Conker: Live & Reloaded

Last updated

Conker: Live & Reloaded
Conker - Live & Reloaded Coverart.png
Developer(s) Rare
Publisher(s) Microsoft Game Studios
Designer(s) Chris Seavor
Programmer(s) Chris Marlow
Artist(s)
  • Stephen McFarlane
  • Peter Hentze
  • Louise Ridgeway
Composer(s) Robin Beanland
Series Conker
Platform(s) Xbox
Release
Genre(s) Platform, action-adventure
Mode(s) Single-player, multiplayer

Conker: Live & Reloaded is a 2005 platform game developed by Rare and exclusively released for the Xbox. The single-player mode is a remaster of the 2001 game Conker's Bad Fur Day for the Nintendo 64. However, it includes a new multiplayer mode using Xbox Live that is different from the Nintendo 64 version. Development started the moment the studio was bought by Microsoft in 2002. [4] The game was made available as a part of Xbox One's backwards compatibility program on April 17, 2018. [5]

Contents

Gameplay

In terms of the single-player, the gameplay and plot is identical to Conker's Bad Fur Day. Differences are very few, including enemies and new weapons like a baseball bat with a nail in it.

Plot

Multiplayer

The Multiplayer in Live & Reloaded uses the same third-person perspective as the single-player game. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes. The player may participate as a member of the SHC or the Tediz. As well as a choice of a soldier, the game has a choice of "classes" which significantly affect play style. [6]

Each class has its own special equipment, special abilities, and physical capabilities, each being designed for a distinct purpose. They are also designed to have advantages against certain classes while being vulnerable to others. For example, the Thermophile's flamethrower inflicts extreme damage on Sneekers and Long Rangers, who have less health, but is virtually useless against the high-vitality Demolisher. Each class comes equipped with a primary weapon with unlimited ammunition (although reloading of the weapon is still required), a limited stock of grenades, and at least one special ability. Each class can also choose from several specialist ordnance items and vehicles unique to the class, which can be obtained at stations in team bases (however, an option is available to the host of a server to disable one or both features). Abilities common to all classes are the ability to shoulder all weapons for extra running speed, and a Spray Can that can be used to apply the player's avatar image to walls to mock human opponents. Scattered throughout the arenas are yellow Upgrade Orbs, which grant a player more equipment and abilities when obtained. A player loses his upgrade orb upon death, allowing another player to obtain it.

Terminals are found in every mission, usually near a base. Terminals are computers that dispense useful items or vehicles, and can be accessed by a player during the game. When accessed, the player is given a menu of the available items. When an item is chosen it can be picked up at an adjacent dispenser area. The objects received from the terminals disappear upon the death of the player that obtained them. Terminals may be neutral and available to both sides, or under the control of one side. Terminals can be attacked and disabled, but not destroyed. If damaged or disabled, they can be repaired with an arc weld, issued to the Demolisher and Sky Jockey classes. Neutral or enemy-controlled terminals can be hacked with a Sneeker's hacking device. There are two types of terminals: Specialist Ordinance terminals, and Mobile Units terminals.

Background

Conker’s Bad Fur Day (2001) was one of the last Nintendo 64 titles, released just after the debut of PlayStation 2 and shortly before the launches of the GameCube and Xbox. [7] However, the game's adult humor and satire on most platformers and adventure games affected Nintendo's reputation of being a family-friendly brand. [8] [7] However, the game was not an instant commercial success, attributable to its high price and being released near the end of the console's lifespan. [8]

Censorship

Development began in 2002, shortly after Microsoft bought Rare. The game was originally titled Conker: Live and Uncut and was to feature a completely uncensored single-player experience. At some point during the development of the game, this was changed and the game was released with some censorship. [9] The censorship included that of some obscenities which were present in the original N64 version (in which only the F-word and its variations were bleeped out). [9] This drew criticism from fans of the original, especially as it detracted from comedic highlights such as the "Great Mighty Poo" song in the Sloprano chapter. This song was also censored on the soundtrack, although Rare once had the uncensored Xbox version of the song on their website.

Like the original, the game received a Mature rating from the ESRB and carried warnings about its content as well as Rare's promotional spoof warnings that advertised the fact that the content of the game was explicitly 'adult'.

