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Cardistry is the performance art of card flourishing. Unlike card magic, cardistry is meant to be visually impressive and appear very hard to execute.
The term cardistry is a portmanteau of card and artistry. People who engage in cardistry are colloquially known as cardists.
Cardistry involves the use of hands to create cuts, displays, fans, patterns, and sequences through the use of playing cards. Various arm-spreads, cuts, shuffles, and springs can be used. The intent is to create a captivating motion and beautiful display. The effects are limited only by the types of cards used, the imagination, and the degree of manual dexterity of the performer. The presentation is typically neither “illusionary” nor purportedly “magic”; rather, it is more like juggling, mime, or similar entertaining activities. [1]
Conjuring tricks with playing cards became popular around the 19th century. At that time, simple card flourishes—such as the Charlier cut, riffle shuffle, and thumb fan—were often performed by magicians as a way of demonstrating sleight of hand. [2]
American magician Chris Kenner published Totally Out of Control in 1992, an instructional book concerning magic tricks with household objects. On page 125 was a two-handed flourish he called "The Five Faces of Sybil". Making use of all fingers, Sybil ends with a display of the deck in five distinct packets. Kenner referred to Sybil in his book as "a quick cut flourish to demonstrate skill and dexterity". The cut became the most notable creation from Totally Out of Control and would eventually form the nucleus of what is now known as cardistry. Kevin Pang of Vanity Fair magazine remarked that "every cardist can deftly perform Sybil the way guitarists can run through a blues progression".
Los Angeles-based magician Brian Tudor released an instructional VHS tape in 1997 dubbed Show Off which featured only flourishes, including numerous variations of Sybil. The tape was well received by critics and resulted in growing attention to card flourishing as a performance art.[ citation needed ]
In 2001 Sybil enthusiasts and twin brothers Dan and Dave Buck released Pasteboard Animations, another VHS tape explaining advanced cuts and flourishes. It sold hundreds of copies and was critically praised in a Genii magazine review that same year. In 2004, the twins released the instructional DVD The Dan and Dave System, which officially separated advanced card flourishing from magic. In 2007, Dan and Dave released The Trilogy, a three-disc DVD set. Retailing at $85 per unit, The Trilogy is the best-selling cardistry release of all time, having sold more than 25,000 copies. Virtually every cardist mentions either the System or The Trilogy as the source of their inspiration.
The term "cardistry" was first presented and popularized for this art form by "Richard Z." on the decknique.net forums in March 2006. [3] Until then, these tricks were known by other names such as card flourishes, card manipuation, card stunts, and xtreme card manipulation.
Styles of grips include: [4] [5]
These moves require only one hand to perform. [6] The Charlier cut is the most familiar one-handed cut; other famous one-handed cuts include Jerry Cestkowski's L-cuts, the revolution cut, and Nikolaj Pedersen's trigger and its variations.
Charlier cut: This is the classic one-handed cut, where the individual must hold their deck in straddle grip, then release pressure on their thumb to drop half a packet of cards, and follow up by using the ring finger to push the bottom packet through and complete the cut.
Revolution cut: [7] This cut builds on top of the Charlier cut, with a small variation added to it. After the individual uses their ring finger to push the packet of cards to clear the top half of the deck, instead of dropping the packet, the ring, middle and pointer fingers are used to rotate the top packet 180 degrees and then finish the cut.
Scissor cut: This is a cut that begins with the deck in straddle grip, with the thumb peeling off a packet of cards by lifting the thumb on the bottom edge of the deck. After this step, the thumb rotates the cards off the pointer finger until the top packet of cards clears the bottom packet. At this point the thumb brings back the (now) bottom packet back in to complete the cut.
These moves are performed using both hands to grip/hold packets of cards; [8] they often utilize one-handed cuts as a part of the move. These represent the bulk of all cardistry moves, ranging from beginner moves like the "Five Faces of Sybil", to highly complex and difficult cuts that require months to master. Dan and Dave greatly popularized this category with cuts like 'Pandora'. Other cardists like Daren Yeow, Oliver Sogard, Nikolaj Pedersen, Tobias Levin, Patrick Varnavas, Brian Tudor, and Noel Heath have greatly influenced and reformed two-handed cuts.
Swing cut: This is a flourish where the deck should be held in biddle grip in the dominant hand to start, followed by using the pointer finger to lift a small packet of cards. The pointer finger is then extended outwards, the card packet pivoted on the thumb, and the packet dropped onto the other hand. This process should be repeated until the deck is transferred from the dominant hand to the non-dominant hand.
