Fear Effect | |
---|---|
Developer(s) | Kronos Digital Entertainment |
Publisher(s) | Eidos Interactive |
Director(s) | John Zuur Platten |
Designer(s) | Scott J. Compton Christian Dailey John Zuur Platten |
Programmer(s) | Michael Fernie |
Artist(s) | Pakin Liptawat |
Writer(s) | John Zuur Platten |
Composer(s) | Matt Furniss Jason Agolia |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Fear Effect is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. It was Eidos's first PlayStation game outside the fighting genre, having been developed following Cardinal Syn. Set in the year 2050, the player controls three mercenaries in Hong Kong and contains elements of survival horror and stealth. It received a mainly positive critical reception, with praise given to its cinematic presentation and unique visuals but criticism given to difficulty. A prequel was released one year later entitled Fear Effect 2: Retro Helix .
Fear Effect features gameplay with unshaded characters textured to resemble cel-shading, notably being one of the first games to attempt the technique. Rather than using pre-rendered 2D backgrounds, the environments are composed of streaming or looping full-motion video. As a consequence, the game is composed of four discs. There are also puzzles interspersed between action sequences, similar to other games of the survival horror genre.
The player controls one of three mercenaries (either Hana, Deke, or Glas) through areas filled with human and non-human enemies. The game controls are similar to traditional survival horror tank controls, with an exception being that the characters can run and shoot simultaneously. When wielding two guns (one in each hand), they are also able to shoot multiple enemies at the same time. Another feature is the ability to duck and roll; while facing a number of the armed foes, the player can roll a short distance and avoid taking enemy fire.
The game's title refers to the player's life bar, a meter which resembles a pulsing EKG. When the player is damaged, the green line of the EKG will pulse faster and turn red. It is possible to 'regain' health by performing acts that will calm that character's heart rate. These include solving a puzzle or sneaking behind a guard to perform a stealth kill. Both will be rewarded with a health boost that brings the meter back to green.
Set around the year 2050. When Wee Ming Lam, the daughter of a powerful Hong Kong Triad boss, disappears, a trio of mercenaries search for her in the city. They have not been hired to find her, but they intend to kidnap the girl before her father's men locate her and hold her for ransom. Wee Ming has vanished into the fictional Shan Xi protectorate; Hana Tsu-Vachel, the lead character and femme fatale of the group, used to work in a brothel somewhere in that region.
Hana arrives in Hong Kong accompanied by her partners, Royce Glas and Jacob "Deke" DeCourt. What begins as a simple snatch and grab turns into a fiasco: The father of the runaway, Mr. Lam, attributes his fortune and power to a pact he made with demons long ago. Wee Ming, who is a paper doll given life, has been scheduled to serve as a sacrifice to Yim Lau Wong, the mythical "King of Hell". Hana's contact inside Mr. Lam's organization, Jin, is discovered, tortured, and left to die with a bomb strapped to his chest. Hana frees him, but he is killed shortly after. Meanwhile, Glas is attacked by a VTOL jet and forced to flee into Mr. Lam's building. After avenging Jin, Hana is captured and beaten by Mr. Lam and his thugs. Glas is able to rescue Hana, and the duo make their escape where they meet Deke in front of the hotel they are staying at. While listening to Jin's last message for Hana, the trio are forced off a bridge but are able to swim to a junk. While sailing down a river, Deke spots Wee Ming amongst a burning village. Deke and Glas give chase while Hana gets dressed, but all three are separated by the undead villagers.
They stumble upon a military train where the hostile soldiers shoot anyone on sight for fear of the villagers. Hana and Deke wreck the train trying to steal it, but Glas is able to find a jeep with Wee Ming sitting inside. She asks to be taken to a Madam Chen's restaurant, which doubles as a brothel, hoping to find answers about her existence. When Glas is caught sneaking in the brothel, Mr. Lam surprises him, cutting off his left arm. At the same time, Deke is murdered while trying to infiltrate the brothel from upstairs. Hana sneaks in by dressing up like one of the prostitutes, where she runs into Wee Ming again after she had been dragged off by Madam Chen, who is working for Mr. Lam. After being splashed with Deke's blood, Wee Ming's powers activate, transforming the working girls and Madam Chen's thugs into demons.
The one-armed Glas reawakens in a meat locker. Surprised to find he is still alive, he surmises that Mr. Lam must be planning a slow death for him. Wee Ming arrives and tries her best to aid him. When Hana storms in to confront her former boss, Madam Chen, she learns that Chen is actually a demon in disguise. In the ensuing fight, Chen and her minions are killed, but Mr. Lam disappears with his daughter into a portal to Hell. Determined to save Wee Ming from whatever fate Mr. Lam has in store for her, Hana follows them into the portal, with Glas reawakening, and frees himself to give chase.
