Night Warriors: Darkstalkers' Revenge | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom Virgin Interactive Entertainment (Europe) |
Composer(s) | Takayuki Iwai Akari Kaida Hideki Okugawa |
Series | Darkstalkers |
Platform(s) | Arcade, Sega Saturn |
Release | Arcade Sega Saturn |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | CP System II |
Night Warriors: Darkstalkers' Revenge, known in Japan as Vampire Hunter: Darkstalkers' Revenge [lower-alpha 1] , is a 1995 arcade fighting game produced by Capcom and the second in the Darkstalkers series, following Darkstalkers: The Night Warriors (1994). Darkstalkers' Revenge was ported to the Sega Saturn home console in 1996 and was later followed by a sequel, Vampire Savior / Darkstalkers 3 (1997).
In later years, Darkstalkers' Revenge was released as part of the compilations Vampire: Darkstalkers Collection in 2005, Darkstalkers Resurrection in 2013, and Capcom Fighting Collection in 2022.
Night Warriors is a 2D competitive fighting game. It features several changes to the gameplay system of its predecessor, Darkstalkers: The Night Warriors . One of these changes is an introduction of the chain combos. Players can also choose between a "normal" gameplay style or one that offers auto-blocking.
The main change in Night Warriors is the ability for the player to stock up on their Special gauge, allowing them to store more than one Special gauge and preserve them through the entire match. [4] Two types of Super Moves are featured in the game: ES Specials, requiring a portion of the Special gauge, and EX Specials, requiring an entire stock of the Special gauge to perform.
The game also introduces two new playable characters, Donovan Baine and Hsien-Ko. [4] In addition, the two bosses from the first game, Huitzil and Pyron, are now playable characters as well.
Despite being considered a sequel to Darkstalkers: The Night Warriors , Night Warriors: Darkstalkers' Revenge has the same plot and endings as the previous game, only adding stories and endings to the new characters and the (now playable) bosses.
Pyron invades Earth to add to his collection of planets that he has devoured. The world's most fearsome monsters are the last defense of mankind. Two darkstalker hunters make their presence known and join in the fray. Donovan Baine and Hsien-Ko are "Dark Hunters" who are out to hunt the other Darkstalkers in the game (hence the Japanese title, Vampire Hunter).
As compared to the original Darkstalkers, which used 128MB for all characters, Vampire Hunter uses 256MB for the characters, meaning an average of 500 extra patterns for each character. [5]
The announcement that a Saturn port of Night Warriors: Darkstalkers' Revenge would be released in December 1995 in Japan, while the PlayStation version of the original Darkstalkers still had no confirmed release date, was met with outrage from PlayStation owners. [6] In explanation for the decision, Capcom representatives said in December 1995: "The reason is the problems we had converting the PlayStation version, which we didn't have with the Saturn. Originally the plan was to release [the] PlayStation [version of] Darkstalkers in April but it fell behind, hence the decision to take the later Vampire Hunter straight to Saturn. We get the user response to release our software as soon as possible, which we have to do, and we also have Darkstalkers 3 lined up for the arcade." [5]
Unlike the PlayStation port of Darkstalkers, the Saturn port of Night Warriors: Darkstalkers' Revenge was developed in-house within Capcom; however, the specific personnel who developed the arcade version were uninvolved with converting the game to the Saturn. [5]
The game was originally released for the Japanese arcades in March 1995. A Sega Saturn port was released in Japan and North America in early 1996. A PAL conversion of the Saturn port was finished by May but the European publisher, Virgin Interactive Entertainment, opted not to release it until November. [3] This version features an "Appendix Mode" that allows players to customize the backgrounds, the opponents' colors and background music between the regular ones and the ones used in the original Darkstalkers.
The game was included in Vampire: Darkstalkers Collection , a compilation of all five Darkstalkers arcade games that were released in Japan only for the PlayStation 2 in 2005. It was also included in a remastered form as part of 2013's Darkstalkers Resurrection for the PlayStation Network and Xbox Live Arcade, and 2022's Capcom Fighting Collection [7] for PlayStation 4, Xbox One, Nintendo Switch, and PC. [8]
Several licensed tie-ins were released for the game in Japan, including:
Vampire Hunter: The Animated Series is a 1997-1998 four-part anime OAV miniseries based on the game and made by Madhouse Studios in association with DR Movie. It was released in the West as Night Warriors: Darkstalkers' Revenge. In Japan, the anime itself was given a two-volume novelization written by Makoto Takeuchi.
