Polybius (urban legend)

Last updated

An alleged start screen, attached to an article on coinop.org. Polybius, coinop.org.jpeg
An alleged start screen, attached to an article on coinop.org.

Polybius is a fictitious 1981 arcade game from an urban legend. [2] The legend describes the game as part of a government-run crowdsourced psychology experiment based in Portland, Oregon. Gameplay supposedly produced intense psychoactive and addictive effects in the player. These few publicly staged arcade machines were said to have been visited periodically by men in black for the purpose of data-mining the machines and analyzing these effects. Supposedly, all of these Polybius arcade machines then disappeared from the arcade market.

Contents

This urban legend has persisted in video game journalism and through continued interest, and it has inspired video games with the same name and even a movie.

Legend

A mocked-up Polybius cabinet made by Rogue Synapse Polybius Arcade 1 cropped.jpg
A mocked-up Polybius cabinet made by Rogue Synapse

The urban legend says that in 1981, when new arcade games were uncommon, an unheard-of new arcade game appeared in several suburbs of Portland, Oregon. The game was popular to the point of addiction, [2] with lines forming around the machines and often resulting in fights over who would play next. The machines were visited by men in black, who collected unknown data from the machines, [2] allegedly testing responses to the game's psychoactive effects. Players supposedly suffered from a series of unpleasant side effects, including seizures, amnesia, insomnia, night terrors, and hallucinations. [3] Approximately one month after its supposed release in 1981, Polybius is said to have disappeared without a trace. [1]

The company named in most accounts of the game is Sinneslöschen. The word is described by writer Brian Dunning as "not-quite-idiomatic German" (a word constructed outside the norms of German-language usage and grammar) meaning "sense delete" or "sensory deprivation". If it was real German vernacular, "Sinneslöschen" would be pronounced [ˈzɪnəslœʃn̩] . Its meanings are derived from the German words Sinne ("senses") and löschen ("to extinguish" or "to delete"), though the way they are combined is not standard German; Sinnlöschen would be more correct. [2]

The game has the same name as the classical Greek historian Polybius, born in Arcadia and known for his assertion that historians should never report what they cannot verify through interviews with eyewitnesses. [4] [5]

The first online mention of Polybius is a coinop.org article alleged to have been created in 1998, which extends the legend by claiming possession of a ROM image file from the 1981 arcade machine, claiming to have played it, and on May 16, 2009, promising to bring future updates pending an investigatory flight to Kyiv, Ukraine. [1] [4] The first known printed mention of Polybius, exposing the legend to a mass-market audience, [2] is in the September 2003 issue of GamePro . The feature story "Secrets and Lies" declared the game's existence to be "inconclusive", [6] helping to both spark curiosity and spread the story.

Reception

A E-FOIA request for Polybius returned no results. EFOIA Request.png
A E-FOIA request for Polybius returned no results.

The alleged original Polybius arcade game is generally believed to have never existed, and the legend a hoax. [2] Snopes.com, a fact-checking website, concludes the game is a modern-day version of 1980s rumors of "men in black". This led to the hypothesis that the government was hosting some sort of experiment and sending subliminal messages to the players. [7] [ failed verification ] Magazines and mainstream news of the early 1980s do not mention Polybius. [8] Aside from the mockup cabinets and games inspired by the myth, no authentic cabinets or ROM dumps have ever been documented. [4]

Skeptics and researchers differ on when, how, and why the story of Polybius began. American producer and author Brian Dunning believes it is an urban legend that grew out of a mixture of influences in the 1980s. He notes real news reports that two players fell ill in Portland on the same day in 1981, one collapsing with a migraine headache after playing Tempest , [2] and another suffering from stomach pain after playing Asteroids for 28 hours in a filmed attempt to break a world record at the same arcade. [9] Dunning records that the Federal Bureau of Investigation raided several video arcades in the area just ten days later, where the owners were suspected of using the machines for gambling, and the lead-up to the raid involved FBI agents monitoring arcade cabinets for evidence of tampering and recording high scores. Dunning suggests that these two events were combined into an urban legend about government-monitored arcade machines making players ill. He believes that such a myth must have been established by 1984, and that it influenced the plot of the film The Last Starfighter , in which a teenager is recruited by aliens who monitor him playing a covertly-developed arcade game. Dunning considers "Sinneslöschen" to be the kind of name that a non-German speaker would generate if they tried to create a compound word using an English-to-German dictionary. [2]

Internet writer Patrick Kellogg believes that players claiming to remember having played or seen Polybius since the 1980s may actually be recalling the video game Cube Quest . It was released in arcades in 1983 as a shooting game played from laserdisc. Kellogg describes its visuals as "revolutionary" and far ahead of typical games of the time. He states that frequent breakdowns are typical of laserdisc games, so this one was often removed from arcades. [10]

