In electronics, metastability is the ability of a digital electronic system to persist for an unbounded time in an unstable equilibrium or metastable state. [1] In digital logic circuits, a digital signal is required to be within certain voltage or current limits to represent a '0' or '1' logic level for correct circuit operation; if the signal is within a forbidden intermediate range it may cause faulty behavior in logic gates the signal is applied to. In metastable states, the circuit may be unable to settle into a stable '0' or '1' logic level within the time required for proper circuit operation. As a result, the circuit can act in unpredictable ways, and may lead to a system failure, sometimes referred to as a "glitch". [2] Metastability is an instance of the Buridan's ass paradox.
Metastable states are inherent features of asynchronous digital systems, and of systems with more than one independent clock domain. In self-timed asynchronous systems, arbiters are designed to allow the system to proceed only after the metastability has resolved, so the metastability is a normal condition, not an error condition. [3] In synchronous systems with asynchronous inputs, synchronizers are designed to make the probability of a synchronization failure acceptably small. [4] Metastable states are avoidable in fully synchronous systems when the input setup and hold time requirements on flip-flops are satisfied.
A simple example of metastability can be found in an SR NOR latch, when both Set and Reset inputs are true (R=1 and S=1) and then both transition to false (R=0 and S=0) at about the same time. Both outputs Q and Q are initially held at 0 by the simultaneous Set and Reset inputs. After both Set and Reset inputs change to false, the flip-flop will (eventually) end up in one of two stable states, one of Q and Q true and the other false. The final state will depend on which of R or S returns to zero first, chronologically, but if both transition at about the same time, the resulting metastability, with intermediate or oscillatory output levels, can take arbitrarily long to resolve to a stable state.
In electronics, an arbiter is a circuit designed to determine which of several signals arrive first. Arbiters are used in asynchronous circuits to order computational activities for shared resources to prevent concurrent incorrect operations. Arbiters are used on the inputs of fully synchronous systems, and also between clock domains, as synchronizers for input signals. Although they can minimize the occurrence of metastability to very low probabilities, all arbiters nevertheless have metastable states, which are unavoidable at the boundaries of regions of the input state space resulting in different outputs. [5]
Synchronous circuit design techniques make digital circuits that are resistant to the failure modes that can be caused by metastability. A clock domain is defined as a group of flip-flops with a common clock. Such architectures can form a circuit guaranteed free of metastability (below a certain maximum clock frequency, above which first metastability, then outright failure occur), assuming a low-skew common clock. However, even then, if the system has a dependence on any continuous inputs then these are likely to be vulnerable to metastable states. [6]
Synchronizer circuits are used to reduce the likelihood of metastability when receiving an asynchronous input or when transferring signals between different clock domains. Synchronizers may take the form of a cascade of D flip-flops (e.g. the shift register in Figure 3). [7] Although each flip-flop stage adds an additional clock cycle of latency to the input data stream, each stage provides an opportunity to resolve metastability. Such synchronizers can be engineered to reduce metastability to a negligible but tolerable rate.
Schmitt triggers can also be used to reduce the likelihood of metastability, but as the researcher Chaney demonstrated in 1979, even Schmitt triggers may become metastable. He further argued that it is not possible to entirely remove the possibility of metastability from unsynchronized inputs within finite time and that "there is a great deal of theoretical and experimental evidence that a region of anomalous behavior exists for every device that has two stable states." In the face of this inevitability, hardware can only reduce the probability of metastability, and systems can try to gracefully handle the occasional metastable event. [8]
Although metastability is well understood and architectural techniques to control it are known, it persists as a failure mode in equipment.
Serious computer and digital hardware bugs caused by metastability have a fascinating social history. Many engineers have refused to believe that a bistable device can enter into a state that is neither true nor false and has a positive probability that it will remain indefinite for any given period of time, albeit with exponentially decreasing probability over time. [9] [10] [11] [12] [13] However, metastability is an inevitable result of any attempt to map a continuous domain to a discrete one. At the boundaries in the continuous domain between regions which map to different discrete outputs, points arbitrarily close together in the continuous domain map to different outputs, making a decision as to which output to select a difficult and potentially lengthy process. [14] If the inputs to an arbiter or flip-flop arrive almost simultaneously, the circuit most likely will traverse a point of metastability. Metastability remains poorly understood in some circles, and various engineers have proposed their own circuits said to solve or filter out the metastability; typically these circuits simply shift the occurrence of metastability from one place to another. [15] Chips using multiple clock sources are often tested with tester clocks that have fixed phase relationships, not the independent clocks drifting past each other that will be experienced during operation. This usually explicitly prevents the metastable failure mode that will occur in the field from being seen or reported. Proper testing for metastability frequently employs clocks of slightly different frequencies and ensuring correct circuit operation.
In digital logic and computing, a counter is a device which stores the number of times a particular event or process has occurred, often in relationship to a clock. The most common type is a sequential digital logic circuit with an input line called the clock and multiple output lines. The values on the output lines represent a number in the binary or BCD number system. Each pulse applied to the clock input increments or decrements the number in the counter.
Digital electronics is a field of electronics involving the study of digital signals and the engineering of devices that use or produce them. This is in contrast to analog electronics which work primarily with analog signals. Despite the name, digital electronics designs includes important analog design considerations.
In automata theory, sequential logic is a type of logic circuit whose output depends on the present value of its input signals and on the sequence of past inputs, the input history. This is in contrast to combinational logic, whose output is a function of only the present input. That is, sequential logic has state (memory) while combinational logic does not.
