TrickStyle | |
---|---|
Developer(s) | Criterion Games |
Publisher(s) | Acclaim Entertainment |
Platform(s) | Dreamcast, Microsoft Windows |
Release | DreamcastWindows |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
TrickStyle (stylized as trICkStyLE) is a futuristic racing video game developed by Criterion Games and published by Acclaim Entertainment for the Dreamcast and Microsoft Windows. Set in the future, the player takes part in stunt-filled hoverboard races through London, Tokyo, and Manhattan, or inside a massive arena called the Velodrome. AirBlade by Criterion and Namco is a spiritual successor. The game received mixed reviews from critics, who praised its graphics and physics, but criticized its gameplay, animations and sound.
The game initially allows the player to choose a racer and places them in the Velodrome. From there, they can enter different rooms to decide their next challenge. The player can either challenge the Velodrome trainer to unlock new tricks, or race to unlock new areas and hoverboards. [5] For the challenges, the player must pass through a series of gates before time expires. For racing, the player progresses through tracks on 3 continents, the US, UK, and Japan. Once all five races on each continent are complete, the player unlocks a "boss race" which unlocks a new hoverboard. There are 18 tracks in the game, with 4 of them being backward versions of existing tracks. [5]
During races, the player can perform skateboard and snowboard-like tricks, like grinding on a rail, or spinning in midair, in order to get additional points. If playing a "bully" character, they can also collide with other racers to slow them down, or if not, must avoid being hit by AI racers. [5] A VMU game called TrickStyle Jr. was included with the title, and plays in a similar manner to Snake . [5]
TrickStyle's soundtrack was composed by hip-hop producer Kurtis Mantronik. [6] The game was successfully ported to PS2 in 2000, a demo of which was shown at GDC, but it was ultimately never released on the system. [7]
The game was re-released by its current owners, Throwback Entertainment, on GOG.com on December 29, 2015, and on Steam on February 21, 2017. iOS 10 Stickers for iMessage were released on October 11, 2016.
Aggregator | Score | |
---|---|---|
Dreamcast | PC | |
GameRankings | 71% [8] | 64% [9] |
Publication | Score | |
---|---|---|
Dreamcast | PC | |
AllGame | [10] | [11] |
CNET Gamecenter | 7/10 [12] | 4/10 [13] |
Computer Games Strategy Plus | N/A | [14] |
Electronic Gaming Monthly | 6.625/10 [15] [a] | N/A |
Eurogamer | N/A | 6/10 [16] |
Game Informer | 7.75/10 [17] | N/A |
GameFan | 78% [18] [b] (T.R.) 70% [19] | N/A |
GameRevolution | C− [20] | N/A |
GameSpot | 6.4/10 [5] | 6.2/10 [21] |
GameSpy | 7/10 [22] | 63% [23] |
IGN | 8.8/10 [24] | 8.5/10 [25] |
Next Generation | [26] | N/A |
PC Accelerator | N/A | 7/10 [27] |
PC Gamer (UK) | N/A | 53% [28] |
TrickStyle received mixed reviews on both platforms according to the review aggregation website GameRankings. [8] [9]
Jeffery Adam Young of NextGen called the Dreamcast version "an impressive game to watch, and an infuriating game to play. Track design is sadistic, and AI players are inhumanly adept. Good mostly for increasing your stress level." [26] Brandon Justice of IGN said that the same console version "sports the best art direction I've ever seen in a console racer", and compared the game to Wipeout, although saying it lacked the sense of speed to surpass that series. While calling the game's lack of extras a "letdown", he states that he had a "great time" with the game and that it would "go a long way towards opening your eyes to the possibilities of racing on the Dreamcast." [24] Tal Blevins of the same site praised the PC version's "stunning visuals and incredibly fluid gameplay", but called the soundtrack repetitive and stated that he quickly turned off the music. He also stated that the game was "screaming for" an option to play online against other players rather than just local multiplayer. [25]
Ben Stahl of GameSpot said the Dreamcast version was "too easy to beat", and called the sound effects annoying while praising the music. He praised the "accurate" hoverboard physics, but called the character animations "inhuman". Calling it "perfect-for-a-rental", he nevertheless stated that the graphics were the only thing "great" about the title. [5] Edge gave the same console version eight out of ten, saying: "Regardless of such quibbles [...] it remains a key PAL release, offering a refreshing slant on the racing genre." [29] Geoff Richards of Eurogamer criticized the PC version as a "direct port" with a "too-easy" difficulty, but calling its visuals "stunning". [16]
In one review, Four-Eyed Dragon of GamePro called the Dreamcast version "an instant classic. Skateboarders will enjoy doing mad stunts, and the slick courses and quick boards will mesmerize race fans. Urban surfing has never been better!" [30] [c] In another review, Scary Larry called the same console version "a good-looking fun game with a lot of attitude and some intense game play. It's a great addition to the Dreamcast library." [31] [d] Nash Werner, however, said that the PC version "feels like a badly converted console racing game rushed to the PC. Its appeal will last you a week at best. I'd ask Santa for something else this year!" [32] [e]
J.C. Herz of The New York Times called TrickStyle the only racing game on Dreamcast that "inspires hardware lust", calling its hoverboard physics "dreamy" and its visuals "razor sharp and achingly hip". [33] In a 2009 retrospective, Eurogamer called the game a cult classic, saying that the game was "overlooked" in favor of Tony Hawk's Pro Skater . [34]
Virtua Tennis, known in Japan as Power Smash, is a 1999 tennis arcade game created by Sega. The player competes through tennis tournaments in an arcade mode. It was ported to the Dreamcast in 2000, and to Windows in 2002. A Game Boy Advance version was also released in 2002, followed by an N-Gage version in 2003. For the home console market, the game was expanded with the introduction of the campaign mode.
