↑ Cowan, Michael (2018). "Interactive media and imperial subjects: Excavating the cinematic shooting gallery". NECSUS. European Journal of Media Studies. 7 (1): 17–44. doi:10.25969/mediarep/3438.
↑ Williams, Andrew (16 March 2017). History of Digital Games: Developments in Art, Design and Interaction. CRC Press. pp.20–5, 63–5. ISBN978-1-317-50381-1.
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