Dark Tower (module)

Last updated
Dark Tower
JG0088 Dark Tower.jpg
Authors Jennell Jaquays [lower-alpha 1]
First published1980

Dark Tower is an adventure module published by Judges Guild in 1980 for the Advanced Dungeons & Dragons fantasy role-playing game.

Contents

Plot summary

Dark Tower is an adventure in which followers of Set and Mitra and the surrounding lands challenge each other for control of a dungeon. [1] The module details a village and four dungeon levels. [1]

Publication history

Dark Tower was written by Jennell Jaquays [lower-alpha 1] and published by Judges Guild in 1979 as a 72-page book. [1] [2]

A listing of cumulative sales from 1981 shows that Dark Tower sold over 15,000 units. [3] :200

Shannon Appelcline explained that in early 1999, with Bob Bledsaw leading, Judges Guild returned on the web to sell original Judges Guild products, and "Afterward Judges Guild took the same path as many other first-generation RPG publishers in the d20 age: they became a licensor", and "Their first partner was RPGRealms / QuickLinkInteractive. QLI reprinted just two books during the two years that they held the license — Dark Tower (2001) and The Treasury of Archaic Names (2001)". [3] :205 [4]

In 2007, the Dark Tower Silver Edition for Dungeons and Dragons v3.5 was released by Judges Guild, Goodman Games, and Eostros Games. Credited authors for this version were Jennell Jaquays, [lower-alpha 1] Greg Geilman, and Steve Stottrup. While keeping most of the original Jaquays' text, this version fixed typos, updated the formatting and maps, and contained new material to incorporate into the Judges Guild Wilderlands of High Fantasy setting. [5]

In 2016, the Dark Tower (Tabletop Edition) was released by Goodman Games. The "tabletop edition" version was a restored scan of the original 1980 version of the module. [6]

In 2021, Goodman Games obtained the rights from Judges Guild to publish a version of Dark Tower for 5E, [7] and Dungeon Crawl Classics RPG. [8]

Reception

Don Turnbull reviewed Dark Tower for White Dwarf #17, giving it an overall rating of 9 out of 10, and stated that "whereas in the past Judges Guild products have not compared particularly favourably, in the depth of their presentation and the coherence of their contents, with the TSR products, Dark Tower is the one which comes the closest . There are signs of random selection in the occupants of some of the dungeon areas but this is only to be expected. In all, Dark Tower should provide an absorbing and most interesting adventure." [9]

Patrick Amory reviewed Dark Tower for Different Worlds magazine and stated that "Dark Tower is well worked out with intrigues, complicated interrelationships, and a background that reads like a fantasy novel." [10]

Lawrence Schick, in his 1991 book Heroic Worlds, notes that this "[p]opular scenario" was "Judges Guild's best-selling scenario." [1]

Dark Tower was ranked the 21st greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. [11] This is most noteworthy because Dark Tower was the only adventure module to make this list that was not produced by TSR, Inc., the direct antecedent of Wizards of the Coast.

According to author Shannon Appelcline, "Jaquay's AD&D adventure, Dark Tower (1980), is considered an early masterpiece." [3] :196

Reviews

Notes

  1. 1 2 3 Credited as Paul Jaquays.

Related Research Articles

<i>Spelljammer</i> Dungeons & Dragons fictional campaign setting

Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16, 2022.

<span class="mw-page-title-main">Dave Arneson</span> American game designer (1947-2009)

David Lance Arneson was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the role-playing game (RPG) genre, pioneering devices now considered to be archetypical, such as cooperative play to develop a storyline instead of individual competitive play to "win" and adventuring in dungeon, town, and wilderness settings as presented by a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters.

<i>Dungeon Masters Guide</i> Role-playing game rulebook

The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.

<span class="mw-page-title-main">Judges Guild</span> Role playing game publisher

Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials. During the late 1970s and early 1980s the company was one of the leading publishers of Dungeons & Dragons related materials. Its flagship product, City State of the Invincible Overlord, was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild.

<i>The Savage Frontier</i> Supplement for the Forgotten Realms campaign setting

The Savage Frontier is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Savage Frontier of Faerûn. The book was written by Jennell Jaquays and published by TSR in 1988. Cover art is by Larry Elmore, with interior illustrations by Esteban Maroto, and cartography by Dave Sutherland, Dennis Kauth, and Jaquays.

