Jeanne d'Arc (video game)

Last updated

Jeanne d'Arc
Jeanne d'Arc Coverart.png
Developer(s) Level-5 [lower-alpha 1]
Publisher(s) Sony Computer Entertainment
Director(s) Ken Motomura
Producer(s) Akihiro Hino
Nao Higo
Kentaro Motomura
Writer(s) Makiko Oochi
Junichi Ishikawa
Composer(s) Takeshi Inoue
Platform(s) PlayStation Portable
Release
  • JP: November 22, 2006 [1]
  • NA: August 21, 2007 [2]
Genre(s) Tactical role-playing
Mode(s) Single-player

Jeanne d'Arc [lower-alpha 2] is a tactical role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation Portable (PSP). The game was released in Japan on November 22, 2006, and was localized for a release in North America on August 21, 2007. Jeanne d'Arc was Level-5's first role-playing video game of this kind, as well as the studio's first production for the PSP. The title's narrative makes use of various fantasy elements, and is loosely based on the story of Joan of Arc and her struggles against the English occupation of France during the Hundred Years' War in the early 15th century.

Contents

The game met with positive reviews upon release, with praise directed at the storyline and historic significance of its events.

Gameplay

The player controls Jeanne and her party, moving them between major cities and features on a semi-historical map of France. Most new locations will lead to cutscenes and battles. Select points on the map are cities, allowing the player to shop for improved weapons, armor, and skills; other locations offer skirmish matches not part of the main story but allowing the player to improve their characters through battle.

Each character and enemy has an affinity to one of three phases; Sol, Luna and Stella, each which have strengths and weaknesses against the other phases, in a manner similar to rock, paper, scissors. For example, Sol is stronger against Stella, but weaker against Luna. Each character also has a number of skill slots; skill gems that can be purchased, won in battle, or produced by combining other gems together. These skills can improve a character's stats or bestow offensive, defensive, or recovery skills.

The battle system is turn-based. Prior to battle, the player can manage character equipment and abilities, and then select which characters to bring into battle. On each turn, for each character, the player can move and then perform an action such as attacking, using items or skills; each action awards a number of experience points to the character. Attacks can be met with counterattacks, and the facing of the attack will also influence how much damage is done. Unique to the game is the creation of a "Burning Aura" which forms on the space immediately behind the target of the attack; a second character can move into that space and strike for extra damage, or if a character is already in that space, the Aura will move with that character and increase the power of the attack on that turn only. Burning Auras disappear after one turn.

Once the player has moved all their characters, the enemy turn proceeds in the same manner. When an ally is targeted, all nearby allies one space away from the targeted ally or anyone already supporting them, participate in a "Unified Guard" that can reduce the chance of a hit or reduce the damage taken. This guard also applies to any counterattacks made during the offensive part of the player's turn.

Unique to Jeanne and selected other party members is the use of a magical armband that can be infused with gems. Each gem on the armband can be used once per battle, and only after acquiring an amount of power gems from battle, allows the character to become much more powerful. For example, Jeanne's first transformation gives her a higher attack value, and while in this form, she gains another turn immediately after killing any foe. Transformations are limited to a few turns and the character reverts to their normal form once the effect is over.

Most battles have a required victory condition, such as defeating all foes or to move the party to specific spaces on the map. There are also specialized defeats, such as letting Jeanne fall in battle, or by failing to meet the victory conditions within a fixed number of turns. Upon winning the battle, all characters in the party gain some experience, and additional spoils of war can be obtained.

Plot

A screenshot from early on in the English translation of the game, with the grid clearly detailed. Screenshots6 qjpreviewth.jpg
A screenshot from early on in the English translation of the game, with the grid clearly detailed.

The game's story is based on a fictionalized period of war between humans and demons. Unable to defeat the demons through combat, five prominent human generals craft five powerful armlets and use their power to banish the demons back to their realm. Many years pass, the unity engendered by the war is lost, and France and England engage in the Hundred Years' War for control of France's wealth and territories. The Duke of Bedford, regent of England and one of the five original heroes, makes a pact with the leader of the demons, letting him possess his nephew Henry VI in exchange for providing the English with demon soldiers.

