|High school football|
|National team(s)||United States|
High school football (French : football au lycée) is gridiron football played by high school teams in the United States and Canada. It ranks among the most popular interscholastic sports in both countries, but its popularity is declining, partly due to risk of injury, particularly concussions. According to The Washington Post , between 2009 and 2019, participation in high school football declined by 9.1%. It is the basic level or step of tackle football.
The National Federation of State High School Associations (NFHS) establishes the rules of high school American football in the United States. In Canada, high school is governed by Football Canada and most schools use Canadian football rules adapted for the high school game except in British Columbia, which uses the NFHS rules.
Since the 2019 high school season, Texas is the only state that does not base its football rules on the NFHS rule set, instead using NCAA rules with certain exceptions shown below.Through the 2018 season, Massachusetts also based its rules on those of the NCAA, but it adopted NFHS rules in 2019.
With their common ancestry, the NFHS rules of high school American football are largely similar to the college game, though with some important differences:
At least one unique high school rule has been adopted by college football. In 1996, the overtime rules originally utilized by Kansas high school teams beginning in 1971 were adopted by the NCAA, although the NCAA has made five major modifications. Through the 2018 season, each possession started from the 25-yard line. Since 2021, this remains in force through the first two overtime procedures. In the second overtime, teams must attempt a two-point conversion after a touchdown. Secondly, triple overtime & thereafter are two-point conversion attempts instead of possessions from the 25-yard line, and successful attempts are scored as conversions instead of touchdowns.
Thirty-four states have a mercy rule that comes into play during one-sided games after a prescribed scoring margin is surpassed at halftime or any point thereafter. The type of mercy rule varies from state to state, with many using a "continuous clock" after the scoring margin is reached (wherein, except for specific situations, the clock keeps running on plays where the clock would normally stop). Other states end the game once the margin is reached or passed. For example, Texas uses a 45-point mercy rule (to stop the game) only in six-man football; for 11-man football there is no automatic stoppage but the coaches may mutually agree to use a continuous clock.
Below the largest high school American football stadiums by capacity. Stadiums with a capacity of at least 10,000 are included.
|Spokane, Washington||Joe Albi Stadium||28,646|
|Wailuku, Hawaii||War Memorial Stadium||23,000|
|Canton, Ohio||Tom Benson Hall of Fame Stadium||22,400|
|Baton Rouge, Louisiana||BREC Memorial Stadium||21,395|
|Mesquite, Texas||Mesquite Memorial Stadium||20,000|
|San Antonio, Texas||Alamo Stadium||18,500|
|Allen, Texas||Eagle Stadium||18,000|
|Massillon, Ohio||Paul Brown Tiger Stadium||16,392|
|Clarkston, Georgia||James R. Hallford Stadium||15,600|
|Roebuck, South Carolina||Cavalier Stadium||15,200|
|Cedar Rapids, Iowa||Kingston Stadium||15,000|
|Tacoma, Washington||Stadium Bowl||15,000|
|Little Rock, Arkansas||Quigley Stadium||15,000|
|Hobbs, New Mexico||Watson Memorial Stadium||15,000|
|Allentown, Pennsylvania||J. Birney Crum Stadium||15,000|
|Cumberland, Maryland||Greenway Avenue Stadium||15,000|
|Meridian, Mississippi||Ray Stadium||14,000|
|McAllen, Texas||McAllen Veterans Memorial Stadium||13,500|
|Carrollton, Texas||Tommy Standridge Stadium||13,000|
|Pueblo, Colorado||Dutch Clark Stadium||12,500|
|Irving, Texas||Joy and Ralph Ellis Stadium||12,500|
|Bedford, Texas||Pennington Field||12,500|
|San Benito, Texas||Bobby Morrow Stadium||12,000|
|Austin, Texas||Burger Stadium||12,000|
|Bridgeport, Connecticut||John F. Kennedy Stadium||12,000|
|Denton, Texas||CH Collins Stadium||12,000|
|Houston, Texas||Jones-Cowart Stadium||12,000|
|Pasadena, Texas||Veterans Memorial Stadium||12,000|
|Louisville, Kentucky||Manual Stadium||11,500|
|Cypress, Texas||Cy-Fair FCU Stadium||11,000|
|Austin, Texas||Kelly Reeves Stadium||11,000|
|Evansville, Indiana||Reitz Bowl||11,000|
|Commerce, Texas||Memorial Stadium||11,000|
|San Antonio, Texas||Dub Farris Stadium||10,000|
|Dallas, Texas||Forester Stadium||10,000|
|San Antonio, Texas||Jerry Comalander Stadium||10,000|
|Harlingen, Texas||J. Lewis Boggus Stadium||10,000|
|Miami, Florida||Nathaniel Traz-Powell Stadium||10,000|
|Bluefield, West Virginia||Mitchell Stadium||10,000|
|Brownsville, Texas||Sams Memorial Stadium||10,000|
|Corsicana, Texas||Tiger Stadium||10,000|
|New Braunfels, Texas||Unicorn Stadium||10,000|
|Sioux Falls, South Dakota||Howard Wood Field||10,000|
|Tulsa, Oklahoma||Union-Tuttle Stadium||10,000|
|Waller, Texas||Waller ISD Stadium||10,000|
Robert Cantu, a Professor of Neurology and Neurosurgery and Co-Founder of the CTE Center at the Boston University School of Medicine, believes that children under 14 should not play tackle football.Their brains are not fully developed, and myelin (nerve cell insulation) is at greater risk in shear when the brain is young. Myelination is completed at about 15 years of age. Children also have larger heads relative to their body size and weaker necks.
