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An illustration from Lewis Carroll's 1865 novel Alice's Adventures in Wonderland, depicting the fictional protagonist, Alice, playing a fantastical game of croquet Alice par John Tenniel 30.png
An illustration from Lewis Carroll's 1865 novel Alice's Adventures in Wonderland , depicting the fictional protagonist, Alice, playing a fantastical game of croquet

Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. [1] [2] [3] Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. [4] [5] More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games.



Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. [6] Because fiction is generally understood to not fully adhere to the real world, the themes and context of a work, such as if and how it relates to real-world issues or events, are open to interpretation. [7] Characters and events within some fictional works may even exist in their own context entirely separate from the known physical universe: an independent fictional universe. The creative art of constructing an imaginary world is known as worldbuilding.

In contrast to fiction, creators of non-fiction works assume responsibility for presenting only information (and sometimes opinion) based in historical and factual reality. Despite the traditional distinction between fiction and non-fiction, some modern works blur this boundary, particularly ones that fall under certain experimental storytelling genres—including some postmodern fiction, autofiction, [8] or creative nonfiction like non-fiction novels and docudramas—as well as the deliberate literary fraud of falsely marketing fiction as nonfiction. [9]


Storytelling has existed in all human cultures, and each culture incorporates different elements of truth and fiction into storytelling. Early fiction was closely associated with history and myth. Greek poets such as Homer, Hesiod, and Aesop developed fictional stories that were told first through oral storytelling and then in writing. Prose fiction was developed in Ancient Greece, influenced by the storytelling traditions of Asia and Egypt. Distinctly fictional work was not recognized as separate from historical or mythological stories until the imperial period. Plasmatic narrative, following entirely invented characters and events, was developed through ancient drama and New Comedy. [10] One common structure among early fiction is a series of strange and fantastic adventures as early writers test the limits of fiction writing. Milesian tales were an early example of fiction writing in Ancient Greece and Italy. As fiction writing developed in Ancient Greece, relatable characters and plausible scenarios were emphasized to better connect with the audience, including elements such as romance, piracy, and religious ceremonies. Heroic romance was developed in medieval Europe, incorporating elements associated with fantasy, including supernatural elements and chivalry. [11]

The structure of the modern novel was developed by Miguel de Cervantes with Don Quixote in the early-17th century. [12] The novel became a primary medium of fiction in the 18th and 19th centuries. They were often associated with Enlightenment ideas such as empiricism and agnosticism. Realism developed as a literary style at this time. [13] New forms of mass media developed in the late-19th and early-20th centuries, including popular-fiction magazines and early film. [14] Interactive fiction was developed in the late-20th century through video games. [15]



Characters are the main actors within a work of fiction that carry out the story. They typically take the form of humans with names, identities, and character traits, and they typically engage in actions and speech to convey their motives. Characters may be entirely imaginary, or they may have a basis in real-life individuals. In literary fiction, study of the characters is the work's purpose. Memorable characters provide value and iconography to fictional stories. [16] Fictional characters can be perceived similarly to real people by the audience. First impressions are influential in how a character is initially perceived, while familiarity with a character results in expected behaviors. Characters that behave contrary to their previous characterization can be confusing or jarring to the audience. The audience can also form social connections with characters, feeling for them as if they were real. [17]


Plot is the sequence of events that occurs in a work of fiction. It occurs through cause and effect in which actions produce reactions and cause the story to progress. The plot often corresponds to a conflict between characters or within a character and presents stakes that are at risk within the story. Plot is structured through a series of scenes in which related events occur that lead to subsequent scenes. These events form plot points that cause changes to the story or the character. [18]


Setting is the time, place, and circumstance in which a story takes place. It includes the physical surroundings that the characters experience and the social conventions that affect characters. The setting may resemble a character in that it has specific traits, undergoes actions that affect the plot, and develops over the course of the story. [19]


Theme is the underlying idea or message presented by a work. It is more abstract than other elements and can be applied to other circumstances as a broader concept. Theme is a subjective element that is interpreted by the audience and may or may not be intended by the work's creator. The audience may come to different conclusions about a work's theme or develop new ideas about its theme as the work progresses. [20]


Traditionally, fiction includes novels, short stories, fables, legends, myths, fairy tales, epic and narrative poetry, plays (including operas, musicals, dramas, puppet plays, and various kinds of theatrical dances). However, fiction may also encompass comic books, and many animated cartoons, stop motions, anime, manga, films, video games, radio programs, television programs (comedies and dramas), etc.

