Code | FR7 |
---|---|
Rules required | AD&D |
Character levels | NA |
Campaign setting | Forgotten Realms |
First published | 1989 |
Linked modules | |
FR1 FR2 FR3 FR4 FR5 FR6 FR7 FR8 FR9 FR10 FR11 FR12 FR13 FR14 FR15 FR16 |
Hall of Heroes is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The 128-page book, [1] [2] with product code TSR 9252, was published in 1989, with cover art by Jeff Easley and interior art by Ned Dameron. [3]
Hall of Heroes is a supplement which provides game statistics for the main characters from various Forgotten Realms adventure scenarios, novels, and comic books, with a detailed history and illustration provided for every character. [4]
The 128-page book features a one-page introduction by Jim Lowder. The book is divided into three sections. The first section describes the major heroes of the Forgotten Realms novels, including game statistics, personal histories and background information on related characters, and role-playing hints. This section includes at least one page of description for each character, and an illustration. The characters described in this section include Adon, Alias, Bruenor Battlehammer, Cyric, Doin Sanehiro, Drizzt Do'Urden, Dragonbait, Elminster, Kelemvor, Prince Tristan Kendrick, Midnight, Robyn, Shandril Shessair, Narm Tamaraith, and Wulfgar. The second section features 48 minor characters of the setting, who had yet to play a central part in the stories at the time of publication, including game statistics, brief character histories, and role-playing tips. The third section details two adventuring brotherhoods of the setting, the Knights of Myth Drannor and the Company of Eight, including game statistics and information on each member.
FR7 Hall of Heroes was written by the TSR staff, with a cover by Jeff Easley, and was published by TSR in 1989 as a 128-page book. [4]
The book was written by several authors, including Jeff Grubb, Kate Novak, David E. Martin, Jim Lowder, Bruce Nesmith, Steve Perrin, Mike Pondsmith, and R. A. Salvatore, each of which wrote descriptions for more than one character. [2]
It is one of the few "FR" books which doesn't cover a geographical location. [2] [5] It went through three distinct printings, each of which had slight differences in the design of the cover, although the interior contents were unchanged. [5]
Shannon Appelcline explained how the changes from 1st edition AD&D to 2nd edition AD&D impacted the Forgotten Realms publications: "It centered on a story of the gods of the Realms being thrown out of the heavens and the changes that this wrought. It began in FR7: Hall of Heroes (1989) and then spread out into a three-adventure "Avatar" series (1989), a three-novel "Avatar" series (1989), and even some of the comic book stories." [6] : 84
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, it was published for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, in addition to novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.
Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16, 2022.
Ed Greenwood is a Canadian fantasy writer and the original creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.
Drizzt Do'Urden is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy. Salvatore created him on a whim when his publisher needed him to replace one of the characters in an early version of the first book, The Crystal Shard. Drizzt has since become a popular heroic character of the Forgotten Realms setting, and has been featured as the main character of a long series of books, starting chronologically with The Dark Elf Trilogy. As an atypical drow, Drizzt has forsaken both the evil ways of his people and their home in the Underdark, in the drow city of Menzoberranzan.
Elminster Aumar is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured in several novels by Forgotten Realms creator Ed Greenwood. Certain aspects of his appearance and demeanor seem to echo Gandalf, Merlin, or Odin.
Jeff Grubb is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings, and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).
The Manual of the Planes is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate. Thematically, the land of Zakhara is a blend of the historical Muslim Caliphates, the stories of legend, and a wealth of Hollywood cinematic history. Zakhara is a peninsula on the continent of Faerûn in the world of Toril, the locale of the Forgotten Realms campaign setting, although Al-Qadim is designed to stand on its own or be added to any existing campaign setting. The basic campaign setting was divided between two game products: Al-Qadim: Arabian Adventures, a sourcebook describing character creation rules, equipment, and spells unique to the setting, and Al-Qadim: Land of Fate, a boxed set describing the land of Zakhara, with separate sourcebooks for the players and the Dungeon Master.
The Avatar Series, originally The Avatar Trilogy, is a series of Dungeons & Dragons fantasy novels in the Forgotten Realms setting, covering the event known as the Time of Troubles.
James Daniel Lowder is an American author, anthologist, and editor, working regularly within the fantasy, dark fantasy, and horror genres, and on tabletop role-playing games and critical works exploring popular culture.
Michael Alyn Pondsmith is an American roleplaying, board, and video game designer. He is best known for founding the publisher R. Talsorian Games in 1982, where he developed a majority of the company's role-playing game lines. Pondsmith is the author of several RPG lines, including Mekton (1984), Cyberpunk (1988) and Castle Falkenstein (1994). He also contributed to the Forgotten Realms and Oriental Adventures lines of the Dungeons & Dragons role-playing game, worked in various capacities on video games, and authored or co-created several board games. Pondsmith also worked as an instructor at the DigiPen Institute of Technology.
The Ruins of Undermountain is a boxed set for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The set was written by Ed Greenwood and published by TSR. It featured box cover art by Brom. and was published in 1991.
Villains' Lorebook is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
The Magister is an accessory for the Forgotten Realms campaign setting of the first edition Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9229, was published in 1988 by TSR. It was written by Ed Greenwood and Steve Perrin, with cover art by Jeff Easley and interior art by Valerie Valusek.
Tales of the Outer Planes is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Outer Planes. TSR, Inc. published the module in 1988 for the Advanced Dungeons & Dragons rules. The module is a collection of adventures designed by Deborah A. Christian, Vince Garcia, Thomas M. Kane, David and Martha Ladyman, Christopher Mortika, John Nephew, Bruce Nesmith, Bill Slavicsek, Rick Swan, John Terra, and Ray Winninger. Its cover art is by Jeff Easley. Its interior art is by Chris Miller and Jeff Easley, and cartography by Dave LaForce.
Kara-Tur: The Eastern Realms is an accessory and campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Alias is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Alias is the main character of Azure Bonds. She also appeared in the computer game, Curse of the Azure Bonds which was based on the book. Alias later appears in the sequel Song of the Saurials, and the standalone book Masquerades.
Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim.