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A synchronous circuit is a digital circuit in which the changes in the state of memory elements are synchronized by a clock signal. In a sequential digital logic circuit, data is stored in memory devices called flip-flops or latches. The output of a flip-flop is constant until a pulse is applied to its "clock" input, upon which the input of the flip-flop is latched into its output. In a synchronous logic circuit, an electronic oscillator called the clock generates a string of pulses, the "clock signal". This clock signal is applied to every storage element, so in an ideal synchronous circuit, every change in the logical levels of its storage components is simultaneous. Ideally, the input to each storage element has reached its final value before the next clock occurs, so the behaviour of the whole circuit can be predicted exactly. Practically, some delay is required for each logical operation, resulting in a maximum speed at which each synchronous system can run.
To make these circuits work correctly, a great deal of care is needed in the design of the clock distribution networks. Static timing analysis is often used to determine the maximum safe operating speed.
Nearly all digital circuits, and in particular nearly all CPUs, are fully synchronous circuits with a global clock. Exceptions are often compared to fully synchronous circuits. Exceptions include self-synchronous circuits,globally asynchronous locally synchronous circuits, and fully asynchronous circuits.
In digital logic and computing, a counter is a device which stores the number of times a particular event or process has occurred, often in relationship to a clock. The most common type is a sequential digital logic circuit with an input line called the clock and multiple output lines. The values on the output lines represent a number in the binary or BCD number system. Each pulse applied to the clock input increments or decrements the number in the counter.
Feedback occurs when outputs of a system are routed back as inputs as part of a chain of cause-and-effect that forms a circuit or loop. The system can then be said to feed back into itself. The notion of cause-and-effect has to be handled carefully when applied to feedback systems:
Simple causal reasoning about a feedback system is difficult because the first system influences the second and second system influences the first, leading to a circular argument. This makes reasoning based upon cause and effect tricky, and it is necessary to analyze the system as a whole.
In electronics, a logic gate is an idealized or physical device implementing a Boolean function; that is, it performs a logical operation on one or more binary inputs and produces a single binary output. Depending on the context, the term may refer to an ideal logic gate, one that has for instance zero rise time and unlimited fan-out, or it may refer to a non-ideal physical device.
Digital electronics, digital technology or digital (electronic) circuits are electronics that operate on digital signals. In contrast, analog circuits manipulate analog signals whose performance is more subject to manufacturing tolerance, signal attenuation and noise. Digital techniques are helpful because it is much easier to get an electronic device to switch into one of a number of known states than to accurately reproduce a continuous range of values.
In digital circuits, a shift register is a cascade of flip flops, sharing the same clock, in which the output of each flip-flop is connected to the "data" input of the next flip-flop in the chain, resulting in a circuit that shifts by one position the "bit array" stored in it, "shifting in" the data present at its input and 'shifting out' the last bit in the array, at each transition of the clock input.
Static random-access memory is a type of semiconductor random-access memory (RAM) that uses bistable latching circuitry (flip-flop) to store each bit. SRAM exhibits data remanence, but it is still volatile in the conventional sense that data is eventually lost when the memory is not powered.
In digital circuit theory, sequential logic is a type of logic circuit whose output depends not only on the present value of its input signals but on the sequence of past inputs, the input history as well. This is in contrast to combinational logic, whose output is a function of only the present input. That is, sequential logic has state (memory) while combinational logic does not.
In electronics and especially synchronous digital circuits, a clock signal is a particular type of signal that oscillates between a high and a low state and is used like a metronome to coordinate actions of digital circuits.
An asynchronous circuit, or self-timed circuit, is a sequential digital logic circuit which is not governed by a clock circuit or global clock signal. Instead it often uses signals that indicate completion of instructions and operations, specified by simple data transfer protocols. This type of circuit is contrasted with synchronous circuits, in which changes to the signal values in the circuit are triggered by repetitive pulses called a clock signal. Most digital devices today use synchronous circuits. However asynchronous circuits have the potential to be faster, and may also have advantages in lower power consumption, lower electromagnetic interference, and better modularity in large systems. Asynchronous circuits are an active area of research in digital logic design.
