Categories | Video games |
---|---|
Frequency | Monthly (1993–2014) Quarterly (2015–2019) |
Circulation | 17,000[ when? ] |
Publisher | nextmedia (1993–2018) Future (2018–2019) |
First issue | December 1993 |
Final issue | August 2019 |
Country | Australia |
Based in | Strawberry Hills, New South Wales |
ISSN | 1320-7458 |
Hyper was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019.
In addition to coverage of current major video game systems and game releases (console and handheld), Hyper also covered arcade machines and classic games, as well as anime and DVD movies (once they became popular in Australia in '94 and '99) and also featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music.
Hyper also had a sister magazine, the completely PC gaming focused PC PowerPlay .
Hyper was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited MegaZone ; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart Publishing in September 1993 and started covering Sega games only. [1] Clarke, who left MegaZone at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform gaming magazine. Clarke recounted the events in Hyper's 100th issue in February 2002:
Just as I was starting to relax, Phil Keir, owner of Next Media and publisher of Rolling Stone , rang me at home one night to ask a few questions. Before I knew it he had asked me to set up a brand new games magazine – one that I created and controlled completely! So after a few nano-seconds of thought I said, 'Um, okay then'. One of the first decisions was to make it a true multi-format title, covering the best games on all platforms.
The launch issue of the magazine was created in two months with Clarke as editor, Andrew Humphreys as deputy editor, and Aaron Rogers as art director. Competitors of the magazine during its early years included ACP's Gamestar, Australian GamePro , and Clarke's former magazine MegaZone. Clarke and other Hyper contributors also appeared on the video game focused TV show The Zone between 1994 and 1995. [2]
On 28 April 2010, Hyper released its 200th issue. Daniel Wilks was then editor until the 200th issue. He was succeeded by deputy editor Darren Wells. Stated Wilks on the longevity of the magazine:
I started on the magazine about six years ago, and during that time we had competition come and go, as well as all the horror stories and nay-saying that print was dead," says Wilks. "I'll admit there were a few times that I thought the end days may have been coming – especially during the peak of the GFC when every publishing company seemed to be shedding staff and magazines like it was going out of style, but I've always believed that the magazine could weather anything thrown at it. All of us who have worked on Hyper feel the same way. 200 is a pretty huge milestone for a magazine. [3]
nextmedia announced in late 2014 that Hyper would become a quarterly publication from 2015 onwards. [4] In 2018, nextmedia's computing titles, including Hyper, were sold to Future. [5] [6] That year, only two issues were published: issue 269 on 7 February 2018, [7] and issue 270 on 8 August 2018, [8] respectively.
On 11 August 2019, issue 271 was published by Future; the editor for this issue was David Hollingworth. [9] No further issues were published by Future, and subscriptions to the magazine (both physical and digital) are no longer available. [10]
Former editors Daniel Wilks and David Hollingworth discussed the magazine's decline and eventual closure in two articles published in 2021.
Game Informer was an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter. It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to this, a large amount of promotion was done in-store, which contributed to the success of the magazine. As of June 2017, it was the fifth-most popular magazine by copies circulated.
PC Gamer is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. PC Gamer and parent Future began digital PC Gaming Show at E3 2015.
PC Zone, founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. The precursor to PC Zone was the award-winning multiformat title Zero.
PC PowerPlay (PCPP) is Australia's only dedicated PC games magazine. PC PowerPlay focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for use on gaming computers. The magazine is published by Future Australia.
Newsfield Publications Ltd was a British magazine publisher during the 1980s and early 1990s.
Jazz Jackrabbit 2 is a 1998 platform game produced by Epic MegaGames. It was released for Windows, and later for Macintosh. Like the first game, Jazz Jackrabbit, Jazz Jackrabbit 2 is a side-scrolling platform game but features additional multiplayer options, including the ability to play over a LAN or the Internet. The game was re-released on GOG.com along with the first game on November 30, 2017.
Edge is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain.
Atomic once was a monthly Australian magazine and online community that focused on computing and technology, with a great emphasis on gaming, modding and computer hardware. Atomic was marketed at technology enthusiasts and covered topics that were not normally found in mainstream PC publications, including video card and CPU overclocking, Windows registry tweaking, and programming. The magazine's strapline was 'Maximum Power Computing', reflecting the broad nature of its technology content.
Caesar III is a city-building game released on September 30, 1998, for Microsoft Windows and Mac OS, developed by Impressions Games and published by Sierra On-Line. It is the third installment of the Caesar series of games and is part of Sierra's City Building series. Players assume the role of a provincial governor to build thriving cities across the Roman Empire, in which they must ensure their citizens have their needs met, and deal with various disasters, angry gods and hostile enemies. The developers of Caesar III designed the game in response to critiques of its predecessor, introducing branching missions, a merged map for city-building and combat, and a "walker" mechanic for citizens of the city to affect their surroundings. Caesar III was released to positive critical reception, with praise directed at the game's visual presentation and complex design, and criticism levelled at its military features.
APC is a computer magazine in Australia. It is published monthly and comes with a cover-mounted DVD of software. It is published by Future Australia.
Micro Machines is a series of video games featuring toy cars, developed by Codemasters and published on multiple platforms. The series is based on the Micro Machines toy line of miniature vehicles.
Paragon Publishing Ltd was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003.
World Rally Fever: Born on the Road is a 1996 racing game developed by Split and Team17 and originally published by Ocean Software for MS-DOS. It offers timed stages where drivers navigate through challenging routes, often in off-road environments. It was later re-released by Sold-Out Software. World Rally Fever featured anime style art and characters which raced cart-like vehicles through various world-themed tracks, such as Scotland, France, the United States, Japan and several other nations.
MegaZone was an Australian video game magazine which ran from July 1988 to October 1995, ultimately publishing 56 issues.
Nextmedia Pty Limited is an Australian media company which publishes special interest magazines in the sport, humor, and hobby. The company is headquartered in Sydney and owned by The Forum Media Group, a German-based B2B and B2C publisher.
Street Fighter II: Champion Edition, released as Street Fighter II Dash in Japan, is a fighting game released by Capcom in 1992. It was launched for arcades and converted to several video game consoles. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series. The main changes are the addition of the four grand masters as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play.
The Zone was an Australian video game focused television program that aired on the Nine Network on Saturday mornings at 8:30AM AEST from 30 April 1994 to 1 July 1995. The show was produced by Beyond Television Productions and was hosted for the majority of its run by Adam Reilly.
Chris Stead is an Australian video games journalist, editor and publisher. He is best known for founding the Australian editions of Game Informer and GamePro magazines and their websites. In 2013 he won the inaugural MCV Pacific Journalist of the Year award. In 2014, he launched Grab It Indie Games Magazine. In 2015 he launched the print and digital book publishing company Old Mate Media.
Game, Net & Match! is a video game developed by German studio Media Games and published by Blue Byte for Windows in 1998.
Adrenix is a 1998 first-person shooter video game created by developer Digital Dialect and published by Playmates Interactive Entertainment.