The Saboteur

Last updated

The Saboteur
Official Saboteur Game Cover Art.JPG
Developer(s) Pandemic Studios
Publisher(s) Electronic Arts
Director(s) Trey Watkins
Cameron Brown
Producer(s) Phil Hong
Designer(s) Tom French
Programmer(s) Dan Andersson
Fidde Persson
Artist(s) Christopher M. Hunt
Writer(s) Brad Santos
Tom Abernathy
Composer(s) Gabriel Mann
Rebecca Kneubuhl
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release
  • AU: December 3, 2009
  • EU: December 4, 2009
  • NA: December 8, 2009
Genre(s) Action-adventure
Mode(s) Single-player

The Saboteur is an action-adventure video game developed by Pandemic Studios and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in December 2009. A mobile version of the game was developed and released by Hands-On Mobile for BlackBerry on January 21, 2010, for iOS on March 24, 2010. [1] [2] The game is set in German-occupied France during World War II, and follows Sean Devlin (based on William Grover-Williams), [3] an Irish race car driver and mechanic, [4] who joins the French Resistance to liberate Paris after his best friend is killed by Nazi forces.

Contents

Gameplay in The Saboteur combines driving, shooting, melee combat, and exploration. Players can make use of a variety of weapons and abilities to fight enemies or explore the environment, such as Sean's parkour skills, which allow him to climb high buildings in seconds to facilitate traversal. The game features an open world comprising Paris' various boroughs and the surrounding countryside. Initially, most of the map is occupied by German forces, symbolized by a black and white filter applied on the in-game map, as well as the environment itself. By completing main and side missions, each borough is slowly liberated, and the environment returns to its natural colors.

The Saboteur received generally mixed to positive reviews from critics. While it was praised for its visuals, sound design, setting, amount of content and entertaining gameplay, many criticized its repetitiveness, the storyline's execution, various technical issues, and the general unpolished feel. It also drew many comparisons to Velvet Assassin , a game with a similar premise released earlier in 2009, as well as the Grand Theft Auto and Assassin's Creed series for their similar gameplay elements. The Saboteur was the final title developed by Pandemic Studios before their closure in 2009.

Gameplay

The player character, Sean Devlin, standing on a street corner in a Nazi-occupied borough of Paris (symbolized by the black and white filter). Saboteur 2009 screenshot.png
The player character, Sean Devlin, standing on a street corner in a Nazi-occupied borough of Paris (symbolized by the black and white filter).

The Saboteur is an action-adventure game set in an open world environment and played from a third-person perspective. The player can explore Nazi-occupied Paris, some of the French countryside and parts of Germany. Color is a key element in the gameplay. Areas which are heavily controlled by the Nazis are represented in black and white, with the exception of the characters' irises, city lights, blood and blue symbols of the French Resistance, and various German symbols, which are bright red and complete with swastikas. In these areas, German soldiers are present in large numbers, making it far more likely that Sean will be detected in his rebellious activities. To "inspire" that district again, players must weaken the German forces occupying the area. In doing so, that district's citizens regain their hope, visually represented by the area becoming vibrant and full of color. Germans in these areas will not be completely evicted but Sean has a higher chance of escaping them since they will no longer be so ubiquitous, and will primarily be centered on military bases, barracks, checkpoints, HQs, and other strategically important sites. In addition, the French people will play an active role in the struggle for colored zones. For example, if Sean gets into a fight with German soldiers in a colored area, allies like the French Resistance, the Maquis, and even passing French civilians will intervene against the occupiers.

Throughout the game, Sean can upgrade his abilities and arsenal via "Perks", such as improving accuracy with a sniper rifle, ammo count for all weapons, damage, and more. Perks are gained through actions, such as evading high-level alarms, sniping targets or demolishing a set number of German installations or vehicles with a certain requirement. The player also has the ability to scale buildings and run across rooftops, where sometimes British supply boxes can be found, or to reach a good sniper's view of the ground beneath. Garages are available to the player, which can save parked vehicles and repair damaged ones. The player can also engage in fist-fights or use a more stealthy approach, such as sneaking around or using a Nazi's uniform as a disguise.

