Kenshi | |
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Mortal Kombat character | |
First appearance | Mortal Kombat: Deadly Alliance (2002) |
Created by | Ed Boon Allen Ditzig |
Designed by | Allen Ditzig (MK:DA) Solomon Gaitan (MKX) |
Portrayed by | Dan Southworth (web series) |
Voiced by | Various
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Motion capture |
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In-universe information | |
Weapon | Sento (katana) |
Family | Takeda (son, MKX; cousin, MK1) |
Nationality | Japanese [2] |
Kenshi Takahashi is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He makes his series debut in Mortal Kombat: Deadly Alliance (2002) as a blind swordsman and Special Forces operative. In addition to his sword skills, he possesses telekinetic abilities.
Outside of the games, Kenshi has appeared in various related media, including comic books and the 2011 web series Mortal Kombat Legacy , and is featured in the 2022 animated film Mortal Kombat Legends: Snow Blind . While Kenshi is regarded as the best fighter from the series' three-dimensional era and one of the few characters to successfully transition to the return of the two-dimensional series of games, he has received some criticism as a perceived representation of disability and cultural tropes in video gaming.
In Mortal Kombat: Deadly Alliance character designer Allen Ditzig's early concept sketches, the character was called "the Kenshi" ("swordsman") [3] and described as a "spirit hunter". [4] During production, Kenshi was originally named "Blind Gi", [5] which was changed to "Blind Kenshi" before his final name was determined. [4] Mortal Kombat co-creator Ed Boon said that he had included Kenshi in the 2011 reboot game because he and many of the series developers were fans of the character. [6] For Mortal Kombat X , designer Solomon Gaitan took inspiration from samurai and ninja in designing Kenshi's armor, and "tried to keep it more ninja-esque" with a slimmer shape "because too much samurai would be clunky and odd looking." The character's final digital sculpt was completed in a week with some changes made by NetherRealm Studios' art department, as "what works in concept art doesn't always hold up well in 3D." [7]
Kenshi was intended to replace Ermac as the Mortal Kombat series' character that utilized psychokinetic abilities. [5] A physical weapon was added for him to channel his powers into, which Boon explained was done to compensate for his blindness and make him one of the "strongest" characters in Deadly Alliance. [8] Mark Ryan Sallee of GameSpy described Kenshi's special moves in Mortal Kombat: Deception as similar to Ermac's but "not as comboable" while citing his sword attacks as his most potent in the game. [9] According to the site's Armageddon walkthrough, Kenshi is a midrange attacker whose special moves are best utilized at that distance, as anything closer makes him "vulnerable to counterattacks." [10] Kenshi's offense includes creating a temporary psychic image that attacks opponents, first a clone of himself in the 2011 reboot, [5] a demon in Mortal Kombat X , [11] and an "ancestral" spirit in Mortal Kombat 1 . [5] [12]
Kenshi has been cited as a difficult character to play in the series' recent installments. In MKX, his playstyle is split into three variations like the other characters, and Bryan Dawson of Prima Games described him as "requir[ing] some patience to play" and who "relies heavily on keeping his opponents at a distance and only closing in when necessary." [11] Kai Adler of GameRant commented that while Kenshi could "dish out incredible damage," he was among MK1's most difficult characters to play "as his moves are very unfamiliar to the rest of the roster", and it was "up to the player to decide whether they want to follow a path that will require much time and practice dedicated to a single character." [13]
A born fighter, Kenshi Takahashi wandered Earth in search of worthy competition, defeating opponents to boost his pride. In the process, he encounters a man named Song, who leads him to Sento, a powerful ancient sword. Upon locating it and opening its tomb, a concentration of imprisoned souls inside it blinds Kenshi while "Song" reveals himself the evil sorcerer Shang Tsung, who absorbs the souls and leaves Kenshi for dead. After the sword telepathically guides him out of the tomb, Kenshi re-dedicates himself towards retraining his senses and searching for Shang Tsung. [14]
