Lewis Pulsipher

Last updated
Lewis Pulsipher
Born (1951-01-22) January 22, 1951 (age 70)[ citation needed ]
Detroit, Michigan
Occupation Game designer, author, retired college instructor
Nationality American
Period1969 to 1983, 2004 to the Present
Notable works Britannia
Website
pulsiphergames.com

Lewis Errol Pulsipher (born January 22, 1951[ citation needed ]), often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role playing games, board games, card games, and video games. He was the first person in the North Carolina community college system to teach game design classes, in fall 2004. [1] He has designed half a dozen published boardgames, written more than 150 articles about games, contributed to several books about games, and presented at game conventions and conferences.

Contents

Early work

Pulsipher graduated from Albion College (Albion, MI) in 1973, and earned a Ph.D. in military and diplomatic history from Duke University (1981). [1] [2] He discovered strategic gaming with early Avalon Hill wargames. [3]

In college, he designed many Diplomacy variants; while living in England in the late 1970s he wrote magazine articles about Dungeons & Dragons (D&D), and other role-playing games, and at one time or another was Contributing Editor to Dragon magazine, White Dwarf , and The Space Gamer as well as a columnist for Imagine magazine. He also contributed monsters to TSR's original Fiend Folio , [4] including the Elemental Princes of Evil, denzelian, and poltergeist.

He published what may have been the first science fiction and fantasy game magazine, Supernova (later sold to Flying Buffalo Inc.), as well as other non-commercial magazines. He made presentations at game conventions as early as Origins 82. [5]

He also designed several games published mostly in the 1980s. He is the designer of Dragon Rage, Valley of the Four Winds , and Swords & Wizardry . [3] His game Britannia , was described in an Armchair General review as "one of the great titles in the world of games", [6] and is the progenitor of a series of similar games. [7] He received the 1987 Charles S. Roberts Award Nomination, Best Pre-World War II Boardgame, Britannia for this game. [8]

He taught college-level computer networking, Web development, and game design in North Carolina. [3] He is retired from teaching now.[ citation needed ]

Later work

Pulsipher now teaches video game related subjects online through Udemy, writes for Gamasutra and GameCareerGuide, [9] and continues to design board and card games.

He lives with his wife in southeastern North Carolina.[ citation needed ]

Selected bibliography

Games

Video games

Book

  • Game Design: How to Create Video and Tabletop Games, Start to Finish. McFarland & Co., Publishers. 2012. ISBN   978-0-7864-6952-9.

Articles and book contributions

Related Research Articles

Tom Wham is a designer of board games who has also produced artwork, including that for his own games.

Charles S. Roberts

Charles Swann Roberts was a wargame designer, railroad historian, and businessman. He is renowned as "The Father of Board Wargaming", having created the first modern wargame in 1952, and the first wargaming company in 1954. He is also the author of a series of books on railroad history, published by the small publishing firm, Barnard, Roberts, and Company, Inc.

Bruno Faidutti

Bruno Faidutti is a historian and sociologist, living in France, who is best known as an author of board games.

<i>Kremlin</i> (board game)

Kremlin is a board game satire of power struggles within the pre-glasnost Soviet Union government of the 1980s. The game takes its name from the Kremlin in Moscow, the location associated with the central Soviet government offices. The original German-language edition was designed by Urs Hostettler and released in 1986 by the Swiss board game company Fata Morgana Spiele under the name Kreml. An English translation of the game with slightly modified rules was published by Avalon Hill in 1988. Kremlin won a 1988 Origins Award for Best Boardgame Covering the Period 1900-1946.

John Hill (game designer)

John Evans Hill was an American designer of military wargames, as well as rules for miniature wargaming such as Johnny Reb 3. He was a member of the Wargaming Hall of Fame. Hill is most well known as the designer of the extremely popular Avalon Hill board game Squad Leader in 1977.

Hammer of the Scots is a board game designed in 2002 by Jerry Taylor and Tom Dalgliesh and published by Columbia Games. It chronicles the Wars of Scottish Independence through roughly the time period portrayed in the film Braveheart.

<i>Britannia</i> (board game)

Britannia is a strategy board game, first released and published in 1986 by Gibsons Games in the United Kingdom, and The Avalon Hill Game Company in 1987 in the United States, and most recently updated in late 2008 as a re-release of the 2005 edition, produced by Fantasy Flight Games. It broadly depicts the wars in, and migrations to, the island of Great Britain in the centuries from the Roman invasions to the Norman Conquest.

Stalingrad is strategic-level board wargame published by Avalon Hill in 1963. As one of the first board wargames it was extensively played and discussed during the early years of the wargaming hobby.

Ray Winninger Game designer

Ray Winninger is a game designer who has worked on a number of roleplaying games, including the Dungeons & Dragons fantasy roleplaying game. He is the Executive Producer in charge of the Wizards of the Coast Dungeons & Dragons studio.

Stewart Douglas Wieck was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension.

Tom Dalgliesh is the owner of Columbia Games and a designer of many wargames and fantasy role-playing materials.

Lester W. Smith is a game designer who has worked primarily on role-playing games.

Christian T. Petersen is a game designer who has worked primarily on board games and role-playing games.

Alessio Cavatore is a game designer.

Nicole Lindroos is a game designer who has worked primarily on role-playing games.

Dana Lombardy is a game designer who has worked primarily on board games.

Joseph Miranda (game designer) American game designer

Joseph Miranda is an American game designer who has worked primarily on board games.

Dale A. Donovan is a game designer who has worked primarily on role-playing games.

Kevin Wilson is a game designer who has worked primarily on board games and role-playing games.

Dynasty League Baseball Powered By Pursue the Pennant is a baseball-themed board game first published by Design Depot in 1994. Dynasty League Baseball Online for Mac and Windows OS debuted in 2011.

References

  1. 1 2 Pulsipher, Lewis. "Pulsipher Resume" (PDF). Retrieved September 8, 2010.
  2. "FTCC Honors Teachers of the Year in Continuing Education". Fayetteville Online. September 8, 1990.
  3. 1 2 3 Pulsipher, Lew (2007). "Stalingrad". In Lowder, James (ed.). Hobby Games: The 100 Best . Green Ronin Publishing. pp. 291–294. ISBN   978-1-932442-96-0.
  4. "Lewis Pulsipher". Pen & Paper. Archived from the original on March 10, 2005. Retrieved September 8, 2010.
  5. Origins '82; The 8th Annual National Adventure Gaming Show (Convention program), Origins '82, 1982
  6. Bodden, bill (November 19, 2007). "Britannia – Game Review". Armchair General . Retrieved September 8, 2010.
  7. "Britannia-style Games". Spotlight on Games. November 2, 2009. Retrieved September 8, 2010.
  8. "Best Pre-World War II Boardgame (Charles S. Roberts Awards)". Board Game Geek. Retrieved September 8, 2010.
  9. "Teacher writes on gaming". Fayetteville Online. May 18, 2009.
  10. "DragonDex: Index of Authors" . Retrieved September 8, 2010.
  11. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 44. ISBN   978-1-907702-58-7.