Kirby's Return to Dream Land | |
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Developer(s) | |
Publisher(s) | Nintendo |
Director(s) | Shinya Kumazaki |
Producer(s) |
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Programmer(s) | Hiroaki Nakano |
Artist(s) |
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Writer(s) | Shinya Kumazaki |
Composer(s) | |
Series | Kirby |
Platform(s) | |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player, multiplayer |
Kirby's Return to Dream Land [a] (released as Kirby's Adventure Wii in PAL regions for the platform) [6] [7] is a 2011 action-platform game developed by HAL Laboratory and published by Nintendo for the Wii. It is the ninth mainline installment and the twenty-second game in the Kirby series. The game's plot follows Kirby, King Dedede, Meta Knight, and Bandana Waddle Dee as they help an alien named Magolor recover the pieces of the Lor Starcutter so he can return home. [8] While Kirby's Epic Yarn was released in 2010, Kirby's Return to Dream Land is the first traditional Kirby platforming home console game since Kirby 64: The Crystal Shards , which was released in 2000 for the Nintendo 64. The title was released in North America on October 24, 2011, in Japan on October 27, 2011, in Europe on November 25, 2011, and in Australia on December 1, 2011.
Kirby's Return to Dream Land features the staple gameplay of traditional Kirby platform games, in which Kirby possesses the ability to inhale and copy enemies to gain a variety of attacks such as breathing fire or swinging a sword. The game supports cooperative multiplayer gameplay, allowing up to four players to control various Kirby characters, including King Dedede, and Meta Knight, and Bandana Waddle Dee. [8]
The game was announced as a GameCube title to be released in late 2005, [9] but development of the title was later shifted to the successor console, the Wii. The game was presumed to be canceled until it was re-announced in 2011. The game was made available on the Wii U's Nintendo eShop in 2015. [10] [11] [12]
Some elements from the cancelled Kirby title of 2005 were carried over to Kirby's Return to Dream Land, [13] such as the ability for players to stack up in a totem carried by the player on the bottom of the stack. Other elements from the Kirby title of 2005, such as Kirby's ability to befriend up to three "Helpers" (a gameplay mechanic from Kirby Super Star ), were modified and carried over to another Kirby game, released in 2018 on the Nintendo Switch, Kirby Star Allies . Kirby's Return to Dream Land received generally positive reviews, with praise for the return to form of the traditional Kirby series gameplay, level design, visuals, graphics and soundtrack, but criticism for its low difficulty and multiplayer. A remake for the Nintendo Switch, Kirby's Return to Dream Land Deluxe, [b] was released on February 24, 2023.
Return to Dream Land is a 2.5D side-scrolling platform game, controlled by holding the Wii Remote sideways. Unlike previous entries in the Kirby series, the game features 3D models for player characters and enemies rather than sprites.
Throughout the game, Kirby can collect items which will heal him; food items that recover health, items that give him an extra life, or by collecting 100 stars, which immediately grants him an extra life. There are also various items Kirby can use to interact with the environment. At the end of each stage, a bonus game is played in which players time a button press to jump as high as possible to earn additional items. [14]
The player controls Kirby, who retains his signature ability to inhale objects and enemies. The inhaled objects can either be swallowed, or propelled back out as a projectile. Kirby can also do a "Super Inhale", where shaking the Wii Remote or inhaling for a long time makes Kirby's inhale stronger. A Super Inhale has extended range and can suck up "Heave-ho Blocks", which are immovable from a regular inhale; the Super Inhale also allows Kirby to inhale other players and most large enemies.
Certain enemies, when swallowed, give Kirby access to a wide variety of "Copy Abilities", which gives Kirby the attack properties of the enemies he inhales. Kirby can only possess one copy ability at a time. Other players playing as another character through multiplayer, or those playing as King Dedede, Meta Knight, or Waddle Dee, can hold onto a Copy Ability's essence and throw them back to Kirby to be inhaled. If a discarded ability from these characters is left untouched, it will vanish shortly afterward.