Ben Silverman of Yahoo! Games remarked: "Unfortunately, there is no evidence that the game ever existed, no less turned its users into babbling lunatics ... Still, Polybius has enjoyed cult-like status as a throwback to a more technologically paranoid era." [3] Ripley's Believe It or Not! called Polybius "the most dangerous video game to never exist". [11] Offbeat Oregon History says "There remains a possibilitya tiny one, really too small to measure — that the legend is true." [12] Portland Monthly calls it "one of Portland's craziest urban legends", comparing it to the CIA's MKUltra mind control program of the 1950s-1970s. [13]

Legacy

Video games

In 2007, freeware developers and arcade constructors Rogue Synapse published a free downloadable game titled Polybius for Windows at sinnesloschen.com. Its design is partly based on a contested description of the Polybius arcade machine posted on a forum by an individual named Steven Roach who claimed to have worked on the original. [14] To complete the illusion, Rogue Synapse's owner Dr. Estil Vance founded a Texas-based corporation bearing the name Sinnesloschen (without umlaut) in 2007. [15] He transferred to it the "Rogue Synapse" trademark [16] and a newly registered trademark on "Polybius". [17] Its website says that it is an "attempt to recreate the Polybius game as it might have existed in 1981". [18]

In 2016, Llamasoft announced Polybius for the PlayStation 4 with PlayStation VR support, [19] released on the PlayStation store on Tuesday, May 9, 2017. [20] In early marketing, its co-author Jeff Minter claimed to have been permitted to play the original Polybius arcade machine in a warehouse in Basingstoke, England. [21] He later acknowledged that his game was inspired by the urban legend but does not attempt to reproduce its alleged gameplay. [22] It has a central cameo as the "main attraction" in the Nine Inch Nails music video "Less Than". [23]

Other media

Polybius has cameos in many TV series, such as The Goldbergs (2013) and The Simpsons (2006). The Loki (2021) cameo gained its own acclaim on social media, including that the game seems catastrophically integral to the multiverse, and is a key example of Loki interplaying conspiracy with reality. An IGN alum said "Loki has a Polybius arcade machine and I'm losing my goddamn mind." [4] For Paper Girls (2022), CBR reported that the Polybius cameo conferred the series with 1980s science fiction credentials, and differentiated it from Stranger Things (2016). [24]

The Polybius Conspiracy is a 7-part podcast published in 2017, adapted from a canceled feature film project. [13] [25]

In 2017, a 68-minute feature on Polybius by Ahoy was uploaded to YouTube. As of March 2024, it has 9.3 million views. [26]

In 2020, Stuart Ashens released the comedy movie Ashens and the Polybius Heist, a sequel to Ashens and the Quest for the GameChild. [27] [28]

See also

Related Research Articles

<span class="mw-page-title-main">Jeff Minter</span> British video game designer

Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

<span class="mw-page-title-main">Arcade video game</span> Coin-operated entertainment machine genre

An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry.

<i>Pac-Man</i> 1980 video game created by Namco

Pac-Man, originally called Puck Man in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.

<i>Crazy Climber</i> 1980 video game

Crazy Climber is a vertically scrolling video game produced by Nichibutsu and released for arcades in 1980. In North America, the game was also released by Taito America. Ports for the Arcadia 2001 and Atari 2600 were published in 1982, followed by the Famicom in 1986 and X68000 in 1993.

<span class="mw-page-title-main">Loki Entertainment</span> Defunct American video game developer

Loki Software, Inc. was an American video game developer based in Tustin, California, that ported several video games from Microsoft Windows to Linux. It took its name from the Norse deity Loki. Although successful in its goal of bringing games to the Linux platform, the company folded in January 2002 after filing for bankruptcy.

<span class="mw-page-title-main">Data East</span> Japanese video game and electronics company

Data East Corporation, also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in the United States alone but eventually went bankrupt. The American subsidiary, Data East USA, was headquartered in San Jose, California. Its main headquarters were located in Suginami, Tokyo.

<span class="mw-page-title-main">Robert Llewellyn</span> British actor (born 1956)

Robert Llewellyn is a British actor, comedian, presenter and writer. He plays the mechanoid Kryten in the sci-fi television sitcom Red Dwarf and formerly presented the engineering gameshow Scrapheap Challenge. He has also founded and hosts a YouTube series, Fully Charged., which has grown into a company that puts on EV and "Everything Electric" conventions in the UK, USA, Canada, Australia and Europe".

An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.

