Total War: Shogun 2 | |
---|---|
Developer(s) | Creative Assembly |
Publisher(s) | Sega |
Director(s) | Mike Simpson |
Producer(s) | Ross Manton |
Designer(s) | James Russell Jamie Ferguson |
Programmer(s) | Richard Broadhurst Charlie Dell |
Artist(s) | Kevin McDowell Joss Adley |
Writer(s) | Mike Brunton Dion Lay Kate Watson |
Composer(s) | Jeff van Dyck |
Series | Total War |
Platform(s) | Microsoft Windows macOS Linux |
Release | Microsoft Windows 15 March 2011 macOS 31 July 2014 Linux 23 May 2017 |
Genre(s) | Turn-based strategy, real-time tactics |
Mode(s) | Single-player, multiplayer |
Total War: Shogun 2 is a strategy video game developed by Creative Assembly and published by Sega in 2011. It is the seventh mainline entry in the Total War series and returns to the setting of the first Total War game, Shogun: Total War , after a series of games set mainly in Europe and the Middle East.
As with the original game, Shogun 2 is set in 16th-century feudal Japan, during a period known as the Sengoku Jidai (Warring States period), where the ruling Ashikaga shogunate has lost its authority over the regional warlords (daimyō) and their clans, who now fight amongst themselves for power. The player takes on the management of one of these clans, with the goal of defeating rival clans and ultimately establishing their rule over Japan as the new Shogun. The standard edition of the game features a total of eight factions (plus a ninth faction for the tutorial), each with a unique starting position and different political and military strengths. The limited edition includes an exclusive ninja clan, the Hattori, and a DLC unlocks a tenth clan, the Ikko-Ikki. [1] [2]
The game moves away from the European setting of previous Total War games and returns to the first setting in the Total War series, but making significant changes to core gameplay elements of Shogun 2. Compared to Empire which spanned almost the entire globe, the new installment focuses only on the islands of Japan (excluding Hokkaido) and on a reduced number of unit types. [1]
Shogun 2 received critical praise from reviewers, including for its simplification and refinement of the series by returning to its roots. A standalone expansion, Total War: Shogun 2: Fall of the Samurai , which depicts the 19th-century Boshin War, was released in 2012.
Shogun 2's blend of turn-based strategy and real-time tactics gameplay is a staple of the Total War series. [3] The player plays the role of both the clan leader and general, alternating between the campaign, where the player manages land and armies turn by turn, and the battles, where the player takes control of the army on the battlefield in real-time. [4]
In the campaign, the player needs to oversee the development of settlements, military production, economic growth, and technological advancement respectively. The armies and units are organised and moved around the stylised campaign map by the player to carry out battles with other factions. In addition to fighting, the player is able to engage in diplomacy, political manoeuvring and the use of special agents to gain the upper hand. Ninja and geisha are also present in the game as assassins and spies. [4]
The game's unit roster includes both peasant soldiers known as ashigaru as well as samurai warriors: ashigaru are basic infantry which are easily recruitable and cheaper to field than samurai, while samurai require specific province buildings to recruit but are more effective in combat and assume specialised roles in battle, such as cavalry. Other land units the player may field include siege units such as mangonels and European-made cannons, and a few special units such as the kisho ninja, who excel at stealth and climbing castle walls. Naval battles first introduced in Empire and Napoleon return in Shogun 2, and the player can construct warships of various weights and speed which can fire upon enemy ships or engage in boarding actions.
There are four types of agents the player may recruit. Ninja are capable of scouting, sabotage, and assassination, geisha specialises in solely assassination, metsuke can oversee provinces, arrest or execute enemy agents, or even bribe enemy settlements and armies, and monks (or missionaries for Christian clans) can inspire armies, spread the clan's religion, and convince enemy agents to retire.
Bolstering a clan's capabilities is the research tree known as "Mastery of the Arts", which is divided into Bushido (military) and Way of Chi (economic, religious, and agents) reforms that provide the player with new units, buildings, and abilities. Certain buildings, events, and character modifiers can improve a clan's research speed.
The player must also manage religious affairs in their domain. The predominant religion among clans, Shinto-Buddhism, allows the player to recruit warrior monks—infantry units that forego armour in exchange for exceptional combat capabilities. Meanwhile, the Catholic faith introduced by European traders instead provides the player with enhanced trade and early access to firearms, and converting the clan to Christianity will grant further advantages. However, provinces with religions other than the player's clan causes significant civil unrest, and must be countered by religious buildings or agents. Conversely, the player can spread their religion to enemy clans to incite unrest.
There are nine major clans that inhabit the provinces of Japan which the player chooses from. [5] There are others, including the "Akamasu retainer clan". [6] All Clans have particular advantages in certain areas, to give a variety of play style with each.
There are also three factions available as downloadable content (the Hattori faction came complimentary with preorders of the game, however):
In Total War: Shogun 2, leaders and generals are given personality and depth in gameplay, with high emphasis on role-playing. Generals and agents are portrayed as "larger-than-life" heroes with unique characteristics and powerful abilities. The player is able to improve and unlock traits and special abilities for the characters as they gain experience. However, the player may also be inclined to engage in family politics within the clan to keep its members loyal. [4]
The battles of Shogun 2 involve large-scale engagements between armies that meet on the campaign map and can take place on land or on water. The developers proclaim they are paying particular attention to re-designing the naval and siege battles appropriate to the new setting. In contrast to European castles and forts, the castles in feudal Japan had multiple tiers, and thus the siege battles in the game put less focus on wall defences but more on courtyard brawls and tactical maneuvering. Also, the players will fight naval battles with unique Japanese ships resembling "floating castles", and take into consideration melees on ships, arrow fire, coastal terrain, and other factors. [2]
Like the recent installments, Empire and Napoleon: Total War , the weather and climatic conditions have an effect on battles. For example, fog greatly reduces visibility, while heavy rain diminishes the effectiveness of missile troops, such as archers or gunners, thus requiring the players to adapt their strategies. Also, as in Napoleon, armies standing on enemy provinces during winter season or fleets far from the coast suffer attrition.
Unique to Shogun 2 is a feature known as Realm Divide, in which one by one, all computer-controlled surviving clans declare war on the player (or players in coop-campaign mode) and ally with each other, though the player's allies tend to do so later. Realm Divide is triggered either when the player captures the Shogunate capital of Kyoto and holds it for four turns—thereby becoming the new Shogun—or alternatively, if the player raises their clan's fame to the maximum level through conquering Provinces and winning battles.
Shogun 2 features multiplayer battles with up to 8 players as well as multiplayer campaigns involving competitive or cooperative play with 2 players. [7] In a multiplayer campaign, players can be grouped into different clans, so that for each clan, one player assumes the role of clan leader and others take command of armies. The clan leader has the ability to direct other players and assign rewards based on loyalty and performance, introducing clan politics into multiplayer. As a player's army invades an enemy territory or is attacked by enemy armies, the online matchmaker finds a suitable opponent and initiates a multiplayer battle. When a player defeats enemy armies and conquers territories, the player will gain points and other bonuses for the clan. In addition, an achievement system is designed to provide adhering players with unique abilities and cosmetic upgrades. [8]
A demo became available on Steam on 22 February 2011. [9] The demo covers the campaign tutorial, the historical Battle of Sekigahara and the full game encyclopaedia.
Shogun 2 was released in four different editions. The "Standard Edition" contains just the game, while the "Limited Edition" additionally makes playable a unique faction with special talents (the Hattori Clan), an additional historical battle scenario 'Nagashino', a complete set of armour for the player's online avatar and a starting bank of experience points to spend on that online character. The "Collector's Edition" includes the "Limited Edition" content as well as a replica bamboo box containing a Shogun 2 art book and a detailed figurine of Takeda Shingen. The "Grand Master's Edition" consists of the "Collector's Edition", as well as a bamboo Shogun 2 themed chess set, currently exclusive to select stores in the UK and Australia. [10] [11]
Players who pre-ordered at GameStop (online or in-store) unlocked and can take part in the historic Battle of Kawagoe. Set in 1545, the Battle of Kawagoe saw the Later Hōjō clan launch a successful night time counter-attack against the besieging Uesugi clan, eschewing heavy armour in favour of speed and stealth. [12] Those who pre-ordered at Best Buy (online or in-store only) will unlock 1,000 Koku, the currency used in Total War: Shogun 2. Player's campaigns will begin with 1,000 Koku, allowing them to purchase new buildings, train new units and upgrade their towns. [12]
As a special pre-order bonus, Steam announced the "Shogun Pack" for Team Fortress 2 . This was given to players who purchased Total War: Shogun 2 before its release date. The pack consists of eight feudal Japan-themed items, including a sashimono, katana, kunai and gunbai. These items do not affect Shogun 2 in any way and can only be used in Team Fortress 2. [13] Steam also released the Total War Collection on 10 March 2012. This consisted of Empire: Total War , Medieval II: Total War, Rome: Total War , and Napoleon: Total War. It also included Total War: Shogun 2 which could be preloaded on 14 March.
