Publishers | Chessplus Team |
---|---|
Years active | c. 21st century to present |
Genres | Board game Abstract strategy game Mind sport Chess variant |
Players | 2 |
Playing time | 5–55 minutes[ citation needed ] |
Chance | None |
Skills | Strategy, tactics |
Chessplus is a chess variant developed by the Australian family business Chessplus Team. [1]
Chessplus, as a physical variant, can come in 1 of 3 packages. [2]
As for the pieces, they are designed so players can merge them. [3]
Chessplus gameplay is similar to that of regular chess, but pieces can merge. The only piece that can't be merged with is the king. [4] Pieces can only merge with other pieces of their own color. Only 2 pieces can be merged at a time. Pieces may split, in which they use their original move to un-merge.
First Piece | Second Piece | Combination Name |
---|---|---|
Queen | Queen | DQueen |
Queen | Bishop | Quishop |
Queen | Knight | Quight |
Queen | Rook | Quook |
Queen | Pawn | Quawn |
Bishop | Knight | Bight |
Bishop | Bishop | DBishop |
Bishop | Rook | Biook |
Bishop | Pawn | Biawn |
Knight | Knight | DKnight |
Knight | Rook | Knook |
Knight | Pawn | Knawn |
Pawn | Pawn | DPawn |
Castling may be done with a combined rook. Just like in regular chess, the rook must not have previously moved. In other words, if a knight moved to combine with a rook, castling is possible, but if that rook moved to combine with the knight, then castling is no longer allowed for that rook.
Similar to the castling rules, en passant can only be used on a combination of 2 pawns. [5] If the combination is, say, a biawn, the combination of a bishop and a pawn, then en passant is not allowed.
It was inspired by an illegal move made by Aimee,[ who? ] who, at age 8, during a chess match with her father, decided to move a rook to a pawn's square, then promoted the piece to a queen. [6]
A chess piece, or chessman, is a game piece that is placed on a chessboard to play the game of chess. It can be either white or black, and it can be one of six types: king, queen, rook, bishop, knight, or pawn.
The pawn is the most numerous and weakest piece in the game of chess. It may move one square directly forward, it may move two squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second rank. The white pawns start on a2 through h2; the black pawns start on a7 through h7.
The rules of chess govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is threatened with capture and has no escape. A game can end in various ways besides checkmate: a player can resign, and there are several ways a game can end in a draw.
Circe chess is a chess variant in which captured pieces return to their starting positions as soon as they are captured. The game was invented by French composer Pierre Monréal in 1967 and the rules of Circe chess were first detailed by Monréal and Jean-Pierre Boyer in an article in Problème, 1968.
Capablanca chess is a chess variant invented in the 1920s by World Chess Champion José Raúl Capablanca. It incorporates two new pieces and is played on a 10×8 board. Capablanca believed that chess would be played out in a few decades. This threat of "draw death" for chess was his main motivation for creating a more complex version of the game.
A fairy chess piece, variant chess piece, unorthodox chess piece, or heterodox chess piece is a chess piece not used in conventional chess but incorporated into certain chess variants and some unorthodox chess problems, known as fairy chess. Compared to conventional pieces, fairy pieces vary mostly in the way they move, but they may also follow special rules for capturing, promotions, etc. Because of the distributed and uncoordinated nature of unorthodox chess development, the same piece can have different names, and different pieces can have the same name in various contexts.
Dark chess is a chess variant with incomplete information, similar to Kriegspiel. It was invented by Jens Bæk Nielsen and Torben Osted in 1989. A player does not see the entire board – only their own pieces and the squares that they can legally move to.
Tamerlane chess is a medieval chess variant. Like modern chess, it is derived from shatranj. It was developed in Central Asia during the reign of Emperor Timur, and its invention is also attributed to him. Because Tamerlane chess is a larger variant of chaturanga, it is also called Shatranj Al-Kabir, as opposed to Shatranj as-saghir. Although the game is similar to modern chess, it is distinctive in that there are varieties of pawn, each of which promotes in its own way.
Hexagonal chess is a group of chess variants played on boards composed of hexagon cells. The best known is Gliński's variant, played on a symmetric 91-cell hexagonal board.
Minichess is a family of chess variants played with regular chess pieces and standard rules, but on a smaller board. The motivation for these variants is to make the game simpler and shorter than standard chess. The first chess-like game implemented on a computer was the 6×6 chess variant Los Alamos chess. The low memory capacity of early computers meant that a reduced board size and a smaller number of pieces were required for the game to be implementable on a computer.
Monochromatic chess is a chess variant with unknown origin. The initial board position and all rules are the same as in regular chess, except that pieces that begin on a black square must always stay on a black square and pieces that begin on a white square must always stay on a white square. This would mean that knights can never move, but The Classified Encyclopedia of Chess Variants says that knights make a double jump. It has been suggested that a knight be replaced with a (3,1)-leaper (camel).
Omega Chess is a commercial chess variant designed and released in 1992 by Daniel MacDonald. The game is played on a 10×10 board with four extra squares, each added diagonally adjacent to the corner squares. The game is laid out like standard chess with the addition of a champion in each corner of the 10×10 board and a wizard in each new added corner square.
The following outline is provided as an overview of and topical guide to chess:
Wildebeest chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one "wildebeest" - a piece which may move as either a camel or a knight.
Rhombic chess is a chess variant for two players created by Tony Paletta in 1980. The gameboard has an overall hexagonal shape and comprises 72 rhombi in three alternating colors. Each player commands a full set of standard chess pieces.
Triangular chess is a chess variant for two players invented by George R. Dekle Sr. in 1986. The game is played on a hexagon-shaped gameboard comprising 96 triangular cells. Each player commands a full set of chess pieces in addition to three extra pawns and a unicorn.
Chesquerque is a chess variant invented by George R. Dekle Sr. in 1986. The game is played on a board composed of four Alquerque boards combined into a square. Like Alquerque, pieces are positioned on points of intersection and make their moves along marked lines ; as such, the board comprises a 9×9 grid with 81 positions (points) that pieces can move to.
Falcon–hunter chess is a chess variant invented by Karl Schultz in 1943, employing the two fairy chess pieces falcon and hunter. The game takes several forms, including variations hunter chess and decimal falcon–hunter chess added in the 1950s.
Dynamo chess is a chess variant invented by chess problemists Hans Klüver and Peter Kahl in 1968. The invention was inspired by the closely related variant push chess, invented by Fred Galvin in 1967. The pieces, board, and starting position of Dynamo chess are the same as in orthodox chess, but captures are eliminated and enemy pieces are instead "pushed" or "pulled" off the board. On any given move, a player can make a standard move as in orthodox chess, or execute a "push move" or a "pull move". A move that is either a push move or a pull move is called a "dynamo move".
During a game of Chess with her dad the young Aimee (aged 8) did something not so legal. With a cheeky smile Aimee moved her rook onto the square of a pawn. Her dad looked on puzzled and made a traditional Chess move. With her next move Aimee took both the rook and the pawn to the far side of the board and proudly announced 'I get a queen, I'm going to beat you!' Her dad laughed, then he reflected on her actions and Chessplus was born.