A synchronous programming language is a computer programming language optimized for programming reactive systems. Computer systems can be sorted in three main classes: (1) transformational systems that take some inputs, process them, deliver their outputs, and terminate their execution; a typical example is a compiler; (2) interactive systems that interact continuously with their environment, at their own speed; a typical example is the web; and (3) reactive systems that interact continuously with their environment, at a speed imposed by the environment; a typical example is the automatic flight control system of modern airplanes. Reactive systems must therefore react to stimuli from the environment within strict time bounds. For this reason they are often also called real-time systems, and are found often in embedded systems.
The Muller C-element is a small digital block widely used in design of asynchronous circuits and systems. It has been specified formally in 1955 by David E. Muller and first used in ILLIAC II computer. In terms of the theory of lattices, the C-element is a semimodular distributive circuit, whose operation in time is described by a Hasse diagram. The C-element is closely related to the rendezvous and join elements, where an input is not allowed to change twice in succession. In some cases, when relations between delays are known, the C-element can be realized as a sum-of-product (SOP) circuit ,. Earlier techniques for implementing the C-element include Schmidt trigger, Eccles-Jordan flip-flop and last moving point flip-flop.
Metastability in electronics is the ability of a digital electronics system to persist for an unbounded time in an unstable equilibrium or metastable state. In digital logic circuits, a digital signal is required to be within certain voltage or current limits to represent a '0' or '1' logic level for correct circuit operation; if the signal is within a forbidden intermediate range it may cause faulty behavior in logic gates the signal is applied to. In metastable states, the circuit may be unable to settle into a stable '0' or '1' logic level within the time required for proper circuit operation. As a result, the circuit can act in unpredictable ways, and may lead to a system failure, sometimes referred to as a "glitch". Metastability is an instance of the Buridan's ass paradox.
A ring counter is a type of counter composed of flip-flops connected into a shift register, with the output of the last flip-flop fed to the input of the first, making a "circular" or "ring" structure.
In integrated circuit design, dynamic logic is a design methodology in combinatory logic circuits, particularly those implemented in MOS technology. It is distinguished from the so-called static logic by exploiting temporary storage of information in stray and gate capacitances. It was popular in the 1970s and has seen a recent resurgence in the design of high speed digital electronics, particularly computer CPUs. Dynamic logic circuits are usually faster than static counterparts, and require less surface area, but are more difficult to design. Dynamic logic has a higher toggle rate than static logic but the capacitative loads being toggled are smaller so the overall power consumption of dynamic logic may be higher or lower depending on various tradeoffs. When referring to a particular logic family, the dynamic adjective usually suffices to distinguish the design methodology, e.g. dynamic CMOS or dynamic SOI design.
In digital electronic design a clock domain crossing (CDC), or simply clock crossing, is the traversal of a signal in a synchronous digital circuit from one clock domain into another. If a signal does not assert long enough and is not registered, it may appear asynchronous on the incoming clock boundary.
A frequency divider, also called a clock divider or scaler or prescaler, is a circuit that takes an input signal of a frequency, , and generates an output signal of a frequency:
Timing closure is the process by which a logic design consisting of primitive elements such as combinatorial logic gates and sequential logic gates is modified to meet its timing requirements. Unlike in a computer program where there is no explicit delay to perform a calculation, logic circuits have intrinsic and well defined delays to propagate inputs to outputs. In simple cases, the user can compute the path delay between elements manually. If the design is more than a dozen or so elements this is impractical. For example, the time delay along a path from the output of a D-Flip Flop, through combinatorial logic gates, then into the next D-Flip Flop input must satisfy the time period between synchronizing clock pulses to the two flip flops. When the delay through the elements is greater than the clock cycle time, the elements are said to be on the critical path. The circuit will not function when the path delay exceeds the clock cycle delay so modifying the circuit to remove the timing failure is an important part of the logic design engineer's task.
In electronics, a flip-flop or latch is a circuit that has two stable states and can be used to store state information – a bistable multivibrator. The circuit can be made to change state by signals applied to one or more control inputs and will have one or two outputs. It is the basic storage element in sequential logic. Flip-flops and latches are fundamental building blocks of digital electronics systems used in computers, communications, and many other types of systems.
Low Power flip-flops are flip-flops that are designed for low-power electronics, such as smartphones and notebooks. A flip-flop, or latch, is a circuit that has two stable states and can be used to store state information.
A vacuum tube computer, now termed a first-generation computer, is a computer that uses vacuum tubes for logic circuitry. Although superseded by second generation, transistorized computers, vacuum tube computers continued to be built into the 1960s. These computers were mostly one-of-a-kind designs.
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