Reception

Conker: Live & Reloaded was received positively by critics for its presentation and graphics. [6] [21] The game was named IGN's "Best of E3 2005" in the category of "Best Graphics" for Xbox. [25]

GameZone praised Conker: Live & Reloaded for improving on Conker's Bad Fur Day in many ways, such as controls, camera, and graphics. [8] The review noted "a new targeting system that takes advantage of strafing and feels very comfortable on the Xbox controller". [8] On the other hand, IGN criticized for changes to the single player campaign compared to the original, such as the removal of certain challenges, and the lack of refinement in areas such as facial animation that was perfected on the Nintendo 64. [6]

IGN didn't find the new multiplayer to be as fun as the original. [6] The multiplayer mode (new in this version of the game) remained popular well into 2007 (over a year and a half since its release) when it remained in the top 10 most played online titles for its platform. [26]

Maxim gave it a perfect ten and stated that, "up to 16 people can torch each other. It's more of everything you loved (and decent people protested)." [27] The New York Times gave it a favorable review, stating, "The game is essentially a burlesque of every game featuring cute forest creatures. It has the sort of platform-jumping, rope-climbing, monster-whomping challenges seen in many of these games, but adds foulmouthed animals, scatological humor and gallons of vividly scarlet cartoon blood." [28] The Sydney Morning Herald gave it four stars out of five and said, "The potty humour will not be to everyone's taste but many films are hilariously lampooned." [24] However, Jim Schaefer of Detroit Free Press gave it three stars out of four and said that he found it "amusing to relive some of Conker's bawdy behavior, but I wish they would have come up with a new story rather than remaking the old one." [23] In Japan, Famitsu gave it a score of all four sevens, for a total of 28 out of 40. [17]

Related Research Articles

<i>GoldenEye 007</i> (1997 video game) 1997 first-person shooter video game

GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, the player controls the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as recovering or destroying objects, while shooting enemies. In a multiplayer mode, up to four players compete in several deathmatch scenarios via split-screen.

<i>Perfect Dark</i> Nintendo 64 video game

Perfect Dark is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the Perfect Dark series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy by rival corporation dataDyne. The game features a campaign mode where the player must complete a series of levels to progress through the story, as well as a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots.

<span class="mw-page-title-main">Rare (company)</span> British video game developer

Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the Battletoads, Donkey Kong, and Banjo-Kazooie series, as well as games like GoldenEye 007 (1997), Perfect Dark (2000), Conker's Bad Fur Day (2001), Viva Piñata (2006), and Sea of Thieves (2018).

<i>Banjo-Tooie</i> 2000 video game

Banjo-Tooie is a 2000 platform game developed by Rare and originally released for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defeating opponents. It also includes a multiplayer mode in which up to four players can compete in several minigames repurposed from the main campaign.

<i>Jet Force Gemini</i> 1999 video game

Jet Force Gemini is a 1999 third-person shooter developed and published by Rare for the Nintendo 64 video game console. The game follows the story of three members of a galactic law enforcement team as they try to stop a horde of drones led by an insectoid called Mizar. It features a single-player mode where the player must explore a galaxy and save Tribals, a race of survivors who have been enslaved and imprisoned by Mizar, and places strong emphasis on shooting large numbers of enemies while dodging their attacks. The game also includes a multiplayer mode where two to four players can compete in traditional deathmatch games.

<i>Conkers Bad Fur Day</i> 2001 video game

Conker's Bad Fur Day is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend after binge drinking. Most of the game requires the player to complete a linear sequence of challenges that involve jumping over obstacles, solving puzzles, and fighting enemies. A multiplayer mode in which up to four players can compete against each other in seven different game types is also included. It is the second installment in the Conker series, after Conker’s Pocket Tales.

<i>Perfect Dark Zero</i> 2005 video game

Perfect Dark Zero is a first-person shooter developed by Rare and published by Microsoft Game Studios. It was released as a launch title for the Xbox 360 video game console in 2005. The game is part of the Perfect Dark series and a prequel to the original Perfect Dark. The story of the game follows Joanna Dark, a bounty hunter working with her father and a computer hacker, as she joins the Carrington Institute agency to prevent a rival corporation from gaining possession of an ancient artefact which endows individuals with superhuman powers.

<i>Diddy Kong Racing</i> 1997 video game

Diddy Kong Racing is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizarding pig named Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Timber Island is loosely based on the geographical landscapes of the United States.

<i>R.C. Pro-Am II</i> 1992 racing video game

R.C. Pro-Am II is a racing video game developed by Rare and released by Tradewest for the Nintendo Entertainment System on December 11, 1992. The game is the sequel to the 1988 R.C. Pro-Am and features similar gameplay with a wider variety of tracks, currency-based vehicle and weapon upgrades, and bonus stages. In R.C. Pro-Am II, four players, either human or artificial intelligence, race on a series of tracks to finish first while avoiding obstacles and hazards. The winner receives race points and money. The game features a multiplayer mode in which up to four human players can compete against each other simultaneously.

