Guide to Hell

Last updated
Guide to Hell
Guide to Hell.jpg
Genre Role-playing games
Publisher TSR
Publication date
1999

Guide to Hell is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1999.

Contents

Contents

Guide to Hell is a supplement which presents to players new spells, magic items, character class kits, and the new half devil/half human race of devilkin. [1] Chapter One offers a new turning table that clerics and paladins can use for turning devils. A short section titled "The Cults" demonstrates how devils use humans as tools in their schemes, and a scenario titled "Invasion" shows devils invade the Prime Material Plane. [1]

Publication history

Guide to Hell was published by TSR and written by Chris Pramas. [1]

Reception

Guide to Hell was reviewed by the online version of Pyramid on November 19, 1999. [1] The reviewer considered this book "a giant rehash that still fails to capture what was in the old articles of Dragon magazine", specifically naming Ed Greenwood's "The Nine Hells Part I and II" from Dragon #75 and #76 and "The Nine Hells Revisited" from Dragon #91, calling them "classics that provided vast amounts of information. The page total on these three articles alone is close to 30 pages. Throw in other articles like "Eight Devilish Questions," (#91) by Ed Greenwood, and "The Lords of the Nine" (#223) by Colin McComb, and you've almost got more pages than the new Guide to Hell has." [1] The reviewer did say that for anyone who does not own those back issues or the Dragon Magazine Archive , "the Guide to Hell offers very modular chapters that should be easy to put in most campaigns", and that the information in Chapter One should "give inexperienced DMs some ideas for devils in their games". [1]

Reviews

Related Research Articles

<i>Mage: The Ascension</i> Tabletop role-playing game

Mage: The Ascension is a supernatural fiction tabletop role-playing game first published on August 19, 1993, by White Wolf Publishing. It is set in the World of Darkness universe.

<i>Dragon</i> (magazine) Magazine published by TSR

Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, along with Dungeon.

<span class="mw-page-title-main">Ed Greenwood</span> Canadian fantasy writer and game designer

Ed Greenwood is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.

<i>Werewolf: The Apocalypse</i> Tabletop role-playing game

Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.

<i>Monster Manual</i> Sourcebook series of Dungeons & Dragons bestiaries

The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D. Creature descriptions include game-specific statistics, a brief description of its habits and habitats, and typically an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, the Monster Manual is one of the three "core rulebooks" in most editions of the D&D game. As such, new editions of the Monster Manual have been released for each edition of D&D. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.

<span class="mw-page-title-main">Elminster</span> Character in Dungeons & Dragons fantasy

Elminster Aumar is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured in several novels by Forgotten Realms creator Ed Greenwood. Certain aspects of his appearance and demeanor seem to echo Gandalf, Merlin, or Odin.

<i>Monster Manual II</i>

Monster Manual II is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons (D&D) fantasy roleplaying game.

<i>Fiend Folio</i> Dungeons & Dragons monsters book

Fiend Folio is the name of three separate products published for successive editions of the fantasy role-playing game Dungeons & Dragons (D&D). All three are collections of monsters.

<i>Players Handbook</i> Series of Dungeons & Dragons player rulebooks

The Player's Handbook is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.

<i>Deities & Demigods</i> Dungeons & Dragons supplement

Deities & Demigods, alternatively known as Legends & Lore, is a reference book for the Dungeons & Dragons fantasy role-playing game (D&D). The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction, and allows dungeon masters to incorporate aspects of religions and mythos into their D&D campaigns.

A devil, also referred to as a baatezu, is a group of fictional creatures in the Dungeons & Dragons (D&D) roleplaying game typically presented as formidable opponents for advanced players. Devils are characterized by their Lawful Evil alignment and are depicted as originating from the Nine Hells of Baator. They follow a strict and hierarchical structure, progressing through various forms as they rise in rank. At the top of this hierarchy are the Archdevils, also known as the Lords of the Nine, who govern different regions within Baator. Devils are often portrayed as seeing the various worlds in the D&D universe as tools to be exploited for their objectives, such as participating in the Blood War—a centuries-long conflict against demons.

<i>Forgotten Realms Campaign Setting</i> Dungeons & Dragons sourcebook

The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.

<i>Libris Mortis</i> Role-playing game supplement

Libris Mortis: The Book of Undead is a book which is an official supplement for the 3.5 edition of the Dungeons & Dragons role-playing game. The book covers the fictional undead within the D&D universe and comprises seven chapters, introducing new content for Dungeon Masters and players, as well as providing general information about undead.

<i>Pages from the Mages</i> 1995 role-playing game accessory

Pages from the Mages is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.

<i>Dungeons & Dragons Adventure Game</i> Tabletop role-playing game supplement

The Dungeons & Dragons Adventure Game is the name of two companion accessories to the second and third editions of the Dungeons & Dragons fantasy role-playing game. Designed as simpler, stand-alone versions of Dungeons & Dragons, they feature a simplified ruleset, but with character progression that parallels the standard game. However, for 3rd-level characters and higher, the standard Player's Handbook is still required. The first version was published in 1999 for the second edition of Advanced Dungeons & Dragons, while the second version was published in 2000 for the third edition of Dungeons & Dragons.

<i>Ork! The Roleplaying Game</i>

Ork! The Roleplaying Game is a role-playing game published by Green Ronin Publishing in 2000.

Monsters in <i>Dungeons & Dragons</i> Group of fictitious creatures

In the Dungeons & Dragons fantasy role-playing game, the term monster refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game. Included are traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals. A defining feature of the game is that monsters are typically obstacles that players must overcome to progress through the game. Beginning with the first edition in 1974, a catalog of game monsters (bestiary) was included along with other game manuals, first called Monsters & Treasure and now called the Monster Manual. As an essential part of Dungeons & Dragons, many of its monsters have become iconic and recognizable even outside D&D, becoming influential in video games, fiction, and popular culture.

<i>Mordenkainens Tome of Foes</i> Tabletop role-playing game supplement

Mordenkainen's Tome of Foes is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, published in 2018. It is, in part, a supplement to the 5th edition Monster Manual and the Players Handbook.

References

  1. 1 2 3 4 5 6 Pyramid Review
  2. "Envoyer - Guide to Hell".