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This is a list of Sega Genesis/Mega Drive video games that have sold or shipped at least one million copies, sorted in order of copies sold. The best-selling title is Sonic the Hedgehog , first released in North America on June 23, 1991. Due to being bundled with the console, it sold 15 million copies. The second best-selling game is its sequel, 1992's Sonic the Hedgehog 2 , with 6 million copies sold.
Title | Copies sold | Regional breakdown | Release date |
---|---|---|---|
Sonic the Hedgehog | 15 million (bundled with Genesis/Mega Drive hardware) [1] [2] [3] | June 23, 1991 | |
Sonic the Hedgehog 2 | More than 7.55 million | North America – 5 millionas of 1996 [update] [4] United Kingdom – 1.4 million+ (1 million in 1992, [5] 400,000+ in 1993) [6] France, Germany, Spain, Austria – 750,000 as of 1992 [update] [7] Japan – 400,000 as of March 1993 [update] [8] | November 24, 1992 |
Mortal Kombat | More than 4.33 million [9] | September 13, 1993 | |
Disney's Aladdin | 4 million [10] | October 19, 1993 | |
Sonic the Hedgehog 3 Sonic & Knuckles | 4 million [11] [2] | Sonic & Knuckles: At least 1.24 million in the US [12] Sonic 3: At least 1.02 million in the US [12] | February 2, 1994/October 18, 1994 |
Jurassic Park | At least 2.2 million in the US [13] | August 10, 1993 | |
NBA Jam | At least 1.93 million in the US [12] | March 4, 1994 | |
Mortal Kombat II | At least 1.78 million in the US [12] | September 9, 1994 | |
Street Fighter II': Special Champion Edition | 1.665 million [14] | September 27, 1993 | |
Eternal Champions | More than 1.6 million [15] | December 11, 1993 | |
Altered Beast | At least 1.4 million in the US (bundled with hardware) [16] | August 14, 1989 | |
Mortal Kombat 3 | 1.02 million in the US [12] | October 13, 1995 | |
Ms. Pac-Man | More than 1 million in the US [17] | July 1991 | |
NFL '98 | More than 1 million in the US [18] | May 14, 1997 | |
NFL Football '94 | More than 1 million [19] | November 1993 | |
Sonic Spinball | More than 1 million [19] | November 23, 1993 | |
X-Men | More than 1 million [19] [20] | March 8, 1993 | |
Mighty Morphin Power Rangers | 1 million in the US [21] [22] | November 1994 | |
Sonic 3D Blast | More than 1 million [23] | November 1996 |
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for its Sonic the Hedgehog series and games such as Nights into Dreams and Phantasy Star Online.
Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega for the Sega Genesis. Like previous Sonic games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retrieve the Chaos Emeralds to stop Doctor Robotnik from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails.
The Master System is an 8-bit third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 with graphical capabilities improved over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models : a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe.
Sonic the Hedgehog is a 1991 platform game developed by Sonic Team and published by Sega for the Genesis/Mega Drive. It was released in North America on June 23 and in PAL regions and Japan the following month. Players control Sonic the Hedgehog, who can run at near supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
Sonic the Hedgehog is a 1991 platform video game developed by Ancient and published by Sega for the Master System and Game Gear. It is a companion to the 16-bit Sega Genesis game Sonic the Hedgehog for the 8-bit Sega Master System and Game Gear consoles. Ancient—a studio founded by composer Yuzo Koshiro—was contracted to develop the game. The 8-bit Sonic is a side-scrolling game similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems.
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.
Sonic 3D Blast, known in PAL regions as Sonic 3D: Flickies' Island, is a 1996 platform game in the Sonic the Hedgehog series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed levels to collect Flickies and defeat Robotnik. Though it retains game mechanics from prior Sonic games, Sonic 3D Blast is differentiated by its 2D isometric perspective, with pre-rendered 3D models converted into sprites.
Sonic & Knuckles is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik from re-launching his orbital weapon, the Death Egg, while Knuckles scuffles with Robotnik's minion, EggRobo. Like previous Sonic games, players traverse side-scrolling levels at high speeds while collecting rings and defeating enemies.
Sonic Advance is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It was the first Sonic the Hedgehog game to be released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds.
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The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.
Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, with new American talent. STI developed games for Sega Genesis, including several Sonic the Hedgehog games, before it was closed at the end of 1996.
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Sonic 2 has sold 5-million copies in North America alone.
2 Sonic 2 Sega
nb sales level at number 5 = 400,000 units
Initial orders for Sonic The Hedgehog 2 game from Sega suggest it will become best-selling European title to date. First orders from UK, France, Germany, Spain and Austria totalled 1.5m units—0.75m in UK alone, worth £25m at retail.
In other news, Sonic 2's enormous overseas success has surprisingly not been matched in Japan. (...) Sega officially claims to have sold 400,000 units.
Acclaim sold approximately 6.5 millionMortal Kombat cartridges. The Genesis version, which included the original arcade fatality moves, outsold the edited-down Super NES version by nearly three-to-one
Company's first dedicated video game artist. Despite working summers-only before Fall 1993, made immediate and significant contributions including pixel-pushed 2D animated sprites appearing within SEGA's million-plus selling X-Men for Genesis. Team's first 3D artist - learned 3D Studio Release 3 on personal time, volunteering rendered elements for Trivial Pursuit titles on SEGA CD and Windows.
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