In Mortal Kombat: Deadly Alliance (2002), Kenshi is recruited into the Special Forces to help find missing member Cyrax in the otherworldly dimension of Outworld. During his search, Kenshi encounters Ermac, an enforcer of evil Outworld emperor Shao Kahn. [15] Pitying him, Kenshi frees Ermac from Shao's control. In return, Ermac hones Kenshi's telekinetic power. [14] Kenshi resumes his hunt for Shang Tsung, but is thwarted by the Red Dragon clan, who destroy the Special Forces headquarters and send Mavado to kill Kenshi. Despite defeating him however, Mavado leaves him for dead. [16]
In Mortal Kombat: Deception (2004), Kenshi allies himself with Sub-Zero after the ninja nurses him back to health. As they attempt to return to Earth, they clash with Hotaru, a neutral but strict guardsman from the realm of Seido who pledged his loyalty to the Dragon King Onaga and has been pursuing Sub-Zero. [17] [18]
In Mortal Kombat: Armageddon (2006), Kenshi takes part in the battle for the elemental Blaze's power. [19] With Shang Tsung believed killed by Onaga, Kenshi ends his revenge and returns to Earth, where he eliminates several criminal organizations before joining a group led by Johnny Cage in their battle against the fallen Elder God Shinnok. [20]
Kenshi appears as a downloadable playable character in Mortal Kombat (2011), which included his in-game biography from Deadly Alliance. [14]
In Mortal Kombat X (2015), [21] Kenshi serves as a consultant to a Special Forces unit, and entered a relationship with a Thai-American woman named Suchin. Together, they had a son named Takeda Takahashi. [22] However, she was killed by the Red Dragon clan in their pursuit of Kenshi, which leads him to leave Takeda in the care of Hanzo Hasashi for training and the youth's protection. [23] [24] Twenty years later, Kenshi and Takeda reunite, though their relationship is briefly strained due to the former's absence before they later reconcile. [25] [21]
In Mortal Kombat 1 (2023), following changes to the timeline made by Fire God Liu Kang, Kenshi is a former yakuza member and descendant of the Taira clan who seeks to reclaim the clan's lost sword, Sento, to free them from the yakuza. In pursuit of his quest, Kenshi comes into conflict with actor Johnny Cage, who owns the sword as a memento. They are both recruited by Liu Kang to represent Earthrealm in the Mortal Kombat tournament. [26] After Raiden is chosen as Liu Kang's champion, Kenshi, Cage, and Kung Lao are tasked with capturing Shang Tsung. In the midst of this, they unknowingly botch Shang Tsung's efforts to treat Princess Mileena's Tarkat disease, [27] leading to her going on a rampage. Amidst this, Kenshi rescues Cage from her, but loses his eyes in the attack before Shang Tsung stops her. [28] In return, Cage eventually gives Sento back to Kenshi before the pair assist Liu Kang saving Earthrealm and Outworld from Shang Tsung. [29] [30] Following this, Kenshi turns his attention back to reviving his clan and helping his cousin Takeda leave the yakuza as well. [31]
Kenshi appears in the second season of Mortal Kombat: Legacy , portrayed by martial artist Dan Southworth. Initially unaccustomed to wearing a blindfold, he stated that there were "moments where I was just swinging my arms out and was hoping that it connected in the right place, or not." [32] This version of Kenshi is initially a rōnin from feudal Japan. After rescuing an old traveler from bandits, the former informs Kenshi of the "sword of Sento", which was crafted by Shao Kahn and guarded by the demonic Ermac. While Kenshi eventually succeeds in obtaining the weapon, he is blinded by Ermac, who later fights him in the Mortal Kombat tournament to reclaim Sento, only to be killed by Kenshi. [33]
Kenshi appears in DC Comics' Mortal Kombat X: Blood Ties #1, which expands on Kenshi's decision to leave Takeda in Hanzo Hasashi's care. [23] [34]
A young Kenshi from a post-apocalyptic future appears in Mortal Kombat Legends: Snow Blind , voiced by Manny Jacinto. [35] After being blinded by Shang Tsung, Kenshi seeks out an aged Sub-Zero to defeat Kano's Black Dragon clan. [36]