<i>Donkey Kong</i> (1981 video game) 1981 Japanese arcade video game

Donkey Kong is a 1981 arcade video game developed and published by Nintendo. As Mario, the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong. It is the first game in the Donkey Kong series as well as Mario's first appearance in a video game.

1984 saw many sequels and prequels along with new titles such as 1942, Boulder Dash, Cobra Command, Jet Set Willy, Karate Champ, Kung-Fu Master, Yie Ar Kung-Fu and Punch-Out!! The year's highest-grossing arcade games were Pole Position in the United States, for the second year in a row, and Track & Field in the United Kingdom. The year's best-selling home system was Nintendo's Family Computer (Famicom), which was only sold in Japan at the time.

Fueled by the previous year's release of the colorful and appealing Pac-Man, the audience for arcade video games in 1981 became much wider. Pac-Man influenced maze games began appearing in arcades and on home systems. Pac-Man was the highest grossing video game for the second year in a row. Nintendo's Donkey Kong defined the platform game genre, while Konami's Scramble established scrolling shooters. The lesser known Jump Bug combined the two concepts into both the first scrolling platform game and the first platform shooter. Other arcade hits released in 1981 include Defender, Frogger, and the Galaxian sequel Galaga.

<i>005</i> 1981 video game

005 is a 1981 arcade video game by Sega. They advertised it as the first of their RasterScan Convert-a-Game series, designed so that it could be changed into another game in minutes "at a substantial savings".

<i>Cube Quest</i> 1983 video game

Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983.

<i>Turbo</i> (video game) 1981 video game

Turbo is a racing game released in arcades in 1981 by Sega. Designed and coded by Steve Hanawa, the game received positive reviews upon release, with praise for its challenging and realistic gameplay, 2.5D color graphics with changing scenery, and cockpit sit-down arcade cabinet. It topped the monthly Play Meter arcade charts in North America and ranking highly on the Game Machine arcade charts in Japan.

Barry Lewis is a British cook, author and founder of the YouTube channel, Barry Lewis, which, as of June 2023, has over 942,000 subscribers.

<span class="mw-page-title-main">Stuart Ashen</span> British YouTuber and product reviewer (born 1976)

Stuart Clive Ashen, better known online as Ashens, is a British comedian, filmmaker, critic and YouTuber best known for reviewing counterfeit consumer goods. Since 2006, his YouTube videos have centered around satirical examinations and reviews of various, often low-quality products including toys, video games and food. His main channel has over 1.6 million subscribers.

"Less Than" is a song by American industrial rock band Nine Inch Nails from their EP Add Violence (2017). It was released on July 13, 2017, becoming the band's first single since "Everything" in August 2013. The song's music video alludes to the video game Polybius, an urban legend about a video game used to mine information from people for the government. It peaked at No. 10 on the Billboard US Mainstream Rock Songs chart.

<i>Polybius</i> (2017 video game) 2017 shoot em up video game

Polybius is a 2017 shoot 'em up video game developed and published by Llamasoft. It was released in May 2017 for the PlayStation 4, with PlayStation VR support available. A version for Windows was released in December 2018. The game takes its name and inspiration from the fictitious 1981 arcade game Polybius. It is also inspired by games like TxK and aims to induce the psychological state of flow. It was positively received by critics.

<span class="mw-page-title-main">Daniel Hardcastle</span> English author and YouTuber

Daniel John Hardcastle, known online as Nerd³ or NerdCubed, is a British YouTuber, author and actor. Created in 2011, his YouTube channel primarily consists of video game-related content. As of September 2023, it has approximately 2.44 million subscribers and 1.34 billion video views. He is the author of The Sunday Times bestseller Fuck Yeah, Video Games: The Life and Extra Lives of a Professional Nerd.

