The Cleric Quintet

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The Cleric Quintet Collector's Edition cover The Cleric Quintet.jpg
The Cleric Quintet Collector's Edition cover

The Cleric Quintet is a series of five fantasy novels by American writer R. A. Salvatore, set in the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role-playing game. They follow the story of Cadderly Bonaduce, a scholar-cleric, as he attempts to stop the "Chaos Curse" unleashed upon the world. It is also a spiritual journey for Cadderly, where he begins to see things in a new light and becomes closer to his god.

Contents

Recurring characters in this series include Cadderly Bonaduce, Danica Maupoissant, the dwarven brothers Ivan and Pikel Bouldershoulder, and Shayleigh, an elf maiden of Shilmista Forest.

Novels

TitleFictional dateOriginal publishingCurrent publisher
Canticle1361 DROctober 1991 Wizards of the Coast
In Sylvan Shadows1361 DRApril 1992Wizards of the Coast
Night Masks1361 DRAugust 1992Wizards of the Coast
The Fallen Fortress1361–1362 DRJune 1993Wizards of the Coast
The Chaos Curse1362 DRJune 1994Wizards of the Coast

Plot summary

The evil wizard Aballister has spent two years collecting and brewing a potion of power, as told to him by the imp, Druzil, sent by the Goddess of Poison, Talona. When he reveals it to his evil fellowship at the hidden stronghold Castle Trinity, the priest Barjin takes control of it and sets off to the major stronghold of the Snowflake Mountains — the Edificant Library. He finds an innocent, intelligent, and young, low-ranking priest, to open the potion, the Chaos Curse, which makes all who breathe it lose self-control. Cadderly must fight a memory-blocking spell in order to lift the curse and save the Library.

Creation

The character of Cadderly was created specially for the Cleric Quintet, after six Drizzt books were completed – as Salvatore wrote in his introduction, "We were done with Drizzt. Or at least, we thought we were". The new protagonist was originally planned to be a monk, but it got rejected due to changes in Dungeons & Dragons 2nd Edition, where the class of monks was absent. Mary Kirchoff proposed that the protagonist should be a cleric. Salvatore invented a concept of spiritual journey for his character, who initially treats his religion as just a lifestyle, but gradually becomes more tied to his god, Deneir. [1]

Reviews

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References

  1. Foreword from the Collectors Edition
  2. "Science Fiction Chronicle August-September 1999: Vol 20 Iss 6". DNA Publications. August 1999.