Chronic traumatic encephalopathy (CTE) is caused by repeated brain trauma, such as concussions and blows to the head that do not produce concussions. It has been found in football players who had played for only a few years, including some who only played at the high school level.
An NFL-funded study reported that high school football players suffered 11.2 concussions per 10,000 games or practices, nearly twice as many as college football players.
According to 2017 study on brains of deceased gridiron football players, 99% of tested brains of NFL players, 88% of CFL players, 64% of semi-professional players, 91% of college football players, and 21% of high school football players had various stages of CTE.
Other common injuries include injuries of legs, arms, and lower back.
College football refers to American or Canadian football played by teams of student athletes. It was through college football play that American football rules first gained popularity in the United States.
A free kick is an action used in several codes of football to restart play with the kicking of a ball into the field of play.
Gridiron football, also known as North American football or, in North America, simply football, is a family of football team sports primarily played in the United States and Canada. American football, which uses 11-player teams, is the form played in the United States and the best known form of gridiron football worldwide, while Canadian football, featuring 12-player teams, predominates in Canada. Other derivative varieties include arena football, flag football and amateur games such as touch and street football. Football is played at professional, collegiate, high school, semi-professional, and amateur levels.
Overtime or extra time is an additional period of play specified under the rules of a sport to bring a game to a decision and avoid declaring the match a tie or draw where the scores are the same. In some sports, this extra period is played only if the game is required to have a clear winner, as in single-elimination tournaments where only one team or players can advance to the next round or win the tournament.
A fair catch is a feature of American football and several other codes of football, in which a player attempting to catch a ball kicked by the opposing team – either on a kickoff or punt – is entitled to catch the ball without interference from any member of the kicking team. A ball caught in this manner becomes dead once caught, i.e., the player catching the ball is not entitled to advance the ball, and the receiving team begins its drive at the spot where the ball was caught. Under NFL and NFHS rules, a team awarded a fair catch is also entitled to attempt a fair catch kick from the spot of the catch; however, this is rarely done. A player wishing to make a fair catch signals his intent by extending one arm above his head and waving it while the kicked ball is in flight.
In American football, a touchback is a ruling which is made and signaled by an official when the ball becomes dead on or behind a team's own goal line and the opposing team gave the ball the momentum, or impetus, to travel over or across the goal line but did not have possession of the ball when it became dead. Since the 2018 season, touchbacks have also been awarded in college football on kickoffs that end in a fair catch by the receiving team between its own 25-yard line and goal line. Such impetus may be imparted by a kick, pass, fumble, or in certain instances by batting the ball. A touchback is not a play, but a result of events that may occur during a play. A touchback is the opposite of a safety with regard to impetus since a safety is scored when the ball becomes dead in a team's end zone after that team — the team whose end zone it is — caused the ball to cross the goal line.
American and Canadian football are gridiron codes of football that are very similar; both have their origins in rugby football, but some key differences exist.
Gameplay in American football consists of a series of downs, individual plays of short duration, outside of which the ball is dead or not in play. These can be plays from scrimmage – passes, runs, punts, or field goal attempts – or free kicks such as kickoffs and fair catch kicks. Substitutions can be made between downs, which allows for a great deal of specialization as coaches choose the players best suited for each particular situation. During a play, each team should have no more than 11 players on the field, and each of them has specific tasks assigned for that specific play.