The Internet has had a major impact on the creation and distribution of fiction, calling into question the feasibility of copyright as a means to ensure royalties are paid to copyright holders. [21] Also, digital libraries such as Project Gutenberg make public domain texts more readily available. The combination of inexpensive home computers, the Internet, and the creativity of its users has also led to new forms of fiction, such as interactive computer games or computer-generated comics. Countless forums for fan fiction can be found online, where loyal followers of specific fictional realms create and distribute derivative stories. The Internet is also used for the development of blog fiction, where a story is delivered through a blog either as flash fiction or serial blog, and collaborative fiction, where a story is written sequentially by different authors, or the entire text can be revised by anyone using a wiki.

Literary fiction

The definition of literary fiction is controversial. It may refer to any work of fiction in a written form. However, various other definitions exist, including a written work of fiction that:

Literary fiction is often used as a synonym for literature, in the narrow sense of writings specifically considered to be an art form. [23] While literary fiction is sometimes regarded as superior to genre fiction, the two are not mutually exclusive, and major literary figures have employed the genres of science fiction, crime fiction, romance, etc., to create works of literature. Furthermore, the study of genre fiction has developed within academia in recent decades. [24]

The term is sometimes used such as to equate literary fiction to literature. The accuracy of this is debated. Neal Stephenson has suggested that while any definition will be simplistic there is today a general cultural difference between literary and genre fiction. On the one hand literary authors nowadays are frequently supported by patronage, with employment at a university or a similar institution, and with the continuation of such positions determined not by book sales but by critical acclaim by other established literary authors and critics. On the other hand, he suggests, genre fiction writers tend to support themselves by book sales. [25] However, in an interview, John Updike lamented that "the category of 'literary fiction' has sprung up recently to torment people like me who just set out to write books, and if anybody wanted to read them, terrific, the more the merrier. ... I'm a genre writer of a sort. I write literary fiction, which is like spy fiction or chick lit". [26] Likewise, on The Charlie Rose Show , he argued that this term, when applied to his work, greatly limited him and his expectations of what might come of his writing, so he does not really like it. He suggested that all his works are literary, simply because "they are written in words". [27]

Literary fiction often involves social commentary, political criticism, or reflection on the human condition. [28] In general, it focuses on "introspective, in-depth character studies" of "interesting, complex and developed" characters. [28] This contrasts with genre fiction where plot is the central concern. [29] Usually in literary fiction the focus is on the "inner story" of the characters who drive the plot, with detailed motivations to elicit "emotional involvement" in the reader.[ citation needed ] The style of literary fiction is often described as "elegantly written, lyrical, and ... layered". [30] The tone of literary fiction can be darker than genre fiction, [31] while the pacing of literary fiction may be slower than popular fiction. [31] As Terrence Rafferty notes, "literary fiction, by its nature, allows itself to dawdle, to linger on stray beauties even at the risk of losing its way". [32]

Genre fiction

Based on how literary fiction is defined, genre fiction may be a subset (written fiction that aligns to a particular genre), or its opposite: an evaluative label for written fiction that comprises popular culture, as artistically or intellectually inferior to high culture. Regardless, fiction is commonly broken down into a variety of genres: categories of fiction, each differentiated by a particular unifying tone or style; set of narrative techniques, archetypes, or other tropes; media content; or other popularly defined criterion.

Science fiction predicts or supposes technologies that are not realities at the time of the work's creation: Jules Verne's novel From the Earth to the Moon was published in 1865, but only in 1969 did astronauts Neil Armstrong and Buzz Aldrin become the first humans to land on the Moon.

Historical fiction places imaginary characters into real historical events. In the 1814 historical novel Waverley , Sir Walter Scott's fictional character Edward Waverley meets a figure from history, Bonnie Prince Charlie, and takes part in the Battle of Prestonpans. Some works of fiction are slightly or greatly re-imagined based on some originally true story, or a reconstructed biography. [33] Often, even when the fictional story is based on fact, there may be additions and subtractions from the true story to make it more interesting. An example is Tim O'Brien's The Things They Carried , a 1990 series of short stories about the Vietnam War.

