Mario & Luigi: Superstar Saga | |
---|---|
Developer(s) | AlphaDream [a] |
Publisher(s) | Nintendo |
Director(s) | Yoshihiko Maekawa |
Producer(s) | Shigeru Miyamoto Tetsuo Mizuno |
Designer(s) | Hiroyuki Kubota |
Programmer(s) | Masashi Haraki |
Artist(s) | Toshizo Morikawa |
Writer(s) | Hiroyuki Kubota |
Composer(s) | Yoko Shimomura |
Series | Mario & Luigi |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Mario & Luigi: Superstar Saga [b] is a 2003 role-playing video game developed by AlphaDream and published by Nintendo for the Game Boy Advance. It was re-released for the Wii U's Virtual Console in 2014, Nintendo Switch Online Service in 2023, and remade for the Nintendo 3DS as Mario & Luigi: Superstar Saga + Bowser's Minions [c] in 2017. The first game in the Mario & Luigi series, Superstar Saga follows Mario and Luigi as they travel to the Beanbean Kingdom in order to combat Cackletta and Fawful, who stole Princess Peach's voice for the purpose of harnessing the power of a special artifact called the Beanstar.
This game is the third role-playing game in the Mario franchise after Super Mario RPG and Paper Mario . Unlike those titles however, Superstar Saga features a lighthearted whimsical script and a greater emphasis on comedy. The player controls Mario and Luigi simultaneously as they traverse the overworld, fight enemies, gain experience points, and find new items and gear. The battle system differs from traditional games of the genre, with more emphasis on timing and elaborate attacks called Action Commands. [5] Created by Shigeru Miyamoto, Tetsuo Mizuno, and Satoru Iwata, the game was announced at E3 2003, later releasing the same year.
Superstar Saga was critically acclaimed, with reviewers praising the game's writing, tone and its battle system, but criticized its gameplay for lacking innovation in the genre and the top-down perspective received mixed reactions. Critics listed the game among the best games on the Game Boy Advance, and was labeled as Player's Choice. A follow-up, Mario & Luigi: Partners in Time , was released in 2005 for the Nintendo DS. A remake for the Nintendo 3DS was released in 2017 and features updated graphics and music, Amiibo functionality, and other quality-of-life improvements. It also features a new exclusive side story titled Minion Quest: The Search for Bowser. The original game was released as part of the Nintendo Switch Online + Expansion Pack in February 2023. [6]
The gameplay of Mario & Luigi differs from most other role-playing games due to its focus on controlling Mario and Luigi simultaneously. During overworld sections, the directional pad controls one of the brothers' movement with the other one following closely. The leading brother can be switched between Mario and Luigi with the Start button. The brothers' other actions are controlled individually with the A (front character) and B (rear character) buttons respectively. [7] The game begins with them being able to jump independently, and they gain access to hammers and a variety of other techniques as the game progresses. For example, Luigi's hammer can be used to squash Mario into a smaller size, allowing the latter to access small gaps, while placing Mario on Luigi's shoulders allows them to act like a propeller and hover across large gaps. [8] Various enemies roam the overworld, and coming into contact with these enemies initiates a battle. Landing a hit on an enemy while on the overworld allows the player to deal pre-emptive damage or begin the fight with them stunned. The opposite is also possible.
Battles in Superstar Saga are turn-based. Mario and Luigi are controlled with the A and B buttons respectively, regardless of their placement in the overworld. They can attack normally by jumping on enemies (available from the start), by hitting them with their hammers or by using their hand powers (after these abilities are unlocked at successive points in the game's story). Jump attacks allow the brothers to hit enemies from above, but will cause them to take damage if attempting to jump on spiked or flame-covered creatures. Hammer attacks can harm enemies on the ground, but will always miss against winged or floating ones. Finally, each brother has an elemental hand attack (fire for Mario and thunder for Luigi), with several enemies being either vulnerable or resistant to either element.