<span class="mw-page-title-main">Goodman Games</span> Tabletop role-playing game publisher

Goodman Games is an American game publisher best known for the Dungeon Crawl Classics series of adventure modules and role-playing game, its science fiction offshoot Mutant Crawl Classics, and Original Adventures Reincarnated, a line of updated, annotated, and expanded republications of classic RPG adventures and supplements, mostly from TSR, Inc.'s Advanced Dungeons & Dragons. Additionally, Goodman Games produces RPGs using versions of the DCC rules for Fritz Leiber's Lankhmar and Jack Vance's Dying Earth settings, under license. The company has also produced licensed adventures for Wicked Fantasy Factory, Judges Guild, Xcrawl, Iron Heroes, Castles and Crusades, and Death Dealer.

<span class="mw-page-title-main">Jennell Jaquays</span> American artist and game designer

Jennell Jaquays is an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake 2, and Quake III Arena. One of her best known works as a fantasy artist is the cover illustration for TSR's Dragon Mountain adventure.

<i>Talons of Night</i> Dungeons & Dragons adventure module

Talons of Night is an Egyptian-themed adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Jennell Jaquays. Its cover art is by Daniel Horne. Its interior art is by Jennell Jacquays, and cartography by Dennis Kauth and Steve Sullivan.

<span class="mw-page-title-main">Lawrence Schick</span> Dungeons and Dragons game designer

Lawrence Schick is a game designer and writer associated with role-playing games.

Free RPG Day is an annual promotional event by the Tabletop role-playing game industry. The event rules are fairly simple: participating publishers provide special free copies of games to participating game stores; the game store agrees to provide one free game to any person who requests a free game on Free RPG Day.

<i>Character Codex</i> Tabletop role-playing game supplement

Character Codex is a supplement for fantasy role-playing games published by Judges Guild in 1979.

<i>The Book of Treasure Maps II</i>

The Book of Treasure Maps II is a supplement for fantasy role-playing games published by Judges Guild in 1980.

<i>The Caverns of Thracia</i>

The Caverns of Thracia is an adventure for fantasy role-playing games published by Judges Guild in 1979. Written by Jennell Jaquays, it was compatible with Dungeons & Dragons. A revised edition—compatible with Dungeons & Dragons 3.5 edition—was published in 2004.

<i>Citadel of Fire</i> Adventure for fantasy role-playing games

Citadel of Fire is an adventure for fantasy role-playing games published by Judges Guild in 1978.

<i>The Dragon Crown</i> Tabletop role-playing game adventure

The Dragon Crown is an adventure for fantasy role-playing games published by Judges Guild in 1979.

<i>The Unknown Gods</i> Role-playing game supplement

The Unknown Gods is a supplement for fantasy role-playing games published by Judges Guild in 1980.

<i>Village Book 2</i> Role-playing game supplement

Village Book 2 is a supplement for fantasy role-playing games published by Judges Guild in 1979.

<span class="mw-page-title-main">The First Fantasy Campaign</span> Role-playing games supplement

The First Fantasy Campaign is a supplement for fantasy role-playing games written by Dave Arneson and published by Judges Guild in 1977.

References

  1. 1 2 3 4 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN   0-87975-653-5.
  2. "Jennell Jaquays: The Reinvented Girl". Jaquays.com. Archived from the original on 9 June 2012. Retrieved 16 August 2017.
  3. 1 2 3 Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN   978-1-61317-075-5.
  4. "Pyramid: Pyramid Review: Dark Tower (For d20)".
  5. "JG3: Dark Tower".
  6. "Dark Tower (Tabletop Edition) | RPG Item Version | RPGGeek".
  7. "Goodman Games Obtains 'Dark Tower' Rights from Judges Guild".
  8. "Goodman Games Announces Dark Tower for 5E and DCC".
  9. Turnbull, Don (February–March 1980). "Open Box". White Dwarf . Games Workshop (17): 10–11.
  10. Amory, Patrick (September 1981). "Judges Guild and D&D: a guide for the discriminating GM". Different Worlds (14): 7.
  11. Mona, Erik; Jacobs, James (2004). "The 30 Greatest D&D Adventures of All Time". Dungeon . Paizo Publishing (116): 78.
  12. "Pyramid: Pyramid Review: Dark Tower (For d20)".