Streams of Silver

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Streams of Silver
Streams of Silver Cover.jpg
Cover of the first edition
Author R. A. Salvatore
Cover artist Clyde Caldwell
CountryUnited States
LanguageEnglish
Series The Icewind Dale Trilogy
Genre Fantasy
Set in Forgotten Realms
Published TSR, 1989
Media typePrint (Paperback)
Pages342
ISBN 0-88038-672-X
OCLC 19409279
813.54
LC Class PS3569.A4846 S77
Preceded by The Crystal Shard  
Followed by The Halfling's Gem  

Streams of Silver is a fantasy novel by American writer R. A. Salvatore. It is the second book in his The Icewind Dale Trilogy .

Contents

Plot summary

Following the events of The Crystal Shard, Bruenor leads his friends Drizzt Do'Urden, the barbarian Wulfgar, and a surprisingly enthusiastic Regis, on a quest to reclaim Mithril Hall, the ancient stronghold of his clan. However, Regis has an ulterior motive for coming along; namely to elude the dangerous assassin Artemis Entreri, sent by Pasha Pook of Calimshan to recover the magical ruby that Regis stole from him.

Just as the companions are setting out, Entreri arrives in Ten-Towns, soon locating Regis' abandoned home and finding Catti-brie there. The young woman finds herself hopelessly outmatched and paralyzed by fear, telling him all about Regis and the companions' quest. Entreri allows her to live, confident that she will not dare to interfere with his plans. Afraid for her friends, and desperate to regain her honor, she follows after both the companions and Entreri, hoping to warn her friends. On the way to Luskan, Entreri realizes that he is being followed and captures Catti-brie again, this time taking her along as a prisoner to use against the companions.

Meanwhile, the companions reach Luskan, and seek out a map of the Northlands to aid in their quest. However, Dendybar the Mottled — an ambitious wizard from the Hosttower of the Arcane — has heard of the Crystal Shard and believes that Drizzt still possesses it, and plots to take it for his own ends. He forges an uneasy alliance with Entreri so that both may achieve their goals, and sends his apprentice Sydney with Entreri, along with his golem (Bok) and a soldier named Jierdan.

The companions travel across the Northlands towards Silverymoon, encountering barbarian tribes, an eccentric wizard family (the Harpells) and the soldiers of Nesme, who react to Drizzt with hostility, forcing the companions to divert across the Evermoors, also known as the Trollmoors, an ordeal that almost makes an end of them. Upon reaching Silverymoon, Drizzt is again shunned, but the companions are directed by Lady Alustriel to the Herald's Holdfast, where they obtain the final clues to the location of Mithril Hall.

During her time as a captive, Catti-brie slowly overcomes her fear of Entreri, and begins to play on the volatile relationships between Entreri and his allies, creating an opportunity for her to escape as the evil group closes in on the companions. Reunited with her friends, Catti-brie accompanies them into the ancient Dwarven stronghold, discovering that the duergar who forced Bruenor's clan out are still there, working the mines for their own ends. Within the upper chambers of Mithril Hall, the two groups clash, and Drizzt and Entreri find themselves face-to-face.

The meeting between Drizzt and Entreri marks the beginning of a long-running and deadly feud between the two. The two warriors are evenly matched in battle, and each sees a twisted mirror image of himself in the other; Drizzt the drow with a human soul, and Entreri the human who should have been born a drow. During the battle, a cave-in separates the two groups but results in Drizzt and Entreri being trapped together deep in the complex. They are forced to work together to escape, an experience which heightens both their resentment of the other's ideology, and their respect for one another's prowess. Although initially tasked with the capture of Regis and the return of the ruby for his master Pasha Pook, Entreri finds himself so challenged by Drizzt's very existence that he later uses Guenhwyvar's statue, stolen from Drizzt, to further bait the drow into following him so that they can duel to find out who is the better warrior.

Bruenor, Wulfgar, Regis and Catti-brie, believing Drizzt to have perished, continue their quest with heavy hearts; Bruenor decides that they will only scout the upper levels, and begins to doubt the wisdom of trying to retake Mithril Hall. They find the Hall of Dumathoin, recovering the magical bow Taulmaril (the Heartseeker) which later becomes Catti-brie's signature weapon. On their way out, they find themselves attacked by duergar, and forced into a battle with the shadow dragon Shimmergloom, the master of the duergar. It is only because of Bruenor's heroic sacrifice that the dragon is slain and his friends survive.

Shortly afterwards, Drizzt is reunited with his friends, although Entreri takes advantage of the situation to finally capture Regis and make his escape, taunting Drizzt to follow him. The story ends with Catti-brie making arrangements for Clan Battlehammer to reclaim the hall, along with help from Wulfgar's tribe and the dwarves of Citadel Adbar, whilst Drizzt and Wulfgar begin their chase to rescue Regis from the clutches of Entreri.

