick .

Between 1983 and 1985, TSR's UK branch published Imagine Magazine . It featured similar content to Dragon, focusing on D&D and Advanced Dungeons & Dragons (AD&D). Imagine featured a monthly series of articles about a new campaign world, Pelinore, which were later continued in the non-TSR magazine Game Master. Some material that originated in Imagine was eventually incorporated into Unearthed Arcana .

In 1986, TSR launched a new magazine to complement Dragon. Dungeon Adventures , published bimonthly, published nothing but adventure modules for Dungeon Masters. While Dungeon now publishes other kinds of material as well, Dungeons & Dragons adventures remain its main focus.

While many other magazines have partially or fully devoted themselves to supporting D&D, Dragon and Dungeon remain the only two official publications for the game. In 2002, Wizards of the Coast licensed the two magazines to Paizo Publishing. Publication of both magazines then ceased in September 2007 as the owning company opted for an online model, citing a downturn in the market for low-circulation specialty and hobby magazines.[ citation needed ] In total, there were 359 Dragon issues and 150 Dungeon issues released in print. [1] The final 3rd Edition issue of Dragon was #362, and the final 3rd Edition issue of Dungeon was #153. The online version of the magazines are up to issue 408 and 201 respectively as of April 2012.

Films and TV

A popular D&D animated television series was produced in 1983. The cartoon was based upon the concept of a small group of young adults and children who get transported to a D&D-based fantasy realm by riding a magical roller coaster. When they arrive, they are given potent magical weapons and must survive against the chromatic dragon Tiamat and a power-hungry nemesis called Venger. They are assisted in each episode by a gnome-like creature called Dungeon Master and a baby unicorn named Uni. [2]

A D&D movie was released in 2000 to largely negative critical reception. [3] Dungeons & Dragons: Wrath of the Dragon God , a made-for-TV sequel, was first aired on the Sci-Fi Channel on October 8, 2005, receiving better critical reception, and was released on February 7, 2006 on DVD. [4] This sequel is also known by the alternate title Dungeons & Dragons 2: The Elemental Might. [5] A third film was also shot in 2011, Dungeons & Dragons: The Book of Vile Darkness . Warner Bros. has acquired rights to make a film based on Dungeons & Dragons, using a script written by David Leslie Johnson and will be produced by Roy Lee and Courtney Solomon. [6] However, Hasbro and Wizards of the Coast has sued Sweetpea Entertainment, producer of the first three D&D movies, over its movie deal with Warner claiming that the movie rights (TV and feature) have expired. [7] In 2015, Warner Brothers announced they had reached a settlement with Hasbro's Allspark Pictures and Sweetpea Entertainment over rights and a new movie was in the works. [8] It was announced on December 18, 2017, that Warner Bros. is no longer developing a Dungeons & Dragons movie. [9] [10]

In 2003, a computer animated motion picture entitled Scourge of Worlds: A Dungeons & Dragons Adventure was produced for DVD, featuring the iconic characters (Regdar, Mialee, and Lidda) created for the 3rd Edition. This is an interactive movie that asks viewers to decide what actions the heroes should take at crucial points in the story, allowing hundreds of different story-telling combinations. A special edition was released later that included even more choices, two additional endings, the making of the Scourge of Worlds, and the original (linear) version of film.

The official Dragonlance Chronicles animated movie, Dragonlance: Dragons of Autumn Twilight was released straight to video in January 2008. The film stars the voices of Michael Rosenbaum as Tanis, Kiefer Sutherland as Raistlin, Lucy Lawless as Goldmoon, and Michelle Trachtenberg as Tika.[ citation needed ]

Computer and video games

Baldur's Gate (1998), a role-playing video game based on Dungeons & Dragons Baldur's Gate box.PNG
Baldur's Gate (1998), a role-playing video game based on Dungeons & Dragons

Many unique digital games had been released and sold under the D&D license. A significant number of these games were published by Strategic Simulations, Inc. (SSI). Most, but not all, are role-playing video games that use rules derived from some version of the D&D rules. Many of the games were released on multiple platforms, including personal computers, consoles, and handheld devices (including mobile phones). Notable titles include:

