Carl Critchlow

Last updated

Carl Critchlow
NationalityBritish
Area(s)Artist, writer
Notable works
Thrud the Barbarian  · Lobster Random  · Judge Dredd
carlcritchlow.com

Carl Critchlow is a British fantasy and science fiction comic illustrator. He is best known for his character Thrud the Barbarian, which originally appeared in White Dwarf magazine, and for his work for the Lobster Random comics.

Contents

Career

Critchlow's comic book career began in the early 1980s, when he contributed to fanzines and informal publications. [1] His professional career began in 1983 when his work was published in Issue 45 of Games Workshop's White Dwarf magazine, [2] where Critchlow first portrayed his fantasy barbarian character, Thrud the Barbarian, in a regular, page-long, black and white, ink-drawn strip of the same name. Thrud was published for over fours years until issue 106; [3] the strip was voted 'most popular feature' for three years running in readers' polls. [1] Thrud the Barbarian often reflected current Games Workshop product lines and borrowed themes from games like Judge Dredd, [4] Blood Bowl [5] and Warhammer 40,000 [6] and Thrud's native fantasy theme. To celebrate the character's status as a popular feature of the publication, Citadel produced a number of metal miniatures of Thrud. [7] Shannon Appelcline referred Critchlow's "Thrud the Barbarian" as one of the comics "for which White Dwarf is probably best known". [8] Critchlow also provided numerous black and white interior illustrations for Games Workshop's Dark Future game, and was featured in an Illuminations exposè in White Dwarf issue 103. [9]

In 1984, Critchlow had his debut in mainstream comic books when he contributed The Black Currant strip for Warrior issue 26. [10] In the 1990s, after the Thrud strip had concluded in White Dwarf, Critchlow began working with 2000AD, and he contributed artwork for Pat Mills' Nemesis & Deadlock strip. Critchlow contributed art for numerous strips in 2000AD, including Tharg's Future Shocks , Judge Dredd , Mean Machine: Son of Mean Machine , Tales of Telguuth, Flesh , and full colour work for the 1995 crossover Judge Dredd/Batman:The Ultimate Riddle. [11] [12]

Critchlow further contributed to the gaming world in 2000, and his work appeared in Dungeons & Dragons third edition books Monster Manual , [13] Monsters of Faerûn , Magic of Faerûn , Lords of Darkness , Tome of Magic and Fiendish Codex I: Hordes of the Abyss . He has also provided illustrations for the Wheel of Time Roleplaying Game and the Star Wars supplements Secrets of Tatooine, Ultimate Alien Anthology and Star Wars Hero's Guide and almost two hundred illustrations for the Magic: The Gathering card game. [14] He also contributed to JLA: Riddle of the Beast , a DC Comics graphic novel by Alan Grant. [15]

In 2000, Critchlow withdrew from mainstream comics; he wrote and drew the Thrud the Barbarian strip for its own comic. The series proved popular with the comic reading public and won the Diamond 2004 Award for Best Small Press title. During this time he also worked as a lecturer and numerous new comics artists, such as Barry Renshaw, credited him for helping and inspiring them. In October 2002, four months after the first issue of Thrud was published, Critchlow started drawing for 2000AD again. His first work was the Judge Dredd story Out of the Undercity written by John Wagner, followed by the introduction of new comic Lobster Random in 2003 with No Gain, No Pain, written by Simon Spurrier. This was followed by Tooth & Claw in 2004 and The Agony & the Ecstasy in 2006. His current work includes ongoing artwork for Lobster Random and artwork for Judge Dredd scripts by Gordon Rennie.[ citation needed ]

Style and reception

Critchlow's early work, including the entire Thrud the Barbarian series in White Dwarf, consisted entirely of black and white ink drawings. The Thrud character originated at art college, where Critchlow was studying under comic artist Bryan Talbot.Critchlow was presented with a comic strip project for the course, and began to develop Thrud. Critchlow was inspired by Robert E. Howard's Conan stories, which he was reading at the time. [14] In an exposè published in White Dwarf towards the end of Thrud's tenure, art editor John Blanche wrote that Critchlow's "unique, chunky comic book technique provides the perfect vehicle for the biffoesque barbarian." [9]

In the 1990s Critchlow began to use colour; his work on the 1995 Batman/Judge Dredd: The Ultimate Riddle was fully painted. At the time, while considered impressive [16] his painting work was also considered forced, confused [16] and muddy. [17] Critic Joseph Szadkowski wrote that Critchlow's 1996 work "Sherlock Joker Strikes Out" shows his "commitment to presenting the Joker in an expressionist style, almost [Ernst Ludwig] Kirchner in a good mood." [18] Critchlow continued to develop his colour work and new stylistic direction [19] as he abandoned paint and began to combine traditional line drawings with computer colouring. [17] However, having been pigeon-holed as a painter he did not believe he could interest anyone in this radically different approach. [19] This new combination of techniques was used in 2000AD for the Judge Dredd story Out of the Undercity and was initially well received and seen as a marked improvement over his previous fully painted style, with clearer figures and atmospheric computer colouring. [17] As the Undercity story developed, however, Critchlow was criticised for using too narrow a palette, with too many greys and blues, although this may have been a result of the story's underground setting. [20] By the end of the series, views on Critchlow's artwork were mixed, although some readers wanted to see him working on a story set above ground and in daylight. [21]

