Laura Curtis Hickman | |
---|---|
Born | Laura Curtis December 7, 1956 Long Beach, California, U.S. |
Occupation | Novelist, game designer |
Nationality | American |
Period | 1984–present |
Genre | Fantasy fiction |
Spouse | |
Children | 4 |
Website | |
www |
Laura Curtis Hickman (born December 7, 1956) is an American fantasy author, best known for her works in game design and fantasy novels cowritten with her husband, Tracy Hickman.
Laura Curtis was born on December 7, 1956, in Long Beach, California. [1] She married Tracy Hickman in 1977. [2] They have four children. Laura Hickman is a member of the LDS Church. [1]
Early on in her marriage, Hickman introduced her husband, Tracy, to the Dungeons & Dragons roleplaying game. [3] The two co-wrote modules for the game while living in Provo, [4] resulting in the original versions of the modules Rahasia and Pharaoh, [5] which the Hickmans self-published through DayStar West Media in 1980. [6] : 15 Their adventure modules began as "photocopied pages with covers [they] would staple together on the card table in [their] kitchen." [3] These early modules were a significant innovation for fantasy RPG modules, since they had an interesting story with an objective that was achievable in one or two sessions, as well as dungeons that were based in the architecture of a possible location. [6]
During the early 1980s, the Hickmans were living in Logan, Utah, and were struggling financially [3] after Tracy's business associate left him with $30,000 in debt. [5] Upon hearing that the Dungeons & Dragons publisher, TSR, would pay $500 for new modules, [3] the Hickmans decided to send Rahasia and Pharaoh to the company. [5] TSR agreed to publish the Hickmans' modules. [5]
The Hickmans started working at TSR and moved to Wisconsin, developing their idea for Dragonlance during the drive there. [3] [5] Laura was the inspiration for the character Laurana Kanan. Dragonlance became "the first project TSR, Inc. had undertaken that would include adult novels as well as games, calendars, and other spin-off products." [5] The Dragonlance universe, supported by many writers and artists at TSR, become very popular, with half a million game modules and two million books sold by 1987. [5] While at TSR, the Hickmans wrote the popular and innovative Advanced Dungeons & Dragons Ravenloft (1983) module. [2] Polygon writer Charlie Hall described the module as "the first story-based D&D campaign". [7] The book Dungeon Master For Dummies chose the module as one of the ten best classic adventures and praised the detailed yet concise plot and isometric maps. The book also claims that Ravenloft "inspired game designers and Dungeon Masters to take the art of adventure to the next level." Ravenloft inspired a campaign setting of the same name. [8]
The Hickmans published the Bronze Canticles series together, starting with Mystic Warrior in 2004. [9] Tracy and Laura hosted a podcast called DragonHearth until December 2010. [10] They also wrote the adventure Out in the Black (2006) for the Serenity Role Playing Game for Margaret Weis Productions. [6] : 353 The Whitney Awards gave an Outstanding Achievement award to the Hickmans for having "paved the way in out-of-the-box publishing methods". [11] Hickman has been involved at writing conferences such as Writing and Illustrating for Young Readers. [11]
In 2010, Tracy and Laura Hickman launched a direct-to-internet serialized fantasy series, "Dragon's Bard". [12]
Co-written with Tracy Hickman.
For Dungeons & Dragons:
For Advanced Dungeons & Dragons:
For the Serenity Role Playing Game :
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.
Tracy Raye Hickman is an American fantasy author and designer of games and virtual reality (VR) experiences. He co-authored the original Dragonlance novels with Margaret Weis as well as numerous other books. He also designed and created role playing game material while working for TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books.
Margaret Edith Weis is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the Dragonlance role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own.
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.
Goldmoon is a fictional character from the Dragonlance fantasy series of novels and role playing games, originally published by TSR, Inc. and later by Wizards of the Coast.
Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting. Within this setting, Strahd is the first and best-known of Ravenloft's darklords. He is a powerful ancient vampire. He is also a master necromancer, a skilled warrior, and the unquestioned ruler of the domain of Barovia.
Riverwind is a fictional character appearing in the Dragonlance series of Dungeons & Dragons role-playing game supplements and novels, created by Margaret Weis and Tracy Hickman and published by TSR.
Dragons of Autumn Twilight is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons (D&D) game modules. It was the first Dragonlance novel, and first in the Chronicles trilogy, which, along with the Dragonlance Legends trilogy, are generally regarded as the core novels of the Dragonlance world. Dragons of Autumn Twilight details the meeting of the Companions and the early days of The War of the Lance. The novel corresponds with the first two Dragonlance game modules, Dragons of Despair and Dragons of Flame, but with a different ending. It introduces many of the characters that are the subject of later novels and short stories.
The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.
Rahasia is an adventure module, self-published by DayStar West Media in 1980 and published by TSR, Inc. in 1983 and 1984, for the Basic Set rules of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 9115. It was designed by Tracy and Laura Hickman, and features artwork by Jeff Easley and Timothy Truman.
Pharaoh is an adventure module for the Dungeons & Dragons fantasy role-playing game. The module was published in 1982 by TSR, Inc. for the first edition Advanced Dungeons & Dragons rules. It formed the first of the three-part Desert of Desolation module series. The module was written by Tracy and Laura Hickman; Tracy Hickman would later go on to help create the Dragonlance campaign setting.
Desert of Desolation is a compilation adventure module published by TSR for the Dungeons & Dragons (D&D) fantasy roleplaying game. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The modules were made for use with the first edition Advanced Dungeons & Dragons (AD&D) rules. Pharaoh was created by Tracy and Laura Hickman soon after the couple married in 1977, and published by TSR in 1982. Oasis of the White Palm was a collaboration between Tracy Hickman and Philip Meyers, and Hickman wrote the Lost Tomb of Martek on his own; both were printed in 1983.
In Search of Adventure is an abridged compilation adventure module published by TSR, Inc. in 1987, for the Basic Set of the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation was TSR 9190. This 160-page book features cover artwork by Keith Parkinson.
Dungeons & Dragons novels are works of fantasy fiction that are based upon campaign settings released for the Dungeons & Dragons role-playing game.
The Dragonlance Chronicles is a trilogy of fantasy novels written by Margaret Weis and Tracy Hickman, which take place in the Dragonlance setting. This series is the first set of Dragonlance novels, and is followed by the Dragonlance Legends series.
Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim.
This is complete list of works by American science fiction and fantasy novelist Tracy Hickman.