Promise of the Witch-King

Last updated
Promise of the Witch King
PromiseoftheWitchKing.jpg
Author R. A. Salvatore
CountryUnited States
LanguageEnglish
Series The Sellswords
Genre Fantasy
Publisher Wizards of the Coast
Publication date
2005
Media typePrint
Preceded by Servant of the Shard  
Followed by Road of the Patriarch  

Promise of the Witch-King is book 2 of the Forgotten Realms trilogy The Sellswords . Book 1 was originally part of the Drizzt line of novels and has now[ when? ] been re-released with some short stories making up for the gap in time.

Contents

The book details the adventures of Artemis Entreri the assassin and Jarlaxle the drow, formerly of House Baenre, with two new companions: the ghost of a powerful lich called the Witch-King, and an oath-bound knight.

Plot summary

Leaving behind their past, Artemis Entreri and Jarlaxle Baenre become mercenaries in the lands of Damara and Vaasa where fame and glory await any who seek it. They are hired by two dragon sisters, Ilnezhara and Tazmikella, to uncover artifacts left behind by Zhengyi the Witch-King, a powerful lich who ruled the region for many years before falling to the power of King Gareth Dragonsbane and his allies. In search of adventure, glory, and treasure, the pair of unlikely heroes embarks on their mission to destroy, or retrieve, the remaining remnants of Zhengyi's power. In the village of Palishchuk, a half-orc woman, Arrayan Faylin, falls under the spell of the vanquished Zhengyi when she attempts to decipher a tome he left behind. The spell drains her life force to form an exact replica of Castle Perilous, the citadel from which the Witch-King once ruled. Jarlaxle and Entreri join forces with a group of adventurers, including Commander Ellery, a legendary hero Mariabronne the Rover, assassins Athrogate and Canthan, a half-elf warrior Calihye, and half-orcs Arrayan and Olgerkhan. The group aims to investigate the fortress Facsimile. After a battle against some monsters, Calihye's close friend, Parissus dies falling out of a wagon driven by Entreri. Blaming him for the woman's death, Calihye vows to kill him but has different thoughts after Entreri effortlessly disarms her and promises to kill her slowly if she ever threatens him again. As with the original Castle Perilous, the citadel's magic creates an endless supply of gargoyles, who begin to attack the heroes, as well as the poorly defended town of Palishchuk, where Calihye and another injured member of their party are nestled. Jarlaxle and company defeat the gargoyles easily enough and manage to infiltrate the castle, where they split up. Arrayan, having sustained too many wounds compounded with the life-draining burden of the spell, is on her last legs. The wizard Canthan turns on Entreri but proves to be overmatched by the dangerous assassin and is perfunctorily killed. In a rare moment of compassion, Entreri drags the dying body of Arrayan's lover, who is also sharing the burden of the castles dark magic, over to Canthan, and, as the wizard breathes his last breath, places the half-orc's hand upon his dagger to suck Canthan's remaining life force and heal her. An isolated Mariabronne stumbles upon a chamber with demon eggs hanging from the ceiling. The eggs hatch and Mariabronne manages to defeat them, but is stung in the process and injected with deadly venom. Commander Ellery is left alone with Jarlaxle and attempts to assassinate him. A fight promptly ensues, although Jarlaxle seems reluctant to kill her, as they have been lovers for some time and the opportunistic mercenary would always prefer to bed women than slay them, but Entreri shows up and mortally wounds her with his jeweled dagger. When the remnants of the band reunite, Athrogate takes it upon himself to do what Canthan could not and proceeds to duel against Entreri. Despite all his considerable skill, Entreri's parry and thrust style of fighting is no match for Athrogate's deadly morningstars. He would have promptly been killed but for Jarlaxle, who tosses a dimensional hole concealed in his hat at the dwarf. Athrogate becomes imprisoned in a void and agrees to obey Jarlaxle in return for his freedom. The five remaining companions venture into the heart of the castle, where they are met by a powerful dracolich who served as a minion for Zhengyi. Seemingly unstoppable, the dracolich gives the heroes a hellacious fight, but is finally defeated when Entreri's enchanted dragon statue spews dragon flame upon it. Jarlaxle, never one to pass up powerful magic, quickly salvages the soul of the dracolich, contained in a skull pendant, as well as a magical figurine for summoning a nightmare steed off Mariabronne's corpse.

Reception

A reviewer from Publishers Weekly comments: "Salvatore keeps the action hopping as the duo use every trick in their repertoire to achieve their goal—finding magical treasure hidden by the long-dead Witch-King. Lovers of all things elvish, especially those who like butt-kicking swordplay, dastardly intrigues and ingenious hocus-pocus, will relish this fantasy." [1]

Kirkus Reviews states "A formulaic, trite and derivative swords-and-sorcery fantasy that reads like a novelized Dungeons & Dragons adventure." [2]

Pat Ferrara from mania.com comments: "The second book of arguably the coolest Forgotten Realms literary spin-off to date, Promise of the Witch-King continues the Sellswords Series without skipping a beat. Tightly knit plotlines, absurd yet memorable and engaging characters, and hellishly fast-paced storytelling culminate in a wild melee of swords and sorcery led by the master himself." [3]

Promise of the Witch King reached 15 on the New York Times bestseller list on November 13, 2005. [4]

Reviews

Related Research Articles

Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.

<span class="mw-page-title-main">Drow</span> Dungeons & Dragons fictional creature

The drow or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the Dungeons & Dragons fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of Dungeons & Dragons have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth.