Tony Hawk's Pro Skater 2 is a 2000 skateboarding video game developed by Neversoft for PlayStation, Vicarious Visions for Game Boy Advance, and Natsume for Game Boy Color. Published by Activision, it is the second installment in the Tony Hawk's series of sports games, and was released for the PlayStation in 2000, with subsequent ports to Windows and Dreamcast alongside a distinct version for Game Boy Color the same year. In 2001, the game was ported to Mac OS, Mac OS X, Nintendo 64, and Xbox, alongside a separate version for Game Boy Advance. The game was later ported to Windows Mobile and Windows Phone devices in 2006 and to iPhone OS devices in 2010.
Millennium Soldier: Expendable, known in Japan as Seitai Heiki Expendable, and in North America as just Expendable, is a run and gun video game that was released by Rage Software for Microsoft Windows in 1999. It was later ported to the Dreamcast and PlayStation consoles. A remake of the game, entitled Expendable: Rearmed, was released for Android in 2012. It is in the format of a modern arcade game. The player starts with 7 "credits" and can continue until running out of credits. A second player can join the game at any time by pressing start.
Sydney 2000 is the official video game of the Games of the XXVII Olympiad, hosted by Sydney, Australia in 2000. Developed by Attention to Detail and published by Eidos Interactive, it was released for the PlayStation, Microsoft Windows and Dreamcast. There were versions developed for the Nintendo 64 and Game Boy Color, but both versions were cancelled.
Starlancer is a space-based science fiction flight simulator computer game, created by Erin and Chris Roberts, and developed by Warthog Games under the auspices of Digital Anvil.
4x4 Evo is a video game developed by Terminal Reality for the Windows, Macintosh, Sega Dreamcast, and PlayStation 2 platforms. It is one of the first console games to have cross-platform online play where Dreamcast, Macintosh, and Windows versions of the game appear online at the same time. The game can use maps created by users to download onto a hard drive as well as a Dreamcast VMU. All versions of the game are similar in quality and gameplay although the online systems feature a mode to customize the players' own truck and use it online. The game is still online-capable on all systems except for PlayStation 2. This was Terminal Reality's only video game to be released for the Dreamcast.
Sega Rally 2 is an arcade racing game developed by Sega for the Model 3 arcade hardware. It is the sequel to 1994's Sega Rally Championship. The game was first released in arcades in February 1998, and was later ported to the Sega Dreamcast, becoming one of the console's earliest titles when it was released in Japan on January 28, 1999. The Sega Dreamcast version was released in Europe as a launch title on October 14, 1999, and then in North America on November 27. A PC version was released in Japan and Europe that same year, with the North American release following suit in November 29, 2000, where it was published by Mattel Interactive.
Hydro Thunder is an arcade inshore powerboat racing video game originally released by Midway Games in February 1999 and later released for the Sega Dreamcast as a launch title later that year. It was also released for the PlayStation and Nintendo 64 in early 2000. This game is part of Midway's Thunder series of racing games, which includes Offroad Thunder, 4 Wheel Thunder, and Arctic Thunder. Hydro Thunder Hurricane, a sequel to Hydro Thunder, was later released for the Xbox 360 on July 27, 2010 on Xbox Live Arcade.
