The Northern Reaches

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The Northern Reaches
GAZ7 TSR9230 The Northern Reaches.jpg
Authors Ken Rolston and Elizabeth Danforth
Genre Role-playing game
Publisher TSR
Publication date
1988

The Northern Reaches is an accessory for the Dungeons & Dragons fantasy role-playing game. The book describes the land known as the Northern Reaches, which lie on the eastern seaboard of the D&D game's Known World, [1] also known as Mystara.

Contents

Contents

The Northern Reaches features guides Helfdan Halftroll, Onund Tolundmire, Saru the Serpent, and Dwalinn the Dwarf who provide a tour of the land known as the Northern Reaches. [1] The accessory details the Viking-style lands of Ostland, Vestland, and Soderfjord. [2] The thirty-two page Players Book provides a description the lands of the Northern Reaches, and rules for characters from this region, while the sixty-four page DM Book contains the history of the lands and their nations, and provides three adventure scenarios, [2] an epic campaign outline, and a system rune magic for clerics. [1]

The gazetteer also includes a large color map and cardstock cutouts for constructing scale model Viking buildings. [2] The complete 3-D card village once assembled is intended to be used as the setting for two of the adventures in the set. [1]

Publication history

GAZ7 The Northern Reaches was written by Ken Rolston and Elizabeth Danforth, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1988 as a sixty-four page book, a thirty-two page book, four cardstock sheets, a large color map, and an outer folder. [2]

Reception

Jim Bambra reviewed The Northern Reaches for Dragon magazine No. 143 (March 1989). [1] He said that the book "introduces these cultures in a highly entertaining and informative manner", [1] concluding, "With its solid role-playing excitement and easy to digest background, this Gazetteer belongs in every D&D game collection." [1]

Lawrence Schick, in his 1991 book Heroic Worlds, felt that the gazetteer gave "an excellent feel for what the Norsemen were really like". [2]

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References

  1. 1 2 3 4 5 6 7 Bambra, Jim (March 1989). "Role-playing Reviews". Dragon . Lake Geneva, Wisconsin: TSR (#143): 74.
  2. 1 2 3 4 5 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 141. ISBN   0-87975-653-5.