The main story begins when Domrémy, a small village in the Lorraine region of France, is burned to the ground by English troops, leaving only three survivors: a village girl, Jeanne, and her friends Roger and Liane. Guided by a voice from the heavens and wielding one of the five armlets which bestows powerful abilities upon her, Jeanne sets out to build an army and save her country from the English.

Development

Jeanne d'Arc was developed by Level-5, a company that had previously developed a number of traditional role-playing video games with the Dark Cloud series, Dragon Quest VIII: Journey of the Cursed King , and Rogue Galaxy . Jeanne d'Arc was the company's first project on the PSP handheld. [3] The team chose to make the game a tactical RPG "[...] so that players new to the genre will still be able to play the game, while veteran strategy game players will find this game both nostalgic and entertaining." [4] The development team also wanted to create an enjoyable game for all players despite some of them having no knowledge of the historical events on which it is based. [4]

The most important aspect of the North American localization of Jeanne d'Arc was its voice-overs. A number of French actors and actresses, as well as North American actors speaking with French accents, auditioned for the game's audio. Ultimately, American actors using mild French accents were chosen for the main roles while individuals with authentic French accents were used in some of the game's supporting characters. [4] A French vocal coach was on hand to assure proper pronunciation and accents. [4] [5] Voice actress Kari Wahlgren was approached specifically for the lead role in the English version of the game. [5]

Reception

Jeanne d'Arc received "generally favorable reviews" according to the review aggregation website Metacritic. [6] IGN said, "Extremely deep gameplay. Balanced tactical strategy and fast paced action with rich game mechanics. An intriguing twist on a well known tale. These three statements only scratch the surface of the game." [16] 1UP.com said, "A gaggle of inferior strategy-RPG options sporting higher asking prices already litters the PSP's substandard role-playing pool, so this fully competent, polished game should be an instant no-brainer for fans of the genre." [20] In Japan, Famitsu gave it a score of one ten, two eights, and one seven, for a total of 33 out of 40. [9]

Jeanne d'Arc sold approximately 45,387 copies during its first week of sale in Japan. [21] The game was listed as the 190th-best-selling game in the country in 2006 by Famitsu with 68,013 copies sold by the end of the year. [22] Jeanne d'Arc was re-released as part of Sony's "The Best" range of budget titles in Japan on July 5, 2007. [23] The game has since become available as a downloadable title from the PlayStation Network in both Japan and North America. [24] [25]

Jeanne d'Arc was listed by IGN as "Game of the Month" for August 2007. [26] In 2011, the website also listed it at #21 among their top 25 best PSP games. [27] GameTrailers made it a nominee for "Best PSP Game" despite not releasing a video review for it. They even said of it, "Passing this one up would be a true act of heresy." [28]

During the 11th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Jeanne d'Arc for "Handheld Game of the Year" and "Role-Playing Game of the Year", which was ultimately awarded to The Legend of Zelda: Phantom Hourglass and Mass Effect , respectively. [29]

Notes

  1. Additional work by Japan Studio
  2. ジャンヌ・ダルク (Jannu Daruku) in Japanese

Related Research Articles

<i>Tales</i> (video game series) Role-playing video game series

The Tales series is a franchise of fantasy role-playing video games published by Bandai Namco Entertainment, and developed by its subsidiary, Namco Tales Studio until 2011 and presently by Bandai Namco Studios. First begun in 1995 with the development and release of Tales of Phantasia for the Super Famicom, the series currently spans seventeen main titles, multiple spin-off games and supplementary media in the form of manga series, anime series, and audio dramas.

<i>Star Ocean</i> (video game) 1996 video game

Star Ocean is a 1996 action role-playing game developed by tri-Ace and published by Enix for the Super Famicom. The first game in the Star Ocean series, it was released only in Japan in July 1996, and was the first game developed by tri-Ace, consisting of staff that had previously left Wolf Team due to being unhappy with the development process for Tales of Phantasia with Namco in 1995. The game used a special compression chip in its cartridge to compress and store all of the game's data due to possessing graphics that pushed the limits of the Super Famicom. Additionally, the game had voice acting for the game's intro and voice clips that played during the game's battle gameplay, a rarity for games on the system.

