Fictional country

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Map of the Land of Oz, the fictional country in the book The Wonderful Wizard of Oz Map-of-Oz.jpg
Map of the Land of Oz, the fictional country in the book The Wonderful Wizard of Oz
Fictitious countries from the novel Nineteen Eighty-Four 1984's Geopolitics.png
Fictitious countries from the novel Nineteen Eighty-Four

A fictional country is a country that is made up for fictional stories, and does not exist in real life, or one that people believe in without proof. Sailors have always mistaken low clouds for land masses, and in later times this was given the name Dutch capes. [1] Other fictional lands appear most commonly as settings or subjects of myth, literature, film, or video games. They may also be used for technical reasons in actual reality for use in the development of specifications, such as the fictional country of Bookland , which is used to allow European Article Number "country" codes 978 and 979 to be used for ISBNs assigned to books, and code 977 to be assigned for use for ISSN numbers on magazines and other periodicals. Also, the ISO 3166 country code "ZZ" is reserved as a fictional country code.[ citation needed ]

Contents

Fictional countries appear commonly in stories of early science fiction (or scientific romance). Such countries supposedly form part of the normal Earth landscape, although not located in a normal atlas. Later similar tales often took place on fictional planets.[ citation needed ]

In Gulliver's Travels by Jonathan Swift, the protagonist, Lemuel Gulliver, visited various strange places. Edgar Rice Burroughs placed the adventures of Tarzan in areas in Africa that, at the time, remained mostly unknown to the West and to the East. Isolated islands with strange creatures and/or customs enjoyed great popularity in these authors' times. By the 19th century, when Western explorers had surveyed most of the Earth's surface, this option was lost to Western culture. Thereafter, fictional utopian and dystopian societies tended to spring up on other planets or in space, whether in human colonies or in alien societies originating elsewhere. Fictional countries can also be used in stories set in a distant future, with other political borders than today.[ citation needed ]

Superhero and secret agent comics and some thrillers also use fictional countries on Earth as backdrops. Most of these countries exist only for a single story, a TV-series episode or an issue of a comic book. There are notable exceptions where fictional countries appear as recurring plot elements, such as: Qumar and Equatorial Kundu ( The West Wing ); Latveria (Marvel Comics); and Qurac and Bialya (DC Comics).[ citation needed ]

Purposes

Fictional countries often deliberately resemble or even represent some real-world country or present a utopia or dystopia for commentary. Variants of the country's name sometimes make it clear what country they really have in mind. By using a fictional country instead of a real one, authors can exercise greater freedom in creating characters, events, and settings, while at the same time presenting a vaguely familiar locale that readers can recognize. A fictional country leaves the author unburdened by the restraints of a real nation's actual history, politics, and culture, and can thus allow for greater scope in plot construction and be exempt from criticism for vilifying an actual nation, political party, or people. The fictional Tomania (a parody of Nazi Germany named after ptomaine) serves as a setting for Charlie Chaplin's The Great Dictator and skewers a régime infamous for religious bigotry, militarism, racism, diplomatic bullying, and violations of civil liberties.

Charlie Chaplin mocks Adolf Hitler in a setting that ridicules Nazi Germany and its leadership, and uses double-crosses as mockery of the Nazi swastika. Dictator charlie2.jpg
Charlie Chaplin mocks Adolf Hitler in a setting that ridicules Nazi Germany and its leadership, and uses double-crosses as mockery of the Nazi swastika.

Fictional countries are also invented for the purpose of military training scenarios, [2] e.g. the group of islands around Hawaii were assigned the names Blueland and Orangeland in the international maritime exercise, RIMPAC 98. [3] [4]

In survey research

Fictional countries have been created for polling purposes. When polled in April 2004, 8% of British people believed that the [fictional] country of Luvania would soon join the European Union. [5] In the 1989 General Social Survey, U.S. respondents were asked to rate the social status of people of "Wisian" background, a fictional national heritage. While a majority of respondents said they could not place the Wisians in the U.S. social hierarchy, those who did ranked their status as quite low, giving an average of 4.12 on a 9-point scale, where 9 was the highest social standing. [6] "Once you let the Wisians in, the neighborhood goes to pot", quipped Time magazine. [7]

Legendary countries

Countries from stories, myths, legends, that some believe to exist, or to have existed at some point:

See also

Books

Related Research Articles

<span class="mw-page-title-main">Marvel Universe</span> American comic book shared universe

The Marvel Universe is a fictional shared universe where the stories in most American comic book titles and other media published by Marvel Comics take place. Super-teams such as the Avengers, the X-Men, the Fantastic Four, the Guardians of the Galaxy, and many Marvel superheroes live in this universe, including characters such as Spider-Man, Captain America, Iron Man, Thor, the Hulk, Ant-Man, the Wasp, Wolverine, Black Panther, Doctor Strange, Daredevil, and Captain Marvel, Blade, Black Widow, Hawkeye, among numerous others. It also contains well-known supervillains such as Doctor Doom, Magneto, Ultron, Thanos, Loki, The Green Goblin, Kang the Conqueror, Red Skull, The Kingpin, Doctor Octopus, Carnage, Apocalypse, Dormammu, Mysterio, Electro, and the Vulture. It also contains antiheroes such as Venom, Namor, Deadpool, Silver Sable, Ghost Rider, The Punisher, and Black Cat.