Should the player die while free-roaming, Sean will lose all of his weapons and grenades he had equipped prior to death. The player can buy weapons, ammunition, explosives, maps, and other items from several black market merchants. Once Sean has purchased a weapon from the dealers, he can equip himself with that weapon at any time.

The Midnight Show

A code for a downloadable patch entitled "The Midnight Show" was free to those who purchased a new copy of the game for either the Xbox 360 or PlayStation 3. For the Windows version, the extra content was already included on the disc. The content was later released on Xbox Live Marketplace and on the PlayStation Network (in the UK, the content is free of charge) for people who did not have the code. [5]

The extra content provides the player with new brothels and hiding spots. It also includes a minigame in which the player can earn in-game items such as a car not found during the main campaign. Most notably, however, installing the add-on automatically renders all brothel girls in the game topless, although nudity can still be toggled on and off. [5] This caused some controversy at the time of the game's release. [6]

Plot

Sean Devlin is a hard drinking Irish race car driver and mechanic, who emigrated to France to escape his criminal past. A regular among the racing groups of Paris, Sean travels to Saarbrücken with his mentor Vittore Morini, best friend Jules Rousseau, and Jules' sister Veronique to compete in the 1940 Saarbrücken Grand Prix. During his stay, Sean meets up with his on-again, off-again girlfriend Skylar St. Claire, and starts a rivalry with Kurt Dierker, an infamous racer and champion of the Nazis. During the race, Dierker cheats by shooting out one of Sean's tires, causing him to lose. Despite Skylar's warnings, Sean and Jules break into Doppelsieg, the automotive factory that Dierker works for, to sabotage his car as revenge. The two are captured by Dierker, who reveals himself to be a Nazi SS Commander and believes them to be British spies. Dierker tortures Jules to death while Sean manages to escape, only to witness the German invasion of France. Sean manages to rescue Vittore and Veronique before they escape to Paris. Sean tells Jules' family what happened to him, and vows to take revenge on Dierker.

Months later, Sean is living in La Belle Du Nuit, a cabaret owned by Jules' family. He is approached by Luc Gaudin, a local writer, love interest of Veronique, and leader of a resistance group against the Nazi occupation. Sean is talked into joining the resistance by Luc, and is tasked with disrupting Nazi operations by killing high-ranking officers, and destroying military installations. He also gets involved with other resistance leaders and members including Le Crochet, a hook-handed veteran Legionnaire; Father Denis, a defrocked Catholic priest; Duval Mingo, whose lover betrayed him to a high-ranking Nazi; Felix Kwong, a clinical psychiatrist; and Margot Bonnaire, who seeks to preserve French culture that the Nazis aim to destroy. Through his work, Sean builds a reputation as a prominent member of the resistance. The growth in resistance activity in Paris as a result of Sean's work does not go unnoticed by Nazi command, and soon, elite Nazi terror units are called in by the German administrative commander in Paris, who is revealed to be Dierker.

Sean meets up with Skylar again, who reveals herself to be a British spy with the Special Operations Executive (SOE), and she takes Sean to her superiors. They task him with a series of jobs, including stealing an unknown treasure from the Nazis. Sean and Skylar are soon tasked with rescuing a defecting German scientist named Dr. Kessler. It is revealed that the Doppelseig factory is a front for an atomic weapons project that they were forcing Kessler to create. After Kessler is rescued, he refuses to work with anyone unless his daughter Maria is saved as well. Sean soon rescues Maria from her captors and takes her to the resistance headquarters, which is immediately then attacked by the Nazis, forcing the resistance to flee into the catacombs. During this raid, Veronique is captured and prepped for execution at Notre Dame. Luc, not wanting to expend resistance resources to save one prisoner, denies Sean's request for an organized raid to rescue Veronique. After this, Sean is forced to rescue Veronique by himself, which he succeeds in doing.

