Rig 'n' Roll

Last updated
Rig'n'Roll
Rig'n'Roll packshot.png
North American cover art
Developer(s) SoftLab-NSK
Publisher(s) 1C Company (Russia & UK)
Rondomedia (Germany)
Cenega (Poland & CZE)
Focus Multimedia (UK)
THQ [1] (North America)
Designer(s) Igor Belago
Platform(s) Microsoft Windows
ReleaseBoxed/Retail
  • RU: November 27, 2009
  • CZE: May 7, 2010
  • GER: May 22, 2010
  • POL: June 11, 2010
  • UK: June 25, 2010
  • NA: July 14, 2010 [1]
Digital Download
  • RU: November 18, 2009
  • EN: April 16, 2010
  • GER: May 20, 2010
Genre(s) Truck simulator
Mode(s) Single-player

Rig'n'Roll is an open world truck driving simulation and racing video game released on 27 November 2009 in Russia and during 2010 in the rest of the world. [2] [ citation needed ] It simulates truck driving and management along with associated business strategic activities, and features North American trucks. The game takes place in California and Nevada, in the year 2014.

Contents

The game was published by 1C and developed by SoftLab-NSK's Igor Belago, who was inspired by games like Grand Theft Auto . [3] Rig'n'Roll also includes a program for the creation of skins for trucks, license plates, and trailers. Gameplay modes include racing, single-player missions, regular truck driving, and free cruising.

Gameplay

Rig'n'Roll offers a lot of road exploration based on real-life locations, with multiple missions to be completed and places to visit in non-linear environments. Management in this game is done by using sliders, and much of the game is focused around cargo/truck selection and choosing routes. To start missions, the player drives into a warehouse and chooses either a normal delivery to another warehouse (which can be a solo delivery or a competition against AI opponents; the highest payment goes to whoever reaches the destination first) or a race with other truck drivers. Every delivery has a time limit, and the payment will be deducted if the player's truck hits anything while delivering fragile goods. While on the roads, players can interact with NPCs (e.g. hitchhikers) and take on sidequests.

For the management part of the game, the player is able to hire or fire drivers, adjust driver AI behavior for both trucks and cargoes, upgrade their fleet of trucks, view rankings list, improve truck rating statistics, manage and expand their business economy at freight management offices, warehouses, and via a PDA device known as "Black Shark". [4] Each driver has his or her own preferences for options such as choosing to make long or short distance deliveries, whether they should deliver fragile goods and how often they should participate in races. Changing the AI behavior may increase the amount of money the driver earns for the company per day but it may sometimes cause his or her loyalty to drop.

Although there are no speed limits on any of the in-game roads, there is a heavy emphasis on following traffic laws while driving. In addition to hitting other vehicles, the player can be pulled over and fined by the police for offences like driving at night with the headlights off, driving in the wrong direction and not giving right of way. Committing an offence will usually trigger a pursuit by a police car even if there are none around at the time when the offence took place.

Development

This game was in development for over 9 years due to the developer of the game focusing mainly on making hardware/software equipment for multimedia, TV broadcasting, VR systems, imaging systems for training simulators, and video game engines for computer games.[ unreliable source? ]

Before release, it was also featured at E3 2005, Gamescom, as well as several other Russian gaming exhibitions and developer conferences. A demo was announced for 2009 and then for 2010, but both scheduled dates were canceled. All cheats were taken out of the game prior to release. Also, modding possibilities, trainer usage, save file hex-editing and hacking of the game were somewhat restricted.

Reception

Rig'n'Roll has so far received mostly fair to positive (mixed) reviews on the Metacritic/GameRankings [5] [6] sites respectively, praising the game for its realistic graphics in depicting the Californian scenery, impressive physics, truck designs, music soundtrack, intuitive controls, mission structure, and gameplay variety. The game was also criticized because of its truck-driving simulation aspects feeling too "arcadey", for having a weak in-game tutorial, a lack of multiplayer, and for frequent delays in development.