<span class="mw-page-title-main">Fictional universe</span> Self-consistent fictional setting with elements that may differ from the real world

A fictional universe is the internally consistent fictional setting used in a narrative work or work of art, most commonly associated with works of fantasy and science fiction. Fictional universes appear in novels, comics, films, television shows, video games, art, and other creative works.

<span class="mw-page-title-main">Metropolis (comics)</span> Fictional city in the DC Universe, best known as the home of Superman

Metropolis is a fictional city appearing in American comic books published by DC Comics, best known as the home of Superman and his closest allies and some of his foes. First appearing by name in Action Comics #16, Metropolis is depicted as a prosperous and massive city in the Northeastern United States, in close proximity to Gotham City. In recent years, it has been stated to be located in New York.

<span class="mw-page-title-main">Fantasy world</span> Imaginary world created for fictional media

A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items ; an imaginary universe hidden within ours ; a fictional Earth set in the remote past or future ; an alternative version of our History ; or an entirely independent world set in another part of the universe.

<span class="mw-page-title-main">DC Universe</span> Shared universe of the comic stories published by DC Comics

The DC Universe (DCU) is the shared universe in which most stories in American comic book titles published by DC Comics take place. In context, the term "DC Universe" usually refers to the main DC continuity. It contains such well-known superheroes as Batman, Superman, Wonder Woman, the Flash, Green Lantern, Aquaman, Green Arrow, Captain Marvel, Martian Manhunter, and Cyborg; as well as teams such as the Justice League, the Justice Society of America, the Suicide Squad, Doom Patrol, and the Teen Titans. It also contains well-known supervillains, including the Joker, Lex Luthor, the Cheetah, the Reverse-Flash, Sinestro, Black Manta, Deathstroke, Black Adam, Brainiac, and Darkseid.

<span class="mw-page-title-main">Military science fiction</span> Military subgenre of science fiction

Military science fiction is a subgenre of science fiction that depicts the use of science fiction technology, including spaceships and weapons, for military purposes and usually principal characters who are members of a military organization, usually during a war; occurring sometimes in outer space or on a different planet or planets. It exists in a range of media, including literature, comics, film, television and video games.

An alternative universe is a setting for a work of fan fiction that departs from the canon of the fictional universe that the fan work is based on. For example, an AU fan fiction might imagine what would have taken place if the plot events of the source material had unfolded differently, or it might transpose the characters from the original work into a different setting to explore their lives and relationships in a different narrative context. Unlike typical fan fiction, which generally remains within the boundaries of the canon set out by the source material, alternative universe fan fiction writers explore the possibilities of pivotal changes made to characters' history, motivations, or environment, often combining material from multiple sources for inspiration. Characters' known motivations may vary considerably from their decisions in the canonical universe. The author of an alternative universe story thus can use the same characters, but send them down different paths to achieve a completely different plot.

<span class="mw-page-title-main">Yavin</span> Fictional planet in Star Wars

Yavin is a fictional planet in the Star Wars galaxy. It first appeared in the 1977 film Star Wars and is depicted as a large red gas giant with an extensive satellite system of moons. The hidden military base of the Rebel Alliance is located on its fourth moon, Yavin 4.

Earth-Two is a setting for stories appearing in American comic books published by DC Comics. First appearing in The Flash #123 (1961), Earth-Two was created to explain differences between the original Golden Age and then-current Silver Age versions of characters such as the Flash, and how the current (Earth-One) versions could appear in stories alongside earlier versions of the same character concepts. Earth-Two includes DC Golden Age heroes, including the Justice Society of America, whose careers began at the dawn of World War II, concurrently with their first appearances in comics. Earth-Two, along with the four other surviving Earths of the DC Multiverse, were merged into one in the 1985 miniseries Crisis on Infinite Earths. However, following the events of Infinite Crisis, the Multiverse was reborn, although the subsequent Earth-Two was not the same as its pre-Crisis equivalent.