In electronics and especially synchronous digital circuits, a clock signal is an electronic logic signal which oscillates between a high and a low state at a constant frequency and is used like a metronome to synchronize actions of digital circuits. In a synchronous logic circuit, the most common type of digital circuit, the clock signal is applied to all storage devices, flip-flops and latches, and causes them all to change state simultaneously, preventing race conditions.
Buridan's ass is an illustration of a paradox in philosophy in the conception of free will. It refers to a hypothetical situation wherein an ass that is equally hungry and thirsty is placed precisely midway between a stack of hay and a pail of water. Since the paradox assumes the ass will always go to whichever is closer, it dies of both hunger and thirst since it cannot make any rational decision between the hay and water. A common variant of the paradox substitutes the hay and water for two identical piles of hay; the ass, unable to choose between the two, dies of hunger.
The term synchronizer may refer to:
In digital electronics, a synchronous circuit is a digital circuit in which the changes in the state of memory elements are synchronized by a clock signal. In a sequential digital logic circuit, data is stored in memory devices called flip-flops or latches. The output of a flip-flop is constant until a pulse is applied to its "clock" input, upon which the input of the flip-flop is latched into its output. In a synchronous logic circuit, an electronic oscillator called the clock generates a string (sequence) of pulses, the "clock signal". This clock signal is applied to every storage element, so in an ideal synchronous circuit, every change in the logical levels of its storage components is simultaneous. Ideally, the input to each storage element has reached its final value before the next clock occurs, so the behaviour of the whole circuit can be predicted exactly. Practically, some delay is required for each logical operation, resulting in a maximum speed limitations at which each synchronous system can run.
Asynchronous circuit is a sequential digital logic circuit that does not use a global clock circuit or signal generator to synchronize its components. Instead, the components are driven by a handshaking circuit which indicates a completion of a set of instructions. Handshaking works by simple data transfer protocols. Many synchronous circuits were developed in early 1950s as part of bigger asynchronous systems. Asynchronous circuits and theory surrounding is a part of several steps in integrated circuit design, a field of digital electronics engineering.
Clock skew is a phenomenon in synchronous digital circuit systems in which the same sourced clock signal arrives at different components at different times due to gate or, in more advanced semiconductor technology, wire signal propagation delay. The instantaneous difference between the readings of any two clocks is called their skew.
In digital computing, the Muller C-element is a small binary logic circuit widely used in design of asynchronous circuits and systems. It outputs 0 when all inputs are 0, it outputs 1 when all inputs are 1, and it retains its output state otherwise. It was specified formally in 1955 by David E. Muller and first used in ILLIAC II computer. In terms of the theory of lattices, the C-element is a semimodular distributive circuit, whose operation in time is described by a Hasse diagram. The C-element is closely related to the rendezvous and join elements, where an input is not allowed to change twice in succession. In some cases, when relations between delays are known, the C-element can be realized as a sum-of-product (SOP) circuit. Earlier techniques for implementing the C-element include Schmitt trigger, Eccles-Jordan flip-flop and last moving point flip-flop.
Static timing analysis (STA) is a simulation method of computing the expected timing of a synchronous digital circuit without requiring a simulation of the full circuit.
In computer architecture, clock gating is a popular power management technique used in many synchronous circuits for reducing dynamic power dissipation, by removing the clock signal when the circuit, or a subpart of it, is not in use or ignores clock signal. Clock gating saves power by pruning the clock tree, at the cost of adding more logic to a circuit. Pruning the clock disables portions of the circuitry so that the flip-flops in them do not switch state, as switching the state consumes power. When not being switched, the switching power consumption goes to zero, and only leakage currents are incurred.
Arbiters are electronic devices that allocate access to shared resources.
In digital logic, a hazard is an undesirable effect caused by either a deficiency in the system or external influences in both synchronous and asynchronous circuits. Logic hazards are manifestations of a problem in which changes in the input variables do not change the output correctly due to some form of delay caused by logic elements This results in the logic not performing its function properly. The three different most common kinds of hazards are usually referred to as static, dynamic and function hazards.
In digital electronic design a clock domain crossing (CDC), or simply clock crossing, is the traversal of a signal in a synchronous digital circuit from one clock domain into another. If a signal does not assert long enough and is not registered, it may appear asynchronous on the incoming clock boundary.
A frequency divider, also called a clock divider or scaler or prescaler, is a circuit that takes an input signal of a frequency, , and generates an output signal of a frequency:
The Timing closure in VLSI design and electronics engineering is the process by which a logic design of a clocked synchronous circuit consisting of primitive elements such as combinatorial logic gates and sequential logic gates is modified to meet its timing requirements. Unlike in a computer program where there is no explicit delay to perform a calculation, logic circuits have intrinsic and well defined delays to propagate inputs to outputs.
A digital signal is a signal that represents data as a sequence of discrete values; at any given time it can only take on, at most, one of a finite number of values. This contrasts with an analog signal, which represents continuous values; at any given time it represents a real number within a continuous range of values.
In electronics, flip-flops and latches are circuits that have two stable states that can store state information – a bistable multivibrator. The circuit can be made to change state by signals applied to one or more control inputs and will output its state. It is the basic storage element in sequential logic. Flip-flops and latches are fundamental building blocks of digital electronics systems used in computers, communications, and many other types of systems.
An incremental encoder is a linear or rotary electromechanical device that has two output signals, A and B, which issue pulses when the device is moved. Together, the A and B signals indicate both the occurrence of and direction of movement. Many incremental encoders have an additional output signal, typically designated index or Z, which indicates the encoder is located at a particular reference position. Also, some encoders provide a status output that indicates internal fault conditions such as a bearing failure or sensor malfunction.