<i>Star Ocean: The Second Story</i> 1998 action role-playing game

Star Ocean: The Second Story, known in Japan as Star Ocean: Second Story, is an action role-playing video game developed by tri-Ace and published by Enix for the PlayStation. It is the second game in the Star Ocean series and the first game in the series to be released outside Japan, arriving in North America in June 1999 and Europe in April 2000, by Sony Computer Entertainment. Taking place in a science fantasy universe, the story centers around a young man named Claude C. Kenny, a cadet from a space-faring Earth organization who is stranded on an undeveloped, medieval-level planet. There, he meets several companions and must stop a plot from an evil organization that spans multiple worlds before finding his way home. The game was the basis of manga and anime adaptations.

Tactical role-playing games, also known as strategy role-playing games and in Japan as simulation RPGs, are a video game genre that combines core elements of role-playing video games with those of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail, which were primarily concerned with combat.

<i>Tekken 6</i> 2007 fighting video game

Tekken 6 is a fighting game developed and published by Bandai Namco Games. It is the sixth main and seventh overall installment in the Tekken franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion. Both versions also saw a limited release in North America. A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for another console. It was ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series.

<i>Persona 3</i> 2006 video game

Persona 3, released outside Japan as Shin Megami Tensei: Persona 3, is a 2006 role-playing video game developed by Atlus. It is the fourth main installment in the Persona series, which is part of the larger Megami Tensei franchise. It was originally released for the PlayStation 2 in Japan in 2006, and in North America in 2007. The game has received multiple iterations of enhanced re-releases and ports: Persona 3 FES, an extended version containing a new playable epilogue among other changes, was released for the PlayStation 2 in Japan in 2007 and worldwide the following year. An abridged PlayStation Portable version of the game, Persona 3 Portable, was released in Japan in 2009, North America in 2010, and Europe in 2011. Portable was ported to the Nintendo Switch, PlayStation 4, Windows, Xbox One, and Xbox Series X/S in 2023. Persona 3 Reload, a remake of the core game for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S is scheduled for release in February 2024.

<i>Final Fantasy Tactics: The War of the Lions</i> 2007 video game

Final Fantasy Tactics: The War of the Lions is a tactical role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). The game is an updated version of Final Fantasy Tactics made for the PlayStation, which was released in 1997.

<i>Puzzle Quest: Challenge of the Warlords</i> 2007 video game

Puzzle Quest: Challenge of the Warlords is a puzzle video game designed by Steve Fawkner for Australian game developer Infinite Interactive and published by D3 Publisher in 2007. The game combines role-playing with tile-matching elements. Taking place in a high fantasy setting, the player moves their character around the game's world and encounters monsters and other enemies to fight so as to gain experience and acquire treasure as in a typical role-playing game. Combat takes place on a board similar to Bejeweled, and by making matches of colored gems, the combatants can cause damage to their opponents, cast spells, or perform other abilities that affect the flow of the game.

<i>The Legend of Heroes: Trails in the Sky</i> 2004 video game

The Legend of Heroes: Trails in the Sky is a 2004 role-playing video game developed by Nihon Falcom. The game is the first in what later became known as the Trails series, itself a part of the larger The Legend of Heroes series.

<i>Dissidia Final Fantasy</i> 2008 video game

Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, and in Australia and Europe in September. It was then re-released in Japan, based on the North American version, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.

<i>Half-Minute Hero</i> 2009 video game

Half-Minute Hero is a hybrid real-time strategy action role-playing shoot 'em up video game developed by Opus. It was initially released as a PlayStation Portable exclusive in Japan on May 28, 2009, later in North America on October 13, and in Europe on February 19, 2010. It was re-released on the Xbox Live Arcade on June 29, 2011 under the title Half-Minute Hero: Super Mega Neo Climax, and on Microsoft Windows' Steam on September 27, 2012 under the title Half-Minute Hero: Super Mega Neo Climax Ultimate Boy.