Publication | Score |
---|---|
AllGame | (SAT) [10] |
Electronic Gaming Monthly | 7.625/10 (SAT) [note 1] [11] |
Game Informer | 7.5/10 (SAT) [12] |
Next Generation | (Arcade) [13] (SAT) [14] |
Maximum | (SAT) [15] |
Sega Saturn Magazine | 91% (SAT) [16] |
VG&CE | 9/10 (SAT) [17] |
In Japan, Game Machine listed Night Warriors: Darkstalkers' Revenge on their April 15, 1995 issue as being the second most-successful arcade game of the month. [18]
A reviewer for Next Generation stated that the graphics are "dramatically" improved over the original Darkstalkers, and that the new special moves system adds a strategic element to the game and saves it from being a mere remake of the original. He concluded that "Night Warriors doesn't break new ground, but the bottom line here is that it is done really well". [13]
The Sega Saturn version of Night Warriors: Darkstalkers' Revenge received positive reviews upon its release. VideoGames called the game "a must-purchase for fight fans and Saturn owners". [17] Game Informer described it as a "truly unique fighter" because of its gameplay system, regarded as an unusual for a 2D fighting game, adding that the game is "definitely amazing to look at" due to its "outstanding" and "truly spectacular" animation. [12] GameFan called it "one of Capcom's best fighters to date", with "quite possibly the best animation on a home fighting game yet" (rivaled only by Samurai Shodown III for the Neo Geo CD), describing it as "an amazing translation, and a big improvement over X-Men " and "a Saturn exclusive you must own." [19] The four reviewers of Electronic Gaming Monthly described it as "a near-perfect translation" and praised the variety of characters, though they felt that the game was rather old compared to other recent arcade fighting games from Capcom. [11] Rad Automatic of Sega Saturn Magazine similarly called it "practically arcade perfect" and praised the variety of characters while questioning if it was good as Capcom's other recent Saturn fighting games. [16] A Next Generation critic remarked that the game successfully differentiates itself from other Capcom 2D fighters with its macabre character designs and their appropriate move sets. He added, "What's fun about Night Warriors is the fact that anything can happen. The success of the series lies in the fact that each character has a host of twisted maneuvers that take the action to all sorts of extremes, and yet that wonderful chess-like strategy element is still perfectly applicable to the game." [14] Writing in GamePro , Major Mike stated that the game is not as deep as the recent Street Fighter Alpha , but that it makes up for this with its outstanding visual spectacles and easy controls. He also rated the Saturn conversion of the graphics, audio, and visuals as flawless, remarking that "If Capcom keeps this up, arcades may well go out of business." [20] Daniel Jevons of Maximum likewise said that with the full animation option on, "you've got a frame for frame, pixel for pixel, carbon copy of the coin-op, right down to Victor's rippling muscles and the reflections of light on Phobos's armour". He praised the game's imaginative characters, perfect balance, innovative special moves system, and huge number of techniques, and summarized it as a happy medium between the precision and depth of Street Fighter Alpha and the flash and accessibility of X-Men: Children of the Atom. [15]
In 2010, Robert Workman ranked it as the fifth best 2-D fighting game ever made, "thanks to its gorgeous animation, fun traditional 2-D gameplay and ridiculously cool character line-up." [21] In a retrospective review, Jon Thompson of AllGame called it "of the finest fighting games available at home". [10] However, ScrewAttack's Arcade Recall criticized Night Warriors for having few changes and additions as compared to the original Darkstalkers. [22] Rich Knight and Gus Turner of Complex included it on their list of 25 best 2D fighting games of all time in 2013. [23]
Darkstalkers, known in Japan as Vampire (ヴァンパイア), is a fighting game series and media franchise created by Capcom. The series is set in a pastiche gothic fiction universe with characters based on monsters from international folklore, and features a stylized 2D graphic style. Its first game, Darkstalkers: The Night Warriors, was released in arcades in 1994 and its third and final main game is Vampire Savior, released in 1997. Darkstalkers introduced gameplay concepts used in later Capcom fighting games, including the Street Fighter Alpha and Marvel vs. Capcom series.
X-Men vs. Street Fighter is a crossover fighting video game developed and published by Capcom. It is Capcom's third fighting game to feature Marvel Comics characters, following X-Men: Children of the Atom and Marvel Super Heroes, and is the first installment in the Marvel vs. Capcom series. As the title suggests, the game includes characters from Marvel's X-Men franchise and the cast from Capcom's Street Fighter series. Originally released as a coin-operated arcade game in 1996, it was ported to the Sega Saturn in 1997 and the PlayStation in 1998. The original arcade version is included in the game lineup for Marvel vs. Capcom Fighting Collection: Arcade Classics, released for the Nintendo Switch, PlayStation 4 and Windows in 2024.
X-Men: Children of the Atom is an arcade game developed and published by Capcom and released on the CP System II arcade hardware in 1994 in Japan and in 1995 in North America and Europe.
Morrigan Aensland is a fictional character and the female protagonist in Capcom's Darkstalkers series. Having debuted in 1994's Darkstalkers: The Night Warriors, she has since appeared in every game in the series and in various related media and merchandise, as well as in multiple video games outside the Darkstalkers line, including most entries in both Marvel vs. Capcom and SNK vs. Capcom.
Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.
The King of Fighters '95(KOF '95) is a fighting video game developed and published by SNK for the Neo Geo arcade and home consoles in 1995. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo Geo CD with versions released for the PlayStation, Sega Saturn and Game Boy.
Fatal Fury 2, known as Garō Densetsu 2: Aratanaru Tatakai in Japan, is a 1992 fighting video game developed by SNK as the sequel to Fatal Fury: King of Fighters (1991), and the second game in the Fatal Fury franchise. Originally released by SNK for the Neo Geo arcade and home platforms, it was later ported to several other home systems, including Super Nintendo and Sega Genesis by Takara. Its updated version, Fatal Fury Special, was released in 1993.
Darkstalkers 3 is a 1997 fighting game by Capcom, originally released on the CP System II arcade system as Vampire Savior. The third and final title in the Darkstalkers series following 1995's Night Warriors: Darkstalkers' Revenge, its story centers around a demonic nobleman from Makai named Jedah Dohma, who creates a pocket dimension named Majigen where he tries to bring in souls to help nourish his new world. It was critically and commercially well-received.
Sengoku Ace, fully titled Sengoku Ace: Tengai Episode I and also known as Samurai Aces in the English version, is a vertically scrolling shooter released in the arcades by Psikyo in 1993. The first game by Psikyo, Sengoku Ace was designed by Shinsuke Nakamura, the creator of Aero Fighters and the company's founder.
Darkstalkers: The Night Warriors, known in Japan as Vampire: The Night Warriors, is a 1994 fighting game developed and released by Capcom originally for the CPS II arcade hardware as the first game in the first title in the Darkstalkers series. It was ported to the PlayStation by Psygnosis in 1996 and was followed by Night Warriors: Darkstalkers' Revenge in 1995. Darkstalkers: The Night Warriors was ported as a part of Capcom Fighting Collection on June 24, 2022 to Nintendo Switch, PlayStation 4, Windows, and Xbox One.
Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. Plotwise, it serves as a prequel to Street Fighter II and thus features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight.
Street Fighter is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II established many of the conventions of the one-on-one fighting genre.
Darkstalkers Chronicle: The Chaos Tower, known in Japan as Vampire Chronicle: The Chaos Tower, is a fighting game by Capcom for the PlayStation Portable. It was released on December 11, 2004, alongside the PSP at launch in Japan, in North America on March 24, 2005 for the North American PSP launch and in Europe on September 1.
Street Fighter II: Champion Edition, released as Street Fighter II Dash in Japan, is a fighting game released by Capcom in 1992. It was launched for arcades and converted to several video game consoles. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series. The main changes are the addition of the four grand masters as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play.
Night Warriors: Darkstalkers' Revenge, originally titled Vampire Hunter: The Animated Series in Japan, is a four-episode original video animation (OVA) series by Madhouse Studios under license from Capcom, directed by Masashi Ikeda, originally released in 1997–1998. It is an adaptation of Capcom's Darkstalkers video game series.
Vampire: Darkstalkers Collection is a compilation of all five Darkstalkers arcade games that were released in Japan only for the PlayStation 2 in 2005. Darkstalkers Collection was also released together with Hyper Street Fighter II: The Anniversary Edition as part of one of the Value Pack compilations for the PS2 in 2008 in Japan.
Darkstalkers Resurrection is a 2013 video game developed by Iron Galaxy Studios and published by Capcom. It is a compilation of Capcom's two classic 2D fighting games in the Darkstalkers series, Night Warriors: Darkstalkers' Revenge (1995) and Darkstalkers 3 (1997). The game features HD visuals, online multiplayer, replay sharing, spectator mode, and in-game unlockables. It was released in March 2013 as a downloadable title on the PlayStation Network and Xbox Live Arcade to a positive critical reception, though the publisher claimed it has failed commercially.
Udon Entertainment Corp. is a Canadian art studio and publisher. The company publishes original and translated comic books, graphic novels, manga and art books related to anime and video games. It was founded in 2000 and is named after udon, a kind of Japanese noodle.
Cotton 2: Magical Night Dreams is a 1997 scrolling shooter arcade video game developed by Success and published by Tecmo. The fourth installment in the Cotton franchise, it is the arcade sequel to Cotton: Fantastic Night Dreams. In the game, players assume the role of either the titular young witch or her rival Appli who, alongside their companions Silk and Needle, sets out on a quest to defeat several monsters and retrieve the missing "Bluewater Willow" candy to Pumpkin Kingdom. Its gameplay is similar to the first game, consisting of shooting mixed with fighting and role-playing game-esque elements using a main three-button configuration. It ran on the ST-V hardware.