Leisure Suit Larry: Love for Sail! | |
---|---|
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Director(s) | Al Lowe |
Producer(s) | Mark Seibert |
Designer(s) | Al Lowe |
Programmer(s) | Steve Conrad |
Writer(s) | Al Lowe |
Composer(s) | Frank Zottoli |
Series | Leisure Suit Larry |
Engine | SCI3 |
Platform(s) | |
Release | MS-DOS and Windows Apple Macintosh
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Leisure Suit Larry: Love for Sail! is an adventure game originally developed and published by Sierra On-Line in 1996. It was the sixth and last Leisure Suit Larry game written by series creator Al Lowe, and the last to feature original protagonist Larry Laffer as the main character until the release of Leisure Suit Larry: Wet Dreams Don't Dry in 2018. It followed the 1993 Leisure Suit Larry 6: Shape Up or Slip Out! .
After many of the Leisure Suit Larry games had gained a reputation for not actually featuring all that much raunchy content when analysed, Love for Sail! included more risqué elements compared to previous installments. It also featured more fleshed-out, cartoon style graphics than its predecessors, as well as full voice acting. A mobile game of the same title was also released by Vivendi Games Mobile in 2007. The next game in the series to be released is 2004's Leisure Suit Larry: Magna Cum Laude.
Players can "appear" in the game by placing voice samples of selected dialogue and a digitized photo in a particular directory (the default is Al Lowe). Due to time constraints, the information to do so was not printed in the manual, but was published some time later in an online announcement.
Love for Sail! also provides a more-literal-than-usual interpretation of Easter eggs: when certain obscure actions are performed, a small icon resembling an Easter egg flashes in a corner of the screen. This usually indicates that a "seduction" scene can now be played featuring nudity that is normally obscured.
The game also shipped with a "CyberSniff 2000", a sheet of numbered scratch-and-sniff paper, corresponding to a number displayed on the screen at a certain location, so that the player can get a scent of what the area the player character is in smells like.
Love for Sail! is the first Larry game since the third to pick up immediately where its predecessor left off; in typical fashion, it features Larry getting dumped by the woman who represented the ultimate goal of Larry 6, Shamara.
The formula is much the same as the previous games; the "twist" is that Larry was a passenger on a cruise ship populated by parodies of famous people. Among the other cruise guests are "Drew Baringmore" (Drew Barrymore), "Dewmi Moore" (Demi Moore), "Victorian Principles" (Victoria Principal), "Jamie Lee Coitus" (Jamie Lee Curtis), "Nailmi" and "Wydoncha Jugg" (Naomi and Wynonna Judd) and "Annette Boning" (Annette Bening).
The plot revolves around Larry's attempt at winning a weekly contest held on the ship by Captain Thygh, a gorgeous blonde. The contest involves a series of games varying from legitimate sports competitions like bowling to more erotic things like a machine created to test one's sexual prowess. Each passenger is given a score card with a selection of the various competitions to compete in, and the passenger with the highest cumulative score at the end of the week wins. The prize is an additional free week on the cruise with Captain Thygh in her cabin (and, presumably, her bed).
Larry comes up with a variety of ways to cheat in the assigned competitions so that he can get the highest score and win the contest. Among Larry's chosen competitions are a cooking contest, a "best dressed" contest, a game of horseshoes, bowling, the sexual prowess contest and others. At times Larry wins these contests not by cheating but only by an unexpected twist of fate triggered by his (often unintentional) actions. For instance, Larry's encounter with fashion designer Jamie Lee Coitus causes his leisure suit to become the height of fashion; as such he wins the best dressed competition.