Fictional works that explicitly involve supernatural, magical, or scientifically impossible elements are often classified under the genre of fantasy, including Lewis Carroll's 1865 novel Alice's Adventures in Wonderland , J. R. R. Tolkien's The Lord of the Rings , and J. K. Rowling's Harry Potter series. Creators of fantasy sometimes introduce imaginary creatures and beings such as dragons and fairies. [3]

Process of fiction writing

Fiction writing is the process by which an author or creator produces a fictional work. Some elements of the writing process may be planned in advance, while others may come about spontaneously. Fiction writers use different writing styles and have distinct writers' voices when writing fictional stories. [34]

Types by word count

Types of written fiction in prose are distinguished by relative length and include: [35] [36]


Realistic fiction typically involves a story whose basic setting (time and location in the world) is real and whose events could feasibly happen in a real-world setting; in contrast, speculative fiction typically involves a story where the opposite is the case, often being set in an entirely imaginary universe, an alternative history of the world other than that currently understood as true, or some other non-existent location or time-period, sometimes even presenting impossible technology or defiance of the currently understood laws of nature. However, all types of fiction arguably invite their audience to explore real ideas, issues, or possibilities in an otherwise imaginary setting or using what is understood about reality to mentally construct something similar to reality, though still distinct from it. [note 1] [note 2]

In terms of the traditional separation between fiction and non-fiction, the lines are now commonly understood as blurred, showing more overlap than mutual exclusion. Even fiction usually has elements of or grounding in, truth. The distinction between the two may be best defined from the perspective of the audience, according to whom a work is regarded as non-fiction if its people, places, and events are all historically or factually real, while a work is regarded as fiction if it deviates from reality in any of those areas. The distinction between fiction and non-fiction is further obscured by an understanding, on the one hand, that the truth can be presented through imaginary channels and constructions, while, on the other hand, imagination can just as well bring about significant conclusions about truth and reality. [ citation needed ]

Literary critic James Wood argues that "fiction is both artifice and verisimilitude", meaning that it requires both creative inventions as well as some acceptable degree of believability, [41] a notion often encapsulated in poet Samuel Taylor Coleridge's term: willing suspension of disbelief. Also, infinite fictional possibilities themselves signal the impossibility of fully knowing reality, provocatively demonstrating that there is no criterion to measure constructs of reality. [42]

See also


  1. As philosopher Stacie Friend explains, "in reading we take works of fiction, like works of non-fiction, to be about the real world—even if they invite us to imagine the world to be different from how it actually is. [Thus], imagining a story world does not mean directing one's imagining toward something other than the real world; it is instead a mental activity that involves constructing a complex representation of what a story portrays". [39]
  2. The research of Weisberg and Goodstein (2009) revealed that, despite not being specifically informed that, say, the fictional character Sherlock Holmes, had two legs, their subjects "consistently assumed that some real-world facts obtained in fiction, although they were sensitive to the kind of fact and the realism of the story." [40]