On 5 March 2013 in North America and on 8 March of the same year in Europe and Australasia (Eu/Au) "Gold Edition" compilations were released. The North American edition contained the base game, the Rise of the Samurai campaign and the Fall of the Samurai game. The Eu/Au edition contained these as well as all but one of the downloadable content packs (Dragon War Battle, Hattori Clan, Ikko Ikki Clan, Otomo Clan, Saga Clan, Obama Clan, Tsu Clan, Sendai Clan, Saints & Heroes Elite Unit and Sengoku Jidai Elite Unit packs but not the Blood Pack). The Eu/Au version also came in a gold and black wajima-nuri inspired folding case unlike the standard case for the North American version. [15] [16] [17]
On 31 July 2014, Shogun 2 was released for macOS by Feral Interactive, along with the Total War: Shogun 2 Collection, which includes all previously released additional content except "Blood Pack". [18] Shogun 2, Shogun 2 Collection and Fall of the Samurai were released for Linux on 23 May 2017. [19]
Aggregator | Score |
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Metacritic | 90/100 [20] |
Publication | Score |
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Eurogamer | 9 of 10 [21] |
Game Informer | 95% [22] |
GameSpot | 9/10 [23] |
IGN | 9/10 [24] |
PC Gamer (UK) | 92% [25] |
X-Play | 5/5 [26] |
GameScope | 10/10 [27] |
Publication | Award |
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GameSpot [28] IGN [29] GameTrailers [30] GameSpy [31] | Best Strategy Game of 2011 |
Total War: Shogun 2 received "universal acclaim", according to review aggregator Metacritic. [20]
Al Bickham of PC Gamer gave Shogun 2 a score of 92%. In his review, he praised the game's visual design, music and atmosphere, attention to detail, refined and simplified troop variety, the "pleasing geometric puzzle" of siege battles, and the marked improvement to the enemy's artificial intelligence on both the campaign map and during battles compared to previous Total War games—namely Empire—noting that they are properly challenging to the player on higher difficulty levels. Bickham also complimented the overhauled multiplayer and the addition of the clan system that encourages community oriented gameplay. He concludes by declaring the game to be a "tighter, more focused" experience compared to Empire and Napoleon and a return to form for the series. In 2019, PC Gamer listed Shogun 2 as the best Total War game. [32] [33]
GameSpot reviewer Daniel Shannon has called it the "best Total War yet". [23]
For their work on Total War: Shogun 2, Alan Blair (lead campaign programmer), Kevin McDowell (lead artist) and Scott Pitkethley (lead battle programmer) won the British Academy Games Award for best strategy game. [34] During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Total War: Shogun 2 for "Strategy/Simulation Game of the Year". [35]
As of 31 March 2011, the game has sold 600,000 units in Europe and North America. [36]
A ninja or shinobi was an infiltration agent, mercenary, or guerrilla warfare and later bodyguard expert in feudal Japan. They were often employed in siege, espionage missions, and military deception. They often appear in the historical record during the Sengoku period, although antecedents may have existed as early as the 12th century.
