GLScene

Last updated
GLScene
Stable release
2.4 [1] / April 1, 2024;8 months ago (2024-04-01)
Repository sourceforge.net/projects/glscene/files/
github.com/GLScene/GLScene
Written in Pascal
Operating system Linux and Microsoft Windows
Platform Intel x86 - 32-bit
License Mozilla Public Licence 1.1
Website glscene.sourceforge.net

GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal. It provides visual components and objects allowing description and rendering of 3D scenes.

Development of the original library was started in 1999 by Mike Lischke [2] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.

GLScene allows programmers to create OpenGL 3D objects at design-time using the interface shown. A wide range of objects and additional VCL controls are provided to help the programmer to build powerful 3D Delphi applications.

GLScene is supported by its user-base and comes with a number of demonstration applications and examples. Beginning with version 1.2 it also supports the C++Builder and Lazarus IDE for Free Pascal.

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References

  1. "GLScene - Browse /GLScene/GLScene v.2.4 at SourceForge.net".
  2. "OpenGL library GLScene". Archived from the original on 2006-06-17. Retrieved 2006-06-25.