  1. "fiction". Lexico. Oxford University Press. 2019. Archived from the original on 21 August 2019.
  2. Sageng, John Richard; Fossheim, Hallvard J.; Larsen, Tarjei Mandt, eds. (2012). The Philosophy of Computer Games. Springer Science & Business Media. pp. 186–87. ISBN   9789400742499. Archived from the original on 13 March 2017.
  3. 1 2 Harmon, William; Holman, C. Hugh (1990). A Handbook to Literature (7th ed.). New York: Prentice Hall. p. 212.
  4. Abrams, M. h. (1999). A Glossary of Literary Terms (7th ed.). Fort Worth, Texas: Harcourt Brace. p. 94.
  5. " "Definition of 'fiction". Oxford English Dictionaries (Online ed.). Oxford University Press. 2015. Archived from the original on 27 August 2022. Retrieved 25 August 2015.
  6. Farner, Geir (2014). "Chapter 2: What is Literary Fiction?". Literary Fiction: The Ways We Read Narrative Literature. Bloomsbury Publishing USA. ISBN   9781623564261. Archived from the original on 27 August 2022. Retrieved 30 January 2015.
  7. Culler, Jonathan (2000). Literary Theory: A Very Short Introduction . Oxford University Press. p.  31. ISBN   978-0-19-285383-7. Non-fictional discourse is usually embedded in a context that tells you how to take it: an instruction manual, a newspaper report, a letter from a charity. The context of fiction, though, explicitly leaves open the question of what the fiction is really about. Reference to the world is not so much a property of literary [that is, fictional] works as a function they are given by interpretation.
  8. Iftekharuddin, Frahat, ed. (2003). The Postmodern Short Story: Forms and Issues. Greenwood Publishing Group. p. 23. ISBN   9780313323751. Archived from the original on 27 August 2022. Retrieved 22 May 2015.
  9. Menand, Louis (2018). "Literary Hoaxes and the Ethics of Authorship". The New Yorker . Condé Nast. Archived from the original on 18 August 2022.
  10. Whitmarsh, Tim (2013). "The "Invention of Fiction"". Beyond the Second Sophistic: Adventures in Greek Postclassicism. University of California Press. pp. 11–34. doi:10.1525/california/9780520276819.001.0001. ISBN   9780520957022. Archived from the original on 18 August 2022. Retrieved 16 August 2022.
  11. Dunlop, John Colin (1845). The History of Fiction (3rd ed.). Longman, Brown, Green, and Longmans. pp. 46, 55–56.
  12. Johnson, Carroll B. (2000). Don Quixote: The Quest for Modern Fiction. Waveland Press. p. 19. ISBN   9781478609148.
  13. Chodat, Robert (7 December 2015). "The Novel". In Carroll, Noël; Gibson, John (eds.). The Routledge Companion to Philosophy of Literature (1 ed.). Routledge. pp. 83–. doi:10.4324/9781315708935. ISBN   978-1-315-70893-5. Archived from the original on 27 August 2022. Retrieved 19 August 2022.
  14. Thompson, Kristin (2003). Storytelling in Film and Television. Harvard University Press. p. 19. ISBN   9780674010635.
  15. Niesz, Anthony J.; Holland, Norman N. (1984). "Interactive Fiction". Critical Inquiry. 11 (1): 110–129. doi:10.1086/448277. ISSN   0093-1896. S2CID   224795950. Archived from the original on 27 August 2022. Retrieved 19 August 2022.
  16. Gass, William H. (2005). "The Concept of Character in Fiction". In Hoffman, Michael J.; Murphy, Patrick D. (eds.). Essentials of the Theory of Fiction (1st ed.). Duke University Press. pp. 113–120. doi:10.1515/9780822386599. ISBN   9780822386599.
  17. Phillips, Brian (2004). "Character in Contemporary Fiction". The Hudson Review. 56 (4): 629–642. doi:10.2307/3852955. ISSN   0018-702X. JSTOR   3852955.
  18. Dibell, Ansen (1999). "What is Plot?". Elements of Fiction Writing - Plot. F+W Media. ISBN   9781599635101.
  19. Rozelle, Ron (2005). "The Importance of Description and Setting". Write Great Fiction - Description & Setting. F+W Media. ISBN   9781582976822.
  20. Kurtz, Victoria; Schober, Michael F. (1 September 2001). "Readers' varying interpretations of theme in short fiction". Poetics. 29 (3): 139–166. doi:10.1016/S0304-422X(01)00040-7. ISSN   0304-422X.
  21. Jones, Oliver. (2015). "Why Fan Fiction is the Future of Publishing Archived 19 May 2015 at the Wayback Machine . " The Daily Beast. The Daily Beast Company LLC.
  22. "Buy Literary Fiction: The Ways We Read Narrative Literature by Geir Farner online in india - Bookchor | 9781623560249". Archived from the original on 6 December 2021. Retrieved 6 December 2021.
  23. "Literature: definition". Oxford Learner's Dictionaries. Archived from the original on 10 June 2021. Retrieved 21 October 2021.
  24. Schneider-Mayerson, Matthew (2010). "Popular Fiction Studies: The Advantages of a New Field". Studies in Popular Culture. 33 (1): 21–3.
  25. "Neal Stephenson Responds With Wit and Humor". Archived from the original on 20 August 2019. Retrieved 12 November 2021.
  26. Grossman, Lev (28 May 2006). "Old Master in a Brave New World". Time.
  27. "The Charlie Rose Show from 14 June 2006 with John Updike". Archived from the original on 3 February 2009. Retrieved 12 November 2021.
  28. 1 2 Saricks 2009, p. 180.
  29. Saricks 2009, pp. 181–82.
  30. Saricks 2009, p. 179.
  31. 1 2 Saricks 2009, p. 182.
  32. Rafferty 2011.
  33. Whiteman, G.; Phillips, N. (13 December 2006). "The Role of Narrative Fiction and Semi-Fiction in Organizational Studies". ERIM Report Series Research in Management. ISSN   1566-5283. SSRN   981296.
  34. Doyle, Charlotte L. (1 January 1998). "The Writer Tells: The Creative Process in the Writing of Literary Fiction". Creativity Research Journal. 11 (1): 29–37. doi:10.1207/s15326934crj1101_4. ISSN   1040-0419.
  35. Milhorn, H. Thomas (2006). Writing Genre Fiction: A Guide to the Craft Archived 28 September 2015 at the Wayback Machine . Universal Publishers: Boca Raton. pp. 3–4.
  36. "What's the definition of a 'novella,' 'novelette,' etc.?". Science Fiction and Fantasy Writers of America . Archived from the original on 19 March 2009.
  37. Cuddon, J. A., The Penguin Dictionary of Literary Terms (1992). London: Penguin Books, 1999, p. 600.
  38. Heart of Darkness Novella by Conrad Archived 9 April 2017 at the Wayback Machine Encyclopædia Britannica.
  39. Friend, Stacie (2017). "The Real Foundation of Fictional Worlds" (PDF). Australasian Journal of Philosophy. 95: 29–42. doi:10.1080/00048402.2016.1149736. S2CID   54200723. Archived (PDF) from the original on 20 July 2018. Retrieved 24 November 2018.
  40. Goodstein, Joshua; Weisberg, Deena Skolnick (2009). "What Belongs in a Fictional World?". Journal of Cognition and Culture. 9 (1–2): 69–78. doi:10.1163/156853709X414647.
  41. Wood, James (2008). How Fiction Works. New York: Farrar, Straus & Giroux. p. xiii.
  42. Young, George W. (1999). Subversive Symmetry. Exploring the Fantastic in Mark 6: 45 – 56. Leiden: Brill. pp. 98, 106–09. ISBN   90-04-11428-9.

