Homeworld | |
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Genre(s) | Real-time strategy |
Developer(s) |
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Publisher(s) |
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Platform(s) | |
First release | Homeworld September 28, 1999 |
Latest release | Homeworld 3 May 13, 2024 |
Homeworld is a series of real-time strategy video games created by Relic Entertainment. Relic Entertainment developed the first two Homeworld games ( Homeworld and Homeworld 2 ). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3 , the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of Kharak . Homeworld Mobile was released in 2022.
1999 | Homeworld |
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2000 | Cataclysm |
2001–2002 | |
2003 | Homeworld 2 |
2004–2014 | |
2015 | Remastered Collection |
2016 | Deserts of Kharak |
2017–2021 | |
2022 | Homeworld Mobile |
2023 | |
2024 | Vast Reaches |
Homeworld 3 |
Set in space, the science fiction game follows the Kushan exiles of the planet Kharak. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld, encountering a variety of pirates, mercenaries, traders, and rebels and forging unlikely alliances along the way. [1] The game's narrative was inspired by Battlestar Galactica , and its gameplay drew inspirations from the Command & Conquer franchise. [2]
Homeworld was developed by Relic Entertainment and published by Sierra Studios. It was Relic Entertainment's debut title. The game received critical acclaim when it was released in 1999, and went on to become a commercial success, selling more than 500,000 in its first six months. [3] Homeworld was considered an influential title, as it was the first RTS video game that allow players to move units in a fully three-dimensional space rather than being limited to a two-dimensional plane. [4] [5]
A standalone expansion for the game, Homeworld: Cataclysm , developed by Barking Dog Studios, was released in 2000. The story follows a small mining clan named Kiith Somtaaw, which encounters a race of hostile nanobots that threaten the peace of the galaxy. Cataclysm is not part of the Remastered Collection, though it was re-released by GOG.com as Homeworld: Emergence in June 2017. The title of the expansion was changed as the name "Cataclysm" was trademarked by Blizzard Entertainment for its third expansion to World of Warcraft . [6]
Homeworld 2's story continues the struggle of the Hiigarans, who encounter a new threat that forces them to leave their homeworld and embark on a journey into the "oldest regions of the galaxy". [7]
Relic Entertainment once again led the development of the sequel. It was released in 2003. The game was a critical success and was considered to be a visual upgrade over its predecessor. [2] Homeworld 2 is the last Homeworld game developed by Relic Entertainment, which moved on to develop games including Warhammer 40,000: Dawn of War and Company of Heroes after being acquired by THQ in 2004.
While THQ confirmed in 2007 that it had acquired the rights to the series from Sierra, it did not commission the development of any new game in the series. [8] When THQ filed for chapter 13 bankruptcy in 2012, Sega acquired Relic Entertainment, while Gearbox Software acquired the rights to the Homeworld intellectual property for $1.35 million. Other bidders for the IP rights include Aspyr Media and Paradox Interactive. When Gearbox purchased the rights to Homeworld, it admitted that the studio had no long-term plan for the franchise. [9]
Both Homeworld and Homeword 2 were remastered by Gearbox Software. The remastered version was released as Homeworld Remastered Collection in February 2015, though Cataclysm was not included as its source code was lost at that time. [10]
In the game, Chief Science Officer Rachel S’jet must lead an expedition across the desert planet of Kharak to investigate an all-powerful artifact which may saves the planet and their species from extinction. Deserts of Kharak is a prequel to the first Homeworld and a spin-off game of the franchise. Due to the desert setting, the gameplay focuses on vehicular combat, terrain control and ground battles instead. [11]
Rob Cunningham, one of the co-founders of Relic, founded Blackbird Interactive in 2007 and began working on a real-time strategy game named Hardware: Shipbreakers. The team approached THQ for publishing, though the talks subsequently faltered. Blackbird was outbid by Gearbox during the THQ auction, though it sparked dialogue between Gearbox and Blackbird to turn Hardware into a Homeworld title. The game was then renamed to Homeworld: Shipbreakers, before further renaming to Homeworld: Deserts of Kharak. [9] [12]
Released in January 2016, Deserts of Kharak received generally positive reviews. [13]
Gearbox also partnered with developer Stratosphere Games and released Homeworld Mobile for iOS and Android in October 2022. [14] Gearbox described the game as a free-to-play strategy massively multiplayer online game (MMO). [15]
A virtual reality game titled Homeworld: Vast Reaches was announced in April 2024. The game is being developed by Farbridge. [16]
Blackbird Interactive led the development of the third installment of the franchise. While Gearbox fully funded the game's development, Blackbird and Gearbox launched a successful mixed crowdfunding/investment campaign on Fig in late 2019 which went on to generate the highest donation average in the platform's history. [17] The game was released on May 13, 2024.