In a surreal journey through Hell, Hana meets the Black and White Guards of Impermanence who give her cryptic messages about her fate. Glas encounters the reanimated corpse of Deke, who is being tortured for the many murders he has committed. Deke takes on a grotesque demonic form and attacks Glas. After defeating Deke, Glas promises to avenge him. Meanwhile, Hana confronts Yim Lau Wong, who explains that Hell has become overburdened with the souls of the guilty. Once Wee Ming is returned to the netherworld, Yim Lau Wong will be able to expand the reaches of Hell and consume Earth. Hana was chosen to look after Wee Ming because Yim Lau Wong desired someone "ruthless" to be her guardian.
Glas reappears and tries to kill Wee Ming, believing her to be the root of the chaos. During the tense standoff between Hana and Glas, the player is given a choice over which of them should die. This decision will determine the final boss as well as the subsequent ending. On the "Hard" difficulty setting, a third option will become available: spare the lives of both Glas and Hana. In this ending, the pair emerge from the smoldering wreckage of the brothel, where they find a befuddled Deke sitting on a toilet. Deke has no memory of being killed, believing he has taken a bump to the head, and asks how they made out on the "deal". As he hoists himself out of the pit, Glas is stunned to realize that his left arm has been completely restored. The three partners walk off into the sunrise to continue their exploits.
Aggregator | Score |
---|---|
GameRankings | 85% [4] |
Publication | Score |
---|---|
AllGame | [5] |
CNET Gamecenter | 9/10 [6] |
Edge | 6/10 [7] |
Electronic Gaming Monthly | 9/10 [8] [lower-alpha 1] |
EP Daily | 8/10 [9] |
Eurogamer | 6/10 [10] |
Game Informer | 8.25/10 [11] |
GameFan | 87% [12] |
GameRevolution | A− [13] |
GameSpot | 8.5/10 [14] |
GameSpy | 89% [15] |
IGN | 8.9/10 [16] |
Next Generation | [17] |
Official U.S. PlayStation Magazine | [18] |
The Cincinnati Enquirer | [19] |
Fear Effect received generally positive reviews from critics. [4] GameFan gave it a favorable review while it was still in development. [12] Edge praised the game's tight script and distinctive graphics, but criticized its unbalanced gameplay and clumsy control system, stating that they "make the boss encounters absurdly difficult". [7] The magazine concluded that, "In such a beautiful cinematic game, featuring clever plotting and scripting, such deficiencies are even more offensive." [7] However, Blake Fischer of NextGen called it "One of the most exciting and innovative adventures to show up on PlayStation, dragged down only slightly by a few sticky gameplay issues." [17]
Four-Eyed Dragon of GamePro said of the game in one review, "All told, Fear Effect blends a host of nifty features to create a well-balanced, action-packed game. Though not for the squeamish, it's well worth a look from anyone craving an intense, challenging adventure." [20] [lower-alpha 2] In another GamePro review, Uncle Dust called it "an amazing game, full of action, puzzles and characters you actually give a damn about. The solid integration of visual design and solid gameplay makes Fear Effect a must for any survival horror or action-adventure fan." [21] [lower-alpha 3]
The game was nominated for the "Best Adventure Game" award at GameSpot 's Best and Worst of 2000 Awards, which went to Resident Evil – Code: Veronica . [22] It won the award for the same title at the Official U.S. PlayStation Magazine 2000 Editors' Awards. [23] It also won the award for "Adventure" in Editors' Choice, but was a runner-up for the same category in Readers' Choice at IGN 's Best of 2000 Awards. [24]
A prequel titled Fear Effect 2: Retro Helix was released in 2001 for the PlayStation. In 2016, Fear Effect Sedna was announced after French studio Sushee pitched the idea to Square Enix; [25] it was eventually released in 2018.
In August 2017, Square Enix announced a remake of Fear Effect titled Fear Effect Reinvented. Reinvented is being developed by MegaPixel Studio S.A. and published by Square Enix for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One. [26] In September 2023, it was reported and later confirmed that the game was cancelled. [27]
The Longest Journey is a 1999 point-and-click adventure video game, developed by Norwegian studio Funcom for Microsoft Windows; an iOS version was later developed and released on October 28, 2014, but was removed four years later.
Red Dead Revolver is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the Red Dead series, and was released for the PlayStation 2 and Xbox in May 2004. Set in the 1880s, during the American frontier, the single-player story follows bounty hunter Red Harlow's quest for revenge after the murder of his parents. A local multiplayer mode allows up to four players to face off against each other or AI-controlled bots in free-for-all battles.
Medal of Honor: Underground is a 2000 first-person shooter video game developed by DreamWorks Interactive and published by Electronic Arts. It is the second installment in the Medal of Honor series and was released for the PlayStation with an adapted port later for the Game Boy Advance, developed by Rebellion Developments.
007 Racing is a 2000 racing video game based on the James Bond license. It was developed by Eutechnyx, published by Electronic Arts, and released for the PlayStation console system. This game marks the seventh appearance of Pierce Brosnan's James Bond; the game included his likeness but not his voice, which is provided by Tim Bentinck. Including many revived characters from previous entries, the game is considered to be a spin-off of the original chronicles.