Earth Prime is a term sometimes used in works of speculative fiction, most notably in DC Comics, involving parallel universes or a multiverse, and refers either to the universe containing "our" Earth, or to a parallel world with a bare minimum of divergence points from Earth as we know it — often the absence or near-absence of metahumans, or with their existence confined to fictional narratives like comics. The "Earth Prime" of a given fictional setting may or may not have an intrinsic value to or vital connection to the other Earths it exists alongside.

The Negative Zone is a fictional setting, an antimatter universe appearing in American comic books published by Marvel Comics. The location is depicted in various publications from Marvel, most frequently in Fantastic Four and Captain Marvel. Created by Stan Lee and Jack Kirby, it first appeared in Fantastic Four #51.

<span class="mw-page-title-main">Subterranean fiction</span> Subgenre of adventure fiction

Subterranean fiction is a subgenre of adventure fiction, science fiction, or fantasy which focuses on fictional underground settings, sometimes at the center of the Earth or otherwise deep below the surface. The genre is based on, and has in turn influenced, the Hollow Earth theory. The earliest works in the genre were Enlightenment-era philosophical or allegorical works, in which the underground setting was often largely incidental. In the late 19th century, however, more pseudoscientific or proto-science-fictional motifs gained prevalence. Common themes have included a depiction of the underground world as more primitive than the surface, either culturally, technologically or biologically, or in some combination thereof. The former cases usually see the setting used as a venue for sword-and-sorcery fiction, while the latter often features cryptids or creatures extinct on the surface, such as dinosaurs or archaic humans. A less frequent theme has the underground world much more technologically advanced than the surface one, typically either as the refugium of a lost civilization, or as a secret base for space aliens.

<span class="mw-page-title-main">Floating cities and islands in fiction</span> Science fiction concept

In science fiction, floating cities and islands are a common trope, which range from cities and islands that float on water to ones that float in the atmosphere of a planet by purported scientific technologies or by magical means. While very large floating structures have been constructed or proposed in real life, aerial cities and islands remain in the realm of fiction.

Worldbuilding is the process of constructing a world, originally an imaginary one, sometimes associated with a fictional universe. Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task for many science fiction or fantasy writers. Worldbuilding often involves the creation of geography, a backstory, flora, fauna, inhabitants, technology and often if writing speculative fiction, different peoples. This may include social customs as well as invented languages for the world.

<span class="mw-page-title-main">Fictional location</span> Place that exists only in fiction and not in reality

Fictional locations are places that exist only in fiction and not in reality, such as the Negaverse or Planet X. Writers may create and describe such places to serve as a backdrop for their fictional works. Fictional locations are also created for use as settings in role-playing games such as Dungeons & Dragons.

Space warfare is a main theme and central setting of science fiction that can trace its roots back to classical times, and to the "future war" novels of the 19th century. With the Modern Age, directly with franchises as Star Wars and Star Trek, it is considered one of the most popular general sub-genres and themes of science fiction. An interplanetary, or more often an interstellar or intergalactic war, has become a staple plot device. Space warfare, represented in science fiction, has a predominant role, it is a central theme and at the same time it is considered parent, overlapping genre of space opera, military science fiction and Space Western.

Atlantis is a fictional location appearing in American comic books published by Marvel Comics. It is based on the mythical island of Atlantis first mentioned in Plato's initial dialogue the Timaeus, written c. 360 BC. In the Marvel Universe, Atlantis was a small continent with many human settlements. Over 21,000 years ago, an event called the "Great Cataclysm" caused it to be submerged into the sea.

A shared universe or shared world is a fictional universe from a set of creative works where one or more writers independently contribute works that can stand alone but fits into the joint development of the storyline, characters, or world of the overall project. It is common in genres like science fiction. It differs from collaborative writing in which multiple artists are working together on the same work and from crossovers where the works and characters are independent except for a single meeting.

<span class="mw-page-title-main">Fantasy cartography</span> Study and creation of maps of imagined places or events

Fantasy cartography,fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres. Stefan Ekman says that, "a [regular] map re-presents what is already there; a fictional map is often primary – to create the map means, largely, to create the world of the map."

References

  1. Schott's Quintessential Miscellany, p.119, ISBN   978-1-4088-1577-9
  2. "Navy News - News Desk - News - HMS Edinburgh works out in the Pacific". www.navynews.co.uk. Retrieved December 14, 2008.
  3. "RIMPAC simulates conflict between divided countries - Asian Political News". findarticles.com. August 3, 1998. Retrieved December 14, 2008.[ dead link ]
  4. "Rim of the Pacific Exercise (RIMPAC)". www.globalsecurity.org. Retrieved December 14, 2008.
  5. Haines, Lester (April 29, 2004). "Brits welcome Luvania to EU". The Register.
  6. "Bias Thrives In a Vacuum". The New York Times . January 8, 1992.
  7. "American Notes: Ethnicity". Time . January 20, 1992. Archived from the original on October 26, 2012.

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