List of fictional plants

Last updated

This list of fictional plants describes invented plants that appear in works of fiction.

Contents

In fiction

In J. R. R. Tolkien's Middle-earth

In J. K. Rowling's Harry Potter series

In Brandon Sanderson's Cosmere Series

On the planet Roshar (The Stormlight Archive)
On the planet Nalthis (Warbreaker)
On the planet First of the Sun (Sixth of the Dusk);
On the planet Taldain (White Sand Series)

In Dungeons & Dragons

The role-playing game Dungeons & Dragons has a number of, according to Charles Elliott "not-very-ingenious", imaginary plant species, [14] as well as "a taxonomy of fungal horrors", which Ben Woodard considers eerie not only for their poisonous nature, but because many have the ability to move. [22]

In Monty Python's Flying Circus

The following plants appear in the David Attenborough sketch of the last Monty Python episode.

In Avatar

In the Avatar franchise, plants on Pandora have evolved according to the characteristics of their environment, which has a thicker atmosphere than Earth. Pandoran plants can communicate via a phenomenon called 'signal transduction'. [30] [31]

In video games

Video games frequently feature fictional plants as items that can be collected by the player, or occasionally appear as non-player characters.

In comics

In mythology

Hoaxes

See also

Further reading

Notes

  1. The Silmarillion , "Quenta Silmarillion", ch. 3 "Of the Coming of the Elves and the Captivity of Melkor"
  2. The Silmarillion , "Quenta Silmarillion", ch. 8 "Of the Darkening of Valinor"

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<span class="mw-page-title-main">Ent</span> Race of tree-giants in The Lord of the Rings

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<span class="mw-page-title-main">Enchanted forest</span> Motif in folklore and mythology

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<i>The Stormlight Archive</i> Series of epic fantasy novels by Brandon Sanderson

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<span class="mw-page-title-main">Human uses of living things</span> Topic in human life and history

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<span class="mw-page-title-main">Plants in Middle-earth</span> Mentions of plants in the works of J. R. R. Tolkien

The plants in Middle-earth, the fictional world devised by J. R. R. Tolkien, are a mixture of real plant species with fictional ones. Middle-earth was intended to represent the real world in an imagined past, and in many respects its natural history is realistic.

<span class="mw-page-title-main">Trees in Middle-earth</span> Trees and forests in the fictional works of J. R. R. Tolkien

Trees play multiple roles in J. R. R. Tolkien's fantasy world of Middle-earth, some such as Old Man Willow indeed serving as characters in the plot. Both for Tolkien personally, and in his Middle-earth writings, caring about trees really mattered. Indeed, the Tolkien scholar Matthew Dickerson wrote "It would be difficult to overestimate the importance of trees in the writings of J. R. R. Tolkien."

J. R. R. Tolkien built a process of decline and fall in Middle-earth into both The Silmarillion and The Lord of the Rings.

Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.

<span class="mw-page-title-main">Tolkien's moral dilemma</span> Ethical issue with Orcs in Middle-earth fiction

J. R. R. Tolkien, a devout Roman Catholic, created what he came to feel was a moral dilemma for himself with his supposedly evil Middle-earth peoples like Orcs, when he made them able to speak. This identified them as sentient and sapient; indeed, he portrayed them talking about right and wrong. This meant, he believed, that they were open to morality, like Men. In Tolkien's Christian framework, that in turn meant they must have souls, so killing them would be wrong without very good reason. Orcs serve as the principal forces of the enemy in The Lord of the Rings, where they are slaughtered in large numbers in the battles of Helm's Deep and the Pelennor Fields in particular.

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