Each copy ability has multiple attacks that are utilized depending on the combination of button-inputs pressed by the player. New abilities introduced in this game are the Whip ability, which lets Kirby grab out-of-reach items, the Water ability, which allows Kirby to extinguish fires, and the Leaf ability, which lets Kirby use leaves as a form of attack and conjure a pile of leaves to hide in and become invulnerable to nearly all attacks. The Nintendo Switch remake introduces both the Mecha ability, which gives Kirby laser cannons and robotic arms, and the Sand ability, which allows Kirby to morph sand into various shapes, as well as reintroducing the Festival ability from Kirby Star Allies . [15] [16]
The game introduces more powerful, temporary Copy Abilities called "Super Abilities," [5] which are able to destroy parts of the environment and inflict tremendous damage across a wide range. Unlike regular Copy Abilities, ejecting a Super Ability will cause the Super Ability to be discarded instantly. Five Super Abilities exist: Ultra Sword, Monster Flame, Flare Beam, Grand Hammer, and Snow Bowl, which are enhanced versions of the Sword, Fire, Beam, Hammer, and Ice Copy Abilities respectively.
The game features drop-in cooperative multiplayer for up to three additional players. These players can either play as a yellow, blue or green Kirby, or as one of three unique characters: Meta Knight, King Dedede, and Waddle Dee. Each of these characters possess traits from corresponding Copy Abilities based on the way each character moves and attacks, though only Kirbys are able to inhale enemies and use Copy Abilities. Players are able to ride on top of each other as a "totem", which, with perfect timing, allows the use of a charged attack, called the "Team Attack", driven by the player at the bottom. Players can also share recently ingested health-restoring items through a move called "Face-to-Face". Within the Epilogue introduced in the Switch remake, Magolor becomes a playable character, having been stripped of his powers and forced to regain them. He is able to levitate for short periods and produce energy attacks at first, and gains more abilities when a player upgrades them. Players 2–4 people can play as various recolors of Magolor in this mode. [17]
All players share from a pool of lives, with each player requiring one life to enter the game. If one of the three additional players loses a life, they can spend an extra life to rejoin the game. However, if player one dies, all players stop play and gameplay restarts from the last checkpoint.
One day, a dimension-hopping spaceship called the Lor Starcutter suddenly flies out of a dimensional rift and crashes onto Kirby's home planet of Popstar. As Kirby, Meta Knight, King Dedede and Bandana Waddle Dee go to investigate, they meet an alien named Magolor, who discovers that the five vital pieces of his ship have been scattered across the planet, with the 120 Energy Spheres being scattered across both Popstar and Halcandra. With Magolor offering them a trip to his homeworld of Halcandra should they help fix his ship, Kirby and his friends set off to recover the lost pieces.
After retrieving the main pieces, they travel to Halcandra, where they are attacked by a four-headed dragon named Landia. Magolor claims Landia is an evil beast that has taken over Halcandra and sends Kirby to defeat it. However, after Landia is defeated, Magolor reveals his true motive was to steal the Master Crown on its head and become all-powerful, as he wears the crown and uses it to turn into a large monster, with the intent of making the entire universe bow before him, beginning with Popstar. Teaming up with Landia, who has split into four individual dragons, Kirby and his friends go chase Magolor in Another Dimension. During the chase, Magalor uses the Lor Starcutter to try to defeat Kirby and his friends, but Kirby and his friends defeat the Lor Starcutter. Magalor removes Kirby and his friends from the Landia dragons before they come to fight him in a final battle. During the battle, Magolor transforms into a larger monster. Kirby and his friends destroy the Master Crown, while Magolor is transported to somewhere. With the Master Crown shattered and Magolor defeated, Kirby and friends return to Popstar, after a close call escaping the now collapsing Another Dimension. The Landia dragons take the Lor Starcutter and return home. A non-canon Extra Mode, which replaces Magolor's final form with Magolor Soul, reveals that Magolor may have been used as a puppet by the Master Crown itself.
Development on a new Kirby game for the GameCube began after the release of Kirby 64: The Crystal Shards for the Nintendo 64 in 2000. The game underwent an 11-year development period, in which three different proposed versions of the game were developed and scrapped. [13] The first version was similar to the graphical and gameplay style of Kirby 64, rendered in 3D, but using traditional 2D side-scrolling gameplay. The tentatively-titled Kirby for Nintendo GameCube would also support multiplayer with up to four players, featuring an expansion of the Helper system from Kirby Super Star . [9] This build was demonstrated at E3 in 2005, and was set for release later that year. However, difficulty with programming multiplayer led to this version being scrapped, though the expanded Helper concept would resurface with Kirby Star Allies for the Nintendo Switch.