<i>Mickeys Racing Adventure</i> 1999 video game

Mickey's Racing Adventure is a racing video game developed by Rare and published by Nintendo for the Game Boy Color in 1999. It was followed by Mickey's Speedway USA in 2001.

<i>Banjo-Kazooie</i> Video game franchise

Banjo-Kazooie is a platform game series developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of Diddy Kong Racing. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, Banjo-Kazooie, was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game.

<i>Conker</i> (series) Video game series

Conker is a series of platform video games created and produced by Rare. It chronicles the events of Conker the Squirrel, an anthropomorphic red squirrel that made his debut as a playable character in Diddy Kong Racing.

<i>Perfect Dark</i> (Game Boy Color video game) Game Boy Color video game

Perfect Dark is a 2000 action game developed and published by Rare for the Game Boy Color. As a direct prequel to its Nintendo 64 counterpart, the game follows agent Joanna Dark as she completes her training at the Carrington Institute research centre and uncovers information against rival corporation dataDyne. The gameplay revolves around shooting opponents and completing objectives such as rescuing hostages or recovering items. The game also includes a multiplayer mode where two players may compete against each other in several deathmatch modes.

Perfect Dark is a science-fiction video game series created by Rare and owned by Xbox Game Studios. It debuted in 2000 with the release of the Nintendo 64 first-person shooter Perfect Dark. The series follows Joanna Dark, an agent of the Carrington Institute agency, as she uncovers conspiracies by rival corporation dataDyne. In addition to video games, the series has expanded into novels and comics. These supplements to the video games have resulted in a significant development of the series' fictional universe.

<i>Star Wars: Battlefront</i> (2004 video game) 2004 action shooter video game

Star Wars: Battlefront is a 2004 first and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts, it is the first installment in the Star Wars: Battlefront series. It was released on September 21, 2004, for PlayStation 2, Xbox and Microsoft Windows to coincide the release of the Star Wars Trilogy DVD set. Aspyr released a Mac OS X port in July 2005, and a cellular phone version, Star Wars Battlefront Mobile, was released on November 1, 2005.

<i>GoldenEye 007</i> (2010 video game) 2010 video game

GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii, with a handheld version for Nintendo DS developed by n-Space. It is a modern reimagining of the 1995 James Bond film GoldenEye as well as a remake of the 1997 video game of the same name, developed for the earlier Nintendo 64 console. The game was officially announced by Nintendo at their E3 2010 conference presentation. The game was released on 2 November 2010 in tandem with another James Bond game, Blood Stone, which was also released for the DS, but not the Wii. Nintendo, the publisher of the Nintendo 64 game, published the Wii version in Japan the following summer, where it remains Wii-exclusive. It was the fifth James Bond game developed by Eurocom and their second under Activision, after the PlayStation 2 version of 007: Quantum of Solace two years prior.

<i>Perfect Dark</i> (2010 video game) 2010 video game

Perfect Dark is a 2010 first-person shooter developed by 4J Studios and published by Microsoft Game Studios for the Xbox 360 through its Xbox Live Arcade download service. The game is a remaster of the original Perfect Dark, which was released for the Nintendo 64 in 2000. Although the gameplay remains largely unchanged, the remaster features significant technical improvements over the original, including new higher-resolution textures and character models, a higher frame rate, and a multiplayer mode that supports the Xbox Live online service. The story of the game follows Joanna Dark, an agent of the Carrington Institute organization, as she attempts to stop a conspiracy by rival corporation dataDyne.

Guilty Gear X2 is a 2D fighting video game developed by Arc System Works, and published by Sammy Studios. It was first released on May 23, 2002 for Japanese arcades, and later ported to the PlayStation 2 for North America in 2003. The game received updated versions for several platforms, each containing various adjustments: Guilty Gear X2 #Reload (2003), Guilty Gear XX Slash (2005), Guilty Gear XX Accent Core (2006), Guilty Gear XX Accent Core Plus (2008), and Guilty Gear XX Accent Core Plus R (2012).

<i>Rare Replay</i> 2015 video game compilation

Rare Replay is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles—from the ZX Spectrum to the Xbox 360—and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games.

<i>Kameo</i> 2005 action-adventure video game for Xbox 360

Kameo: Elements of Power is a 2005 action-adventure video game developed by Rare and published by Microsoft Game Studios. The player controls Kameo, a 16-year-old elf, who must travel across the land, rescuing her family while collecting Elemental Sprites and Warriors in a beat 'em up style combat against the trolls that stand in her way. Kameo's ten elemental powers let her transform into creatures and use their varied abilities to solve combat-oriented puzzles and progress through the game's levels.

