Bezel Engine

Last updated

Bezel Engine
Developer(s) Nintendo
Platform Nintendo Switch
License Proprietary

The NintendoWare Bezel Engine is a Nintendo developed engine and middleware for use on Nintendo Switch. It is the successor to NintendoWare middleware. Nintendo uses it for some games, and it is mainly used for third party development.

Contents

History

At Game Developers Conference 2018, Nintendo announced Bezel Engine, an engine and middleware for use by first and third-party companies on the Nintendo Switch. [1]

Features

Bezel Engine is extendible for developers, allowing for modular capabilities inside of the engine. Open source libraries and proprietary libraries can form a more modular developer environment. [2]

The engine is also technically backward compatible with NintendoWare, so developers can leverage experience and can port assets and audio.

Games

YearTitleDeveloperPublisher
2017 Vroom in the Night Sky Poisoft Poisoft
Sumikko Gurashi: Sumikko Park e YoukosoNippon ColumbiaNippon Columbia
2018 Super Mario Party NDcube Nintendo
2019 Tetris 99 Arika
Dr Kawashima's Brain Training for Nintendo Switch Nintendo EPD
Indieszero
2020 Clubhouse Games: 51 Worldwide Classics NDcube
Super Mario Bros. 35 Arika
2021 Pac-Man 99 Bandai Namco Entertainment
WarioWare: Get It Together! Intelligent Systems Nintendo
Mario Party Superstars NDcube
Big Brain Academy: Brain vs. Brain Nintendo EPD
Indieszero
2023 Everybody 1-2-Switch! Nintendo EPD
NDcube
WarioWare: Move It! Intelligent Systems

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References

  1. "ゲームクリエイターズカンファレンス | GAME CREATORS CONFERENCE". ゲームクリエイターズカンファレンス | GAME CREATORS CONFERENCE (in Japanese). Retrieved July 21, 2023.
  2. "仕事を読み解くキーワード:「こういうものが欲しかったんだ」|採用情報|任天堂". 任天堂ホームページ (in Japanese). Retrieved July 21, 2023.