Dave Mirra Freestyle BMX is a 2000 BMX video game developed by Z-Axis and published by Acclaim Entertainment under their Acclaim Max Sports label. The game was released on the PlayStation, Game Boy Color, Dreamcast and Microsoft Windows. The player's main objective in the game is to choose one of the riders and work their way through a total of 12 different levels, completing objectives to unlock new equipment. It received "favorable" reviews. A sequel, Dave Mirra Freestyle BMX 2, released in 2001.
Sega GT, released in Japan as Sega GT: Homologation Special, is a sim racing video game co-developed by Wow Entertainment and TOSE, and published by Sega for their Dreamcast home console. The game was released in 2000. A Microsoft Windows version was published the following year—in Japan by Sega, in North America by Activision Value, and in Europe by Empire Interactive.
South Park: Chef's Luv Shack is a 2D game show-style party video game and is a sequel to the 1998 video game South Park, itself based on the American animated sitcom of the same name. Developed by Acclaim Studios Austin and published by Acclaim Entertainment, it was released in 1999 for the Dreamcast, Microsoft Windows, PlayStation and Nintendo 64. Its gameplay involves playing minigames and the ability to play against other players in a challenge for the most points. It also involves trivia questions about South Park and other topics.
Mat Hoffman's Pro BMX is a 2001 BMX video game developed by Shaba Games and the first game to be published by Activision under the Activision O2 label. It is similar to the Tony Hawk's series and competed directly with Acclaim Entertainment's Dave Mirra Freestyle BMX. Despite a planned release in fall of 2000, the game was released in 2001 for the PlayStation and Game Boy Color, followed by Dreamcast, Microsoft Windows and Game Boy Advance. The PlayStation and Dreamcast versions received "favorable" reviews, while the PC and Game Boy Advance versions received "average" reviews. A sequel, Mat Hoffman's Pro BMX 2, was released in 2002.
Shadow Man is an action-adventure video game developed by Acclaim Studios Teesside and published by Acclaim Entertainment. It is based on the Shadow Man comic book series published by Valiant Comics. The game was announced in 1997 and was originally slated for a late 1998 release on Nintendo 64 and an early 1999 release for Microsoft Windows, but was delayed to August 31, 1999. A PlayStation version was also released on the same day. A Dreamcast version was released three months later on December 1.
F-1 World Grand Prix, developed by Paradigm Entertainment, is a Formula One racing game/sim first released in 1998 for the Nintendo 64 game console and to later platforms including the Sega Dreamcast, Microsoft Windows, Sony PlayStation, and Game Boy Color. The Nintendo 64 version is based on the 1997 Formula One season, featuring each of the 17 circuits from the season and all 22 drivers, with the exceptions of Jacques Villeneuve and the MasterCard Lola team.
Monaco Grand Prix: Racing Simulation 2, also known simply as Monaco Grand Prix or Racing Simulation: Monaco Grand Prix, is a Formula One racing game developed and published by Ubisoft for Windows, Nintendo 64, PlayStation, and Dreamcast. It was released between 1998 and 1999. A sequel, Racing Simulation 3, was released in 2002.
NFL Blitz 2000 is a video game released in the arcades in 1999 and then ported to the PlayStation, Nintendo 64, Dreamcast, Windows, and Game Boy Color. It is the third game in the NFL Blitz series.
Test Drive 6 is a racing video game developed by Pitbull Syndicate for PlayStation, Microsoft Windows and Dreamcast. In the United States the game was published by Infogrames North America, while in Europe the game was published by Cryo Interactive. The game featured 37 licensed cars, plus four police car variants. As a first for the series, cars from General Motors are not playable in this game, instead they appear as traffic cars. The soundtrack featured industrial rock and techno music from artists such as Fear Factory, Lunatic Calm and Cirrus.
JoJo's Bizarre Adventure is a fighting video game developed by Capcom based on Hirohiko Araki's manga of the same title. The game was developed by the same team who was responsible for the Street Fighter III series.
Redline Racer is a racing game that was developed by Criterion Games and published by Ubi Soft.
Buzz Lightyear of Star Command is a platform/shooter video game developed by Traveller's Tales and published by Disney Interactive and Activision in 2000. It is based on the animated series of the same name, a spin-off of the Toy Story franchise. It was released for Dreamcast, PlayStation, Microsoft Windows, and Game Boy Color. A version for the Nintendo 64 was planned but was later cancelled for unknown reasons.