Turok 3: Shadow of Oblivion is a first-person shooter video game developed by Acclaim Studios Austin and published by Acclaim Entertainment. It was released for the Nintendo 64 video game console in 2000. Shadow of Oblivion is the third main installment of the Turok series and a sequel to Turok 2: Seeds of Evil. The game received generally favorable reviews from critics. A separate game, also titled Turok 3: Shadow of Oblivion, which is set in the same universe but follows a different storyline, was released for the Game Boy Color in 2000. A remastered version of the game developed by Nightdive Studios released on November 30, 2023 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
Tomb Raider: Chronicles is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was first released for PlayStation, Windows, and Dreamcast in 2000, then on Mac OS the following year. It is the fifth instalment in the Tomb Raider series. The narrative continues from Tomb Raider: The Last Revelation with archaeologist-adventurer Lara Croft presumed dead, and three friends recall adventures from her early career. Gameplay follows Lara through linear levels, solving puzzles and fighting enemies. Some levels incorporate additional gameplay elements such as stealth.
The Misadventures of Tron Bonne is a 1999 action-adventure game developed and published by Capcom for the PlayStation. Released in Japan in 1999 and in North America and Europe in 2000, the game is part of the Mega Man Legends series. It is also a prequel and spin-off of the first Legends game.
Chocobo's Dungeon 2 is the 1998 role-playing video game by Square for the PlayStation. It is the sequel to 1997's Chocobo's Mysterious Dungeon.
Fear Effect 2: Retro Helix is a 2001 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. The game serves as a prequel to Fear Effect (2000).
Ready 2 Rumble Boxing: Round 2 is a boxing game for the Dreamcast, Nintendo 64, PlayStation, PlayStation 2, and Game Boy Advance. It is the sequel to Ready 2 Rumble Boxing.
Looney Tunes: Space Race is a 2000 kart-racing video game published by Infogrames for the Dreamcast and developed through Infogrames' own Melbourne House studio. A version of Nintendo 64 was developed, but it was never released. It was ported to PlayStation 2 in 2002 with a new tournament mode and different soundtrack.
Blade is an action game based on the 1998 film Blade. It was developed by HammerHead for the PlayStation in 2000, and by HAL Laboratory and Avit Inc. for the Game Boy Color. The game was published by Activision and serves as a prequel to the movie, following the adventure of Blade with help of his mentor and friend Abraham Whistler. Reviews were mixed, with criticism of the graphics, camera, controls, and voice acting.
Pinobee: Wings of Adventure, known in Japan as Pinobee no Daibōken or Pinobee: Quest of Heart, is a platformer for the Game Boy Advance, developed by Artoon and published by Hudson Soft. The game was released as a launch title for the system, on March 21, 2001 in Japan and June 11, 2001 in North America. A version was developed for PlayStation in 2002, simply titled Pinobee outside Japan.
Toy Story 2: Buzz Lightyear to the Rescue is a 1999 platform game developed by Traveller's Tales and published by Activision and Disney Interactive. Based on Disney/Pixar's 1999 computer animated film Toy Story 2, it was released for the Nintendo 64, PlayStation, Microsoft Windows, and Macintosh in late 1999, while a Dreamcast version followed in 2000. The computer versions were released under the title Disney/Pixar's Action Game, Toy Story 2. A different version, a side-scrolling platform game titled Toy Story 2, was also released for the Game Boy Color in 1999.
Batman & Robin is an action-adventure video game for the PlayStation based on DC Comics character Batman, and the 1997 film Batman & Robin. It was developed by Probe Entertainment and published by Acclaim Entertainment in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is a sequel to Batman Forever, which was based on the 1995 film Batman Forever.
Disney's Aladdin in Nasira's Revenge is a platform game based on the Aladdin franchise which was developed for the PlayStation and PC by Argonaut Games and distributed by Disney Interactive in 2000. In the game, Aladdin, Abu and Jasmine fight against Jafar's sister Nasira who wants to bring him back to life. Nasira's Revenge received generally average reviews.
The Mummy, known in Japan as Hamunaptra: Ushinawareta Sabaku no Miyako, is a single-player video game for Game Boy Color, PlayStation and Microsoft Windows, based on the 1999 movie of the same name. It was published by Konami.
The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus. In the online multiplayer mode, up to eight players engage in cooperative and competitive gameplay.
Q*bert is a remake of the 1982 arcade game of the same name with 3D graphics. It was developed by Artech Studios and released by Hasbro Interactive on the PlayStation and Microsoft Windows in 1999, on the Dreamcast and Game Boy Color in 2000, and on Mac OS in 2001.
Sno-Cross Championship Racing is an extreme sports video game. It was developed by Unique Development Studios and published by Crave Entertainment.
Fear Effect, disponible le 17-03[-2000]
Facts: Game: Fear Effect […] Out: March 18 [2000] [Note: we can assume the game was actually released on the 17th (a Friday) since games are usually not released on Saturdays, and since another source gives March 17th as the EU release date.]