Related Research Articles

High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements.

<span class="mw-page-title-main">Non-fiction</span> Type of genre, true works

Non-fiction is any document or media content that attempts, in good faith, to convey information only about the real world, rather than being grounded in imagination. Non-fiction typically aims to present topics objectively based on historical, scientific, and empirical information. However, some non-fiction ranges into more subjective territory, including sincerely held opinions on real-world topics.

Magic realism or magical realism is a style of literary fiction and art. It paints a realistic view of the world while also adding magical elements, often blurring the lines between fantasy and reality. Magic realism often refers to literature in particular, with magical or supernatural phenomena presented in an otherwise real-world or mundane setting, commonly found in novels and dramatic performances. Despite including certain magic elements, it is generally considered to be a different genre from fantasy because magical realism uses a substantial amount of realistic detail and employs magical elements to make a point about reality, while fantasy stories are often separated from reality. Magical realism is often seen as an amalgamation of real and magical elements that produces a more inclusive writing form than either literary realism or fantasy.

<span class="mw-page-title-main">Narrative</span> Account that presents connected events

A narrative, story, or tale is any account of a series of related events or experiences, whether nonfictional or fictional. Narratives can be presented through a sequence of written or spoken words, through still or moving images, or through any combination of these. The word derives from the Latin verb narrare, which is derived from the adjective gnarus. Narration is a rhetorical mode of discourse, broadly defined, is one of four rhetorical modes of discourse. More narrowly defined, it is the fiction-writing mode in which a narrator communicates directly to an audience. The school of literary criticism known as Russian formalism has applied methods that are more often used to analyse narrative fiction, to non-fictional texts such as political speeches.