After a series of contest that Larry wins, he goes back accidentally naked to his room in the stern of a ship and a mysterious woman (Annette) comes to him and offers him to kill her husband, but he mistakenly believes that she is asking him to have sex with him. Larry arrives at night in her husbands rooms, he unknowingly goes to bed in the dark with what he thinks is the woman and plays around with "her" but only finds out after the lights are turned on that it was her ailing husband and he has a heart attack because of Larry. Annette then gives Larry some stock for a crude oil shipping company. Later, Larry continues to play and win all the contests and eventually goes to Captain Thygh's room and meets her, he happily comes to her, awaiting a week with her but she disgustingly rejects him. Larry then gives her the stock he got from Annette which makes her happy and they presumably have sex. The ship sails into the sunset as the credits roll. After the credits have rolled, it is abducted by an alien spaceship.
Leisure Suit Larry: Love for Sail! was originally announced under the title Leisure Suit Larry 7: Yank-her's Away!. [2] According to creator Al Lowe, the development team were initially planning to make the game with live action full motion video, "but what we found out was, we're writing cartoons here... if we did straight video, it becomes not only ludicrous, but obscene [laughs]... We were going over the list of gags we had and just said, 'oh no, you couldn't even do this with blue screen!' ... what we came back to was that we liked what we'd done in the past and we want to do that even more." [2]
This was the first Leisure Suit Larry game to receive an ESRB rating (Mature) upon its original release. Lowe acknowledged that the game was considerably more risqué than previous installments of Leisure Suit Larry but maintained that the focus was on the humor rather than the nudity or sexual content, and that the game would not appeal to those looking for pornography. [2]
The game contained English, Spanish, French, German, Italian, Russian and Polish languages. Polish version had problem with typing diacritical letters in console. [3]
Commenting on a puzzle in which Larry must push on a door, despite guns coming out of the wall implying that he shouldn't touch it, producer Mark Seibert recounted that "all of us knew that was a bad puzzle, and that we shouldn't be putting it in, but it made for a big joke and so we left it. Sure enough, people have written me about it all the time and say, 'Hey! That was a stupid puzzle!'" [emphasis in original]. [4]
Similar to Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work , it is impossible for the game to be placed in an "unwinnable" state by a bad decision.
A mobile version by Mighty Troglodytes titled Leisure Suit Larry: Love for Sail (minus the exclamation mark of the PC version) was released by Vivendi Games on June 21, 2007, [5] featuring a completely different plot to the original.
Publication | Score |
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CNET Gamecenter | 3/5 [6] |
GameSpot | 6.7/10 [7] |
Next Generation | [8] |
Computer Games Strategy Plus | [9] |
MacUser | [10] |
PC Games | A− [11] |
A reviewer for Next Generation criticized the game's puzzles and re-introduction of a text parser: "Now, we kind of miss text parsers, but combining one with point-and-click results in a game that's neither fish nor fowl, adding an element of pure guesswork to a puzzle set that's already conceptually slippery. Beyond this, the game's other big flaw is that the series hasn't really gone anywhere - much like its main protagonist, it seems stuck in a perpetual adolescence." However, he concluded that the game has enough strong moments to appeal to fans of the series. [8] GameSpot complimented the game's challenge and hint system, but found that the raunchy humor quickly grew tiresome. [7] The game was also reviewed by Danny Wallace in the January 1997 edition of PCGamer (UK) magazine and was given a score of 23%, described the game as "a pointless mountain of toss".
Richard Cobbett writing a Larry retrospective for Rock Paper Shotgun in 2011 opined the game was "a really good, very underrated adventure". [12] That same year, Adventure Gamers named Love for Sail the 71st-best adventure game ever released. [13]
According to Al Lowe, sales of Love for Sail surpassed 280,000 units by early 1999. [14] In 2006, he remarked in an interview that it had ultimately sold "750,000 copies plus many more in the various Larry collections." [15]
The game was included as Leisure Suit Larry 7 in the Leisure Suit Larry: Ultimate Pleasure Pack compilation by Sierra Studios, released in 1999. On February 19, 2013, Codemasters re-released the game to be downloadable on GOG.com for Microsoft Windows and OS X pre-packed with DOSBox. [16] The game was then released on Windows downloadable on Steam on 22 December 2017. [17] On April 26, 2018, the Windows build was updated to support ScummVM 2.0. [18] A Linux version pre-packed with ScummVM was released on May 15, 2018. [19] On August 2, 2019, the macOS build was updated to support ScummVM 2.0. [20]
Leisure Suit Larry is an adult-themed sex comedy video game series created by Al Lowe. Drawing inspiration from Softporn Adventure, the Leisure Suit Larry series centers on Larry Laffer—a middle-aged man known for his balding head, penchant for double entendre, and iconic leisure suits. The stories typically focus on his unsuccessful attempts to seduce young women, portraying him as an unsuccessful pickup artist. A common link between the games are Larry's explorations of luxurious and cosmopolitan hotels, ships, beaches, resorts, and casinos.