A tabletop role-playing game named Homeworld: Revelations was announced in October 2019. [18] It was developed by Modiphius Entertainment. The studio partnered with Gearbox and Blackbird, and employed Martin Cirulis, one of the writers for the first Homeworld game, for the project. [19]
A board game titled Homeworld Fleet Command, also developed by Modiphius Entertainment, was announced in August 2022. [20]
THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initially working in the toy business, it expanded into the video game business through several acquisitions before shifting its focus away from toys entirely. THQ continued its trend of acquiring companies throughout the 2000s.
Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment's Homeworld, but was ultimately released as a stand-alone sequel. Set fifteen years after the events of the first game, Cataclysm follows the Kuun-Lan, a Kushaan mining starship that attempts to counter "the Beast", a destructive nanobot virus, while combatting the imperialist remnants of the Taiidan Empire, who seek revenge on the Kushaan and control of Hiigara.
Relic Entertainment Inc. is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes. Acquired by THQ in 2004, the company was sold to Sega on January 22, 2013, as part of THQ's bankruptcy and operated under its European division. By May 2024, Relic had secured a partnership with an external investment group, allowing it to split from Sega and operate independently.
Homeworld 2 is a real-time strategy video game sequel to Homeworld, developed by Relic Entertainment and released in 2003 by now defunct publisher Sierra Entertainment. Its story concerns Hiigara's response to a new enemy called the Vaygr. Its gameplay takes a new direction with the enhancement of its graphics and audio. In contrast to the closely equivalent Kushan and Taiidan forces of the original game, Vaygr and Hiigaran spaceships differ significantly in design and application.
Gearbox Software, L.L.C is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game Half-Life, then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, Brothers in Arms, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, Borderlands, commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of Duke Nukem and Homeworld.
Summoner is an action role-playing game developed by Volition and published by THQ. It was released as a launch title for the PlayStation 2 in 2000, and was subsequently ported to Microsoft Windows and Mac OS the following year. In the game, the player plays the role of Joseph and can assemble a team of compatriots and summon powerful monsters. The game has a world map, involved storyline, and unique hybrid combat system involving real-time and turn-based mechanisms.
Deep Silver Volition, LLC was an American video game developer based in Champaign, Illinois. Mike Kulas and Matt Toschlog founded the company as Parallax Software in June 1993, developing Descent and Descent II. By the time the sequel was completed, Toschlog had relocated to Ann Arbor, Michigan, with some employees to operate a satellite studio for Parallax. Kulas and Toschlog decided to split up the company, with Toschlog establishing Outrage Entertainment and Kulas staying with Parallax, which was renamed Volition in November 1996. With publisher Interplay Entertainment, Volition created Descent: FreeSpace – The Great War and its sequel, FreeSpace 2. The two companies parted ways during the development of Summoner.
Company of Heroes is a 2006 real-time strategy video game developed by Relic Entertainment and published by THQ for Windows and Mac OS X operating systems. It is the first installment of the Company of Heroes series, and was the first title to make use of the Games for Windows label.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.
Rockstar Vancouver Inc. was a Canadian video game developer and a studio of Rockstar Games based in Vancouver. The studio is best known for developing Bully (2006).
Project Eagle is an interactive art demo of a colony on Mars, developed by Blackbird Interactive in collaboration with NASA's Jet Propulsion Laboratory. It was released on Steam on 27 November 2018, in honor of the successful InSight landing.
David J. Williams is a British-born American science fiction writer and video game writer. His debut novel, The Mirrored Heavens, was described as "Tom Clancy interfacing Bruce Sterling" by Stephen Baxter, and is part of the Autumn Rain Trilogy, with a sequel entitled The Burning Skies released in June 2009.
Homeworld: Deserts of Kharak is a real-time strategy video game developed by Blackbird Interactive and published by Gearbox Software. The game was released on January 20, 2016, and is a prequel to the 1999 space-based real-time strategy video game Homeworld.
Blackbird Interactive is a Canadian video game development studio based in Vancouver, British Columbia.
Modiphius Entertainment is a tabletop role-playing game and board game publisher based in Fulham, London that is known for licensed adaptations of established media. Notable titles include Star Trek Adventures, Fallout the Roleplaying Game,Dune: Adventures in the Imperium, Terry Pratchett’s Discworld: Adventures in Ankh-Morpork, and the Mass Effect board game.
Embracer Group AB is a Swedish video game and media holding company based in Karlstad. The company comprises 9 operative groups: Amplifier Game Invest, Asmodee, CDE Entertainment, Coffee Stain, Dark Horse Media, Deca Games, Freemode, Plaion, and THQ Nordic.
Homeworld 3 is a real-time strategy video game developed by Blackbird Interactive and published by Gearbox Software. The game was released on May 13, 2024.
Warhammer Age of Sigmar: Storm Ground is a turn-based strategy game developed by Gasket Games and published by Focus Home Interactive in collaboration with Games Workshop. Based on the Warhammer: Age of Sigmar miniature wargame, the game released for Windows, Nintendo Switch, PlayStation 4 and Xbox One on May 27, 2021.
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Even though Homeworld was a relatively difficult game and was a true "genre-buster" by fusing various kinds of gameplay together, it still went on to sell over 500,000 units within six months of its release.