Reception

Banophernalia gave 3.5 stars for Streams of Silver. [1]

Ian Strelec, Staff reviewer for d20zines.com awarded Streams of Silver with a B+ rating. Vivid descriptions and good characterizations were praised in the novel however he was critical of unrealistic situations as well an over emphasis on combat scenarios. [2]

In the Io9 series revisiting older Dungeons & Dragons novels, Rob Bricken commented that "the fact that the book has a solid female protagonist and antagonist (that would be Sydney) is a vast and much-needed improvement over The Crystal Shard. They don't make up for all of the book's problems, so Streams of Silver rolls a six on a 1d20… but it has a bonus of +1 because the book begins with a Drizzt journal entry on the importance of fantasy which contains as nice a mission statement for Dungeons & Dragons as I've ever read". [3]

Related Research Articles

Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, and comic books.

Drizzt DoUrden Fictional character from Dungeons & Dragons

Drizzt Do'Urden is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy. Salvatore created him on a whim when his publisher needed him to replace one of the characters in an early version of the first book, The Crystal Shard. Drizzt has since become a popular heroic character of the Forgotten Realms setting, and has been featured as the main character of a long series of books, starting chronologically with The Dark Elf Trilogy. As an atypical drow, Drizzt has forsaken both the evil ways of his people and their home in the Underdark, in the drow city of Menzoberranzan.

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<i>The Dark Elf Trilogy</i>

The Dark Elf Trilogy is a prequel to the Icewind Dale Trilogy by R. A. Salvatore. Drizzt Do'Urden, a drow, or dark elf, was originally written as a supporting character in the Icewind Dale Trilogy to Wulfgar the barbarian. However, the author soon realized how popular the character was, and Drizzt became the main character. The final book Sojourn made the New York Times Best Seller list.

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The Icewind Dale Trilogy is a trilogy of epic fantasy novels by the American writer R.A. Salvatore. The books are The Crystal Shard, Streams of Silver and The Halfling's Gem. They tell the tale of ranger Drizzt Do'Urden the drow, Wulfgar the barbarian warrior, Regis the halfling, dwarf king Bruenor, and Bruenor's adopted human daughter Catti-brie. It is the first of Salvatore's Forgotten Realms novels, describing the events that created some of the best-known characters in that world. The final book of this series, The Halfling's Gem, appeared in The New York Times Best Seller list.

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The Hunter's Blades Trilogy is a fantasy trilogy by American writer R.A. Salvatore. It follows the Paths of Darkness series and is composed of three books: The Thousand Orcs, The Lone Drow, and The Two Swords. The Two Swords was Salvatore's 17th work concerning one of his most famous characters, Drizzt Do'Urden. In this series, Drizzt takes a stand to stop the spread of chaos and war by an overambitious orc king across Drizzt's adopted homeland. The series reached the New York Times bestseller list and is followed by the installments of the Transitions series.

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The Halfling's Gem is a fantasy novel by American writer by R. A. Salvatore, the third book in The Icewind Dale Trilogy.

<i>The Crystal Shard</i>

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Passage to Dawn is a 1996 fantasy novel by American writer R. A. Salvatore. It is the fourth and final book of his Legacy of the Drow series.

<i>The Legacy</i> (Forgotten Realms novel)

The Legacy is a 1992 fantasy novel by American writer R. A. Salvatore. It is the first book in his series Legacy of the Drow.

<i>The Silent Blade</i>

The Silent Blade is the first book of the Legend of Drizzt grouping Paths of Darkness. It is the eleventh book in the ever expanding Legend of Drizzt series and is followed by The Spine of the World which came out the next year. It was released in June 1998 from TSR and then later from Wizards of the Coast.

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Wulfgar, son of Beornegar, is the barbarian hero of Icewind Dale in the Forgotten Realms campaign setting, and one of the Companions of the Hall along with Drizzt Do'Urden, Catti-brie, Regis the halfling, and Bruenor Battlehammer. He is the creation of R.A. Salvatore.

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Neverwinter Saga is a saga written in the Forgotten Realms campaign world, a popular Dungeons & Dragons role-playing setting, by fantasy and science fiction author R.A. Salvatore. The tetralogy begins with Gauntlgrym which is set twenty-four years after the events of The Ghost King. Gauntlgrym is also the twentieth book concerning one of Salvatore's famous characters, Drizzt Do'Urden. The saga contains Gauntlgrym, Neverwinter, Charon's Claw, and The Last Threshold. This tetralogy is preceded by The Transitions Series.

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References

  1. "R.A. Salvatore". Banophernalia. Retrieved 2008-03-03.
  2. Strelec, Ian. "Streams of Silver Review". d20zines.com. Retrieved 2008-03-08.
  3. Bricken, Rob (November 4, 2020). "Dungeons & Dragons & Novels: Revisiting Streams of Silver". io9. Retrieved 2020-12-28.