The second build placed Kirby in a 3D environment, and the third build returned to side-scrolling gameplay, but had the graphical style of a pop-up book, similar to Yoshi's Story for the Nintendo 64 in the late 1990s. Although the second build was canceled due to not meeting HAL Laboratory's quality standards, they would continue to experiment with 3D Kirby titles, eventually culminating in Kirby and the Forgotten Land for the Nintendo Switch. Shinya Kumazaki, who had directed Kirby Super Star Ultra , was brought on to direct the Wii project when the third build was canceled in early 2010. Realizing that the failures of the first three attempts were caused by too much focus on multiplayer, the development team shifted focus to the single-player experience, though they ultimately kept multiplayer as a low-priority feature. Development of the final version accelerated in October 2010, when the game began to take form. [13]
Kirby's long development caused the game to frequently appear and then disappear from Nintendo's upcoming game lists. On September 14, 2006, the Kirby game appeared on a list of upcoming Wii games, tentatively named Hoshi no Kābī (星のカービィ, lit. "Kirby of the Stars"), set for release in Japan. The December 2006 issue of Nintendo Power removed Kirby from its list of GameCube releases, but did not place it on its list of Wii releases. Matt Casamassina of IGN, posting on his blog, furthered the idea of a Wii release by stating that it would indeed be released for the Wii in 2007. [18] He compared it to Donkey Kong Barrel Blast , another game that was originally announced as a GameCube title, but eventually released on Wii. While the game did not appear at E3 2007, Beth Llewelyn of Nintendo of America confirmed the game "had not been abandoned." [19] The December 2007 issue of Official Nintendo Magazine claimed that a Kirby game for Wii was not in development. [20] On May 7, 2010, Nintendo confirmed that a Kirby Wii title was still in the making. [21] [22]
Nintendo announced the game Kirby's Epic Yarn at E3 2010, a separate title that was in development by Good-Feel. [23] Some believed this to be the manifestation of the canceled Kirby game until Nintendo re-announced the game in January 2011, with a release date set within the same year. [24] At E3 2011, the game was demonstrated in playable form under the tentative title Kirby Wii. [25] The game was later renamed Kirby's Return to Dream Land in North America, [26] Kirby's Adventure Wii in Europe and Australia, [27] and Hoshi no Kirby Wii in Japan. The music was composed by Jun Ishikawa and Hirokazu Ando, with a soundtrack called Kirby Wii Music Selection featuring 45 musical pieces from the game.
Kirby's Return to Dream Land Deluxe | |
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Developer(s) | |
Publisher(s) | Nintendo |
Director(s) | Yutaka Watanabe |
Producer(s) |
|
Programmer(s) |
|
Artist(s) | Tsuyoshi Fujita |
Writer(s) | Shinya Kumazaki |
Composer(s) |
|
Series | Kirby |
Platform(s) | |
Release | February 24, 2023 |
Genre(s) | Action, platform |
Mode(s) | Single-player, multiplayer |
During the Nintendo Direct on September 13, 2022, an enhanced remake of the game was announced for the Nintendo Switch titled Kirby's Return to Dream Land Deluxe. Additions to the original include new Mecha and Sand Abilities, a comic book-esque graphical style, and all new sub-games. [28] During the Nintendo Direct on February 8, 2023, a new mode, Magolor Epilogue: The Interdimensional Traveler, was announced. The game was released on February 24, 2023.
Magolor Epilogue: The Interdimensional Traveler stars Magolor after his defeat at the hands of Kirby and his friends. Stranded in the depths of Another Dimension and without most of his powers, Magolor sets out trying to reclaim them while also collecting Fruit Fragments, parts of a mysterious fruit called the Gem Apple. He eventually repairs the Gem Apple Seed at the Ethereal Altar, but it is soon corrupted by the remnants of the Master Crown, becoming the Crowned Doomer. After its defeat, the Master Crown remnants combine with the Gem Apple, transforming into a massive tree-like being, known as the Tree Crown Without a Ruler. Magolor fights the Master Crown, and eventually defeats it for good by infusing a sword with his magic, turning it into an Ultra Sword, and slicing the Master Crown in half. Magolor then leaves Another Dimension through a dimensional rift that opens up after the Master Crown is defeated. The credits sequence reveals that via the portal, Magolor ends up in the village of the Dream Kingdom, which is located in an alternate universe, with the Gem Apple seed, now reduced to a sapling, being planted as the village's Gem Apple tree. Having now redeemed himself, Magolor takes up residence as the Dream Kingdom's shopkeeper, leading into the events of Team Kirby Clash Deluxe and Super Kirby Clash . [29]