TitleYearDescription
Dungeons & Dragons Computer Labyrinth Game 1980The first D&D game marketed for public consumption that contained digital electronics. This is a board game/video game hybrid, with a D&D table-top look-and-feel. Dungeon walls, monsters, and traps manifest themselves as series of beeps from the internal computer.
Dungeons & Dragons Computer Fantasy Game 1981A small (2" x 3" x .5") electronic game using the mechanics of Hunt the Wumpus . It used an LCD screen and various sound effects to inform the player of different in-game circumstances, such as proximity to pits, bats, the magic arrow or the dragon.
Advanced Dungeons & Dragons Cartridge 1982Designed for the Intellivision, the first video game based licensed under the D&D license.
Pool of Radiance 1988The first D&D video game. Designed by SSI, the same game engine would be used to develop ten more D&D games, the Gold Box series. It was "remade" by Ubisoft in 2001 under the name Pool of Radiance: Ruins of Myth Drannor .
Eye of the Beholder 1990The first in a trilogy of popular games designed by Westwood Studios and published by SSI in the early 1990s.
Neverwinter Nights 1991
to
1997
Developed by Stormfront Studios and was one of the first graphical MMORPG, paving the way for other games including Ultima Online and EverQuest . The game was a major hit, and the name and settings formed the basis for the Neverwinter Nights video game (see below).
Tower of Doom 1993Two beat 'em up/action RPG hybrid series by Capcom.
Shadow over Mystara 1996
Birthright: The Gorgon's Alliance 1996Developed by Synergistic Software, a subsidiary of Sierra Entertainment and was an innovative mix of strategy and role-playing gaming, and featured realistic (for the time) 3D graphics. Unfortunately, the game was not a major success due to the decreased popularity of D&D inspired games at that time.
Baldur's Gate 1998From Interplay Entertainment, was developed by BioWare and was the first D&D video game to use BioWare's Infinity Engine. It met with critical success and was followed by several more D&D games from BioWare, including an expansion pack, Baldur's Gate: Tales of the Sword Coast , and sequel, Baldur's Gate II: Shadows of Amn , and its expansion, Baldur's Gate II: Throne of Bhaal . Baldur's Gate III was announced on June 6, 2019 to be released for Google’s Stadia and PC during the November 2019 launch window. It is being developed at Larian Studios.
Planescape: Torment . Icewind Dale and Icewind Dale II 1999
to
2017
Developed by Interplay's Black Isle Studios and also used the BioWare Infinity Engine. The enhanced editions of the games are remade by Beamdog.
Neverwinter Nights 2002This game from BioWare included the Aurora toolset that allows users to create custom modules. Several expansion modules were sold by the distributor.
Neverwinter Nights 2 2006
Dungeons & Dragons: Daggerdale 2011Developed by Bedlam Games and published by Atari, set to release as a downloadable game for PSN/XBLA
Sword Coast Legends 2015Developed by n-Space and published by Digital Extremes, released as a downloadable game for Windows, OS X, PlayStation 4 and Xbox One.
Low Magic Age2017Developed and published by Low Magic Studio, released as a downloadable game for Windows.

Novels

Quag Keep (DAW Books, 1979), the first published novel to be set in a specific D&D campaign setting. NortonQuagKeepGaughanCover.jpg
Quag Keep (DAW Books, 1979), the first published novel to be set in a specific D&D campaign setting.

Several hundred novels have been published based upon Dungeons & Dragons.

2nd Edition Novels

Dragon Strike

Iconic Character

Knights of the Silver Dragon

Penhaligon

2010 relaunch

The Abyssal Plague

Comics

Tempest's Gate: Born of Fire by Sean Smith (Kenzer & Co., 2001) TempestGate1Cover.jpg
Tempest's Gate: Born of Fire by Sean Smith (Kenzer & Co., 2001)

During the 1980s and 1990s, DC Comics published several licensed D&D comics, including Advanced Dungeons & Dragons , Dragonlance , Forgotten Realms , and Spelljammer . [11] Also during the 1980s, one-page "mini-comics" appeared as advertisements in both Marvel and DC publications, always ending with the line "To Be Continued..."

After the release of the 3rd Edition, KenzerCo, better known for the popular gaming comic Knights of the Dinner Table , secured the licensing rights to produce official D&D comics. Using the license, they produced a number of different mini-series. One notable mini-series for this comic line entitled Tempest's Gate was authored by Sean Smith. It featured memorable iconic characters of D&D such as Zed Kraken, a powerful and influential magus. [12]

In 2002, Iron Hammer Graphics published the single-issue comic Vecna: Hand of the Revenent. In 2005, the license passed to Devil's Due Productions. Starting in June of that year, Devil's Due began releasing official adaptations of D&D tie-in novels, starting with Salvatore's Dark Elf Trilogy.