Similar to previous Mario role-playing titles, such as Super Mario RPG and the Paper Mario series, players can time button presses to make their attacks more effective, such as earning an extra jump attack or increasing the hammer's power. [9] Introduced in this series is the way in which Mario and Luigi can defend themselves during an enemy's attack. When an enemy attacks, the brothers can either jump or use their hammer which, when successfully timed, allows them to dodge their attacks and even deal counter damage (for example: if they jump on top of a charging Goomba).
Throughout the game, players can unlock Bros. Attacks, which use Bros. Points (BP) which requires players to cooperate between Mario and Luigi's actions to perform powerful combination attacks. [5] [10] Mario and Luigi have their own HP, and one of them will faint when their HP is reduced to zero, with the other brother carrying him when dodging, countering or fleeing from the battle, but Bros. Attacks are unusable until the unconscious brother is revived or some negative status effects are removed. Players can also use items such as mushrooms for healing, peppers for boosting stats and 1UP mushrooms for reviving fallen Bros.
Defeating enemies earns experience points which help the Bros. level up and increase their stats, with players given the option to further increase the stats of one attribute every time they level up. Players can further improve their stats by equipping new gear to the Bros. or making them wear badges that give them special attributes.
Like other Mario titles for the Game Boy Advance, Superstar Saga features the enhanced remake of the Mario Bros. arcade game, which was used in the four Super Mario Advance titles. [11] [12] The game also supports rumble functionality when used with the GameCube's Game Boy Player accessory. [7]
Mario & Luigi: Superstar Saga is largely set in the Beanbean Kingdom, a country neighboring the Mario series' usual setting of the Mushroom Kingdom, [13] mainly populated by Beanish people and Hoohooligans, with many locations named after onamotapoeia representing laughter. The player characters are brothers Mario and Luigi, who travel to the Beanbean Kingdom to return the voice of Peach, the princess of the Mushroom Kingdom, after it is stolen by the Beanish witch Cackletta and her henchman Fawful. Among other characters are Queen Bean and Prince Peasley of the Beanbean Kingdom, who assist Mario and Luigi; and the thief Popple, who crosses paths with them throughout the game.
Cackletta and Fawful, disguised as ambassadors of the Beanbean Kingdom, visit Princess Peach's castle in the Mushroom Kingdom and steal her voice, replacing it with explosives that drop from her speech balloon when she talks. Mario and Luigi are summoned to the castle, and briefly confront Bowser, who had intended to kidnap Peach, but decides against it due to her explosive speech. The three team up to retrieve Peach's voice, and fly to the Beanbean Kingdom on Bowser's new airship, the Koopa Cruiser. Mid-flight, Fawful attacks them, and Bowser becomes separated from Mario and Luigi after a crash landing on the Mushroom Kingdom side of the Beanbean Kingdom border and being launched from a cannon. After crossing the border and traveling through the Beanbean Kingdom by foot, Mario and Luigi meet Prince Peasley and save him from a spell cast by Cackletta.
The brothers are invited to the Beanbean Kingdom castle, where Cackletta – disguised as the royal advisor Lady Lima – tricks them into helping her steal the Beanstar, a mystical item that when awoken by a noble and beautiful voice will grant any wish. Upon freeing Queen Bean from being transformed into a savage beast by Cackletta, the brothers track Cackletta to Woohoo Hooniversity and find her exposing the Beanstar to the stolen voice, causing it to go berserk. Mario and Luigi battle Cackletta, fatally injuring her; Fawful uses his vacuum-equipped helmet to save her soul. Mario and Luigi locate the Beanstar again, which Popple is trying to steal together with an amnesiac Bowser as his sidekick; when it again is exposed to Peach's voice, it shoots into the sky and explodes, scattering across the kingdom. Peach arrives by airport in the Beanbean Kingdom, and Mario and Luigi learn that Birdo had been used as a political decoy during Cackletta's visit; the Beanstar became enraged after hearing Birdo's voice.