Kenshi is regarded as one of the Mortal Kombat series' top characters by several gaming media outlets. [37] [38] [39] Gavin Jasper of Den of Geek lauded Kenshi as "the best design to come out past the original [series] trilogy" with "a look that feels like Solid Snake mixed with Daredevil," and, despite his friendships with Sub-Zero and Scorpion in past games, "far from a Mary Sue character. [He] canonically gets his ass handed to him by Mavado [in Deadly Alliance] and spends the next game healing from his injuries." [40] Game Informer 's Marcus Stewart wrote in 2021 that Kenshi's design and gameplay made him "one of the few post-MK4 characters that feels like he belongs with the classic roster," [41] and Jason Wojnar of Screen Rant said the same year, "The series had a hard time introducing new characters that stuck once it transitioned into three dimensions. Kenshi, however, wooed fans from the start with his look and interesting backstory [and] has quickly become a series mainstay as if he was there from the beginning." [42] Kevin Wong of Complex rated Deadly Alliance as one of the best Mortal Kombat fighting titles in 2021 due to its combination of "classic fighters and the new ones — like Kenshi the blind swordsman — which made us excited for the franchise's future," [43] a point of view that was shared by Ravi Sinha of GamingBolt the following year. [44] However, The Daily Eastern News compared the MK 2011 version of Kenshi to that of Kitana in a 2019 article on sexism and video games in regards to costume design playing a role in the objectification of female characters in the MK series. "The male characters seemed more ready to get into a fight, while the females looked like they were about to go to the beach somewhere". [45]
The character inspired blind Evolution Championship Series player Carlos Vasquez to create "The Sento Showdown", a Mortal Kombat tournament held yearly since 2019 catering exclusively to vision-impaired players. [46] He had previously shared accessibility concerns with NetherRealm Studios developer Herman Sanchez several years earlier that resulted in the company adding audio cues to their games beginning with Injustice: Gods Among Us . [47] Vasquez was later hired by NetherRealm Studios as an accessibility consultant. [48]
Jesse Schedeen of IGN criticized the storytelling of the 2013 second season of Mortal Kombat: Legacy for "newcomers like Kenshi requir[ing] a certain amount of back-story to justify their presence", which he felt caused many episodes to rely heavily on flashbacks that disrupted the flow of the plot. [49] Sam Stone of Comic Book Resources praised Manny Jacinto's voicework in Snow Blind as "balancing braggadocio with charisma in effective measure; Kenshi is definitely a headstrong protagonist but is kept in check enough for the audience to become invested in his story." [50] In her 2022 review, Brittany Vincent of IGN praised the film for "weaving a story around one of Mortal Kombat's lesser-known personalities", but opined that the storyline frequently diverted from Kenshi's exploits "when we've already been drawn in and want to learn more about him". [36]
In his 2022 book Mortal Kombat: Games of Death, David Church noted the series' increase in Japanese cultural influence following the 1999 departure of Mortal Kombat co-creator John Tobias, "such as the blind swordsman Kenshi as a Zatoichi trope." [51] A 2021 publication titled Fragile Avatars? Representations of Disability in Video Games described Kenshi, along with Daredevil and Killer7 character Con Smith, as representing the "blind avenger" who sought revenge against those responsible for their blindness while possessing elevated senses. [52] Matthew Essary of Polygon , in a 2023 feature on blind action heroes in popular culture, categorized Kenshi with The Matrix character Neo in the trope of their blindness "actually improving their ability to fight back" due to their supernatural abilities. [53] This trait was criticized by author Jennifer Dalsen in the 2023 book Gaming Disability: Disability Perspectives on Contemporary Video Games as "problematic because video games continue to use otherworldly powers as a way to accommodate or otherwise mitigate a disability," with her citing Kenshi and Perception protagonist Cassie Thornton as examples. [54] Jef Rouner of the Houston Press expressed a similar opinion by unfavorably comparing the "Daredevil-blind" Kenshi to Sly Cooper character Bentley, who "as a wheelchair user isn’t erasing his inability to walk the way someone like Kenshi being psychic effectively erases his inability to see." [55]
Mortal Kombat: Deadly Alliance is a 2002 fighting game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. It is the fifth main installment in the Mortal Kombat franchise and a sequel to 1997's Mortal Kombat 4. Its story focuses on the eponymous alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. The game is the only main installment not to feature series protagonist Liu Kang as a playable character. It is also the first game in the canon series to not have the involvement of co-creator John Tobias, as he left Midway in 1999 to pursue other interests.