Luc comes up with a plan to topple the Nazi leadership, who are set to host a race, by having a driver blow them up with a rigged car. While Sean successfully wins the race, and wipes out most of the leadership, Dierker survives and takes control of the remaining Nazis. In retaliation, the Nazis destroy La Belle Du Nuit, killing Veronique's parents and Vittore. Sean races to the catacombs, where the resistance is being attacked by the Nazis. While Sean is successful in fighting them off, Luc is found to be half-buried under debris, forcing Veronique to kill him so he doesn't get taken alive when the next Nazi attack occurs. Furthermore, during the attack, the Nazis succeed in capturing Dr. Kessler and his daughter once again.

Sean, Veronique, and Skylar team up to raid the Doppelsieg factory and rescue the Kesslers. Once Dr. Kessler is rescued, he and Sean go on to dismantle the weapons and set the factory to explode as they escape. With the factory destroyed, and the Kesslers rescued, Sean and Veronique return to Paris where the people have risen up against the Nazi power. Veronique takes on the duty of becoming the new leader of the resistance. After sharing a passionate kiss with Veronique, Sean tracks down Dierker to the Eiffel Tower, where he is found to be executing his men for failing to subdue the civil uprising. Sean finally confronts Dierker at the top of the tower, where he can either shoot Dierker off the tower, or wait and witness Dierker jump off himself. With Dierker dead, Veronique asks Sean if it's all over, to which Sean replies he's "Just getting started."

Development

The game has been called the developer's swan song, since Pandemic Studios was liquidated soon after its completion. [7]

Areas that were cut from the game late in development include a giant Nazi missile silo built into the side of a mountain, called Valhall; Pandemic concept artist Jason Hazelroth spent three years designing the project. In further concept art, Hazelroth revealed an experimental Nazi jet called the XJ-05, which functioned as a boss fight while it was still docked, and another smaller jet, the JX-07, which could have been used by the player. [8]

After the game was released, customers reported that the game was unplayable with an ATI graphics card. [9] Some game retailers, including Direct2Drive, had placed a warning on their web sites declaring problems with the game's compatibility. [10] A workaround required the user to disable multi-core processing entirely, which would significantly decrease their computer's performance. [11] Pandemic employees acknowledged the issue and released a beta patch on December 18, 2009. [12] The patch stated that users with quad core CPUs would possibly have severe streaming issues, which required restricting the game to a single core as a workaround. [13] This was despite the game's recommended specifications listing a quad core CPU.

Reception

The PC version of The Saboteur received "generally favorable" reviews, while the PlayStation 3 and Xbox 360 versions received "mixed or average" reviews, according to the review aggregation website Metacritic. [14] [15] [16]

IGN praised the PlayStation 3 and Xbox 360 versions for their sound, black and white visuals, and "cheap thrills", while criticizing their unpolished gameplay and somewhat silly animation. [28] GameTrailers called the Xbox 360 version yet another open-world destruction game of 2009. [25] The game was praised for being fun, although the site criticized the choppy voice acting, varying graphical quality and the unpolished end product. X-Play praised the same console version's unique look and setting, and the variety of gameplay, but criticized its poorly executed story, enemy AI, and various glitches. [36]

The PlayStation 3 version was noted for its anti-aliasing technique on a console that has traditionally had difficulty with AA. Using one of the PS3's Synergistic Processing Units to perform after-image edge detection and blurring, under optimal conditions it manages equivalent to 16xAA. [37] [38] The game was frequently compared to Velvet Assassin , released the same year and featuring similar aesthetics and gameplay styles. [21]

The A.V. Club gave the PS3 version an A− and said, "The nicest touch is that your free-roaming sabotage has a direct effect on the quests that advance the main story." [39] 411Mania gave the Xbox 360 version a score of 7.5 out of 10 and said, "If you’re a fan of GTA or Mercs 1 or 2 you’ll probably get some enjoyment out of the Saboteur, but for everyone else this game is a rental at best." [40] The Daily Telegraph gave the same console version seven out of ten and called it "a highly enjoyable game in its own right and it succeeds at being pure, rollicking entertainment. Players who are prepared to look past its derivative gameplay will find its silly characters [and] ridiculous plot and even some of its technical flaws may just be part of the reason they continue playing it long after the first couple of hours have passed by." [34] Wired , however, gave the same console version six stars out of ten and called it "a big game best taken in small doses: An hour or two of clamber up the side of a building, snipe some guys, drive like hell, lather, rinse, repeat was plenty. Any more than that and I started to think maybe the Nazis could just have France, if they wanted it so bad." [35] Edge gave the PS3 version five out of ten and called it "an awesome display of clichés, stereotypes, shortcuts and failures in logic." [41]