<i>Tales of VS.</i> 2009 video game

Tales of VS. is a crossover fighting game featuring various characters across the Tales video game series. It was developed by Matrix Software and published by Namco Bandai Games for the PlayStation Portable on August 6, 2009 in Japan. It was not localized for release in any other regions.

<i>Patapon 3</i> 2011 video game

Patapon 3 is a rhythm game for the PlayStation Portable and sequel to Patapon 2. It was developed by Pyramid and Japan Studio and published by Sony Computer Entertainment. Gameplay is similar to previous titles, but has a greater focus on multiplayer than Patapon 2. Like its predecessors, Patapon 3 is presented in a cartoonish, silhouetted two-dimensional environment designed by french artist Rolito, now with more detailed backgrounds.

<i>Crisis Core: Final Fantasy VII</i> 2007 video game

Crisis Core: Final Fantasy VII is an action role-playing game developed and published by Square Enix for the PlayStation Portable. The game was first released in 2007, and serves as a prequel to the 1997 video game Final Fantasy VII. It is part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.

While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan.

<i>Unchained Blades</i> 2011 video game

Unchained Blades, titled UnchainBlades ReXX in Japan, is a 2011 dungeon crawler role-playing video game developed by FuRyu and published by Xseed Games for the Nintendo 3DS and PlayStation Portable.

<i>One Piece: Romance Dawn</i> 2012 video game

One Piece: Romance Dawn is a role-playing video game based on the One Piece manga and anime series, released in Japan and other parts of Asia for the PlayStation Portable on December 20, 2012, via retail and the PlayStation Store. A port for the Nintendo 3DS was released in Japan on August 8, 2013, via retail and the eShop. It was also released in Europe on November 29, 2013, and February 11, 2014, in North America.

<i>Final Fantasy</i> (video game) 1987 video game

Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The first Final Fantasy story follows four youths called the Warriors of Light, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world.

<i>Summon Night 5</i> 2013 video game

Summon Night 5 is a tactical role-playing game in the long-running Summon Night series of video games. It is the first and only original entry to be developed by Felistella and published by Bandai Namco Games, following original developer, Flight-Plan's, closure in 2010, and original publisher Banpresto being acquired by Bandai Namco. The game was released in Japan on May 16, 2013 for the PlayStation Portable. Almost two years after its initial Japan release, in April 2015, Gaijinworks announced that they would publish the game in English in North America and Europe sometime in 2015. It was released digitally in North America on December 15, 2015, and received a limited-edition physical release on April 7, 2016. The game was considered a success in English regions, with its sales being enough to warrant Gaijinworks to translate its sequel, Summon Night 6, which was released in 2017.