Related Research Articles

<i>Gran Turismo</i> (series) Series of racing video games

Gran Turismo (GT) is a series of racing simulation video games developed by Polyphony Digital. Developed for PlayStation systems, Gran Turismo games are intended to emulate the appearance and performance of a large selection of vehicles, most of which are licensed reproductions of real-world automobiles. Since the franchise's debut in 1997, over 90 million units have been sold worldwide for the PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, and PlayStation Portable, making it the highest selling video game franchise under the PlayStation brand.

<i>Driver</i> (series) Video game series

Driver is a video game series developed by Reflections Interactive, and originally published by GT Interactive, later by Infogrames/Atari and now by Ubisoft. The gameplay consists of a mixture of action-adventure and driving in open world environments. Since the series began in 1999, there have been five main installments released.

<span class="mw-page-title-main">Sim racing</span> Video game genre

Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.

<i>Driver 3</i> 2004 video game

Driver 3 is a 2004 action-adventure game, the third installment in the Driver series. It was developed by Reflections Interactive, published by Atari, and released on PlayStation 2, Xbox and mobile phones in June 2004, Microsoft Windows in March 2005, and Game Boy Advance in October 2005. The game's story focuses on players assuming the role of John Tanner, an undercover FBI agent, as he investigates a car-smuggling ring across three countries, in order to identify and arrest its boss and learn who they are planning to sell a cache of stolen cars to. The game expanded upon its predecessors with on-foot sections, gun combat, and drive-by shooting, with virtual recreations of three major cities - Miami, Nice, and Istanbul - free-roam game mode, and an improvement to the series' film-making "director mode".

<i>X-Men Legends</i> 2004 video game

X-Men Legends is an action role-playing video game developed by Raven Software and published by Activision. It was released on the GameCube, PlayStation 2 and Xbox consoles in 2004. Barking Lizards Technologies developed the N-Gage port of the game, which was released in early 2005. Players can play as one of fifteen X-Men characters, with the ability to switch between four computer- or human-controlled characters at any time.

<i>Big Rigs: Over the Road Racing</i> 2003 video game

Big Rigs: Over the Road Racing is a 2003 racing video game developed by Stellar Stone and published by GameMill Publishing. The player controls a semi-trailer truck and races a stationary opponent through checkpoints on US truck routes. Stellar Stone, based in California, outsourced the game's development to Ukraine, and the game was released on November 20, 2003. Due to a multitude of bugs and lack of proper gameplay, Big Rigs was critically panned, became the worst-rated game on review aggregator websites Metacritic and GameRankings, and has been frequently cited as one of the worst video games of all time by gaming publications. The game has also attracted a cult following since its release.

Hard Truck is a series of trucking simulators and racing video games published in the United States by ValuSoft. The series consists of three main titles and a spin-off.

18 Wheels of Steel is a series of trucking simulators developed by SCS Software and published by ValuSoft from 2002 to 2011, as a spin-off of Hard Truck, with the first game becoming the third Hard Truck game released.

<i>rFactor</i> 2005 video game

rFactor is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. rFactor aimed to be the most accurate race simulator of its time. Released in November 2005, rFactor did not have much competition in this market, but it featured many technical advances in tire modeling, complex aerodynamics and a 15 degrees of freedom physics engine.

<i>Railroad Tycoon II</i> 1998 video game

Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast

<i>Big Mutha Truckers</i> 2002 video game

Big Mutha Truckers is a racing video game developed by British studio Eutechnyx and released in 2002. Set in fictional Hick County, the game revolves around completing trips between cities, delivering goods, and competing in races while at the helm of a semi truck. The game is available on GameCube, Xbox, PlayStation 2, and PC. It met with middling critical and commercial reception, due to repetitive gameplay, dated graphics, and lackluster sound. The game uses Steppenwolf's "Born to Be Wild" as its theme song. The sequel is Big Mutha Truckers 2. A different game of the same name was developed by Italian company Raylight Studios and released for the Game Boy Advance and Nintendo DS.

<i>TOCA</i> (series) Racing video game series by Codemasters

TOCA is a racing video game series developed and published by Codemasters. The series originally focused specifically on touring car racing, but after World Touring Cars, the series expanded to cover a wide variety of motorsport.

Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles. Games are often divided based on realism, with some games including more realistic physics and challenges such as fuel management.

<i>F1 2009</i> (video game) 2009 video game

F1 2009 is a video game based on the 2009 season of the Formula One motor racing series. It was released on the Wii and PlayStation Portable in 2009 on 16 November in North America, 19 November in the PAL region and 20 November in the United Kingdom. The game was also released on iOS on 14 December for £6.99. The PlayStation Portable version was also available as a download from the PlayStation Store from 16 November.

<i>Euro Truck Simulator</i> 2008 vehicle simulation video game made by SCS Software

Euro Truck Simulator is a 2008 truck simulation game developed and published by SCS Software, set in Europe. The player can drive a variety of semi-trucks and trailers across a depiction of Europe, visiting the continent's cities, picking up and delivering cargo for various companies. More than 300,000 copies of the game have been sold in Europe. It is the first instalment in the Truck Simulator series of games.

<i>Euro Truck Simulator 2</i> 2012 vehicle simulation video game by SCS Software

Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the second video game in the Truck Simulator series. The game is non-linear with basic premise of the game being that the player can drive one of a choice of articulated trucks across a condensed depiction of Europe, picking up cargo from various locations and delivering it. As the game progresses, it is possible for the player to buy more vehicles and depots, as well as hire other drivers to work for them.

<span class="mw-page-title-main">NimbleBit</span>

NimbleBit, LLC is an American developer and publisher of iOS and Android mobile apps. It was co-founded by brothers David and Ian Marsh. Some of their popular titles include Pocket Frogs, Tiny Tower, Pocket Planes and Disco Zoo.

Truck Simulator is a vehicle simulation game series created by SCS Software. The first title in the series, Euro Truck Simulator, was released on 29 August 2008 for Microsoft Windows and OS X and the first European-truck simulation established gameplay. The sequel to Euro Truck Simulator, Euro Truck Simulator 2, was released on 19 October 2012 for Microsoft Windows and in 2013 for Linux. It is the successor to the developer's previous truck simulation series 18 Wheels of Steel.

<i>American Truck Simulator</i> 2016 video game

American Truck Simulator is a truck simulator game developed and published by SCS Software. It was announced as being in development in September 2013 and unveiled at the E3 2015. It was released on 2 February 2016 for Microsoft Windows, Linux, and macOS. The game is the parallel sequel to Euro Truck Simulator 2, the spiritual successor of 18 Wheels of Steel, and the third installment in the Truck Simulator series. Set in a condensed depiction of United States, the player can drive one of a choice of American-style conventional trucks, visiting various locations across the U.S., picking up a variety of cargos, and delivering them to their destinations.

<i>SnowRunner</i> 2020 video game

SnowRunner is a 2020 off-road simulation video game developed by Saber Interactive and published by Focus Home Interactive. Following on from Spintires and the sequel MudRunner, the game was announced as MudRunner 2 in August 2018. Focus Home and Saber Interactive decided to re-reveal the title a year later as Snowrunner. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on April 28, 2020, which was followed by a port for Nintendo Switch on May 18, 2021. It was released for PlayStation 5 and Xbox Series X/S on May 31, 2022. Snowrunner has the player control off-road vehicles as they traverse locations to complete objectives. The game features over 60 different vehicles and more than 15 sandbox locations.

References

  1. 1 2 "RignRoll". Amazon. 2008-01-03. Retrieved 2010-07-07.
  2. "Official Fact Sheet". ToTheGame. Archived from the original on 2010-06-26. Retrieved 2010-07-07.
  3. "Interview with Igor Belago, SoftLab-NSK". PlayHard.ru. 2009-11-26. Retrieved 2010-07-07.
  4. "Rig'n'Roll Game Guide". GamePressure. 2010-07-06. Retrieved 2010-07-07.
  5. "Rig'n'Roll (pc) reviews at Metacritic.com". Metacritic . Retrieved 2010-07-27.
  6. "Rig'n'Roll for PC". GameRankings . Retrieved 2010-07-27.