References

  1. 1 2 3 "Polybius Entry at coinop.org". September 28, 2014. Archived from the original on June 4, 2020. Retrieved February 7, 2014.
  2. 1 2 3 4 5 6 7 8 Dunning, Brian (May 14, 2013). "Skeptoid #362: Polybius: Video Game of Death". Skeptoid. Archived from the original on September 7, 2020. Retrieved October 13, 2014.
  3. 1 2 Silverman, Ben (January 25, 2008). "Video Game Myths: Fact or Fiction? – Video Game Feature". Yahoo! Video Games. p. 2. Archived from the original on January 29, 2008.
  4. 1 2 3 4 Bankhurst, Adam (July 9, 2021). "Loki: The Strange Gaming Myth Behind That Polybius Machine in Episode 5". IGN. Retrieved January 2, 2023.
  5. Farrington, Scott Thomas (February 2015). "A Likely Story: Rhetoric and the Determination of Truth in Polybius' Histories". Histos. 9 (29–66): 40. Archived from the original (PDF) on October 22, 2020. Retrieved August 23, 2023. Polybius begins his history proper with the 140th Olympiad because accounts of the remote past amount to hearsay and do not allow for safe judgements (διαλήψεις) and assertions (ἀποφάσεις) regarding the course of events.... he can relate events he saw himself, or he can use the testimony of eyewitnesses. ([footnote 34:] Pol. 4.2.2: ἐξ οὗ συµβαίνει τοῖς µὲν αὐτοὺς ἡµᾶς παραγεγονέναι, τὰ δὲ παρὰ τῶν ἑωρακότων ἀκηκοέναι.)
  6. Elektro, Dan. "Secrets & Lies". GamePro . GamePro.com. p. 41. Archived from the original on December 2, 2008. Retrieved August 24, 2023.
  7. "Urban Legends Reference Pages: Hoax Round-Up". Snopes.com . November 29, 2007.
  8. Good, Owen S. (June 17, 2017). "Was Polybius real?". Polygon . Archived from the original on November 17, 2017. Retrieved November 5, 2017.
  9. "Tummy derails asteroids champ". The Register-Guard. November 29, 1981. Archived from the original on February 6, 2021. Retrieved October 13, 2014 via Google News Archive.
  10. Kellogg, Patrick. "Polybius by Patrick Kellogg". Archived from the original on August 21, 2018. Retrieved August 21, 2018.
  11. Whelan, James (October 5, 2022). "Polybius: The Most Dangerous Video Game to Never Exist". Ripley's Believe It or Not!. Archived from the original on August 24, 2023. Retrieved August 24, 2023.
  12. John, Finn J.D. (January 29, 2017). "Story of sinister videogame almost certainly a myth". Offbeat Oregon History. Archived from the original on August 24, 2023. Retrieved August 24, 2023.
  13. 1 2 Van Buren, Eleanor (November 8, 2017). "Polybius: The Most Dangerous Arcade Game in the World". Portland Monthly . Archived from the original on August 24, 2023. Retrieved August 24, 2023.
  14. "Serious Game Classification : Polybius (1981)". Archived from the original on September 13, 2017. Retrieved May 14, 2017.
  15. "Taxable Entity Search". Comptroller.Texas.Gov. Archived from the original on May 3, 2017. Retrieved March 14, 2019.
  16. "Rogue Synapse Trademark of Vance, Estil – Registration Number 3052170 – Serial Number 76564186". Justia Trademarks. Archived from the original on August 9, 2017. Retrieved March 14, 2019.
  17. "Search trademark database". United States Patent and Trademark Office. Archived from the original on March 12, 2019. Retrieved March 14, 2019.
  18. "What is Your Pleasure Sir". SINNESLOSCHEN. Archived from the original on May 20, 2017. Retrieved June 1, 2017.
  19. Machkovech, Sam (October 8, 2016). "A video game called Polybius is actually coming out. Will it kill you?". Ars Technica. Archived from the original on July 13, 2017. Retrieved June 1, 2017.
  20. "Polybius on PS4". Official PlayStation Store US. May 9, 2017. Archived from the original on October 29, 2017. Retrieved May 10, 2017.
  21. Minter, Jeff (October 7, 2016). "Sample the ludic psychedelia of Polybius". PlayStation.Blog.Europe. Archived from the original on August 6, 2017. Retrieved March 14, 2019.
  22. "Polybius: Early Days". The Grunting Ox. Llamasoft. Archived from the original on August 6, 2017. Retrieved March 14, 2019.
  23. Seppala, Timothy J. (July 13, 2017). "Nine Inch Nails' latest video taps into gaming legend". Engadget . Archived from the original on July 28, 2017. Retrieved July 14, 2017.
  24. Meszaros, E. L. (July 31, 2022). "How Paper Girls Establishes Its '80s Sci-Fi Cred With an Urban Legend". CBR . Archived from the original on August 10, 2022. Retrieved August 10, 2022.
  25. Brogan, Jacob (November 10, 2017). "The Polybius Conspiracy's Story of an Arcade Urban Legend Is Twisty Fun. It's Also Fake". Slate. Archived from the original on August 24, 2023. Retrieved August 24, 2023.
  26. POLYBIUS - The Video Game That Doesn't Exist . Retrieved April 4, 2024 via www.youtube.com.
  27. "Ashens and the Polybius Heist". Ashens and the Polybius Heist. Retrieved April 4, 2024.
  28. Barmania, Riyad (November 19, 2020), Ashens and the Polybius Heist (Comedy), Stuart Ashen, Tom Bonington, Eli Silverman, Relentless Films, retrieved April 4, 2024