Related Research Articles

<i>Enchanted Arms</i> 2006 video game

Enchanted Arms is a 2006 role-playing video game developed by FromSoftware and published by Ubisoft. It was released for the Xbox 360 in 2006 and for the PlayStation 3 in 2007.

<i>Alone in the Dark</i> (2008 video game) 2008 video game

Alone in the Dark is a survival horror video game published by Atari Interactive and is the fifth installment of the series under the same name. The game was released for Microsoft Windows, PlayStation 2, Xbox 360 and Wii in Europe, North America, and Australia in June 2008. The PlayStation 3 version, titled Alone in the Dark: Inferno, was released in November 2008 and includes several enhancements from the other versions. The Windows, Xbox 360 and PlayStation 3 versions were released by Electronic Arts in Japan on December 25, 2008.

<i>Virtua Tennis 3</i> 2006 sports video game

Virtua Tennis 3, known in Japan as Sega Professional Tennis: Power Smash 3, is the second arcade game sequel to Sega's tennis game franchise, Virtua Tennis. The arcade version of Virtua Tennis 3 is powered by the PC-based Sega Lindbergh arcade system board. Ports for the PC, Xbox 360, PlayStation Portable and PlayStation 3 consoles are also available with a traditional collection of tennis minigames that the home versions of Virtua Tennis are known for. In 2009, Sega updated and re-created Virtua Tennis 3 in Virtua Tennis 2009.

<i>The Club</i> (video game) 2008 video game

The Club is a third-person shooter video game developed by Bizarre Creations and published by Sega. The story of the game centers on The Club, an underground blood sport controlled by a wealthy elite who place their bets on who will survive the gladiatorial-style combat.

<i>The Bigs</i> 2007 video game

The Bigs is an arcade-style baseball video game for the Xbox 360, PlayStation 3, PlayStation 2, Wii and PlayStation Portable. It was released in June 2007 in North America, and in October in the PAL region. A sequel, The Bigs 2, was released on July 7, 2009.

<i>Top Spin 3</i> 2008 video game

Top Spin 3 is the third title in the Top Spin series of video games. The game was developed by PAM Development and published by 2K. New game elements include real-time weather effects, more options of professional tennis players, an in-depth character creation tool and new unparalleled gameplay mechanics. It also features impressive advancements in an audio/visual sense with improved Dolby Digital surround sound and "Evolutionary" visuals. Top Spin 4 was released as a sequel about three years later.

<i>Bionic Commando</i> (2009 video game) 2009 video game

Bionic Commando is a 2009 action-adventure video game, part of the Bionic Commando series. The game was developed by Swedish developer Grin and published by Capcom. The game is a sequel to the 1988 NES game Bionic Commando, with certain storyline elements taken from its 2008 remake Bionic Commando Rearmed. The game runs on Grin's Diesel engine.

<i>Dark Void</i> 2010 video game

Dark Void is a 2010 third-person shooter game developed by Airtight Games and published by Capcom. In the game, players must face an alien threat that humanity had previously banished. It was released for PlayStation 3, Windows, and Xbox 360 in January 2010. It received mixed reviews from critics.

<i>UEFA Euro 2008</i> (video game) 2008 video game

UEFA Euro 2008 is the official video game of the Euro 2008 football tournament, published by EA Sports. It was developed collaboratively by EA Canada and HB Studios and was released in Europe and North America on 18 April 2008 and 19 May 2008 respectively. The commentary was provided by Clive Tyldesley and Andy Townsend.

<i>Wolfenstein</i> (2009 video game) 2009 video game

Wolfenstein is a first-person shooter video game developed by Raven Software and published by Activision, part of the Wolfenstein video game series. It serves as a loose sequel to the 2001 entry Return to Castle Wolfenstein, and uses an enhanced version of id Software's id Tech 4. The game was released in August 2009 for Microsoft Windows, PlayStation 3 and Xbox 360.