Swivel cut: This is a cut that starts out in biddle grip, where the individual's second hand comes in from behind. and with the thumb finger, a small packet of cards is lifted from the thumb sided edge of the deck, pivoted around the pointer finger and dropped in the center palm of the second hand.
Sybil cut: This is a flourish which raises the stakes and requires an immense amount of practice. The cut begins with the deck in Z grip, after which the top packet of the Z grip is split into two packets, after which the bottom packet of Z grip is dropped onto the palm of the hand, while the second hand moves forward in a downward direction (making the side of the card packets parallel with the ground), then the top packets are rotated towards the bottom packet. The open second hand grabs the packet of cards for a moment before the first hand grabs a small packet of cards from the cleared packet and displays the packets.
These moves are either done in a two-dimensional or three-dimensional manner. Types of displays may include 3-D structures; ex: a card house, or a 3-D aspect; ex: Zach Mueller's "bloom," or 2-D displays that showcase repeating motifs or a symmetrical shape; ex: Dave Buck's "The Werm."
Ribbon spread (with turnover): [9] This begins with the deck having a bevel towards the individual and held in biddle grip. The pointer finger is then taken to spread the deck onto a high friction (card mat) flat surface. With the cards spread out in front, the individual grabs one end of the deck, lifts it and places their pointer finger on top and trace across the whole deck to see each individual card turnover.
Five faces of Sybil: This is a flourish that is more advanced and will take rigorous practice to get right. The deck is held in Z grip on the left hand to start, with the top packet of the Z grip being split into two with the pointer finger, followed by the right wrist rotating downwards with the top two packet of cards while holding the third packet between the thumb and pointer finger. After rotating downward enough, the middle packet of Z grip is taken by the left hand with the thumb and middle finger. And lastly the right hand thumb and middle finger break off a small part of the middle packet, to display the five faces of sybil.
The Werm: This cardistry move begins by holding the deck in Z grip, and pivoting the three packets of cards on the pointer and thumb finger to face the ground, with the cards making a reverse U shape, then using the pointer and middle finger rotate a card from the top packet to touch the packet in front, forming a square shape. Lastly, take the thumb to pull a card from the top packet and let the friction between the pinky finger and the second thumb hold the card in place - and ending with the reveal of 5 packets of cards in a lengthwise display.
These moves involve spreading a deck of cards in various ways, typically in a circle. The 'index/thumb fan' is the most fundamental move in this category; other common moves in this category include the 'riffle fan' by Dimitri Arleri, the 'LePaul spread', and the 'pressure fan'.
These moves involve cards (or packets of cards) continuously moving in a same direction, typically being caught by the other hand. Some of the most famous moves in this category include the 'Spring' and the 'Anaconda Dribble'. Aerials are moves that are completely independent and cannot be blended with other flourishes.
These moves are mostly done with only a small number of cards. The performer usually fixes the card's center and rotates the card without changing its position. Belonging in this category are 'palm shift isolations', which were showcased by Jaspas Deck in his 2010 video Starry Eyed. Duy and Zach invented many unusual ways to do isolation.[ citation needed ]
Cardistry-Con is an interactive conference centered around the art of cardistry, where cardists from all over the world can gather and explore the potential of an ordinary deck of playing cards. [10] The event aims to promote cardistry, including interviews, panel discussions, live performances, exclusive video screenings, workshops, contests and giveaways.
One of the highlights of the annual event is the Cardistry-Con Awards, which includes categories for deck design as well as technical achievement. [11] [12]
The "beta" Cardistry-Con occurred in 2014 as a subsection of Dan & Dave's Magic Con. In 2015, Magic Con was discontinued and an official Cardistry Con took its place. Since then, Cardistry-Con has been held in Brooklyn (2015), Berlin (2016), Los Angeles (2017), Hong Kong (2018), and Portland (2019). [13] The next Cardistry-Con was originally scheduled for mid-2020 in Brussels, Belgium, but was postponed as a result of the coronavirus pandemic. [14]
Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome.
In card games, to cut the cards is to split the deck into two packets by lifting one packet from the top and placing it face down next to the remaining cards beneath it. The lower packet is then placed on top of it. This is typically done after the cards have already been shuffled, and the procedure is used just prior to the cards being dealt to the players. The aim of this is to reduce the possibility of cheating, for example, by knowing the top or bottom card. Cutting the cards is also a common way of determining the seating order at a card table, the partnerships or the first dealer.
Cheating in poker is any behavior outside the rules of poker that is intended to give an unfair advantage to one or more players.