References

  1. 製品情報一覧 [List of Products] (in Japanese). Level-5. Archived from the original on February 26, 2021. Retrieved May 13, 2011.
  2. "Jeanne d' Arc Now Available". IGN . August 21, 2007. Archived from the original on March 29, 2012. Retrieved May 13, 2011.
  3. Spencer (July 20, 2006). "Joan of Arc coming to the PSP?". Siliconera. Archived from the original on January 8, 2010. Retrieved May 14, 2011.
  4. 1 2 3 4 RPG Land (2007). "RPG LAND INTERVIEW: Level 5". RPG Land. Archived from the original on August 3, 2008. Retrieved May 25, 2009.
  5. 1 2 Miller, Greg (July 29, 2007). "SDCC 07: The Voice of Jeanne d'Arc Speaks". IGN. Archived from the original on July 17, 2017. Retrieved July 18, 2017.
  6. 1 2 "Jeanne d'Arc for PSP Reviews". Metacritic . Archived from the original on March 3, 2018. Retrieved January 19, 2008.
  7. EGM staff (September 2007). "Jeanne d'Arc". Electronic Gaming Monthly . No. 219. Ziff Davis. p. 97.
  8. Parkin, Simon (October 4, 2007). "Jeanne D'Arc". Eurogamer . Archived from the original on July 25, 2017. Retrieved July 18, 2017.
  9. 1 2 "Collection of every PSP-game reviewed in Famitsu". NeoGAF. August 27, 2006. Archived from the original on October 19, 2017. Retrieved July 18, 2017.
  10. Kato, Matthew (September 2007). "Jeanne D'Arc". Game Informer . No. 173. Archived from the original on February 28, 2008. Retrieved July 18, 2017.
  11. SonOfTheShiningPath (September 2007). "Jeanne D'Arc". GamePro . No. 228. IDG. p. 97. Archived from the original on January 15, 2008. Retrieved July 18, 2017.
  12. JoeBlow (September 21, 2007). "Jeanne D'Arc Review". Game Revolution. Archived from the original on October 9, 2015. Retrieved July 18, 2017.
  13. VanOrd, Kevin (August 20, 2007). "Jeanne d'Arc Review". GameSpot . Archived from the original on October 19, 2017. Retrieved July 18, 2017.
  14. Joynt, Patrick (August 10, 2007). "Reviews: Jeanne d'Arc". GameSpy. Archived from the original on September 3, 2011. Retrieved May 13, 2011.
  15. Lafferty, Michael (August 13, 2007). "Jeanne d'Arc - PSP - Review". GameZone. Archived from the original on October 5, 2008. Retrieved July 18, 2017.
  16. 1 2 Haynes, Jeff (August 13, 2017). "Jeanne d'Arc Review". IGN. Archived from the original on July 16, 2017. Retrieved July 18, 2017.
  17. "Review: Jeanne d'Arc". PSM . Future US. September 2007. p. 74.
  18. Mastrapa, Gus (August 20, 2007). "Jeanne D'Arc". The A.V. Club . Archived from the original on November 6, 2007. Retrieved July 18, 2017.
  19. Herold, Charles (August 30, 2007). "A Brilliant Shooter, Slowed by a Lackluster Narrative". The New York Times . Archived from the original on July 25, 2017. Retrieved July 18, 2017.
  20. Bettenhausen, Shane (August 21, 2007). "Jeanne D'Arc". 1UP.com . Archived from the original on July 25, 2012. Retrieved May 13, 2011.
  21. Jenkins, David (December 1, 2006). "Sega's Love and Berry Tops Busy Japanese Game Charts". Gamasutra . Archived from the original on May 10, 2011. Retrieved May 13, 2011.
  22. "GEIMIN.NET/2006年テレビゲームソフト売り上げTOP500(メディアクリエイト版)" (in Japanese). Geimin.net. August 26, 2007. Archived from the original on December 14, 2007. Retrieved August 2, 2009.
  23. Spencer (June 7, 2007). "Sony rolling out more "best" games in July". Siliconera. Archived from the original on October 13, 2012. Retrieved May 13, 2011.
  24. Spencer (November 6, 2008). "Even PSP Greatest Hits Games Get Re-released On Japan's PlayStation Store". Siliconera. Archived from the original on February 16, 2011. Retrieved May 13, 2011.
  25. Spencer (July 16, 2009). "Japan Gets It's [sic] First Wave Of First Party UMD Legacy RPGs". Siliconera. Archived from the original on November 21, 2010. Retrieved May 13, 2011.
  26. Miller, Greg (August 31, 2007). "Game of the Month: August 2007". IGN. Archived from the original on April 4, 2018. Retrieved July 18, 2017.
  27. IGN PlayStation Team (December 18, 2011). "The Top 25 PSP Games (Page 5)". IGN. Archived from the original on July 10, 2017. Retrieved July 18, 2017.
  28. 1Cmanny1 (December 27, 2007). "[GameTrailers] Game of the year [awards 2007] best PSP game". YouTube. Archived from the original on 2021-12-19. Retrieved July 18, 2017.{{cite web}}: CS1 maint: numeric names: authors list (link)
  29. "D.I.C.E. Award By Video Game Details Jeanne d'Arc". interactive.org. Academy of Interactive Arts & Sciences . Retrieved 8 November 2023.