<i>Wanted: Weapons of Fate</i> 2008 video game

Wanted: Weapons of Fate is a third-person shooter video game, first developed and published by I-play in 2008, before being developed by Grin and published by Warner Bros. Interactive and distributed by Universal Studios in 2009, based on the film of the same name. It was released for mobile phones, Microsoft Windows, PlayStation 3 and Xbox 360.

<i>Bolt</i> (video game) 2008 video game

Bolt is a video game developed by Avalanche Software and published by Disney Interactive Studios for Wii, Xbox 360, PlayStation 2, PlayStation 3, Nintendo DS, and Microsoft Windows. It is based on the 2008 film of the same name. Mark Walton, Sean Donnelan, and Malcolm McDowell reprise their roles as Rhino, Penny's TV father, and Dr. Calico respectively. Miley Cyrus, who voiced Penny, is replaced by Ashleigh Prather.

<i>MX vs. ATV Reflex</i> 2009 video game

MX vs. ATV Reflex is a 2009 off-road racing video game developed by Rainbow Studios and published by THQ. It is the third game in the MX vs. ATV series, available on Microsoft Windows and all seventh-generation consoles except the Wii. It is also the last game in the series to be available on handheld consoles.

<i>MySims SkyHeroes</i> 2010 video game

MySims SkyHeroes is a video game developed by Behaviour Interactive and published by Electronic Arts. It is the sixth and final game in the MySims series. The game was released in 2010 for the Nintendo DS, PlayStation 3, Wii, and Xbox 360.

<i>Top Spin 4</i> 2011 video game

Top Spin 4 is a tennis video game developed by 2K Czech and published by 2K released on the PlayStation 3, Wii, and Xbox 360 consoles. The game features licensed professional players, venues and equipment. The game was released on March 15, 2011 in America, and was released on March 18 in the PAL region. The PS3 version supports the PlayStation Move and is also compatible in 3D. The Xbox 360 version does not support the Kinect but is 3D compatible.

<i>Thor: God of Thunder</i> 2011 video game

Thor: God of Thunder is an action hack and slash video game based on the Marvel Studios film Thor. The game was developed by Liquid Entertainment and co-written by Matt Fraction. Thor: God of Thunder marks Thor's first standalone appearance in a video game and features the voices of Chris Hemsworth, Tom Hiddleston and Jaimie Alexander, who reprise their roles from the film. The game was released in 2011 for Nintendo DS, PlayStation 3, Wii, Xbox 360 and Nintendo 3DS. The PlayStation 3 and Xbox 360 versions of the game can be played in 3D on 3DTVs and on 2DTVs via TriOviz Inificolor 3D glasses. The PlayStation 3 and Xbox 360 versions were met with unfavorable reviews, while the Wii, DS, and 3DS versions were met with mixed reviews.

<i>Choplifter HD</i> 2012 video game

Choplifter HD is a video game developed by inXile Entertainment and released in 2012-2013. It is a 3D polygonal remake of the 1982 game Choplifter by Dan Gorlin. inXile hired Gorlin to serve as a design consultant for the game. As in the original game, players fly missions in a helicopter, defeating enemies and rescuing people. Originally released for Windows, Xbox 360 and PlayStation 3, the game was subsequently ported to the Ouya as well as Android devices. Choplifter HD was lauded for being true to the original, retaining the gameplay the series was known for, but was criticized for its high level of difficulty.

<i>Burnout Crash!</i> 2011 video game

Burnout Crash! is a downloadable action video game in the Burnout series. It is developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, iOS via PlayStation Network, Xbox Live Arcade, and iTunes App Store.

<i>London 2012</i> (video game) 2012 video game

London 2012: The Official Video Game is the official Olympic video game of the 2012 Summer Olympics in London. It was published by Sega and developed by Sega Studios Australia, making this the first Olympics title to be developed in-house by Sega. The iOS and Android versions were developed and published by NEOWIZ.