Fawful finds Bowser after he regains his memory, albeit weakened from the Beanstar's explosion, and places Cackletta's soul inside him; she takes control of the body, and takes the name Bowletta. She kidnaps Peach, and demands the Beanstar as ransom; Mario and Luigi collect the pieces, and meet with her in the frozen palace Joke's End to make the exchange. Bowletta refuses to return Peach, so Luigi disguises himself as Peach to be taken in her stead, and reclaims the Beanstar, returning it with Mario to Queen Bean after a final confrontation with Popple, who is later arrested and forced to do community service in Little Fungitown, a community of Mushroom Kingdom immigrants. Bowletta uses Bowser's flying castle to attack the Beanbean Kingdom. Mario and Luigi navigate their way through the castle, expel Fawful, and battle Bowletta. After she vacuums them inside her stomach, they battle Cackletta's soul and exorcise her from Bowser's body, reducing her to nothing and returning Bowser to normal. Peasley blows up the flying castle while the brothers escape. Mario, Luigi, and Peach receive Bowser as a parting gift before taking an airplane home to the Mushroom Kingdom, dropping Bowser off at his new castle mid-flight.
Superstar Saga, developed by AlphaDream and directed by Super Mario RPG: Legend of the Seven Stars co-director Yoshihiko Maekawa, is said to take its inspiration from the Nintendo 64 game Paper Mario ; [13] [14] the two games have similar graphics and gameplay. [15] [16] The producers of the game were Shigeru Miyamoto, the creator of the Mario franchise, Tetsuo Mizuno, and Satoru Iwata, the president of Nintendo. [17] The voice acting for Mario and Luigi in the game is provided by Charles Martinet, well known for providing the characters' voice in Nintendo's Mario franchise. [14] The game's music was composed by Yoko Shimomura, who also previously composed the soundtrack for Super Mario RPG. [18]
Superstar Saga was revealed at E3 2003 under the name Mario and Luigi, where a playable demo of the game was available; [19] the demo was later dumped and leaked online in October 2023, two decades later. [20] In August and September 2003, a playable demonstration was also available at the European Computer Trade Show, the Games Convention, and Nintendo Gamers' Summit. [14] [21] [22] To link in with the game's comedic themes, Nintendo organized an official competition between October and November 2003 in which contestants would try to submit the best knock-knock joke to win a Game Boy Advance SP and a copy of the game. Nintendo employed comedian Kathy Griffin to choose the winner. [23]
Aggregator | Score | |
---|---|---|
3DS | GBA | |
Metacritic | 81/100 [24] | 90/100 [25] |
Publication | Score | |
---|---|---|
3DS | GBA | |
Computer and Video Games | N/A | 8/10 [26] |
Destructoid | 7.5/10 [27] | N/A |
Edge | N/A | 8/10 [28] |
Electronic Gaming Monthly | [29] | 8.83/10 [30] |
Eurogamer | N/A | 9/10 [31] |
Famitsu | 32/40 [32] | 37/40 [33] |
G4 | N/A | [34] |
Game Informer | N/A | 9.5/10 [35] |
GamePro | N/A | 4/5 [36] |
GameSpot | 8/10 [37] | 9.2/10 [38] |
GameSpy | N/A | 8.5/10 [39] |
GamesTM | N/A | 9/10 [40] |
GameZone | N/A | 9.4/10 [41] |
IGN | N/A | 9/10 [42] |
NGC Magazine | N/A | 94/100 [43] |
Nintendo Life | [44] | [45] |
Nintendo Power | N/A | 4.7/5 [46] |
Nintendo World Report | 9/10 [47] | 9.5/10 [48] |
Play | N/A | A− [49] |
Pocket Gamer | N/A | [50] |
Polygon | 8/10 [51] | N/A |
Superstar Saga received "universal acclaim", according to the review aggregator Metacritic. [25] The game's comical dialog and themes in particular were lauded by critics. Eurogamer's Tom Bramwell commented that "each line of dialogue and identifiable cameo is handled with a loving sense of humour." [13] Despite this, RPGamer's Andrew Long labelled the plot as repetitive, and the game's characters as "a tad shallow". [52] While also appreciating references to the heritage of the Mario series, [53] critics praised the game for avoiding clichés common in previous games of the Mario series. [13]