The Neverhood is a 1996 point-and-click adventure video game developed by The Neverhood, Inc. and published by DreamWorks Interactive for Microsoft Windows. The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay. When the game was originally released, it was unique in that all of its animation was done entirely in claymation, including all of the sets. The gameplay consists mostly of guiding the main character Klaymen around and solving puzzles to advance. Video sequences help advance the plot. In addition to being unique, The Neverhood aimed at being quirky and humorous, as is evident by the characters, the music, and the plot sequence. The game has garnered a cult following. It received a sequel in 1998, Skullmonkeys, which was a platform game, abandoning the adventure format of the original.
Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus. ScummVM is free software that is released under the terms of the GNU General Public License.
King's Quest is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following the success of its first installments, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games until the series' reboot in 2015.
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Softporn Adventure is a comedic, adult-oriented text adventure game produced for the Apple II in 1981. The game was created by Charles Benton and released by On-Line Systems, later renamed Sierra On-Line. Years later, Softporn Adventure was remade and expanded as Leisure Suit Larry series of adult-oriented video games, and the first entry in that series, 1987's Leisure Suit Larry in the Land of the Lounge Lizards, was a nearly direct graphical adaptation of Softporn Adventure. Another graphical version was released as Las Vegas for various Japanese computers in 1986 by Starcraft.
Lawrence Laffer is a player character and the protagonist in the Leisure Suit Larry series of adventure video games, created by Al Lowe and Mark Crowe for Leisure Suit Larry in the Land of the Lounge Lizards in 1987 and later voiced by Jan Rabson. A man approaching middle-age, Larry is a balding nerd who, following a lifelong virginity, has suddenly become obsessed with sex and now lives a new life, awkwardly trying and usually badly failing to seduce attractive women. Due to the popularity of the series in the later 1980s and early 1990s, Larry was one of the well known video game characters during that era.
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Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals is a graphical adventure game designed by Al Lowe and published by Sierra On-Line for DOS, Atari ST and Amiga in 1989 as the third entry in their Leisure Suit Larry series. The plot first follows series protagonist Larry Laffer, fresh from an abrupt divorce, as he combs through a tropical resort looking for love. After he meets the latest woman of his dreams, Passionate Patti, and leaves her to enter the wilderness, the player takes control of Patti to search for him.
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work is a graphical adventure game developed and published by Sierra On-Line for the Amiga, DOS and Macintosh computers in 1991. It is the fourth entry in their Leisure Suit Larry series and the first Larry title to have 256-color graphics and a fully icon-based interface. Being an (in)direct sequel to 1989's Leisure Suit Larry 3, its title is misleading, as there is no Leisure Suit Larry 4. The game is followed by Leisure Suit Larry 6 in 1993. It was re-released in 2017 on Steam with Windows support.
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Leisure Suit Larry in the Land of the Lounge Lizards is a graphic adventure game, developed by Sierra On-Line, and published in 1987. It was developed for the MS-DOS and the Apple II and later ported to the Amiga, Atari ST, Apple IIGS, Mac, and Tandy Color Computer 3. It utilizes the Adventure Game Interpreter (AGI) engine. In 1991, Sierra released a remake titled Leisure Suit Larry 1: In the Land of the Lounge Lizards for MS-DOS, Mac, and Amiga. This version used the Sierra's Creative Interpreter (SCI) engine, featuring 256 colors and a point-and-click, icon-driven user interface.
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