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Paranoid fiction is a term sometimes used to describe works of literature that explore the subjective nature of reality and how it can be manipulated by forces in power. [1] These forces can be external, such as a totalitarian government, or they can be internal, such as a character's mental illness or refusal to accept the harshness of the world they are in.
The elements of paranoid fiction can be seen in works dating as far back as the late 19th and early 20th century. Some of Fyodor Dostoyevsky's novels contained paranoid and psychologically troubled characters set against the dark backdrop of a modernizing Russia. Franz Kafka, in particular, was known for his exaggerated accounts of what he portrayed as real life in his works, to enhance the absurdity of the life themes they conveyed. Similarly, George Orwell's works, while not as exaggerated, confirmed the practice of using dystopian fiction to take a different outlook on highly common themes, including identity and personal desires.
The term paranoid fiction was first coined to label sensationalistic and off-beat stories as bizarre and thus outside the realm of literary fiction. Starting after World War I, however, modernists began exploring the stranger themes of life in art, in response to [ citation needed ] the themes of death being effectively mechanized and made impossible to toy with by the war's graphic depictions. As a result, modernist literature tended to explore the meaning and construction of reality, shifting away from the progressive, cause-and-effect structure of realist fiction towards a more complex and disjointed depiction of reality. [2]
After World War II, absurdists carried this focus one step further by placing these common themes in surreal and fantastic settings, turning what would have been otherwise mundane concepts into distinctive, stand-out ones, thus converting the paranoid fiction genre into a legitimate one.
Philip K. Dick is most frequently viewed as the forefather of the modern paranoid fiction. His works were born out of paranoia and hallucination; he had sudden visions of places he'd never been to and events he'd never witnessed, possibly from temporal lobe epilepsy or an active imagination. These visions were so vivid that Dick put them down on paper, never failing to classify them as only "speculative thought," and thus outside the boundary of conventional thought. [3]
Most of Dick's works start out uneventfully in a seemingly ordinary setting, then transpose to a surrealistic fantasy, with the characters discovering that what they thought real was in fact a delusion. Throughout his works, Dick maintained a balance between the expected traits of the science fiction genre they were also categorized in, and the eccentric and disturbing elements coming from his mind. [4] A recurring theme in his works is on how reality is perceived and treated differently by people depending on their mindsets.
At its most basic, paranoid fiction refers specifically to works about speculations and possible conspiracies by people in power, told by an unreliable narrator. [4] However, the most popular type of paranoid fiction has proved to be one in which the universe appears on the surface to be definite and real, but upon closer inspection, to actually be deceptive and deliberately misleading.[ citation needed ] In these works, there are either questions raised as to the realness of the world the characters are living in, or a distinction made between a fantasy world and its reality.
Paranoid fiction often overlaps with many other genres, most commonly dystopian fiction, science fiction, and film noir, sharing many of its main themes and literary devices. Generally, however, paranoid fiction avoids explicitly defined themes and concrete motifs in favor of allegories and ambiguous symbolism to emphasize the dreamlike and unreal nature of the characters' world. [5] For example, a purely dystopian work typically explores the mechanisms and motives of the totalitarian state to keep its people under control, whereas one of paranoid fiction would concentrate more on the effects of the state on its inhabitants' mental and emotional well-being, and its implications on the decadent condition of society. George Orwell's Nineteen Eighty-Four can be viewed as a balance of the two, depicting the Party as crushing free will through a strictly defined language and constant monitoring, but also through psychological torture and the distorting of people's viewpoints on what is true and what is false.