Aggregator | Score | |
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NS | Wii | |
Metacritic | 79/100 [30] | 77/100 [31] |
Publication | Score | |
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NS | Wii | |
1Up.com | N/A | B [32] |
Destructoid | 9/10 [33] | 10/10 [34] |
Eurogamer | N/A | 6/10 [35] |
Famitsu | N/A | 36/40 [36] |
Game Informer | 8.75/10 [37] | 8.5/10 [38] |
GameSpot | 7/10 [39] | 7.5/10 [40] |
GamesRadar+ | N/A | 4.5/5 [41] |
GameTrailers | N/A | 8.3/10 [42] |
IGN | 7/10 [43] | 7.5/10 [44] |
Nintendo Life | 9/10 [45] | 9/10 [46] |
Nintendo World Report | N/A | 9/10 [47] |
Kirby's Return to Dream Land received "generally favorable" reviews, based on review aggregator Metacritic. According to Nintendo, the game sold 1.31 million copies by March 2012. [48]
Multiple critics appreciated the return of traditional Kirby gameplay, compared to unique content such as Kirby's Epic Yarn . [46] [44] [34] The game was called nostalgic [44] [46] and reminiscent of previous games, [38] [49] with Jim Sterling of Destructoid describing the game as "refreshing" and stating that "Kirby doesn't need to innovate, he just needs to be fun; Return to Dream Land brings the fun in spades." [34] The graphics and visuals were praised for being detailed and vibrant. [44] [40] GameSpot reviewer Nathan Meunier called the levels beautifully designed, appreciating each one's environment. [40]
Complaints were raised of how the game lacked difficulty, [46] [32] mostly from the use of multiplayer. [44] [32] IGN stated that the game could appeal to a younger audience with a simple difficulty level. [44]
Kirby's Return to Dream Land Deluxe also received "generally favorable" reviews according to Metacritic, scoring slightly higher than the original. [31] [30] Morgan Shaver of Shacknews stated that they liked the new Merry Magoland feature in the Switch remake, giving the overall game a positive review. [50] The Switch remake sold 1.46 million copies as of March 2023. [51]
Kirby is the titular character and protagonist of the Kirby series of video games developed by HAL Laboratory and published by Nintendo. He first appeared in Kirby's Dream Land (1992), a platform game for the Game Boy. Since then, Kirby has appeared in over 50 games, ranging from action platformers to puzzle, racing, and pinball, and has been featured as a playable character in every installment of the Super Smash Bros. series (1999–present). He has also starred in his own anime and manga series. Since 1999, he has been voiced by Makiko Ohmoto.
Kirby's Dream Land is a 1992 action-platform game developed by HAL Laboratory and published by Nintendo for the Game Boy. It is the first game in the Kirby series and marks the debut of Kirby. It introduced many conventions that would appear in later games in the series. The game follows Kirby as he goes through five levels to retrieve the Sparkling Stars and food of Dream Land from King Dedede.
Kirby's Adventure is a 1993 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System (NES). It is the second game in the Kirby series after Kirby's Dream Land (1992) on the Game Boy and the first to include the Copy Ability, which allows the main character Kirby to gain new powers by eating certain enemies. The game centers around Kirby traveling across Dream Land to repair the Star Rod after King Dedede breaks it apart and gives the pieces to his minions.
Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a 1996 anthology action-platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. It is part of the Kirby series of video games by HAL Laboratory. The game was advertised as a compilation featuring eight games: seven short subsections with the same basic gameplay, and two minigames.
Kirby's Dream Course is a 1994 miniature golf video game developed by HAL Laboratory and Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). A spin-off of the Kirby series and the first released for the SNES, players control the pink spherical character Kirby through a series of courses by launching him towards the goal hole at the end. Kirby can hit enemies to collect power-ups that grant him unique abilities, such as those that allow him to destroy certain obstacles or fly around the level.
Kirby's Dream Land 2 is a 1995 action-platform game developed by HAL Laboratory and published by Nintendo for the Game Boy handheld video game console. It was released in Japan on March 21, 1995, in North America on May 1, 1995, in Europe on July 31, 1995, and in Australia on November 22, 1995.
Kirby's Dream Land 3 is a 1997 action-platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. Starring Kirby, it is the fifth installment in the Kirby series and the third game under the Kirby's Dream Land name. Although the first game was largely unrelated, Dream Land 3 features many similar characters to Dream Land 2. Dream Land 3 was followed by Kirby 64: The Crystal Shards in 2000.