References

Citations

  1. Burnes, Andrew (3 June 2005). "Conker: Live and Reloaded Goes Gold". IGN . Retrieved 5 April 2024.
  2. "Conker Fans…Get Ready to Reload! Conker: Live & Reloaded Ships to Retail". GamesIndustry . 23 June 2005. Retrieved 5 April 2024.
  3. "Updated Australian Release List - 04/07/05". PALGN. Archived from the original on 9 July 2005. Retrieved 5 April 2024.
  4. "Interview with Chris Savor: The Voice of Conker at Rare-Extreme". rare-extreme.com. Archived from the original on 19 October 2007. Retrieved 31 May 2016.{{cite web}}: CS1 maint: unfit URL (link)
  5. "More Original Xbox Games Coming to Xbox One Backward Compatibility". Xbox Wire. 10 April 2018. Archived from the original on 10 April 2018. Retrieved 22 April 2022.
  6. 1 2 3 4 5 Goldstein, Hilary (17 June 2005). "Conker: Live and Reloaded". IGN . Archived from the original on 5 August 2017. Retrieved 3 January 2014.
  7. 1 2 3 Jihem (20 June 2005). "Test : Conker : Love & Reloaded". Jeuxvideo.com (in French). Archived from the original on 26 November 2020. Retrieved 12 July 2021.
  8. 1 2 3 4 5 Hopper, Steven (21 June 2005). "Conker: Live and Reloaded Review - Xbox". GameZone. Archived from the original on 25 February 2008. Retrieved 3 January 2014.
  9. 1 2 Goldstein, Hilary (12 April 2005). "Conker: Playing with Yourself". IGN. Archived from the original on 28 January 2016. Retrieved 3 January 2014.
  10. Gamerankings.
  11. Metacritic.
  12. Klepek, Patrick (20 June 2005). "Conker Live & Reloaded". 1Up.com . Archived from the original on 2 March 2006. Retrieved 14 July 2021.
  13. Krosta, Michael (29 July 2005). "Test: Conker: Live & Reloaded". 4Players (in German). Archived from the original on 14 April 2018. Retrieved 12 July 2021.
  14. Edge staff (August 2005). "Conker: Live & Reloaded". Edge . No. 152. p. 93.
  15. EGM staff (August 2005). "Conker: Live & Reloaded". Electronic Gaming Monthly . No. 194. p. 115.
  16. Reed, Kristan (27 July 2005). "Conker: Live & Reloaded Review". Eurogamer . Archived from the original on 11 August 2014. Retrieved 4 January 2014.
  17. 1 2 Khalid-S (22 June 2005). "this week Famitsu Reviews". NeoGAF . Archived from the original on 10 July 2021. Retrieved 10 July 2021.
  18. Reiner, Andrew (August 2005). "Conker: Live & Reloaded". Game Informer . No. 148. p. 103. Archived from the original on 4 July 2009. Retrieved 4 January 2014.
  19. Dodson, Joe (23 June 2005). "Conker: Live and Reloaded Review". Game Revolution. Archived from the original on 9 September 2015. Retrieved 4 January 2014.
  20. Navarro, Alex (21 June 2005). "Conker: Live and Reloaded Review". GameSpot . Archived from the original on 8 December 2013. Retrieved 3 January 2014.
  21. 1 2 Williams, Bryn (22 June 2005). "GameSpy: Conker: Live and Reloaded". GameSpy. Archived from the original on 17 July 2021. Retrieved 20 May 2009.
  22. "Review: Conker: Live and Reloaded". Official Xbox Magazine . August 2005. p. 82.
  23. 1 2 Schaefer, Jim (10 July 2005). "Online 'Conker' challenges multiplayers". Detroit Free Press . Archived from the original on 12 July 2005. Retrieved 3 January 2014.
  24. 1 2 Hill, Jason (14 July 2005). "Battling on". The Sydney Morning Herald . Archived from the original on 28 May 2011. Retrieved 3 January 2014.
  25. Xbox Best of E3 2005 Awards
  26. Lary 'Major Nelson' Hryb, Top Xbox LIVE Games of 2007 (Retrieved from the Internet Archive.)
  27. Maxim staff (21 June 2005). "Conker: Live and Reloaded". Maxim . Archived from the original on 1 July 2005. Retrieved 3 January 2014.
  28. Herold, Charles (2 July 2005). "That Drunken Red Squirrel Whomps Again". The New York Times . Retrieved 3 January 2014.

Bibliography