Sleight of hand ) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card flourishing and stealing. Because of its heavy use and practice by magicians, sleight of hand is often confused as a branch of magic; however, it is a separate genre of entertainment and many artists practice sleight of hand as an independent skill. Sleight of hand pioneers with worldwide acclaim include Dan and Dave, Ricky Jay, Derek DelGaudio, David Copperfield, Yann Frisch, Norbert Ferré, Dai Vernon, Jerry Sadowitz, Cardini, Tony Slydini, Helder Guimarães and Tom Mullica.
Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used in magical performances, especially in close-up, parlor, and street magic. Some of the most recognized names in this field include Dai Vernon, Tony Slydini, Ed Marlo, S.W. Erdnase, Richard Turner, John Scarne, Ricky Jay and René Lavand. Before becoming world-famous for his escapes, Houdini billed himself as "The King of Cards". Among the more well-known card tricks relying on card manipulation are Ambitious Card, and Three-card Monte, a common street hustle also known as Find the Lady.
A card sharp is a person who uses skill and/or deception to win at card games. "Sharp" and "shark" spellings have varied over time and by region.
Second dealing is a method of manipulating a deck of cards during a card game by way of dealing the second, rather than the top card of the deck, usually for the purpose of cheating. Second dealing and bottom dealing are also used in performance magic.
A trick deck is a deck of playing cards that has been altered in some way to allow magicians to perform certain card tricks where sleight of hand would be too difficult or impractical.
A handle is a part of, or attachment to, an object that allows it to be grasped and manipulated by hand. The design of each type of handle involves substantial ergonomic issues, even where these are dealt with intuitively or by following tradition. Handles for tools are an important part of their function, enabling the user to exploit the tools to maximum effect. Package handles allow for convenient carrying of packages.
52 pickup or 52-card pickup is a humorous prank which consists only of picking up a scattered deck of playing cards. It is typically played as a practical joke, where the "dealer" creates the false impression that a legitimate game will be played, then simply throws the entire deck into the air so the cards land strewn on the floor and instructs other players to pick them up.
A double lift is a sleight of hand maneuver used by magicians in card magic. It is a method by which the identity of the top card may be kept secret by lifting the top two cards as one, making it seem as if only the top card is picked up. Similar techniques may be applied to more than two cards to perform a triple or even quadruple lift. The term was coined by Theo Annemann.
Card throwing is the art of throwing standard playing cards with great accuracy or force. It is performed both as part of stage magic shows and as a competitive physical feat among magicians, with official records existing for longest distance thrown, fastest speed, highest throw, greatest accuracy, and the greatest number of cards in one minute.
Bottom dealing or base dealing is a sleight of hand technique in which the bottom card from a deck of playing cards is dealt instead of the top card. It is used by magicians as a type of card illusion, and by card sharps and mechanics, and as a method of cheating in poker or other card games.
This is a glossary of conjuring terms used by magicians.
A poker dealer distributes cards to players and manages the action at a poker table.
Hook grip is a method of gripping a barbell used in many strength-related sports such as Olympic weightlifting, Crossfit, and powerlifting by overlapping the index and middle finger over the thumb. This method of gripping the bar provides a secure bar grip while performing pulling motion with the barbell such as the clean and jerk, snatch, and deadlift. To perform a hook grip one must first wrap their thumb around the bar placing it parallel to the barbell and then wrap their index, and middle finger around the outside of the thumb. The pinky and ring finger typically ends up resting on the barbell. It is important to actively hooking on to the thumb with the index and middle finger while performing Hook grip compared to providing direct pressure on to the thumb.
The faro shuffle (American), weave shuffle (British), or dovetail shuffle is a method of shuffling playing cards, in which half of the deck is held in each hand with the thumbs inward, then cards are released by the thumbs so that they fall to the table interleaved. Diaconis, Graham, and Kantor also call this the technique, when used in magic.
Daniel and David Buck are American sleight of hand practitioners known for their contributions to the art of cardistry.
The art form of card flourishing, commonly referred to as cardistry, grew out of simple flourishes used in close-up magic by magicians in the 1990s to early 2000s. Chris Kenner's notable two-handed Sybil cut from his 1992 publication Totally Out of Control has carried great influence and gave birth to a series of advanced flourishes which today represents the foundation of the performance art. Sleight of hand pioneers Dan and Dave Buck popularized cardistry on the world stage with their instructional DVD releases from 2004 and 2007. Journalist Kevin Pang of Vanity Fair characterized the art of card flourishing as, "It's yo-yo tricks performed by cardsharps with the street cred of a Parkour video. There's a name for it: cardistry."
Cardistry is an arcane but growing pastime in which (primarily) young men shuffle, riffle, twist and toss decks of cards through acrobatic arrangements and sequences. Its practitioners, called cardists, share their feats by recording and posting EDM-backed compilations of their best moves. They already have built something of a canon.