The Sengoku period, also known as Sengoku Jidai, is the period in Japanese history in which civil wars and social upheavals took place almost continuously in the 15th and 16th centuries. The Kyōtoku incident (1454), Ōnin War (1467), or Meiō incident (1493) is generally chosen as the period's start date, but there are many competing historiographies for its end date, ranging from 1568, the date of Oda Nobunaga's march on Kyoto, to the suppression of the Shimabara Rebellion in 1638, deep into what is traditionally considered the Edo period. Regardless of the dates chosen, the Sengoku period overlaps substantially with the Muromachi period (1336–1573).
Total War is a series of strategy games developed by British developer Creative Assembly for personal computers. They combine turn-based strategy and resource management with real-time tactical control of battles. Rather uniquely for real-time strategy games, flanking manoeuvers and formations factor heavily into gameplay. The first of the series, Shogun: Total War, was released in June 2000. The most recent major game released was Total War: Pharaoh on October 11, 2023. As of April 2021, the series had sold over 36 million copies.
Shogun: Total War is a turn-based strategy and real-time tactics video game developed by The Creative Assembly and published by Electronic Arts for Microsoft Windows personal computers. Released in June 2000, the game became the debut title in The Creative Assembly's Total War series. Set in Japan during Sengoku jidai—the "Warring States" period from the 15th to the beginning of the 17th century—the game has players adopt the leader of a contemporary Japanese clan, attempt to conquer the nation and claim the position of shōgun. The turn-based aspect of the game focuses on a map of Japan where military force, religion, diplomacy, espionage and economics all influence the player's actions, whilst battles are fought in a 3D real-time mode.
Medieval: Total War is a turn-based strategy and real-time tactics computer game developed by Creative Assembly and published by Activision. Set in the Middle Ages, it is the second game in the Total War series, following on from the 2000 title Shogun: Total War. Originally announced in August 2001, the game was released in North America on 21 August 2002 and in Europe on 30 August for Microsoft Windows.
Hattori Hanzō or Second Hanzō, nicknamed Oni no Hanzō, was a famous samurai of the Sengoku era, who served the Tokugawa clan as a general, credited with saving the life of Tokugawa Ieyasu and then helping him to become the ruler of united Japan. He is often a subject of various portrayals in modern popular culture.
Ikkō-ikki were rebellious or autonomous groups of people that were formed in several regions of Japan in the 15th-16th centuries; backed up by the power of the Jōdo Shinshū sect of Buddhism, they opposed the rule of governors or daimyō. Mainly consisting of priests, peasants, merchants and local lords who followed the sect, they sometimes associated with non-followers of the sect. They were at first organized to only a small degree; if any single person could be said to have had any influence over them it was Rennyo, the leader of the Jōdo Shinshū Hongan-ji sect at that time. Whilst he may have used the religious fervour of the Ikkō-ikki in the defence of his temple settlements, he was also careful to distance himself from the wider social rebellion of the Ikkō movement as a whole, and from offensive violence in particular.
The Ishiyama Hongan-ji War was a ten-year military campaign that took place from 1570 to 1580 in Sengoku period Japan, carried out by lord Oda Nobunaga against a network of fortifications, temples, and communities belonging to the Ikkō-ikki, a powerful faction of Jōdo Shinshū Buddhist monks and peasants opposed to the rule of the samurai class.
The Battle of Azukizaka or Battle of Batō-ga-hara took place on 15 February 1564, when Matsudaira Motoyasu, sought to destroy the growing threat of the Ikkō-ikki, a league of monks, samurai, and peasants who were strongly against samurai rule.
Kōsa, also known as Hongan-ji Kennyo, was the 11th head of the Hongan-ji in Kyoto, and Chief Abbot of Ishiyama Hongan-ji, cathedral fortress of the Ikkō-ikki, during its siege at the end of the Sengoku period. He engineered many alliances, and organized the defenses of the cathedral to the point that most at the time considered Ishiyama Hongan-ji to be unbreachable.
Fūma Kotarō was the name adopted by the leader of the ninja Fūma clan during the Sengoku era of feudal Japan. He was a retainer of the Later Hōjō clan. According to some records, his name was originally Kazama Kotarō.
Empire: Total War is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. The fifth installment in the Total War series, the game was released in 2009. The game, which focuses on the early modern period of the 18th century, was announced at the Leipzig Games Convention in August 2007. The macOS version of the game was released by Feral Interactive on 10 June 2014. The Linux version was released, also by Feral Interactive, on 8 December 2014.