Sub-Zero is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. A warrior from the fictional Lin Kuei clan, he possesses ability to control ice in many forms. He is the only fighter to appear in every main installment of the series, along with the action-adventure spin-off Mortal Kombat Mythologies: Sub-Zero (1997).
Johnny Cage is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in the original 1992 game, he is an action movie star with an extensive martial arts background. The series depicts Cage as one of the primary heroes defending Earthrealm from various threats, as well as the comic foil. In the first rebooted timeline, Cage is also the love interest of Special Forces officer Sonya Blade and the father of their daughter Cassie. He is inspired by martial arts star Jean-Claude Van Damme, particularly Van Damme's character, Frank Dux, in the 1988 film Bloodsport. A staple of the franchise, Cage has appeared in various media outside of the games.
Shao Kahn is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Depicted as emperor of the fictional realm Outworld, he is one of the franchise's primary villains. Feared for his immense strength, which he complements with a large hammer, and knowledge of black magic, Shao Kahn seeks conquest of all the realms, including Earth. He serves as the main antagonist final boss of Mortal Kombat II (1993), Mortal Kombat 3 (1995) and its updates, and the 2011 reboot, as well as the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005). An amalgam of Shao Kahn and DC Comics villain Darkseid also appears as the main antagonist and final boss of Mortal Kombat vs. DC Universe (2008) under the name Dark Kahn. A younger persona known as General Shao appears in Mortal Kombat 1 (2023).
Shang Tsung is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted as the final boss in the original 1992 game and has remained one of the franchise's primary characters. A powerful sorcerer, he is principally defined by his abilities to shapeshift into other characters and to absorb the souls of defeated warriors. Shang Tsung is usually portrayed as the right-hand man of Outworld emperor Shao Kahn and the archenemy of Shaolin monk Liu Kang. He also appeared in Mortal Kombat: Deadly Alliance (2002), alongside Quan Chi as the eponymous Deadly Alliance, as well as in Mortal Kombat 11: Aftermath (2020) and Mortal Kombat 1 (2023).
Mileena is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in Mortal Kombat II (1993), Mileena was initially depicted as a clone of the Edenian princess Kitana, created by Shang Tsung with the blood of the fictional Tarkatan species. Following the time-travelling actions of Raiden in Mortal Kombat 9 (2011), Mileena's background as a clone of Kitana remains the same. Mortal Kombat X (2015) depicts Mileena's attempts to regain the throne as the empress of Outworld, following her removal by Kotal Kahn.
Ermac is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Debuting as an unlockable character in Ultimate Mortal Kombat 3 (1995), he is an amalgam of the souls of deceased warriors and possesses telekinetic abilities.
This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between various realms. Most characters fight on behalf of their realm, with the primary heroes defending Earthrealm against conquering villains from Outworld and the Netherrealm. Early installments feature the characters participating in the eponymous Mortal Kombat tournament to decide their realm's fate. In later installments, Earthrealm is often invaded by force.
Jackson "Jax" Briggs is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in Mortal Kombat II (1993) as the leader of a Special Forces unit, he became a mainstay of the series, including as the protagonist of the action-adventure spin-off Mortal Kombat: Special Forces (2000). The character is distinguished by his metal bionic arms, which he first received in Mortal Kombat 3 (1995), and his abilities are based around his upper-body strength.
Kitana is a fictional character in the Mortal Kombat media franchise originally by Midway Games and later by NetherRealm Studios. Debuting in Mortal Kombat II (1993) as a player character and as a royal from the fictional realm of Edenia. She uses steel fans as her primary weapon. In the series, Kitana is aligned with multiple characters, especially Mileena who originally served as her clone, however, as the series evolves, Mileena suddenly becomes the older sister of Kitana and takes her place being the empress of Outworld. Kitana also shares the relationship as the love interest for the series' protagonist Liu Kang.