The gameplay attained a mixed reception. Critics enjoyed the game's battle system, which deviated from role-playing game tradition. [7] IGN's Craig Harris commented that "unlike most Japanese RPGs Mario & Luigi's turn-based battle involves the player at all times". [54] Despite this novel approach to combat situations, some reviewers thought that the overall gameplay lacked innovation. [55] [56] GameSpy in particular criticized the game for an apparent lack of originality, commenting that "in terms of gameplay, there isn't much there that we haven't seen in the NES and SNES Mario and Zelda titles." [55] Furthermore, some reviewers were disappointed by a perceived lack of difficulty in the gameplay as a result of targeting a younger audience. [56] Edge and other gaming publications have criticized the controls for being occasionally confusing when considering the usage of jumping, hammers, and other combinations between the two characters. [57]
A common concern among reviewers is the overhead perspective, which critics have bemoaned for preventing them from judging pathway routes and an object's location in relation to its background. [54] Besides this, the actual visuals were generally well received, [7] [13] as well as the setting and animations. The audio was commended for combining both originality and nostalgia, even though it looped frequently. [7]
GameSpot named Superstar Saga the best Game Boy Advance game of November 2003. [58] During the AIAS' 7th Annual Interactive Achievement Awards, Superstar Saga was nominated for Handheld Game of the Year. [59] In 2006, Superstar Saga was rated the 37th best game made on a Nintendo System in Nintendo Power 's Top 200 Games list. [60] In the same year, the game became part of the Player's Choice label. [61] In 2007, the game was named the twelfth best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan. [62] In the United States alone, Superstar Saga sold 1,000,000 copies and earned $30,000,000 by August 2006. During the period between January 2000 and August 2006, it was the 14th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country. [63] As of 2007, Superstar Saga has sold over 441,000 units in Japan and 1,460,000 in the United States. [64] [65]
Mario & Luigi: Superstar Saga + Bowser's Minions | |
---|---|
Developer(s) | AlphaDream |
Publisher(s) | Nintendo |
Director(s) | Shunsuke Kobayashi |
Producer(s) | Akira Otani Toshiharu Izuno Yoshihiko Maekawa Keisuke Terasaki Toyokazu Nonaka |
Artist(s) | Takuji Sasaki Kouichi Fukazawa |
Writer(s) | Hiroyuki Kubota |
Composer(s) | Yoko Shimomura |
Series | Mario & Luigi |
Platform(s) | Nintendo 3DS |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
A remake of Superstar Saga for Nintendo 3DS, Mario & Luigi: Superstar Saga + Bowser's Minions, [c] was announced at E3 2017. The remake features updated graphics, maintaining the use of sprites, but with additional lighting effects akin to Dream Team and Paper Jam, as well as a remastered soundtrack and various quality-of-life improvements that were introduced in later entries of the series, such as the ability to save the game at any time, and to fast-forward cutscenes, among others. The game also features Amiibo functionality, tied to the existing Boo and new Goomba and Koopa Troopa figures. The game was released in October 2017. [66]
The plot of the remake remains the same as the original game, but also features an additional storyline, Minion Quest: The Search for Bowser, which follows Captain Goomba and features a real-time strategy battle system.
In the Koopa Cruiser, Bowser's airship traveling to the Beanbean Kingdom, two Goombas, Captain Goomba and Private Goomp, trapped inside barrels become allies in order to give the Goombas their deserved reputation by ceasing slavery by the Koopalings. However, Bowser's airship is crashed by Fawful. Captain Goomba awakens on Hoohoo Mountain and decides to rescue Bowser after witnessing him being shot from a cannon. Captain Goomba gathers an army and starts his search.
Upon learning that some of the minions – including Private Goomp – were brainwashed by Fawful trying to rescue Bowser and that his mission is in direct competition with the Koopalings, Captain Goomba confronts Fawful, only to fall off the mountain. Realizing Fawful is too powerful, Captain Goomba allies once more with Private Goomp and forms a new army; the army travels across all the kingdom to recruit others to their cause. Meanwhile, the Koopalings get brainwashed by Fawful. Saving Larry, the latter joins them on the condition of finding the six other Koopalings.
