Mickey's Racing Adventure | |
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Developer(s) | Rare |
Publisher(s) | Nintendo |
Composer(s) | David Wise |
Platform(s) | Game Boy Color |
Release |
|
Genre(s) | Racing, adventure |
Mode(s) | Single-player |
Mickey's Racing Adventure is a racing video game developed by Rare and published by Nintendo for the Game Boy Color in 1999. It was followed by Mickey's Speedway USA in 2001.
Mickey's Racing Adventure is a single-player racing game with adventure elements. [1] It is played from an isometric perspective and races consist of land or water tracks. [2]
Mickey's Racing Adventure was developed by Rare over the course of approximately six months. [3] It is the company's second Game Boy Color game and its extra mini-games are based on classics such as Loco-Motion . [4] It supports the Game Boy Color's infrared port to transmit data between machines. [1] The game was released in November 1999. [4]
Aggregator | Score |
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GameRankings | 83.75% (4 reviews) [5] |
Publication | Score |
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AllGame | [6] |
GameSpot | 9/10 [2] |
IGN | 8/10 [1] |
N64 Magazine | [7] |
Nintendo Power | 8/10 [8] |
Nintendo, le Magazine Officiel | 92% [9] |
Mickey's Racing Adventure received positive reviews from critics. IGN reviewer Craig Harris felt that it was Rare's "first real quality Game Boy Color-exclusive title" after their "atrocious" Conker's Pocket Tales , [1] while GameSpot praised the number of tracks and characters to choose from, stating that Mickey's Racing Adventure "shows how Game Boy racers should be done". [2] N64 Magazine said that the game successfully combines the exploration aspects of Rare's Diddy Kong Racing with the racing style of R.C. Pro-Am for the Nintendo Entertainment System, but criticised the lack of a multiplayer mode. [7] Game Informer gave the game an overall score of 8 out of 10 noting the game being well designed, especially for a Disney game, and commenting that the game has plenty of racing courses, characters, power ups and vehicle upgrades. [10]
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