Kung Lao is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted in Mortal Kombat II (1993) as a Shaolin monk and close friend of series protagonist Liu Kang, and his trademark characteristic is his wide razor-brimmed hat that he uses as a weapon. Kung Lao is depicted as one of the series' primary heroes, including a main role in the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005).
Scorpion is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. A ninja dressed in yellow, his primary weapon is a kunai rope dart, which he uses to harpoon opponents. Since his debut in the original 1992 game, Scorpion has appeared as a playable character in every main installment except Mortal Kombat 3 (1995).
Reptile is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted in the original 1992 game as a hidden opponent, establishing him as the first secret character in fighting game history. Reptile became playable in the follow-up Mortal Kombat II (1993) and has remained a mainstay of the franchise. As implied by his name, he is a Saurian, a fictional species of reptilian humanoids. One of the last surviving members of his race, he aligns himself with the series' primary villains in the hope his service will lead to the Saurians' revival.
Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.
Sonya Blade is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. She debuted in the original 1992 game as the roster's sole female fighter, a military officer with the Special Forces. In the storyline of the games, Sonya becomes involved with the eponymous Mortal Kombat tournament through pursuit of her archenemy, the criminal leader Kano. She subsequently joins the warriors defending Earthrealm and establishes a government agency dedicated to battling otherworldly threats. The series' rebooted timeline also depicts her as the love interest to martial arts actor Johnny Cage and the mother of their daughter Cassie. A mainstay of the franchise, Sonya has also appeared in various media outside of the games. Reception to the character has been generally positive, with respect to her role as one of Mortal Kombat's primary female fighters. Though, some of her outfits in the games have received criticism.
Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992.
Mortal Kombat 1 is a 2023 fighting game developed by NetherRealm Studios and published by Warner Bros. Games. It is the twelfth main installment in the Mortal Kombat series, and serves as its second reboot after 2011's Mortal Kombat. The game was released on Nintendo Switch, PlayStation 5, Windows, and Xbox Series X/S on September 19, 2023.
Liu Kang is a fictional character and the main protagonist of the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Depicted as Earthrealm's greatest warrior and champion, he debuted in the original 1992 game as a Shaolin monk with special moves, which were intended to be the easiest for players to perform. Since his introduction, Liu Kang has appeared as playable in every main installment except Mortal Kombat: Deadly Alliance (2002). He is also one of the protagonists of the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005).
Raiden is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Based on the Japanese deity Raijin, he is depicted as the god of thunder who possesses control over lightning. He debuted in the original 1992 game and has appeared as a playable character in every main installment except Mortal Kombat 3 (1995) and its first update. In the storyline of the games, Raiden is the protector of Earthrealm. He fulfills his duty by selecting and training the warriors who defend Earthrealm from various threats, while also participating directly in the realm's defense. Raiden generally serves as a mentor figure to the franchise's heroes, although he sometimes assumes a darker role in the story, which sees him become more ruthless in his protection of the realm. One of the franchise's central characters, Raiden has appeared in various related media outside of the Mortal Kombat games, including guest appearances in NBA Jam Tournament Edition (1995), NFL Blitz (1997), Unreal Championship 2 (2005), and Injustice 2 (2017). He has generally received a positive reception and is among the series' most popular characters for his design and special abilities.
Mortal Kombat Legends: Snow Blind is a 2022 American direct-to-video adult animated martial arts film based on the Mortal Kombat franchise, directed by Rick Morales and written by Jeremy Adams, and produced by Warner Bros. Animation with animation by South Korean studio Digital eMation. Snow Blind was released on October 11, 2022, and is the third installment in the Mortal Kombat Legends series. The film borrows elements from the plot of Mortal Kombat: Deadly Alliance, Mortal Kombat: Deception and Mortal Kombat 11, and is a direct sequel to Mortal Kombat Legends: Battle of the Realms (2021). It received mixed-to-positive reviews.