With Larry and Wendy on their side, the Minion's Army arrives back at Hoohoo Mountain, witnessing an amnesiac Bowser being recruited by Popple as his "Rookie". The Minions pursue Popple – saving Morton in the process – and find he has lost Bowser, who has become possessed by Cackletta, now going by Bowletta. The army finds Roy and Bowser's airship. Upon repairing it, they learn from Fawful that Bowletta is in Bowser's Castle. The Minions fly there and recruit the remaining Koopalings, gaining the respect that the Goombas always wanted.
With Bowser's army fully complete, the Minions confront Fawful and his "Mecha" army; Bowser's army emerges victorious, Fawful fleeing to join Bowletta. However, both are defeated by the Mario Bros. Bowser's Castle explodes, and Bowser, back to normal, returns to his domain with the army. Bowser promotes Captain Goomba but then remembers he caused his amnesia and starts to pursue him in anger.
Princess Peach is a character in Nintendo's Mario franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original Super Mario Bros. game as Princess Toadstool. She is the princess regnant and head of state of the Mushroom Kingdom, where she resides in her castle along with Toads. Since her debut, she has appeared in the majority of Mario video games as the main female character and the romantic interest of Mario. She has been voiced by Samantha Kelly since 2007.
Bowser (Japanese: クッパ, Kuppa, "Koopa"), also known as King Bowser or King Koopa, is a fictional character and the main antagonist of Nintendo's Mario franchise. In Japan, he is titled Daimaō. He is the arch-nemesis of the plumber Mario and the leader of the turtle-like Koopa race. Bowser's defining traits include his monstrous appearance with dragon-like elements, full-throated roar, fire-breathing abilities, and tyrannical personality. His ultimate goals are to kidnap Princess Peach, make her his queen, conquer the Mushroom Kingdom, and eventually dominate the world.
Super Mario RPG: Legend of the Seven Stars is a 1996 role-playing video game developed by Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final Mario game for the SNES. The game was directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Shigeru Miyamoto, and scored by Yoko Shimomura.
Paper Mario is a 2000 role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 home video game console. Paper Mario is the first game in the Paper Mario series. First released in Japan in 2000 and then internationally in 2001, Paper Mario was later re-released for Nintendo's Wii Virtual Console in July 2007, the Wii U Virtual Console in April 2015, and the Nintendo Switch Online + Expansion Pack on December 10, 2021.
Paper Mario: The Thousand-Year Door is a 2004 role-playing video game developed by Intelligent Systems and published by Nintendo for the GameCube. The Thousand-Year Door is the second game in the Paper Mario series following Paper Mario, and is part of the larger Mario franchise. In the game, when Mario and Princess Peach get involved in the search for a mystic treasure that holds great fortune, Peach is kidnapped by an alien group called the X-Nauts; Mario sets out to find the treasure and save the princess.
Mario Pinball Land, known in Europe and Japan as Super Mario Ball, is a pinball video game developed by Fuse Games and published by Nintendo for the Game Boy Advance, released in 2004. It is the ninth Mario game for the Game Boy Advance and is considered a spin-off into the Super Mario series of games. The game was later re-released for the Wii U Virtual Console.
Mario & Luigi: Partners in Time is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo DS handheld game console in late 2005. It is the second game in the Mario & Luigi series, and is the prequel/sequel to the 2003 Game Boy Advance game Mario & Luigi: Superstar Saga. The game was later re-released for the Wii U as a Virtual Console title in 2015, available for purchase from the Nintendo eShop.
Super Princess Peach is a 2005 platform game developed by Tose and published by Nintendo for the Nintendo DS. It was released in Japan in October 2005 and worldwide the following year. Super Princess Peach is the first game to feature Princess Peach as the main protagonist on a dedicated video game console and the second overall after Princess Toadstool's Castle Run released in 1990 on the Nelsonic Game Watch.