To further increase their "magic realism," works of paranoid fiction often employ common devices and archetypes from other genres, including a detective-solving structure, plot twists, or philosophical themes, to create a surrealistic tone and an atmosphere of fear and dread. Plots also tend to be fanciful and occasionally futuristic to emphasize their inherent absurdity and imaginativeness, but also maintain some measure of realism to comment on how apparently unrealistic stories can, in fact, be (often frighteningly) closer to real life than one might think at first glance. [5]
Sometimes paranoid fiction will strongly imply, and occasionally admit outright, that its constructed world is a lie or an illusion. In this case, the plot will center on the main character's struggle between the physical and spiritual; i.e. the actual world they are in, versus the world they want to see and believe in. Here, the cause of the fantasy is the protagonist's internal desires, doubts, and suspicions. Such works tend to be more introspective and focused on the individual, than on a community or a regime.[ citation needed ]
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". It features futuristic technological and scientific achievements, such as artificial intelligence and cyberware, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of technology, drug culture, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction.
Philip Kindred Dick, often referred to by his initials PKD, was an American science fiction writer and novelist. He wrote 44 novels and about 121 short stories, most of which appeared in science fiction magazines during his lifetime. His fiction explored varied philosophical and social questions such as the nature of reality, perception, human nature, and identity, and commonly featured characters struggling against elements such as alternate realities, illusory environments, monopolistic corporations, drug abuse, authoritarian governments, and altered states of consciousness. He is considered one of the most important figures in 20th-century science fiction.
Do Androids Dream of Electric Sheep? is a 1968 dystopian science fiction novel by American writer Philip K. Dick. It is set in a post-apocalyptic San Francisco, where Earth's life has been greatly damaged by a nuclear global war, leaving most animal species endangered or extinct. The main plot follows Rick Deckard, a bounty hunter who has to "retire" six escaped Nexus-6 model androids, while a secondary plot follows John Isidore, a man of sub-par IQ who aids the fugitive androids.
Utopian and dystopian fiction are subgenres of speculative fiction that explore social and political structures. Utopian fiction portrays a setting that agrees with the author's ethos, having various attributes of another reality intended to appeal to readers. Dystopian fiction offers the opposite: the portrayal of a setting that completely disagrees with the author's ethos. Some novels combine both genres, often as a metaphor for the different directions humanity can take depending on its choices, ending up with one of two possible futures. Both utopias and dystopias are commonly found in science fiction and other types of speculative fiction.
Absurdist fiction is a genre of novels, plays, poems, films, or other media that focuses on the experiences of characters in situations where they cannot find any inherent purpose in life, most often represented by ultimately meaningless actions and events that call into question the certainty of existential concepts such as truth or value. In some cases, it may overlap with literary nonsense.
Speculative fiction is an umbrella genre of fiction that encompasses all the subgenres that depart from realism, or strictly imitating everyday reality, instead presenting fantastical, supernatural, futuristic, or other imaginative realms. This catch-all genre includes, but is not limited to, science fiction, fantasy, horror, slipstream, magical realism, superhero fiction, alternate history, utopia and dystopia, fairy tales, steampunk, cyberpunk, weird fiction, and some apocalyptic and post-apocalyptic fiction. The term has been used for works of literature, film, television, drama, video games, radio, and their hybrids.
Science fiction is a film genre that uses speculative, fictional science-based depictions of phenomena that are not fully accepted by mainstream science, such as extraterrestrial lifeforms, spacecraft, robots, cyborgs, mutants, interstellar travel, time travel, or other technologies. Science fiction films have often been used to focus on political or social issues, and to explore philosophical issues like the human condition.
Postmodern literature is a form of literature that is characterized by the use of metafiction, unreliable narration, self-reflexivity, intertextuality, and which often thematizes both historical and political issues. This style of experimental literature emerged strongly in the United States in the 1960s through the writings of authors such as Kurt Vonnegut, Thomas Pynchon, William Gaddis, Philip K. Dick, Kathy Acker, and John Barth. Postmodernists often challenge authorities, which has been seen as a symptom of the fact that this style of literature first emerged in the context of political tendencies in the 1960s. This inspiration is, among other things, seen through how postmodern literature is highly self-reflexive about the political issues it speaks to.