<span class="mw-page-title-main">Ed Greenwood</span> Canadian fantasy writer and game designer

Ed Greenwood is a Canadian fantasy writer and the original creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.

<span class="mw-page-title-main">Drizzt Do'Urden</span> Fictional character from Dungeons & Dragons

Drizzt Do'Urden is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy. Salvatore created him on a whim when his publisher needed him to replace one of the characters in an early version of the first book, The Crystal Shard. Drizzt has since become a popular heroic character of the Forgotten Realms setting, and has been featured as the main character of a long series of books, starting chronologically with The Dark Elf Trilogy. As an atypical drow, Drizzt has forsaken both the evil ways of his people and their home in the Underdark, in the drow city of Menzoberranzan.

<span class="mw-page-title-main">Menzoberranzan</span>

Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the Forgotten Realms, a Dungeons & Dragons campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the Moonwood and the Frost Hills. It is famed as the birthplace of Drizzt Do'Urden, the protagonist of several series of best-selling novels by noted fantasy author R. A. Salvatore. Menzoberranzan has been developed into a video game and a tabletop RPG setting. Menzoberranzan has been described as "a perfect unjust state" and compared to Glaucon's vision of a state that is held together only by the fear of retribution.

<span class="mw-page-title-main">Catti-brie</span> Fictional character from Dungeons & Dragons

Catti-brie is a fictional character in the Forgotten Realms setting, based on the Dungeons & Dragons role-playing game. The creation of American author R.A. Salvatore, she is primarily known as the love interest of the drow ranger Drizzt Do'Urden and has appeared in multiple media alongside Drizzt.

The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes.

<i>The Throne of Bloodstone</i> Module for Advanced Dungeons & Dragons role-playing game

H4 - The Throne of Bloodstone is an Official Game Adventure or "module" for the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Road of the Patriarch</i>

Road of the Patriarch is the third book in The Sellswords trilogy from the Forgotten Realms fantasy novel collection written by R. A. Salvatore.

Lich (<i>Dungeons & Dragons</i>) Undead creature in "Dungeons & Dragons"

The lich is an undead creature found in the Dungeons & Dragons (D&D) fantasy role-playing game. Liches are spellcasters who seek to defy death by magical means.

<i>The Ghost King</i>

The Ghost King is the third book in the Transitions series, written by R. A. Salvatore.

The Sellswords is a trilogy of fantasy novels written by R. A. Salvatore, whose related works include The Legend of Drizzt series and The Hunter's Blades Trilogy. It contains three books, Servant of the Shard, Promise of the Witch-King, and Road of the Patriarch.

<span class="mw-page-title-main">Wulfgar (Forgotten Realms)</span> Fictional character

Wulfgar, son of Beornegar, is the barbarian hero of Icewind Dale in the Forgotten Realms campaign setting, and one of the Companions of the Hall along with Drizzt Do'Urden, Catti-brie, Regis the halfling, and Bruenor Battlehammer. He is the creation of R.A. Salvatore.

<i>Gauntlgrym</i> Forgotten Realms novel

Gauntlgrym is a fantasy novel by American writer R. A. Salvatore set in the Forgotten Realms campaign setting; it is the first book in the Neverwinter Saga. Released in October 2010, it follows the continued adventures of drow elf renegade, Drizzt Do'Urden. This story is set 24 years after the end of Transitions: The Ghost King.

<i>Neverwinter</i> (video game) 2013 video game

Neverwinter is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not part of the previous Neverwinter Nights series.

<i>Neverwinter</i> (novel) Forgotten Realms novel by R. A. Salvatore

Neverwinter is a fantasy novel by American author R. A. Salvatore. Released in October 2011, it is set in the Forgotten Realms campaign world. It is the second book in the Neverwinter Saga. It follows the continued adventures of drow elf renegade Drizzt Do'Urden. This story is set days after the events of Gauntlgrym and brings back both familiar and unfamiliar characters.

Neverwinter Saga is a saga written in the Forgotten Realms campaign world, a popular Dungeons & Dragons role-playing setting, by fantasy and science fiction author R.A. Salvatore. The tetralogy begins with Gauntlgrym which is set twenty-four years after the events of The Ghost King. Gauntlgrym is also the twentieth book concerning one of Salvatore's famous characters, Drizzt Do'Urden. The saga contains Gauntlgrym, Neverwinter, Charon's Claw, and The Last Threshold. This tetralogy is preceded by The Transitions Series.

<i>The Last Threshold</i>

The Last Threshold is a novel by R. A. Salvatore set in the Forgotten Realms campaign setting, and is the fourth book in the Neverwinter Saga. It was released on March 5, 2013.

References

  1. (September 5, 2005). "Promise of the Witch-King: The Sellswords, Book II" Publishers Weekly252 (35): 39–40. http://www.publishersweekly.com/978-0-7869-3823-0
  2. Gonzales, Tony (2005-10-25). "Promise Of The Witch-King By R.A. Salvatore". Kirkus Reviews. Retrieved 2019-10-16.
  3. "Forgotten Realms, H.G. Wells, & More". Archived from the original on 2014-03-20. Retrieved 2014-03-22.
  4. "Best Sellers: Fiction : November 13, 2005". New York Times. November 13, 2005. Retrieved 2015-03-07.
  5. https://archive.org/details/sim_chronicle_december-2005-january-2006_28_1/page/30/mode/2up