In gridiron football, clock management is an aspect of game strategy that focuses on the game clock and/or play clock to achieve a desired result, typically near the end of a match. Depending on the game situation, clock management may entail playing in a manner that either slows or quickens the time elapsed from the game clock, to either extend the match or hasten its end. When the desired outcome is to end the match quicker, it is analogous to "running out the clock" seen in many sports. Clock management strategies are a significant part of American football, where an elaborate set of rules dictates when the game clock stops between downs, and when it continues to run.
A kickoff is a method of starting a drive in gridiron football. Typically, a kickoff consists of one team – the "kicking team" – kicking the ball to the opposing team – the "receiving team". The receiving team is then entitled to return the ball, i.e., attempt to advance it towards the kicking team's end zone, until the player with the ball is tackled by the kicking team, goes out of bounds, scores a touchdown, or the play is otherwise ruled dead. Kickoffs take place at the start of each half of play, the beginning of overtime in some overtime formats, and after scoring plays.
In gridiron football, the safety or safety touch is a scoring play that results in two points being awarded to the scoring team. Safeties can be scored in a number of ways, such as when a ball carrier is tackled in his own end zone or when a foul is committed by the offense in their own end zone. After a safety is scored in American football, the ball is kicked off to the team that scored the safety from the 20-yard line; in Canadian football, the scoring team also has the options of taking control of the ball at their own 35-yard line or kicking off the ball, also at their own 35-yard line. The ability of the scoring team to receive the ball through a kickoff differs from the touchdown and field goal, which require the scoring team to kick the ball off to the scored upon team. Despite being of relatively low point value, safeties can have a significant impact on the result of games, and Brian Burke of Advanced NFL Stats estimated that safeties have a greater abstract value than field goals, despite being worth a point less, due to the field position and reclaimed possession gained off the safety kick.
A field goal (FG) is a means of scoring in gridiron football. To score a field goal, the team in possession of the ball must place kick, or drop kick, the ball through the goal, i.e., between the uprights and over the crossbar. The entire ball must pass through the vertical plane of the goal, which is the area above the crossbar and between the uprights or, if above the uprights, between their outside edges. American football requires that a field goal must only come during a play from scrimmage while Canadian football retains open field kicks and thus field goals may be scored at any time from anywhere on the field and by any player. The vast majority of field goals, in both codes, are place kicked. Drop kicked field goals were common in the early days of gridiron football but are almost never done in modern times. In most leagues, a successful field goal awards three points.
A return specialist or kick returner is a player on the special teams unit of a gridiron football team who specializes in returning punts and kickoffs. There are few players who are exclusively return specialists; most also play another position such as wide receiver, defensive back, or running back. The special teams counterpart of a return specialist is a kicking specialist.
American football, also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team with possession of the oval-shaped football, attempts to advance down the field by running with the ball or passing it, while the defense, the team without possession of the ball, aims to stop the offense's advance and to take control of the ball for themselves. The offense must advance at least ten yards in four downs or plays; if they fail, they turn over the football to the defense, but if they succeed, they are given a new set of four downs to continue the drive. Points are scored primarily by advancing the ball into the opposing team's end zone for a touchdown or kicking the ball through the opponent's goalposts for a field goal. The team with the most points at the end of a game wins.
In gridiron football, replay review is a method of reviewing a play using cameras at various angles to determine the accuracy of the initial call of the officials. An instant replay can take place in the event of a close or otherwise controversial call, either at the request of a team's head coach or the officials themselves.
The conversion, try, or convert occurs immediately after a touchdown during which the scoring team is allowed to attempt to score one extra point by kicking the ball through the uprights in the manner of a field goal, or two points by bringing the ball into the end zone in the manner of a touchdown.
Helmet-to-helmet collisions are occurrences in gridiron football when two players' helmets make head-to-head contact with a high degree of force. Intentionally causing a helmet-to-helmet collision is a penalty in most football leagues, including many high school leagues.
NCAA Football 13 is an American football video game published by EA Sports and developed by EA Tiburon. It is the successor to NCAA Football 12 in the NCAA Football series.
The 2016 NCAA Division I FCS football season, part of college football in the United States, was organized by the National Collegiate Athletic Association (NCAA) at the Division I Football Championship Subdivision (FCS) level. The NCAA Division I Football Championship Game was played on January 7, 2017, in Frisco, Texas. The James Madison Dukes defeated the Youngstown State Penguins, 28–14, to capture their second national championship in team history.
Nationally, high school football participation has declined 9.1 percent over the past 10 years.