|TSR product code||9117|
|Rules required||Dungeons & Dragons|
|Campaign setting||Dungeons & Dragons|
|CM1, CM2, CM3, CM4, CM5, CM6, CM7, CM8, CM9|
Test of the Warlords ( ISBN 0-88038-116-7) is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CM1 and is TSR's product number 9117. The adventure takes place in Norwold, which is located in the north east corner of the Known World on Mystara. This campaign contains elements of hack-and-slash adventure, political intrigue and full-scale war.
Test of the Warlords is a campaign setting with an adventure scenario in which dominions are being set up in the land of Norwold.
The fame of the player characters have earned them the right and title to run a realm of their own, under the supervision of the king of Norwold, a newly colonized region to the north of Mystara. But even from the start, with all the troubles of establishing your own pockets of civilization in as yet untamed wilderness, Norworld has become the center of attention in the struggle between two old enemies: The sorcerous empire of Alphatia and the war-mongering realm of Thyatis.
CM1 Test of the Warlords was written by Douglas Niles, with a cover by Clyde Caldwell, and interior illustrations by Jeff Easley, and was published by TSR in 1984 as a 32-page booklet with an outer folder.
This section is empty. You can help by adding to it. (December 2010)
|Prologue: how to run this adventure||2|
|The setting: outlining Norworld and the Empires||4|
|Nonplayer Characters: Introducing Kings and Lords||9|
|Landgrab: Beginning the Adventure||12|
|Major Events: Bringing Dominions Together||14|
|Norworld Encounters: Expanding the Campaign||18|
|War of the Crowns: Running Campaign battles||28|
|Epilogue: Continuing the Campaign||30|
Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of D&D take place in "The Known World", a central continent that includes a varied patchwork of both human and non-human realms. The human realms are based on various real-world historical cultures. In addition, unlike other D&D settings, Mystara had ascended immortal beings instead of gods.
The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules. It was written by Gary Gygax and Frank Mentzer, and is an expansion of an earlier Gygax module, The Village of Hommlet. The Temple of Elemental Evil is also the title of a related 2001 Thomas M. Reid novel and an Atari computer game.
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.
Day of Al'Akbar is an Advanced Dungeons & Dragons adventure module written by Allen Hammack and published by TSR inc. in 1986. The module consists of a forty-page booklet with a large color map and an outer folder. It bears the Dungeons & Dragons code I9, I meaning intermediate and 9 for module 9 in that series.
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the Star Frontiers space opera setting and the Top Secret S/I espionage role-playing game.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes.
Treasure Hunt is an adventure module for the Advanced Dungeons & Dragons (AD&D) role-playing game, written by Aaron Allston for the 1st edition Advanced Dungeons & Dragons (AD&D) rules. The player characters must evolve into their roles as the adventure progresses, beginning as slaves on a galley who become freed after a shipwreck on an island where orcs and goblins contend over a treasure. The adventure received a positive review from White Dwarf magazine.
The Empire of Thyatis is a powerful state in the Mystara campaign setting for the Dungeons and Dragons fantasy role-playing game. Thyatis was first mentioned in Module X1, Isle of Dread, which describes it briefly. Along with the Alphatian Empire, Thyatis was more fully detailed in the Dawn of the Emperors boxed set. Along with Alphatia, Thyatis is one of the "great powers" of Mystara.
The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.
Dragons of Triumph is the fourth and final module in the third story arc of the 14-module Dragonlance (DL) series of the Dungeons & Dragons adventure role-playing game. The series was published by TSR between 1984 and 1986. The game's cover art work by Clyde Caldwell features Laurana Kanan chained on a platform before the goddess of evil, Takhisis.
Death's Ride (ISBN 978-0-88038-117-8) is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CM2. The module was designed by Garry Spiegle, with cover and interior art by Jeff Easley.
Sabre River is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated product code is CM3.
In Search of Adventure is an abridged compilation adventure module published by TSR, Inc. in 1987, for the Basic Set of the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation was TSR 9190. This 160-page book features cover artwork by Keith Parkinson.
Forgotten Realms Adventures is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 2106, was published in 1990, and was written by Jeff Grubb and Ed Greenwood, with cover art by Clyde Caldwell and interior art by Steven Fabian, Ned Dameron, Larry Elmore, Caldwell, and Jeff Easley.
The DA module series is a series of four adventures for the Dungeons & Dragons role-playing game, designed to be compatible with the Dungeons & Dragons Expert Set. They were written for character levels 10–14 by Dave Arneson and David J. Ritchie and published from 1986 to 1987.
Needle (I11) is a Dungeons & Dragons module. Author: Frank Mentzer (1987).
Into the Maelstrom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1985 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Bruce and Beatrice Heard. Its cover art is by Jeff Easley, with interior art by Valerie Valusek and cartography by Dave LaForce.
Vengeance of Alphaks is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Skip Williams. Its cover art is by Jeff Easley, with interior art by Mark Nelson and cartography by David C. Sutherland III.