The Last Threshold

Last updated
The Last Threshold
The Last Threshold (D&D novel).jpg
Cover of the first edition
Author R. A. Salvatore
Cover artist Todd Lockwood
LanguageEnglish
Series Neverwinter Saga
Genre Fantasy novel
Set in Forgotten Realms
Publisher Wizards of the Coast
Publication date
2013
Publication placeUnited States
Media typePrint (Paperback)
Pages384
ISBN 978-0786963645 (first edition, hardcover)
OCLC 795758224
813.54
LC Class PS3569.A462345 L37
Preceded by Charon's Claw  

The Last Threshold is a novel by R. A. Salvatore set in the Forgotten Realms campaign setting, and is the fourth book in the Neverwinter Saga. [1] It was released on March 5, 2013.

Contents

Plot summary

Now that Charon's Claw is destroyed, Drizzt Do'Urden and his companions—not only Dahlia Sin'felle and Artemis Entreri, but also the former Shadovar Ambergris and Afafrenfere rest in Neverwinter while they decide their next course. Drizzt is resolved to find Guenhwyvar, who has somehow been trapped in the Shadowfell and can no longer be summoned, but when he attempts to summon her some time later, he is successful. He devises a plan to take his companions, particularly Entreri, to rebuild Port Llast in order to show them there is something worthwhile and honorable to do with their skills.

While seeking the help of Arunika, Drizzt and Dahlia find evidence of a vampire, which turns out to be Thibbledorf Pwent, Bruenor Battlehammer's loyal shield dwarf who had tragically been turned into a vampire by Dor'crae. Pwent resolves to remain in the sunlight and be destroyed; Drizzt and Dahlia leave him to go in peace and honor. The group heads north.

In the Shadowfell, Effron is desperate to get back at his mother, Dahlia. He plans to steal Guenhwyvar in order to blackmail Drizzt into leaving Dahlia's side, but the panther is already gone and Lord Draygo Quick discovers his plan.

Meanwhile, Jarlaxle and Athrogate are alive and well and working for Bregan D'aerthe. They find out that Tiago Baenre is seeking Drizzt Do'Urden, who now apparently travels with Artemis Entreri, whom Jarlaxle had both befriended and betrayed. Jarlaxle and Athrograte travel on Bregan D'aerthe business to the Shade Enclave.

Drizzt's group travel to Port Llast so that Entreri can retrieve his dagger and Drizzt can enact his plan. They help rebuild Port Llast. Drizzt notices that Guenhwyvar does not seem to be getting enough rest. That is because Draygo Quick has in fact bound her to the Shadowfell, so she is unable to return home to the Astral Plane when unsummoned. At some point, Effron appears in order to capture Dahlia, but his heart is softened and he ends up joining Drizzt's group instead. Effron tells them about Guenhwyvar.

Drizzt's group go to Draygo Quick's home to retrieve Guenhwyvar. In the process, Dahlia and Entreri are petrified, Drizzt and Effron are captured, and only Ambergris escapes. Drizzt remains a guest/prisoner of Quick for as long as a year before Jarlaxle, having learned of his whereabouts from Ambergris, mounts an assault by Bregan D'aerthe on Quick's residence. Drizzt and his companions are freed and unpetrified. They set forth for Icewind Dale, determined to wait out Tiago's search.

In Icewind Dale, the group inadvertently wander into a portion of Iruladoon, spending a night there that lasts eighteen years. When they awake, it is 1484 DR and it seems the world has forgotten them. Drizzt resolves to stay in Icewind Dale and Dahlia, upset with him, attacks him. Entreri pulls Dahlia away, but not before Drizzt appears to succumb to his wounds on top of Kelvin's Cairn, hearing the voices of his long-dead friends beside him.

Characters

Main characters

Reception

The Last Threshold reached 20 on The New York Times Best Seller list on March 24, 2013. [2]

The book entered the USA Today Top 150 on March 14, 2013, and was on the USA Today Best-Selling Books list for 1 week, with #70 as its best week. [3]

Related Research Articles

Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, it was published for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, in addition to novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.

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References

  1. "The Last Threshold". Wizards of the Coast. Archived from the original on January 25, 2013. Retrieved June 24, 2013.
  2. "Best Sellers: Combined Hardcover & Paperback Fiction: Sunday, March 24th 2013". New York Times. March 24, 2013. Retrieved 2015-03-07.
  3. "The Last Threshold". USA Today | Books. Archived from the original on October 3, 2016.