Kirby 64: The Crystal Shards is a 2000 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 (N64). It is the first Kirby game to feature 3D computer graphics and follows Kirby as he attempts to reassemble a sacred crystal shattered by Dark Matter. Gameplay is viewed from a 2.5D perspective and is similar to previous Kirby titles; the player traverses levels and obtains powers by eating enemies. Kirby 64 introduces Power Combos, the ability to mix powers to create more powerful ones. In a multiplayer mode, up to four players can compete in three minigames.
Kirby: Squeak Squad is a 2006 action-platform game developed by HAL Laboratory and Flagship and published by Nintendo for the Nintendo DS. It is one of the mainline installment entries of the Kirby series and the second Kirby game released for the system. The game was released in Japan and North America in 2006 and in Europe, Australia, and South Korea in 2007. The game was later re-released for the Wii U's Virtual Console on June 25, 2015.
This is a list of characters from the Kirby franchise, who are featured in video games and other media across the franchise.
Kirby is an action-platform video game series developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of Kirby as he fights to protect and save his home on the distant Planet Popstar from a variety of threats. The majority of the games in the series are side-scrolling platformers with puzzle-solving and beat 'em up elements. Kirby has the ability to inhale enemies and objects into his mouth, spitting them out as a projectile or eating them. If he inhales certain enemies, he can gain the powers or properties of that enemy manifesting as a new weapon or power-up called a Copy Ability. The series is intended to be easy to pick up and play even for people unfamiliar with action games, while at the same time offering additional challenge and depth for more experienced players to come back to.
Pikmin 3 is a 2013 real-time strategy and puzzle video game developed and published by Nintendo for the Wii U video game console. It is the sequel to the GameCube games Pikmin (2001) and Pikmin 2 (2004), and was released in Japan on July 13, 2013, and in all other regions the next month. Shigeru Miyamoto announced Pikmin 3 on July 16, 2008, for the Wii console, later stating at E3 2011 that it had transitioned to the Wii U.
Kirby Super Star Ultra is a 2008 anthology action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo DS. The game is an enhanced remake of Kirby Super Star, originally released for the Super Nintendo Entertainment System in 1996, to commemorate the Kirby series' 15th anniversary. The remake retains all game modes found in the original, and adds four major new ones, along with adding updated visuals and full-motion video cutscenes.
Kirby's Epic Yarn is a 2010 action-platform game developed by Good-Feel and published by Nintendo for the Wii. It is an installment of the Kirby series and was released in October 2010 in Japan and North America and in February 2011 in Australia and Europe. It is the first entry in the Kirby series on a home video game console since 2003's Kirby Air Ride for the GameCube, and its first home console platform game since 2000's Kirby 64: The Crystal Shards for the Nintendo 64.
Kirby Mass Attack is a 2011 platform video game developed by HAL Laboratory and published by Nintendo for the Nintendo DS. Part of the Kirby series, it is the fourth and last game in the series to be released for the DS. The game was later released for the Wii U's Virtual Console.
Kirby: Triple Deluxe is a 2014 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS. It is the tenth main installment of the Kirby series. The game was released in Japan on January 11, 2014, in North America on May 2, 2014, in Europe on May 16, 2014, and in Australia on May 17, 2014. The game follows Kirby as he embarks on a journey through six worlds to rescue King Dedede from Taranza.
Kirby and the Rainbow Curse, known in PAL regions as Kirby and the Rainbow Paintbrush, is a 2015 action-platform game developed by HAL Laboratory and published by Nintendo for Wii U. Part of the Kirby series and a follow-up game of the 2005 Nintendo DS title Kirby: Canvas Curse, was released on January 22, 2015 in Japan, February 20, 2015 in North America, May 8, 2015 in Europe, and May 9, 2015 in Australia. The game supports the Kirby, Meta Knight, and King Dedede Amiibo.
Kirby: Planet Robobot is a 2016 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS. It is the eleventh mainline installment in the Kirby series and the spiritual successor to Triple Deluxe. The story follows Kirby as he defends Planet Popstar from an alien corporation known as the Haltmann Works Company that wishes to mechanize the planet so that they can plunder its natural resources. New to the series in this game is Kirby's ability to utilize a mecha suit known as the Robobot Armor to solve puzzles and fight enemies.
Kirby and the Forgotten Land is a 2022 action-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo Switch. It is the thirteenth mainline installment in the Kirby series, second on the Switch, as well as the first game in the series in full 3D, excluding spin-offs. The player controls Kirby in an adventure through the titular forgotten land to rescue Waddle Dees kidnapped by the ferocious Beast Pack. To complete each stage to save the Waddle Dees, Kirby can use a wide range of copy abilities to help battle enemies and progress.