Metafiction is a form of fiction that emphasises its own narrative structure in a way that continually reminds the audience that they are reading or viewing a fictional work. Metafiction is self-conscious about language, literary form, and story-telling, and works of metafiction directly or indirectly draw attention to their status as artifacts. Metafiction is frequently used as a form of parody or a tool to undermine literary conventions and explore the relationship between literature and reality, life, and art.

<span class="mw-page-title-main">Literary genre</span> Category of literary composition

A literary genre is a category of literature. Genres may be determined by literary technique, tone, content, or length. They generally move from more abstract, encompassing classes, which are then further sub-divided into more concrete distinctions. The distinctions between genres and categories are flexible and loosely defined, and even the rules designating genres change over time and are fairly unstable.

Foreshadowing is a narrative device in which a storyteller gives an advance hint of what is to come later in the story. Foreshadowing often appears at the beginning of a story, and it helps develop or subvert the audience's expectations about upcoming events.

Postmodern literature is a form of literature that is characterized by the use of metafiction, unreliable narration, self-reflexivity, intertextuality, and which often thematizes both historical and political issues. This style of experimental literature emerged strongly in the United States in the 1960s through the writings of authors such as Kurt Vonnegut, Thomas Pynchon, William Gaddis, Philip K. Dick, Kathy Acker, and John Barth. Postmodernists often challenge authorities, which has been seen as a symptom of the fact that this style of literature first emerged in the context of political tendencies in the 1960s. This inspiration is, among other things, seen through how postmodern literature is highly self-reflexive about the political issues it speaks to.

Literary fiction, mainstream fiction, non-genre fiction or serious fiction is a label that, in the book trade, refers to market novels that do not fit neatly into an established genre ; or, otherwise, refers to novels that are character-driven rather than plot-driven, examine the human condition, use language in an experimental or poetic fashion, or are simply considered serious art.

Low fantasy, or intrusion fantasy, is a subgenre of fantasy fiction in which magical events intrude on an otherwise-normal world. The term thus contrasts with high fantasy stories, which take place in fictional worlds that have their own sets of rules and physical laws.

Fiction writing is the composition of non-factual prose texts. Fictional writing often is produced as a story meant to entertain or convey an author's point of view. The result of this may be a short story, novel, novella, screenplay, or drama, which are all types of fictional writing styles. Different types of authors practice fictional writing, including novelists, playwrights, short story writers, radio dramatists and screenwriters.

A setting is the time and geographic location within a narrative, either non-fiction or fiction. It is a literary element. The setting initiates the main backdrop and mood for a story. The setting can be referred to as story world or milieu to include a context beyond the immediate surroundings of the story. Elements of setting may include culture, historical period, geography, and hour. Along with the plot, character, theme, and style, setting is considered one of the fundamental components of fiction.

A vignette is a French loanword expressing a short and descriptive piece of writing that captures a brief period in time. Vignettes are more focused on vivid imagery and meaning rather than plot. Vignettes can be stand-alone, but they are more commonly part of a larger narrative, such as vignettes found in novels or collections of short stories.

The following outline is provided as an overview of and topical guide to fiction:

<span class="mw-page-title-main">Fantasy</span> Artistic genre

Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, books, manga, animations and video games.

Quantum fiction is a literary genre that reflects modern experience of the material world and reality as influenced by quantum theory and new principles in quantum physics. The genre is not necessarily science-themed and blurs the line separating science fiction and fantasy into a broad scope of mainstream literature that transcends the mechanical model of science and involves the fantasy of human perception or imagination as realistic components affecting the every day physical world. Quantum fiction is characterized by the use of an element in quantum mechanics as a storytelling device. In quantum fiction, everyday life hinges on some aspect of the quantum nature of reality.

<span class="mw-page-title-main">Outline of fantasy</span> Overview of and topical guide to fantasy

The following outline is provided as an overview of and topical guide to fantasy:

The following outline is provided as an overview of and topical guide to George R. R. Martin's A Song of Ice and Fire media franchise:


Further reading