Watanabe Moritsuna (1542–1620) was a Japanese samurai of the Watanabe clan, who served the Tokugawa clan. Born in Mikawa Province.
Iga-ryū is an umbrella term for ninjutsu traditions that come from the Iga region, according to Japanese legend. It became one of the two most well-known ninja traditions in Japan. The Iga-ryū traditions originated in the Iga Province in the area around the towns of Iga, Ueno, and Nabari. Iga-mono is a synonym for Iga ninja.
Napoleon: Total War is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega for the Microsoft Windows and macOS. Napoleon was released in North America on 23 February 2010, and in Europe on 26 February. The game is the sixth stand-alone installment in the Total War series. The game is set in Europe, North Africa, and the Middle East during the French Revolutionary Wars and Napoleonic Wars. Players assume the role of Napoleon Bonaparte, or one of his major rivals, on a turn-based campaign map and engage in the subsequent battles in real-time. As with its predecessor, Empire: Total War, which included a special United States storyline, Napoleon features three special campaigns that follow the general's career.
Total War: Rome II is a strategy video game developed by Creative Assembly and published by Sega. It was released on 3 September 2013, for Microsoft Windows as the eighth standalone game in the Total War series of video games and the successor to the 2004 game Rome: Total War.
Total War: Shogun 2: Fall of the Samurai is a standalone expansion to the strategy video game Total War: Shogun 2, released on 23 March 2012. Taking place 300 years after the events of the base game, Fall of the Samurai is set in mid-19th century Japan during the Bakumatsu and the Boshin War, which pits supporters of the ruling Tokugawa Shogunate against supporters of the Emperor, who wish to overthrow the Shogunate. The time period coincides with arrival of the Western powers, which forced Japan to modernize and eventually abolish its traditional samurai-based society and adopt modern technologies. The players takes on the management of one of the many domains on either side of the conflict and must help their side win the Boshin War.
The Kaga Rebellion or Chōkyō Uprising was a large-scale revolt in Kaga Province, Japan, in late 1487 through 1488. Togashi Masachika, who ruled Kaga Province as shugo, had been restored to power in 1473 with aid from the Asakura clan as well as the Ikkō-ikki, a loose collection of lesser nobility, monks, and farmers. By 1474, however, the Ikkō-ikki grew discontent with Masachika, and launched some initial revolts, which were easily quelled. In 1487, when Masachika left on a military campaign, between 100,000 and 200,000 Ikkō-ikki revolted. Masachika returned with his army, but the Ikkō-ikki, backed by several disaffected vassal families, overwhelmed his army and surrounded him in his palace, where he committed seppuku. The former vassals of Masachika granted the position of shugo to Masachika's uncle Yasutaka, but over the next several decades, the Ikkō-ikki increased their political hold on the province, eventually abolishing the shugo. They effectively controlled Kaga for almost a century.
Togashi Masachika was a general and daimyo in Japan during the Muromachi period. A member of the Togashi family, he ruled Kaga Province as shugo. When the Ōnin War broke out, Masachika sided with the Hosokawa clan, while his brother Kochiyo sided with Yamana clan. With the aid of Asakura clan and the Ikkō-ikki, Masachika defeated his brother and was restored to power. However, the Ikkō-ikki fell into dispute with Masachika, rising up in two failed revolts in 1474 and 1475. In late 1487, when Masachika left on a campaign to aid the shogun Ashikaga Yoshihisa, the Ikkō-ikki launched a massive revolt. Masachika returned to quell the rebellion, but was overwhelmed and cut off from any aid from the neighboring provinces. Besieged in his burning castle, he committed seppuku in 1488.
The Kaga ikki, also known as The Peasants' Kingdom, was a theocratic feudal confederacy that emerged in Kaga Province, Japan, during the late 15th and early 16th centuries. The Kaga ikki was a faction of the Ikkō-ikki, a gathering of peasant farmers, monks, priests, and jizamurai that espoused belief in Jōdo Shinshū Buddhism. Though nominally under the authority of the head abbot of the Hongan-ji, the Monshu, the ikkō-ikki proved difficult to control.
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