Criticism of Critchlow's subdued colouring style continued with his work on the Lobster Random debut in 2003, [22] but as appreciation for the story grew, the two-toned colouring and scratchy line style were viewed by some as well-suited to the character. [23] In one instalment, in which the protagonist is drugged, Critchlow introduced more colour into the strip, used sumptuous Day-Glo colours and experimented with unconventional panel layouts, moves that were well received. [24] By the conclusion, Critchlow's style was recognised as unique, and even the previously criticised blues and greys were viewed as working well with other coloured elements. [25]

In 2004, Critchlow's work on the Judge Dredd story, Cincinnati was praised for showing further stylistic improvements and introducing more colour than had previously been used. [26] Critchlow's work on two further Lobster Random stories in 2004 and 2006 was very well received. Tooth & Claw was praised for its character designs and use of colour, [27] and The Agony & the Ecstasy was considered immediately recognisable with its "volume, colour and verve". [28]

Critchlow named Frank Frazetta as his principle formative influences, and he was inspired by seeing the work of Bryan Talbot's Luthor Arkwright series first hand. His other favourite artists from the comic book genre include Mike McMahon, Mike Mignola, Duncan Fegredo, Jamie Hewlett, Simon Davis, Nicolas de Crecy and Masamune Shirow. [14]

Bibliography

Thrud the Barbarian, as he appeared in the publication of the same name, and featuring Critchlow's use of line and colour combining traditional and digital techniques. Thrudnew.png
Thrud the Barbarian, as he appeared in the publication of the same name, and featuring Critchlow's use of line and colour combining traditional and digital techniques.

Comics

Role-playing games

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References

  1. 1 2 "Thrud the Barbarian". thrudthebarbarian.com. Archived from the original on 17 January 2008. Retrieved 12 October 2009.
  2. Critchlow, Carl (September 1983). "Thrud the Barbarian". White Dwarf. 1 (45).
  3. Critchlow, Carl (October 1988). "Thrud the Barbarian". White Dwarf. 1 (106).
  4. Critchlow, Carl (January 1987). "Thrud the Barbarian". White Dwarf. 1 (85). Judge Critchlow lays down the law
  5. Critchlow, Carl (April 1987). "Thrud the Barbarian". White Dwarf. 1 (88). Carl Critchlow throws the long bomb
  6. Critchlow, Carl (September 1987). "Thrud the Barbarian". White Dwarf. 1 (93). Only a real Carl Critchlow can eat three shredded Space Marines
  7. "Thrud Museum". cheddarmongers.org. 11 April 2006. Retrieved 12 October 2009.
  8. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 46. ISBN   978-1-907702-58-7.
  9. 1 2 Blanche, John (July 1988). "Illuminations: Carl Critchlow". White Dwarf. 1 (103). Hot metal and oil – in ink
  10. "Carl Critchlow". comicbookdb.com. Retrieved 13 October 2009.
  11. "Batman / Judge Dredd: The Ultimate Riddle". Grand Comics Database. Retrieved 15 April 2007.
  12. Szadkowski, Joseph (30 October 2004). "Dreaded Judge, Batman confront maniacal evil", The Washington Times , p. C12.
  13. Cook, Monte; Tweet, Jonathan; Williams, Skip (2003). Dungeons &Dragons: Monster Manual. Renton, Washington: Wizards of the Coast. ISBN   978-0-7869-2893-4.
  14. 1 2 3 "An Interview with Carl Critchlow". 3dtotal.com. Archived from the original on 7 July 2011. Retrieved 13 October 2009.
  15. Solomon, Rizal (26 February 2003). "Parallel lives", The Malay Mail , p. 30.
  16. 1 2 "The Batman/Judge Dredd Files". 2000AD Review. Archived from the original on 3 April 2007. Retrieved 15 April 2007.
  17. 1 2 3 "2000AD Prog 1313 – 16 October 2002". 2000AD Review. Archived from the original on 12 October 2006. Retrieved 15 April 2007.
  18. Szadkowski, Joseph (24 February 1996). "Tour of treasures in tiny museum", The Washington Times , p. B4.
  19. 1 2 "Independent comics". bbc.co.uk. Retrieved 30 March 2007.
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  28. "2000AD 1482 – 5 April 2006". 2000AD Review. Archived from the original on 12 October 2006. Retrieved 4 June 2007.