As webcomics grew, many were created around the idea of D&D, some of them even going as far as publishing actual books. Amongst the more popular ones are Rich Burlew's The Order of the Stick and Tarol Hunts's Goblins. The game has also been seen in several FoxTrot comic strips over the years played by Jason and his best friend Marcus.

In 2010, IDW Publishing started publishing an ongoing Dungeons & Dragons comic based on the 4th Edition core setting. [13] In 2011 they also plan to release a limited series based on the Dark Sun campaign setting, as well as another series, Forgotten Realms: The Legend of Drizzt: Neverwinter Tales, written by R.A. Salvatore and based on his famous D&D character, Drizzt Do'Urden. [13]

Since 2014, IDW Publishing have published several five-issue mini-series based on the 5th Edition core setting: Legends of Baldur's Gate (2014), Shadows of the Vampire (2016), Frost Giant’s Fury (2017), Evil at Baldur’s Gate (2018), and A Darkened Wish (2019). [14] Infernal Tide is the upcoming five-issue mini-series involving the heroes from Baldur’s Gate. It will start publishing in November 2019. [15] On August 29, 2018, a crossover comic with the adult animated sitcom Rick and Morty was released. The series titled Rick and Morty vs. Dungeons & Dragons is co-written by Jim Zub and Patrick Rothfuss, and drawn by Troy Little. [16]

Board games

Several board games have been sold either under the Dungeons & Dragons trademark or in association with it:

Toys

Software

Soundtrack

The first official soundtrack to Dungeons & Dragons was produced when Wizards of the Coast teamed up with Midnight Syndicate, producing the 24-track album Dungeons & Dragons . [29] The album was released on August 12, 2003, and received positive reviews from both the gaming and music community.

Related Research Articles

<i>Dungeons & Dragons</i> Fantasy role-playing game

Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, and comic books. The Forgotten Realms is one of the most popular D&D settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including Pool of Radiance (1988), Eye of the Beholder (1991), Baldur's Gate (1998), Icewind Dale (2000), Baldur's Gate II: Shadows of Amn (2000), and Neverwinter Nights (2002).

Ravenloft Dungeons & Dragons fictional campaign setting

Ravenloft is a fictional place, a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd Von Zarovich, a vampire in the original AD&DRavenloft I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count Von Zarovich became the darklord of Barovia was detailed in the novel, I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, The Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.

<i>Mystara</i> Dungeons & Dragons fictional campaign setting

Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of D&D take place in "The Known World", a central continent that includes a varied patchwork of both human and non-human realms. The human realms are based on various real-world historical cultures. In addition, unlike other D&D settings, Mystara had ascended immortal beings instead of gods.

<i>Spelljammer</i> Dungeons & Dragons fictional campaign setting

Spelljammer is a campaign setting for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment.

TSR, Inc. was an American game publishing company and the publisher of Dungeons & Dragons (D&D).

<i>Dragonlance</i> Dungeons & Dragons fictional campaign setting

Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. At TSR Tracy Hickman met Margaret Weis, his future writing partner, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.

Jeff Grubb is an author of novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).

The Underdark is a fictional setting which has appeared in Dungeons & Dragons role-playing campaigns and Dungeons & Dragons-based fiction books, including the Legend of Drizzt series by R. A. Salvatore. It is described as a vast subterranean network of interconnected caverns and tunnels, stretching beneath entire continents and forming an underworld for surface settings. Polygon called it "one of D&D's most well-known realms".

Strahd von Zarovich

Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting.

Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.

Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. Many D&D fans, however, continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions.

Mordenkainen fictional character

Mordenkainen is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. He was created by Gary Gygax as a player character only months after the start of Gygax's Greyhawk campaign, and is therefore one of the oldest characters continuously associated with D&D.

The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Oriental, Central American, swashbuckling, horror and even space-travel themes.

Jean Rabe is a fantasy and science fiction author and editor who has worked on the Dragonlance, Forgotten Realms, and BattleTech series, as well as many others.

The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.

<i>Dragons of Despair</i> book by Tracy Hickman

Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.

<i>Crypt of Lyzandred the Mad</i>

Crypt of Lyzandred the Mad is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.

References

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  5. Also known as: Dungeons & Dragons 2: The Elemental Might (IMDB)
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