Escapist fiction, also known as escape fiction, escapist literature, or simply escapism, is fiction that provides escapism by immersing readers in a "new world" created by the author. The genre aims to compensate for a real world the reader perceives as arbitrary and unpredictable compared to the clear rules of the constructed "new world". Typically, an author of escapist fiction offers structure, rationality and resolution to real world problems throughout their medium. The genre facilitates mentalisation; that is, escapist fiction encourages psychological engagement from the reader. Escapist fiction is often contrasted with realism, which confronts the reader with the harsh reality of war, disease, family dysfunction, crime, foreclosure, death, etc. It encompasses a number of different genres within it; any fiction that immerses the reader into a world different from their own is fundamentally escapist fiction. Escapist literature aims to give readers imaginative entertainment rather than to address contemporary issues and provoke serious and critical thoughts.
"The Last of the Masters" is a science fiction novelette by American writer Philip K. Dick. The original manuscript of the story was received by the Scott Meredith Literary Agency on July 15, 1953, and the story was published by the Hanro Corporation in the final issue of Orbit Science Fiction in 1954. It has since been reprinted in several Philip K. Dick story collections, beginning with The Golden Man in 1980.
"They" is a science fiction short story by American writer Robert A. Heinlein. It was first published in the April 1941 issue of Unknown, and can be found in Heinlein's short story collection The Unpleasant Profession of Jonathan Hoag. It also appears in a number of multi-author anthologies.
Eye in the Sky is a science fiction novel by American writer Philip K. Dick, originally published in 1957.
The literary genre of science fiction is diverse, and its exact definition remains a contested question among both scholars and devotees. This lack of consensus is reflected in debates about the genre's history, particularly over determining its exact origins. There are two broad camps of thought, one that identifies the genre's roots in early fantastical works such as the Sumerian Epic of Gilgamesh. A second approach argues that science fiction only became possible sometime between the 17th and early 19th centuries, following the scientific revolution and major discoveries in astronomy, physics, and mathematics.
Paranoia: 1.0 is a 2004 cyberpunk dystopian horror mystery written and directed by Jeff Renfroe and Marteinn Thorsson. The film is a Kafkaesque nightmare in which a young computer programmer is an unwitting guinea pig in a corporate experiment to test a new advertising scheme. The film stars Jeremy Sisto and Deborah Unger and features Lance Henriksen, Eugene Byrd, Bruce Payne and Udo Kier.
Philosophical fiction is any fiction that devotes a significant portion of its content to the sort of questions addressed by philosophy. It might explore any facet of the human condition, including the function and role of society, the nature and motivation of human acts, the purpose of life, ethics or morals, the role of art in human lives, the role of experience or reason in the development of knowledge, whether there exists free will, or any other topic of philosophical interest. Philosophical fiction includes the novel of ideas, which can also fall under the genre of science fiction, utopian and dystopian fiction, and bildungsroman.
A dystopia, also called a cacotopia or anti-utopia, is a community or society that is extremely bad or frightening. It is often treated as an antonym of utopia, a term that was coined by Thomas More and figures as the title of his best known work, published in 1516, which created a blueprint for an ideal society with minimal crime, violence, and poverty. The relationship between utopia and dystopia is in actuality, not one of simple opposition, as many dystopias claim to be utopias and vice versa.
The following outline is provided as an overview of and topical guide to science fiction:
The near future has been used as a setting in many works, usually but not limited to the genre of science fiction. It has become increasingly common in works from the 18th century onward, with some of the classic works in the genre being Jules Verne's Journey to the Centre of the Earth (1864) and H. G. Wells' The War of the Worlds (1898). 20th century saw works such as George Orwell's Nineteen Eighty-Four (1949) or the novels of William Gibson, the latter representing the emergence of the popular cyberpunk genre. While some, particularly early, works of this genre are optimistic showcases of technological and societal progress, many others are discussing emergent social problems such as environmental problems, overpopulation, oppressive political regimes or the possibility of a nuclear holocaust.