The Chess Variant Pages is a non-commercial website devoted to chess variants. It was created by Hans Bodlaender in 1995. [1] The site is "run by hobbyists for hobbyists" and is "the most wide-ranging and authoritative web site on chess variants". [2]
The site contains a large compilation of games with published rules. The aims of the site are to educate readers about chess variants, encourage gameplay, and provide a place for free discussion. The site has featured game competitions as well as variant design competitions, and provides facilities for publishing documents. Numerous files are available for playing variants using the Zillions of Games proprietary software engine. The site also features The Game Courier software developed by Fergus Duniho which can be used to play almost any variant. [3] [4] There is also an extensive encyclopedia of fairy chess pieces. [1] [5]
Other contributing editorial volunteers include (alphabetically by last name): Peter Aronson, Jean-Louis Cazaux, Antoine Fourrière, Ed Friedlander, Ben Good, David Howe, Joe Joyce, Glenn Overby II, Tony Quintanilla, and Peter Spicer. Early editors included John William Brown, Tom Cook, Pavel Tikhomirov, and Vu Q. Vo. [6]
Avalanche chess is a chess variant designed by Ralph Betza in 1977. After moving one of their own pieces, a player must move one of the opponent's pawns forward one square.
Three-dimensional chess is any chess variant that replaces the two-dimensional board with a three-dimensional array of cells between which the pieces can move. In practical play, this is usually achieved by boards representing different layers being laid out next to each other.
Losing chess is one of the most popular chess variants. The objective of each player is to lose all of their pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated.
Grand Chess is a large-board chess variant invented by Dutch games designer Christian Freeling in 1984. It is played on a 10×10 board, with each side having two additional pawns and two new pieces: the marshal and the cardinal.
Sittuyin, also known as Burmese chess, is a strategy board game created in Myanmar. It is a direct offspring of the Indian game of chaturanga, which arrived in Myanmar in the 8th century thus it is part of the same family of games such as chess, and shogi. Sit is the modern Burmese word for "army" or "war"; the word sittuyin can be translated as "representation of the four characteristics of army"—chariot, elephant, cavalry and infantry.
Extinction chess is a chess variant invented by R. Wayne Schmittberger, editor of Games magazine, in 1985. Instead of checkmate as the winning condition, the object of the game is the elimination of all of a particular type of piece of the opponent. In other words, the objective is any of the following:
Marseillais chess is a chess variant in which each player moves twice per turn. The rules of the game were first published in Marseillais local newspaper Le Soleil in 1925. The variant became quite popular in the late 1930s with such chess grandmasters as Alexander Alekhine, Richard Réti, Eugene Znosko-Borovsky, and André Chéron playing it.
David Brine Pritchard was a British chess player, chess writer and indoor games consultant. He gained pre-eminence as an indoor games and mind sports consultant, a role that he in effect created. A natural games player, it was to him that inventors or publishers would turn to organise a championship of a new game, write about it or generally promote it.
Chess with different armies is a chess variant invented by Ralph Betza in 1979. Two sides use different sets of fairy pieces. There are several armies of equal strength to choose from, including the standard FIDE army. In all armies, kings and pawns are the same as in FIDE chess, but the four other pieces are different.
Fortress chess is a four-player chess variant played in Russia in the 18th and 19th centuries. The board contains 192 squares including the fortresses at its corners. The fortresses contain 16 squares and various pieces are placed inside.
Cubic chess is a chess variant invented by Vladimír Pribylinec beginning with an early version in 1977. The game substitutes cubes for the chess pieces, where four of the faces of each cube display a different chess piece, the two other faces are blank and are orientated to the players. This provides an efficient means to change a piece's type. Kings and queens have unique cubes containing only their symbol, effectively behaving as normal.
Chad is a chess variant for two players created by Christian Freeling in 1979. It is played on an uncheckered 12×12 gameboard with one king and eight rooks per side, where rooks are able to promote to queens.
Dragonfly is a chess variant invented by Christian Freeling in 1983. There are no queens, and a captured bishop, knight, or rook becomes the property of the capturer, who may play it as their own on a turn to any open square. The board is 7×7 squares, or alternatively a 61-cell hexagon with two additional pawns per side.
Chessence is a chess variant invented by Jim Winslow in 1989. The board is a 6×9 rectangle of squares with eight squares missing. Each player has a king and nine men with initial setup as shown, including three men initially not yet in play at the side of the board. To win, a player must checkmate or stalemate the opponent.
Chancellor chess is a chess variant invented by Benjamin R. Foster in 1887. It features all the regular chess pieces plus one chancellor and extra pawn per side, on a 9×9 board.
Chakra is a chess variant invented by Christian Freeling in 1980. The uniqueness of Chakra is owed to the invention of a new fairy piece named transmitter. Freeling considered an earlier version of the game as insignificant. "Then one night in the early eighties, Ed [van Zon] and I dreamed up the 'transmitter', a piece consisting of two parts called 'chakras', that would function as a 'portal' for transmitting pieces."
Triangular chess refers to a group of chess variants played on boards composed of triangular cells.
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways.
Duchess is a chess variant for 2+ players, created by Alan Blair and John Kramer in 1985 with the help of Mike Blair and Warwick Hooke. It supports 2-6 players in either free-for-all, 2v2, or 3v3 formats, and has largely the same rules as standard chess. Notable inclusions are three fairy chess pieces and a central "vortex" space being used for promotion rather than the back rank.
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