Mario Tennis: Power Tour, known as Mario Power Tennis in Europe, is a 2005 role-playing sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance. It is the sequel to the Game Boy Color version of Mario Tennis. While it is the handheld companion to Mario Power Tennis, released on GameCube, with the European release sharing its title, Power Tour lacks connectivity with Power Tennis, unlike how its predecessor features connectivity with its console counterpart on Nintendo 64. Power Tour was re-released on the Wii U's Virtual Console in 2014.
Super Paper Mario is a 2007 action role-playing game developed by Intelligent Systems and published by Nintendo for the Wii. It is the third installment in the Paper Mario series following Paper Mario: The Thousand-Year Door (2004), and the first Mario game on the Wii. The game follows Mario, Peach, Bowser, and Luigi as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe.
Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. However, there have also been a number of Super Mario video games released on non-Nintendo gaming platforms. There are more than 20 games in the series.
Mario & Luigi: Bowser's Inside Story is a 2009 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo DS handheld game console. It is the third game in the Mario & Luigi series, following Partners in Time (2005). It uses the interactive screens of the DS in some of its gameplay mechanics while also introducing several elements that would be used in the series' future gameplay.
The Goombas, known in Japan as Kuribō, and originally Little Goomba, are a fictional species from Nintendo's Mario franchise. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter, part of Bowser's Army. They have appeared outside video games, including in film and television. They are brown mushroom-like creatures with long black eyebrows, a sharp underbite, a tan stem, dark brown feet, no limbs, and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of Super Mario Bros. as a simple, easy-to-defeat enemy.
Mario is a Japanese multimedia franchise created by Japanese game designer Shigeru Miyamoto for video game company Nintendo, which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park attractions. The series' first installment was 1983's Mario Bros. even though Mario made his first appearance in 1981's arcade game Donkey Kong and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.
Toad, known in Japan as Kinopio, is a character created by Japanese video game designer Shigeru Miyamoto for Nintendo's Mario franchise. A prominent red Toad serves as one of Princess Peach's handlers and appears consistently as a supporting character in the franchise.
Mario & Luigi: Paper Jam, known in Europe and Australia as Mario & Luigi: Paper Jam Bros., is a 2015 role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo 3DS console. It is the fifth installment in the Mario & Luigi series, following Dream Team (2013), and serves as a crossover between the Mario & Luigi and Paper Mario series, the latter being a cross-genre series developed by Intelligent Systems. In Paper Jam, Luigi accidentally opens a book containing a paper counterpart world causing all of its contents to spread into the Mushroom Kingdom; Mario and Luigi, with the help of the befriended Paper Mario, venture to save both Princess Peach universe variants from Bowser, who has teamed up with his paper counterpart as well. In the game, the player controls the trio simultaneously through an overworld to reach Bowser's Castle, and fights enemies in turn-based combat along the way.
Paper Mario is a video game series and part of the Mario franchise, developed by Intelligent Systems and published by Nintendo. It combines elements from the role-playing, action-adventure, and puzzle genres. Players control a paper cutout version of Mario, usually with allies, on a quest to defeat the antagonist. The series consists of six games and one spin-off; the first, Paper Mario (2000), was released for the Nintendo 64, and the most recent, a 2024 remake of 2004's Paper Mario: The Thousand-Year Door, for the Nintendo Switch.
Mario & Luigi is a series of role-playing video games published by Nintendo and originally developed by AlphaDream prior to their bankruptcy. The series is a spin-off from Nintendo's trademark Super Mario series and stars the titular characters Mario and Luigi. The games' stories typically follow the two exploring locales unique to the series on a quest to defeat an original antagonist. It began in 2003 on the Game Boy Advance with Mario & Luigi: Superstar Saga, with the latest original installment being Mario & Luigi: Brothership, releasing for Nintendo Switch November 7, 2024. Two titles in the series, Superstar Saga and Bowser's Inside Story, were remade for the Nintendo 3DS with extra content, with the latter being the final game in the series developed by AlphaDream before they declared bankruptcy in 2019.
{{cite web}}
: CS1 maint: archived copy as title (link)