<i>Warhammer 40,000: Kill Team</i> 2011 video game

Warhammer 40,000: Kill Team is a top-down shooter game with twin-stick control, set in the Warhammer 40,000 future fantasy universe. Players play as Space Marines attempting to halt an Ork invasion spaceship, facing orks and, later, Tyranids. Four Space Marine classes are playable Sternguard Veteran, Techmarine, Vanguard Veteran and Librarian. The first two focusing on Shooting the later two on melee. The game supports single player and same screen multiplayer modes.

References

  1. "The Saboteur - Wireless". GameSpy. June 5, 2010. Archived from the original on June 5, 2010. Retrieved March 21, 2022.
  2. "The Saboteur for iPhone/iPad Reviews". Metacritic . CBS Interactive. Archived from the original on June 1, 2018. Retrieved May 18, 2018.
  3. "Saboteur Interview". IGN . 9 April 2007. Archived from the original on 2 May 2009. Retrieved 12 January 2009.
  4. Torres, Ricardo (April 6, 2007). "Saboteur First Look [date mislabeled as "November 18, 2008"]". GameSpot . CBS Interactive. Archived from the original on May 19, 2018. Retrieved May 18, 2018.
  5. 1 2 Reilly, Jim (December 3, 2009). "Nude Pack Gives Gamers Choice in The Saboteur". IGN . Ziff Davis. Archived from the original on April 3, 2017. Retrieved May 18, 2018.
  6. John, Tracey (December 8, 2009). "Sex and 'The Saboteur': Dev Talks Nudity in New Game". Time . Time Inc. Retrieved November 26, 2011.
  7. Thompson, Michael (December 11, 2009). "The Saboteur: Pandemic's swan song is a helluva tune". Ars Technica . Condé Nast. Archived from the original on September 11, 2011. Retrieved January 4, 2018.
  8. Haas, Pete (January 19, 2010). "The Saboteur's Lost Level And Boss Fight Revealed". CinemaBlend. GatewayBlend Entertainment. Archived from the original on January 5, 2018. Retrieved January 4, 2018.
  9. Plunkett, Luke (December 10, 2009). "Saboteur PC Not Working With ATI Graphics Cards?". Kotaku . Gawker Media. Archived from the original on August 11, 2011. Retrieved October 25, 2011.
  10. "The Saboteur Download". Direct2Drive . Archived from the original on October 1, 2011. Retrieved May 18, 2018.
  11. Purchese, Robert (December 10, 2009). "PC Saboteur sabotaged by ATI cards". Eurogamer . Gamer Network. Archived from the original on June 17, 2011. Retrieved October 25, 2011.
  12. "The Saboteur PC Beta Patch is Live!". Electronic Arts . December 18, 2009. Archived from the original on April 10, 2010. Retrieved May 18, 2018.
  13. "BETA Patch Report/Support Thread". Electronic Arts. December 18, 2009. Archived from the original on April 6, 2010. Retrieved May 18, 2018.
  14. 1 2 "The Saboteur for PC Reviews". Metacritic. CBS Interactive. Archived from the original on January 13, 2017. Retrieved May 23, 2015.
  15. 1 2 "The Saboteur for PlayStation 3 Reviews". Metacritic. CBS Interactive. Archived from the original on January 17, 2017. Retrieved May 23, 2015.
  16. 1 2 "The Saboteur for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on February 7, 2017. Retrieved May 23, 2015.
  17. Sterling, Jim (December 5, 2009). "Review: The Saboteur (X360)". Destructoid . Enthusiast Gaming. Archived from the original on September 23, 2016. Retrieved May 19, 2018.
  18. 1 2 Donlan, Christian (December 3, 2009). "The Saboteur (Xbox 360)". Eurogamer. Gamer Network. Archived from the original on May 25, 2015. Retrieved May 23, 2015.
  19. Manuel, Rob (December 3, 2009). "The Saboteur Review - Xbox 360". G4TV. Archived from the original on March 11, 2013. Retrieved October 22, 2021.
