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In fiction, a false protagonist is a literary technique, often used to make the plot more jarring or more memorable by fooling the audience's preconceptions and constructing a character who they assume is the protagonist but is later revealed not to be.
A false protagonist is presented at the start of the fictional work as the main character, but then is eradicated, often by killing them, usually for shock value or as a plot twist, or changed in terms of their role in the story, such as by making them a lesser character, a character who leaves the story, or revealing them to actually be the antagonist. [1]
In film, a character can be made to seem like the main protagonist through several techniques beyond focusing the plot on their role. Star power is one such method, as the audience generally assumes that the biggest "name" in a film will have a significant role. An abundance of close-ups can also be used as a subliminal method, as generally the star of a film will get longer-lasting and more frequent close-ups than other characters, but this is rarely immediately apparent to viewers watching the film. Alternatively, the false protagonist can serve as a narrator to the film, encouraging the audience to assume that they survive to tell their story later. [2]
Many of the same techniques used in film can apply to television, but the episodic nature adds an additional possibility. By ending one or more episodes with the false protagonist still in place, the show can reinforce the viewers' belief in the character's protagonist status. As well, because TV shows often have changes in cast between seasons, some series can have unintentional false protagonists: characters who begin the series as the main character, but are replaced early on in the show's run by another character. When the series is viewed as a whole, this can lead to the appearance of a false protagonist.[ citation needed ]
In video games, a false protagonist may initially be a playable character, only to be killed or revealed to be the antagonist. One key way in which video games employ the method that differs from uses in non-interactive fiction is by granting the player direct control over the false protagonist. Since most video games allow a player to control only the main characters and their success or failure is based on playing skill, not a pre-determined story, the sudden demise of the character that is being controlled serves to surprise the player.[ citation needed ]
The webcomic Sleepless Domain introduces a team of five magical girl characters, initially presenting Tessa, the team leader, as the main protagonist. In the second chapter, three of Tessa's teammates are killed in a battle with a powerful monster, and the fourth, Undine, is severely injured. Tessa sacrifices her powers to heal Undine, and the story shifts to focus on Undine as she struggles to cope with the loss of her friends. Tessa, now powerless, becomes a supporting character. [7]