  20. 1 2 3 Bertz, Matt (January 2010). "The Saboteur: Pandemic's stylish swan song reinvigorates World War II games". Game Informer . No. 201. GameStop. p. 78. Archived from the original on December 6, 2009. Retrieved May 23, 2015.
  21. 1 2 Herring, Will (December 3, 2009). "The Saboteur (X360)". GamePro . GamePro Media. Archived from the original on December 5, 2009. Retrieved October 25, 2011.
  22. 1 2 Tan, Nicholas (December 9, 2009). "The Saboteur Review (PS3)". Game Revolution . CraveOnline. Archived from the original on October 9, 2015. Retrieved May 19, 2018.
  23. 1 2 McShea, Tom (December 4, 2009). "The Saboteur Review (PS3, X360)". GameSpot. CBS Interactive. Archived from the original on January 24, 2015. Retrieved May 23, 2015.
  24. 1 2 Gallegos, Anthony (December 3, 2009). "The Consensus: The Saboteur Review (PS3, X360)". GameSpy . Ziff Davis. Archived from the original on September 22, 2017. Retrieved May 23, 2015.
  25. 1 2 "The Saboteur Review". GameTrailers . Defy Media. December 4, 2009. Archived from the original on August 12, 2014. Retrieved May 23, 2015.
  26. 1 2 3 Davis, Ryan (December 8, 2009). "The Saboteur Review". Giant Bomb . CBS Interactive. Archived from the original on May 19, 2018. Retrieved May 19, 2018.
  27. 1 2 Pompadou, Jean-Claude (December 1, 2009). "The Saboteur AU Review (PS3, X360)". IGN. Ziff Davis. Archived from the original on May 19, 2018. Retrieved May 18, 2018.
  28. 1 2 Clayman, David (December 8, 2009). "The Saboteur Review (PS3)". IGN. Ziff Davis. Archived from the original on February 12, 2017. Retrieved May 23, 2015.
  29. 1 2 Robinson, Martin (December 3, 2009). "The Saboteur UK Review (PS3, X360)". IGN. Ziff Davis. Archived from the original on May 19, 2018. Retrieved May 18, 2018.
  30. Clayman, David (December 3, 2009). "The Saboteur Review (X360)". IGN. Ziff Davis. Archived from the original on May 19, 2018. Retrieved May 18, 2018.
  31. Dyer, Mitch (December 8, 2009). "The Saboteur". Official Xbox Magazine . Future US. Archived from the original on December 13, 2009. Retrieved May 19, 2018.
  32. "The Saboteur". PC Gamer . Future US. January 2010. p. 68.
  33. "Review: The Saboteur". PlayStation: The Official Magazine . No. 29. Future plc. February 2010. p. 72.
  34. 1 2 Cowen, Nick (December 16, 2009). "The Saboteur video game review (X360)". The Daily Telegraph . Archived from the original on May 19, 2018. Retrieved May 19, 2018.
  35. 1 2 Kohler, Chris (December 3, 2009). "Review: The Saboteur Sttumbles by Selling Stealth Short (X360)". Wired . Condé Nast. Retrieved May 19, 2018.
  36. Manuel, Rob (December 3, 2009). "The Saboteur Review (X360)". X-Play . G4 Media. Archived from the original on January 2, 2010. Retrieved May 18, 2018.
  37. Leadbetter, Richard (December 9, 2009). "DF on Saboteur's PS3 anti-aliasing". Eurogamer. Gamer Network. Archived from the original on October 15, 2011. Retrieved October 25, 2011.
  38. Leadbetter, Richard (January 16, 2010). "The Anti-Aliasing Effect". Eurogamer. Gamer Network. Archived from the original on October 29, 2011. Retrieved October 25, 2011.
  39. Teti, John (December 14, 2009). "The Saboteur (PS3)". The A.V. Club . The Onion. Archived from the original on December 17, 2009. Retrieved May 19, 2018.
  40. Salmela, Mark (January 13, 2010). "The Saboteur (Xbox 360) Review". 411Mania. Archived from the original on January 16, 2010. Retrieved May 19, 2018.
  41. Edge staff (January 2010). "The Saboteur (PS3)". Edge . No. 210. Future plc. p. 86.